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643 | leod | 1 | ================================================================== |
2 | | DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) | |
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3 | | | |
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4 | | A Duke3D Community Project | |
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5 | | | |
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6 | | Compiled by NightFright | |
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7 | ================================================================== |
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8 | | Repository Snapshot >= 5.3.566 (2013-10-01) | |
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9 | ================================================================== |
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1 | plagman | 10 | |
11 | |||
12 | |||
13 | ======================= |
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14 | CONTENTS OF THIS README |
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15 | ======================= |
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16 | |||
17 | 1) About |
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18 | 2) Installation |
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19 | 3) Notes |
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643 | leod | 20 | 3.1) WIP Release |
21 | 3.2) Highlights of this Release |
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22 | 3.3) Known Issues |
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23 | 3.4) Title Screen Art |
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24 | 3.5) EDuke32 Port |
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1 | plagman | 25 | 4) License |
26 | 4.1) HRP |
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27 | 4.2) Others |
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28 | 5) Contact/Links |
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29 | 6) Credits |
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30 | |||
31 | |||
32 | |||
33 | ======== |
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34 | 1) ABOUT |
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35 | ======== |
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36 | |||
643 | leod | 37 | Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released |
38 | back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and |
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39 | many other features make it worth playing even today. |
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1 | plagman | 40 | |
643 | leod | 41 | For all Duke fans who want to play the game again in a modern Windows / Linux |
42 | environment with 3D accelerated graphics, the Duke3D community has created the |
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43 | High Resolution Pack (HRP). Utilizing the amazing skills of various texturing |
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44 | and modelling artists, the project's goal is to replace all textures and |
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45 | sprites with high-res versions, optimizing it for latest OpenGL ports. |
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1 | plagman | 46 | |
47 | All you need is the "duke3d.grp" file from your original Duke3D v1.3d or |
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48 | Atomic (v1.5) CD-ROM. You can also play with the shareware version available |
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49 | over at http://www.3drealms.com/downloads.html . |
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50 | |||
415 | leod | 51 | What the Duke Nukem 3D HRP has to offer: |
384 | leod | 52 | - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D |
53 | by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as |
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54 | the more advanced Polymer renderer (with advanced effects like |
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55 | normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc) |
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56 | For more info about these ports, check out JonoF's JFDuke3D and the |
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57 | EDuke32 site. |
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58 | - 32-bit high resolution textures with 4-8 times the detail of the original |
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59 | textures. |
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1 | plagman | 60 | - Models instead of the old sprites. |
61 | |||
62 | While the HRP is still "work in progress" and missing quite a few textures and |
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643 | leod | 63 | models, you can check the Duke4.net forums at http://forums.duke4.net for |
409 | leod | 64 | additional content or even better contributing something of your own. |
1 | plagman | 65 | |
145 | nightfrigh | 66 | The community's goal is to issue a new HRP version once in 1-2 year(s). |
1 | plagman | 67 | |
68 | |||
69 | |||
70 | =============== |
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71 | 2) INSTALLATION |
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72 | =============== |
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73 | |||
74 | Installing is easy: |
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75 | |||
643 | leod | 76 | First make sure you have your Duke3D CD in your CD/DVD drive or an existing |
77 | installation of the game. You can also just have the "duke3d.grp" file |
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415 | leod | 78 | somewhere on your system. |
1 | plagman | 79 | |
643 | leod | 80 | Then run the self-extracting archive (the file you downloaded/got from a friend |
81 | or whatever) by double-clicking it. Then just choose any hard drive/subdir of |
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415 | leod | 82 | your personal preference. |
1 | plagman | 83 | |
643 | leod | 84 | After the extraction process is complete, you may copy over any existing |
85 | "duke3d.grp" file you already have (either directly from the installation disc |
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86 | or from the folder which contains your digital copy). Be sure to overwrite the |
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415 | leod | 87 | existing "duke3d.grp" since this one only contains the shareware episode. |
