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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) |
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4 | // mapmd4: 72619cedec66b1c90394c6d9b64b1689 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // CHARACTERS |
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10 | |||
11 | // Slime babes |
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483 | leod | 12 | sprite 85 angoff -512 |
13 | sprite 88 angoff -512 |
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14 | sprite 1031 angoff -512 |
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415 | leod | 15 | |
16 | |||
17 | |||
18 | // ITEMS/POWERUPS |
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19 | |||
20 | // Armor |
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483 | leod | 21 | sprite 80 angoff 768 // tile0054 shield |
22 | sprite 294 angoff 128 // tile0054 shield (multiplayer) |
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23 | sprite 1042 angoff -512 // tile0054 shield (multiplayer) |
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415 | leod | 24 | |
25 | // Boots |
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483 | leod | 26 | sprite 604 angoff 1024 // tile0061 boots |
27 | sprite 682 angoff 512 // tile0061 boots |
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28 | sprite 741 angoff -512 // tile0061 boots |
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415 | leod | 29 | |
30 | // Health +10 |
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483 | leod | 31 | sprite 735 angoff 128 // tile0051 cola |
32 | sprite 736 angoff 256 // tile0051 cola |
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33 | sprite 873 angoff 256 // tile0051 cola |
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34 | sprite 936 angoff -256 // tile0051 cola |
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35 | sprite 1057 angoff -64 // tile0051 cola |
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415 | leod | 36 | |
37 | // Health +30 |
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483 | leod | 38 | sprite 117 angoff -768 // tile0052 sixpack |
39 | sprite 217 angoff -512 // tile0052 sixpack |
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40 | sprite 447 angoff -896 // tile0052 sixpack |
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41 | sprite 540 angoff -512 // tile0052 sixpack |
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42 | sprite 609 angoff 768 // tile0052 sixpack |
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43 | sprite 719 angoff -256 // tile0052 sixpack |
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44 | sprite 722 angoff 256 // tile0052 sixpack |
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45 | sprite 723 angoff 768 // tile0052 sixpack |
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46 | sprite 728 angoff -256 // tile0052 sixpack |
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47 | sprite 731 angoff 512 // tile0052 sixpack |
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48 | sprite 732 angoff 512 // tile0052 sixpack |
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49 | sprite 856 angoff 256 // tile0052 sixpack |
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50 | sprite 860 angoff -256 // tile0052 sixpack |
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51 | sprite 861 angoff -256 // tile0052 sixpack |
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52 | sprite 862 angoff -256 // tile0052 sixpack |
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53 | sprite 872 angoff 256 // tile0052 sixpack |
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54 | sprite 937 angoff -256 // tile0052 sixpack |
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55 | sprite 941 angoff -256 // tile0052 sixpack |
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56 | sprite 1043 angoff 64 // tile0052 sixpack |
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57 | sprite 1058 angoff -512 // tile0052 sixpack |
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415 | leod | 58 | |
59 | // HoloDuke |
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483 | leod | 60 | sprite 733 angoff -256 // tile1348 holoduke |
415 | leod | 61 | |
62 | // Jetpack |
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483 | leod | 63 | sprite 79 angoff 768 // tile0150 jetpack |
64 | sprite 1032 angoff 512 // tile0150 jetpack (multiplayer) |
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415 | leod | 65 | |
66 | // Keycards (B) |
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483 | leod | 67 | sprite 375 angoff 384 |
415 | leod | 68 | |
69 | // MedKit |
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483 | leod | 70 | sprite 4 angoff 512 // tile0053 firstaid |
71 | sprite 689 angoff 640 // tile0053 firstaid |
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72 | sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room |
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73 | sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room |
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74 | sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room |
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75 | sprite 734 angoff -128 // tile0053 firstaid |
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76 | sprite 742 angoff 640 // tile0053 firstaid |
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415 | leod | 77 | |
78 | // Nightvision |
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483 | leod | 79 | sprite 262 angoff 256 // tile0059 heatsensor |
80 | sprite 817 angoff 512 // tile0059 heatsensor |
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415 | leod | 81 | |
82 | |||
83 | |||
84 | // WEAPONS/AMMO |
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85 | |||
86 | // Pistol & ammo |
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483 | leod | 87 | sprite 720 angoff -512 |
88 | sprite 880 angoff -512 |
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89 | sprite 933 angoff 512 |
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415 | leod | 90 | |
91 | // Shotgun & ammo |
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483 | leod | 92 | sprite 113 angoff -256 |
93 | sprite 316 angoff 1024 |
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94 | sprite 400 angoff -256 |
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95 | sprite 401 angoff -256 |
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96 | sprite 537 angoff 128 |
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97 | sprite 541 angoff -768 |
