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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E2L9.MAP - "Overlord" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 64d059be3e669ea587ec3e43b15ab3a7 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // CHARACTERS |
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10 | |||
11 | // Slime babes |
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12 | sprite 314 angoff 256 |
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13 | sprite 321 angoff -768 |
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14 | sprite 367 angoff 640 |
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15 | sprite 368 angoff 128 |
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16 | sprite 369 angoff 384 |
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17 | |||
18 | |||
19 | |||
20 | // PROPS |
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21 | |||
22 | // Satellite |
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23 | sprite 285 angoff 128 |
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24 | |||
25 | |||
26 | |||
27 | // ITEMS/POWERUPS |
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28 | |||
29 | // Armor |
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30 | sprite 8 angoff -256 |
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31 | sprite 9 angoff 768 |
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32 | |||
33 | // Health +10 |
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34 | sprite 82 angoff 256 |
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35 | sprite 98 angoff 25 |
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36 | |||
37 | // Health +30 |
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38 | sprite 34 angoff 512 |
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39 | sprite 89 angoff -768 |
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40 | sprite 95 angoff 768 |
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41 | sprite 103 angoff 192 |
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42 | |||
43 | // HoloDuke |
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44 | sprite 395 angoff -768 |
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45 | |||
46 | // Jetpack |
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47 | sprite 396 angoff 1024 |
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48 | |||
49 | // MedKit |
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50 | sprite 13 angoff 384 |
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51 | sprite 413 angoff 640 |
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52 | |||
53 | // Nightvision |
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54 | sprite 14 angoff 512 |
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55 | sprite 81 angoff 1024 |
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56 | |||
57 | // Scuba gear |
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58 | sprite 15 angoff -512 |
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59 | sprite 78 angoff 768 |
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60 | |||
61 | |||
62 | |||
63 | // WEAPONS/AMMO |
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64 | |||
65 | // Pistol |
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66 | sprite 11 angoff -64 |
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67 | |||
68 | // Shotgun & ammo |
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69 | sprite 35 angoff 512 |
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70 | sprite 36 angoff 512 |
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71 | sprite 88 angoff 512 |
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72 | sprite 99 angoff -896 |
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73 | sprite 101 angoff 512 |
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74 | sprite 102 angoff 768 |
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75 | |||
76 | // Chaingun & ammo |
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77 | sprite 79 angoff 256 |
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78 | sprite 80 angoff 256 |
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79 | sprite 83 angoff 1024 |
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80 | |||
81 | // RPG & ammo |
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82 | sprite 7 angoff 1024 |
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83 | sprite 76 angoff -832 |
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84 | sprite 77 angoff 832 |
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85 | sprite 92 angoff 1024 |
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86 | sprite 96 angoff 384 |
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87 | sprite 467 angoff 672 |
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88 | sprite 468 angoff -672 |
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89 | sprite 469 angoff 256 |
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90 | sprite 470 angoff -256 |
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91 | |||
92 | // Pipebombs |
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93 | sprite 424 angoff -128 |
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94 | sprite 425 angoff -512 |
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95 | |||
96 | // Shrinker & ammo |
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97 | sprite 91 angoff 512 |
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98 | sprite 93 angoff 1024 |
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99 | |||
100 | // Devastator & ammo |
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101 | sprite 74 angoff 256 |
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102 | sprite 75 angoff -256 |
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103 | sprite 94 angoff 512 |
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104 | sprite 97 angoff -512 |
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105 | sprite 414 angoff 384 |
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106 | |||
107 | // Laser Tripbomb |
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108 | sprite 69 angoff -256 |
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109 | sprite 70 angoff -512 |
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110 | sprite 71 angoff 512 |
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111 | |||
112 | // Freezethrower & ammo |
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113 | sprite 100 angoff 1024 |
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114 | sprite 397 angoff 768 |
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115 | sprite 398 angoff 128 |
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116 | |||
117 | |||
118 | |||
119 | // OVERRIDE |
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120 | |||
121 | // Fixes for badly aligned sprites |
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122 | sprite 7 mdzoff 360000 // RPG |
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123 | sprite 7 roll 1 |
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124 | sprite 93 mdzoff 360000 // Shrinker |
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125 | sprite 93 roll 1 |
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126 | |||
127 | // Forcing any floor aligned model to be rendered as sprite |
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128 | sprite 194 notmd |
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129 | sprite 195 notmd |
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130 | |||
131 | |||
132 | |||
133 | // LIGHTS |