88 | After you are done, start the game by clicking "eduke32.exe" in the Duke3D |
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89 | folder. |
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90 | You can also create a shortcut by right-clicking the file and choose |
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91 | "Send to" --> "Desktop (Create shortcut)". |
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1 | plagman | 92 | |
415 | leod | 93 | IMPORTANT: |
643 | leod | 94 | In order to see the high resolution textures and models, you have to change the |
95 | render mode to 32-bit Polymer in the "Video Settings" under "Options" in the |
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415 | leod | 96 | game menu. |
97 | Otherwise, HRP content will not work (properly)! |
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1 | plagman | 98 | |
415 | leod | 99 | POLYMOST COMPATIBILITY OPTION: |
643 | leod | 100 | For players who are unable to use the advanced Polymer renderer (e.g. because |
101 | they experience graphics issues or their graphics card simply can't handle it), |
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102 | please deactivate (= untick) the "Polymer" checkbox in the EDuke32 launcher and |
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415 | leod | 103 | run the game with this parameter: -hduke3d_hrp_polymost.def |
104 | > Example: E:\Duke3D\eduke32.exe -hduke3d_hrp_polymost.def |
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105 | Alternatively, and if you want to run mods like DukePlus, using the |
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106 | Polymost Override Pack (put into the autoload folder) is the recommended way of |
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107 | running the Polymost HRP mode. A matching version of this pack should be |
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643 | leod | 108 | available soon after any HRP release at: |
109 | http://forums.duke4.net/index.php?showtopic=3513 |
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1 | plagman | 110 | |
111 | |||
112 | |||
113 | ======== |
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114 | 3) NOTES |
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115 | ======== |
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116 | |||
117 | ---------------- |
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643 | leod | 118 | 3.1) WIP Release |
1 | plagman | 119 | ---------------- |
120 | Since this is a work in progress version of the pack which has not been tested |
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121 | extensively, there are probably some issues that need fixing. Please let us |
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122 | know of any problems with it so they can be sorted out in future versions. Also |
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384 | leod | 123 | notify us if we are missing any art that's been released prior to the pack's |
643 | leod | 124 | release date, even though we have skipped some stuff since we simply did not |
415 | leod | 125 | like it, there is maybe some stuff that has been missed to include. |
1 | plagman | 126 | |
643 | leod | 127 | Please also be aware of the fact that we are still missing models and textures |
128 | because these have not been remade yet by the community. They will probably |
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1 | plagman | 129 | be featured in upcoming releases of the HRP (or updates). |
130 | |||
643 | leod | 131 | For a full summary of what's left to do, you may have a look at the HRP Wiki |
1 | plagman | 132 | todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release |
133 | |||
134 | |||
256 | nightfrigh | 135 | ------------------------------- |
643 | leod | 136 | 3.2) Highlights of this Release |
256 | nightfrigh | 137 | ------------------------------- |
674 | leod | 138 | Compared to previous release (HRP v5.3), you can expect the following changes: |
256 | nightfrigh | 139 | |
674 | leod | 140 | [FEATURE] New Luke Skywalker model, #0323, some user-map-only textures |
141 | [FEATURE] DEF files for basic Megaton Edition 'support' |
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142 | [UPDATE] Maphacks for 800+ custom maps (1700 MAP files recognized by checksum) |
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143 | [UPDATE] Polymer versions of existing textures added: |
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256 | nightfrigh | 144 | |
674 | leod | 145 | [UPDATE] Remakes of existing props models: |
146 | Hydrant |
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147 | [UPDATE] Improvements for Mighty Boot |
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148 | [FIX] A few small scale/alignment fixes |
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415 | leod | 149 | |
674 | leod | 150 | |
256 | nightfrigh | 151 | IMPORTANT! |
152 | ---------- |
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643 | leod | 153 | Please note that all HRP v5.x contents have been optimized for usage with the |
154 | Polymer renderer. This means that if you use the older Polymost renderer, |
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155 | you WILL encounter problems (HUD weapons rendered incorrectly, or other display |
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156 | glitches). Polymer requirements offer advanced graphics effects but demand much |
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157 | better hardware. |
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415 | leod | 158 | If you are forced to use Polymost due to having a weaker machine, be sure to |
159 | launch the HRP in Polymost mode (see "Installation" section for more info)! |
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256 | nightfrigh | 160 | |
161 | |||
643 | leod | 162 | |
1 | plagman | 163 | ----------------- |
256 | nightfrigh | 164 | 3.3) Known issues |
1 | plagman | 165 | ----------------- |
643 | leod | 166 | Although we've tried hard to eliminate or avoid any glitches, unfortunately |
1 | plagman | 167 | some of them could not be removed in this release. Here are those we know of: |
168 | |||
256 | nightfrigh | 169 | - Current EDuke32 problems (might get fixed in future versions): |
261 | nightfrigh | 170 | > The startup screens are not optimized for widescreen resolutions and |