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98 | sprite 724 angoff 256 |
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99 | sprite 725 angoff 256 |
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100 | sprite 737 angoff 768 |
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101 | sprite 865 angoff -512 |
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102 | sprite 871 angoff 512 |
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103 | sprite 931 angoff 1024 // tile0049 shotgunammo |
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104 | sprite 931 mdzoff 500000 // tile0049 shotgunammo |
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105 | sprite 931 roll 1 // tile0049 shotgunammo |
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106 | sprite 1044 angoff 512 // Dukematch only |
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107 | sprite 1064 angoff 512 |
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415 | leod | 108 | |
109 | // Chaingun & ammo |
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483 | leod | 110 | sprite 6 angoff -512 |
111 | sprite 24 angoff -128 |
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112 | sprite 29 angoff 512 |
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113 | sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer) |
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114 | sprite 152 angoff -512 |
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115 | sprite 153 angoff -512 |
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116 | sprite 218 angoff 512 |
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117 | sprite 291 angoff 384 |
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118 | sprite 538 angoff -768 |
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119 | sprite 721 angoff -256 |
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120 | sprite 743 angoff 256 |
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121 | sprite 863 angoff 768 |
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122 | sprite 874 angoff 256 // Dukematch only |
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123 | sprite 875 angoff 256 // Dukematch only |
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124 | sprite 919 angoff -512 |
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125 | sprite 930 angoff 256 |
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126 | sprite 934 angoff -256 |
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127 | sprite 938 angoff -256 |
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128 | sprite 940 angoff 256 |
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129 | sprite 1040 angoff -512 // Dukematch only |
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130 | sprite 1059 angoff 1024 // Dukematch only |
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415 | leod | 131 | |
132 | // RPG & ammo |
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483 | leod | 133 | sprite 7 angoff -512 |
134 | sprite 8 angoff -512 |
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135 | sprite 9 angoff -512 |
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136 | sprite 10 angoff -512 |
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137 | sprite 81 angoff 768 |
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138 | sprite 111 angoff 512 |
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139 | sprite 221 angoff 1024 |
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140 | sprite 439 angoff 128 |
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141 | sprite 718 angoff 512 |
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142 | sprite 884 angoff 1024 |
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143 | sprite 920 angoff 1024 |
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144 | sprite 921 angoff 1024 |
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145 | sprite 1039 angoff 512 |
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146 | sprite 1045 angoff -512 // Dukematch only |
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147 | sprite 1052 angoff 896 // tile0023 rpgsprite |
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148 | sprite 1052 pitch 96 // tile0023 rpgsprite |
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149 | sprite 1055 angoff -768 // Dukematch only |
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150 | sprite 1056 angoff -768 // Dukematch only |
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415 | leod | 151 | |
152 | // Pipebombs |
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483 | leod | 153 | sprite 131 angoff 256 |
154 | sprite 311 angoff -512 |
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155 | sprite 524 angoff -256 |
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415 | leod | 156 | |
157 | |||
158 | |||
159 | // OVERRIDE |
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160 | |||
161 | // Forcing any floor aligned model to be rendered as sprite |
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483 | leod | 162 | sprite 426 notmd |
163 | sprite 427 notmd |
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164 | sprite 428 notmd |
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165 | sprite 429 notmd |
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166 | sprite 430 notmd |
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167 | sprite 431 notmd |
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168 | sprite 432 notmd |
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169 | sprite 433 notmd |
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170 | sprite 434 notmd |
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171 | sprite 435 notmd |
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172 | sprite 436 notmd |
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173 | sprite 437 notmd |
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174 | sprite 438 notmd |
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415 | leod | 175 | |
176 | // Switches to be hidden |
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483 | leod | 177 | sprite 70 notmd // tile0140 frankenstineswitch |
178 | sprite 83 notmd |
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179 | sprite 382 notmd |
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180 | sprite 155 notmd // tile1111 handswitch |
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181 | sprite 688 notmd // tile1111 handswitch |
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415 | leod | 182 | |
183 | |||
184 | |||
185 | // LIGHTS |