171 | might show black stripes on both sides and possibly some distortions, |
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256 | nightfrigh | 172 | depending on your display. |
173 | |||
643 | leod | 174 | - Rarely you will still find props, pickup weapons or the like that are |
1 | plagman | 175 | clipping into walls, often preventing you from seeing them completely. |
145 | nightfrigh | 176 | Maphacks can fix these glitches, so don't hesitate to report anything you |
177 | consider worthy of correcting. |
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1 | plagman | 178 | |
643 | leod | 179 | - Slime babe #1323 has a transparency/clipping bug with her hair. Updating |
1 | plagman | 180 | the model should solve that problem. |
181 | |||
182 | - If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes |
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183 | will lose detail, i.e. look more pixellated than intended. This can be |
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643 | leod | 184 | especially noticed with L.A. Night skybox (as seen in E1L1) when looking at |
1 | plagman | 185 | the clouds. Right now, your only choice to fix this is to deactivate texture |
186 | compression in the menu. Note that this will also deactivate disk caching, so |
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187 | you will have to deal with increased level loading times and possibly jerky |
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188 | framerates in some situations. |
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189 | |||
190 | |||
191 | --------------------- |
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643 | leod | 192 | 3.4) Title Screen Art |
1 | plagman | 193 | --------------------- |
409 | leod | 194 | The front screen is a slightly modified and enhanced version of 3D Realms' |
384 | leod | 195 | original art work used with permission. |
1 | plagman | 196 | |
197 | |||
198 | ----------------- |
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643 | leod | 199 | 3.5) EDuke32 Port |
1 | plagman | 200 | ----------------- |
201 | The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and |
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202 | features enhanced mod support together with tons of newly-added code. It is |
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203 | released and maintained by TerminX. |
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384 | leod | 204 | We are using EDuke32 for running HRP now because the port gets updated |
205 | frequently, and it offers advanced features for which HRP contents has been |
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206 | optimized. |
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1 | plagman | 207 | |
208 | |||
209 | |||
210 | =========== |
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211 | 4) LICENSES |
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212 | =========== |
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213 | |||
214 | -------- |
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215 | 4.1) HRP |
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216 | -------- |
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217 | |||
384 | leod | 218 | The contents of the High Resolution Pack are licensed under these three |
219 | licenses: |
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1 | plagman | 220 | |
384 | leod | 221 | - The build engine is licensed under Ken Silverman's Build License which can be |
1 | plagman | 222 | found in "BUILDLIC.TXT". |
384 | leod | 223 | - The EDuke32 port is licensed under the GNU Public license which can be found |
1 | plagman | 224 | in "GNU.TXT". |
384 | leod | 225 | - The art content is licensed under the High Resolution Pack Art License which |
226 | can be found in "hrp_art_license.txt". |
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1 | plagman | 227 | |
228 | |||
229 | ----------- |
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230 | 4.2) Others |
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231 | ----------- |
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232 | |||
233 | Some textures in this pack are based on source textures copyrighted by |
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234 | CGTextures.com. Permission to use and distribute these specific textures has |
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235 | been granted to the author(s) of this texture pack. Textures downloaded from |
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236 | CGTextures.com are copyrighted and may NOT be redistributed or sold. For |
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237 | more information and the full license, please visit http://www.cgtextures.com. |
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238 | |||
239 | This disclaimer applies to the following textures: |
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240 | - highres\sprites\props: 585 |
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241 | - highres\sprites\signs: 4420, 4949, 4955 |
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384 | leod | 242 | - highres\textures: 1120 |
1 | plagman | 243 | |
244 | |||
245 | |||
246 | ================ |
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247 | 5) CONTACT/LINKS |
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248 | ================ |
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249 | |||
250 | Robin "NightFright" Reisinger |
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643 | leod | 251 | (HRP author) .................................... nightfright2k7 [at] gmail.com |
1 | plagman | 252 | |
253 | Richard "TerminX" Gobeille |
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643 | leod | 254 | (EDuke32 port author) ........................... terminx [at] gmail.com |
1 | plagman | 255 | |
256 | |||
10 | parkar | 257 | -------------- |
643 | leod | 258 | Message Boards |
10 | parkar | 259 | -------------- |
260 | http://forums.duke4.net |
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1 | plagman | 261 | |
262 | The texture and model projects can be found in the Duke Nukem 3D source board: |
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643 | leod | 263 | http://forums.duke4.net/index.php?showtopic=779 |
1 | plagman | 264 | |
265 | |||
266 | ------------ |
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643 | leod | 267 | IRC Channels |
1 | plagman | 268 | ------------ |
269 | - 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org |
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270 | - JFDuke3D @ IRC ................ #jfduke@irc.freenode.net |
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271 | |||
272 | |||
273 | ---------------- |
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643 | leod | 274 | Visit Us Online! |
1 | plagman | 275 | ---------------- |
276 | - Duke3D High Resolution Pack ... http://hrp.duke4.net |
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277 | - EDuke32 port (by TerminX) ..... http://eduke32.com |
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278 | - Duke4.net ..................... http://www.duke4.net |
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279 | |||
280 | |||
281 | |||
282 | ========== |
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283 | 6) CREDITS |
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284 | ========== |
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285 | |||
643 | leod | 286 | All the following people are involved in this release. They all have our |
287 | gratitude, for nothing of the great artwork (or pretty much anything else) |
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288 | would have been possible to include without their support and effort. |
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289 | Please notify us if you did contribute to this project without being listed |
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384 | leod | 290 | here! |
1 | plagman | 291 | |
292 | ------------- |
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189 | nightfrigh | 293 | JFDuke3D Port |
1 | plagman | 294 | ------------- |
295 | JonoF |
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296 | Ken Silverman |
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297 | |||
298 | |||
299 | ------------ |
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189 | nightfrigh | 300 | EDuke32 Port |
1 | plagman | 301 | ------------ |
384 | leod | 302 | Helixhorned |
303 | Hendricks266 |
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1 | plagman | 304 | Plagman |
305 | TerminX |
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306 | |||
307 | |||
308 | ---------------- |
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189 | nightfrigh | 309 | Highres Textures |
1 | plagman | 310 | ---------------- |
311 | 0815Jack |
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312 | ADM |
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313 | Alexander Filippov |
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314 | AlgorithMan |
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638 | leod | 315 | Besli |
1 | plagman | 316 | Conrad Coldwood |
317 | Another Duke Fan |
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318 | Armando |
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319 | Audiocraz |
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320 | BlitZ |
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189 | nightfrigh | 321 | Cage |
1 | plagman | 322 | chicken |
323 | Daedolon |
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324 | Devastator |
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325 | Ding Bat |
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326 | DLT |
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327 | dood! |
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328 | Dreams |
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329 | DukeAtomic |
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330 | Ecmaster76 |
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331 | endmilled |
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332 | Fearpi |
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189 | nightfrigh | 333 | Flacken.WS |
334 | Gambini |
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1 | plagman | 335 | Gman |
336 | gt1750 |
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337 | Hendricks266 |
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338 | Impact |
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339 | JaJo |
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340 | Jblade |
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341 | jimbob |
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342 | Kef Nukem |
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343 | Kev_Hectic |
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344 | Kevin9er |
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345 | Killd a ton |
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384 | leod | 346 | L.D. Simone |
1 | plagman | 347 | L2theKING |
348 | Lemming |
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275 | nightfrigh | 349 | Lightsource |
189 | nightfrigh | 350 | Marked |
351 | Megadeus |
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1 | plagman | 352 | motionblur |
353 | NightFright |
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354 | Night Hacker |
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355 | nyne |
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356 | ooppee |
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122 | nightfrigh | 357 | ozz |
1 | plagman | 358 | Parkar |
359 | Piccolo |
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360 | Piterplus |
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361 | princetonEO |
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362 | Rellik66 |
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363 | Roger |
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384 | leod | 364 | Roma Loom |
1 | plagman | 365 | Quakis |
366 | Semicharm |
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367 | Sky Fox |
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252 | nightfrigh | 368 | Steveeeie |
415 | leod | 369 | SwissCM |
1 | plagman | 370 | Tesserex |
371 | theRobot |
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372 | toadie2k |
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373 | Tip |
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374 | Vasilinka |
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375 | Viciarg |
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376 | WarHammer |
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377 | White Alven |
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378 | yossa |
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379 | |||
380 | |||
381 | ------------------- |
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189 | nightfrigh | 382 | 3D Models and Skins |
1 | plagman | 383 | ------------------- |
384 | alandog |
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385 | AlgorithMan |
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386 | Besli |
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387 | Blunty |
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388 | Cipher |
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389 | Conrad Coldwood |
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390 | dood! |
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391 | Dr. Kill |
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392 | DukeAtomic |
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393 | drvarek |
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394 | Ecmaster76 |
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395 | efikkan |
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220 | nightfrigh | 396 | empyrock |
1 | plagman | 397 | Eric R |
398 | escapist |
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399 | Esslan |
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400 | FlackenWS |
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401 | Forder |
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402 | General Failure |
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403 | GodBlitZor |
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404 | gt1750 |
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405 | Hellbound |
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406 | ilovefoxes |
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248 | nightfrigh | 407 | Jean Gorospe |
1 | plagman | 408 | Jokke_r |
409 | Killd a ton |
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410 | Kralex |
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411 | L2theKING |
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412 | Madaut |
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413 | MagNet |
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566 | leod | 414 | Mark Skelton |
1 | plagman | 415 | Mean Person |
157 | nightfrigh | 416 | Millenia |
1 | plagman | 417 | motionblur |
418 | Mr.Fibbles |
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16 | parkar | 419 | ozz |
1 | plagman | 420 | Parkar |
421 | Piterplus |
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422 | Plagman |
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423 | Radar1013 |
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424 | Renegado |
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425 | Roma Loom |
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426 | Sky Fox |
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427 | Soul Collector |
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415 | leod | 428 | Spiker |
479 | leod | 429 | Steveeeie |
384 | leod | 430 | Supertanker |
415 | leod | 431 | SwissCM |
1 | plagman | 432 | Tea Monster |
189 | nightfrigh | 433 | vakooja |
1 | plagman | 434 | Vasilinka |
435 | YicklePigeon |
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436 | zilppuri |
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437 | |||
438 | |||
439 | -------- |
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384 | leod | 440 | Highpals |
441 | -------- |
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442 | Lezing/CraigFatman |
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443 | |||
444 | |||
445 | -------- |
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1 | plagman | 446 | Maphacks |
447 | -------- |
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189 | nightfrigh | 448 | |
449 | > Initial Release |
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1 | plagman | 450 | Dave-ros |
451 | DSotM |
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452 | Ecmaster76 |
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453 | endmilled |
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454 | ikkejw |
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455 | Killd a ton |
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456 | Night Hacker |
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457 | noctrun |
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458 | Okira |
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459 | Piterplus |
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460 | Renegado |
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461 | Zebius |
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462 | |||
189 | nightfrigh | 463 | > "Reloaded" Release |
1 | plagman | 464 | Hunter_rus |
465 | NightFright |
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466 | |||
415 | leod | 467 | > User Map Maphacks |
468 | LeoD |
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469 | |||
189 | nightfrigh | 470 | > Polymer Lighting |
471 | Devastator |
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472 | Micky C |
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473 | Roma Loom |
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1 | plagman | 474 | |
189 | nightfrigh | 475 | |
566 | leod | 476 | --------------- |
415 | leod | 477 | SVN Maintenance |
478 | --------------- |
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479 | Devastator |
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480 | Hendricks266 |
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481 | LeoD |
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482 | NightFright |
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483 | Roma Loom |
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484 | Spiker |
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485 | |||
486 | |||
1 | plagman | 487 | ------------ |
189 | nightfrigh | 488 | HRP Assembly |
1 | plagman | 489 | ------------ |
490 | NightFright |
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491 | |||
492 | |||
415 | leod | 493 | |
1 | plagman | 494 | ----------------- |
643 | leod | 495 | Special Thanks to |
1 | plagman | 496 | ----------------- |
497 | - 3D Realms, for making this great game in the first place! |
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415 | leod | 498 | - The guys at Duke4.net for hosting and help building the HRP website! |
499 | - All of you who support and contribute to the project! |
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500 | - All the mirrors and seeders! |