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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 16bb3a55e73c0e647ecc3bcb0131abde |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // Chair |
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12 | sprite 240 angoff -512 |
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13 | sprite 241 angoff -512 |
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14 | |||
15 | // Toilet |
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16 | sprite 194 angoff -512 |
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17 | |||
18 | |||
19 | |||
20 | // ITEMS/POWERUPS |
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21 | |||
22 | // Armor |
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23 | sprite 346 angoff 1024 |
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24 | sprite 347 angoff 1024 |
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25 | |||
26 | // Boots |
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27 | sprite 42 angoff 512 |
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28 | |||
29 | // Health +30 |
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30 | sprite 48 angoff -256 |
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31 | sprite 49 angoff 256 |
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32 | sprite 106 angoff 512 |
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33 | sprite 170 angoff -512 |
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34 | |||
35 | // HoloDuke |
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36 | sprite 509 angoff -768 |
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37 | |||
38 | // Jetpack |
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39 | sprite 115 angoff 512 |
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40 | |||
41 | // Keycards (B/R) |
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42 | sprite 348 angoff 256 |
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43 | sprite 610 angoff 512 |
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44 | |||
45 | // MedKit |
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46 | sprite 549 angoff -256 |
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47 | |||
48 | // Nightvision |
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49 | sprite 45 angoff 1024 |
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50 | sprite 607 angoff 1024 |
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51 | sprite 608 angoff 1024 |
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52 | sprite 609 angoff 1024 // Dukematch only |
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53 | |||
54 | // Scuba gear |
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55 | sprite 43 angoff -768 |
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56 | |||
57 | |||
58 | |||
59 | // WEAPONS/AMMO |
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60 | |||
61 | // Pistol & ammo |
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62 | sprite 51 angoff 1024 |
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63 | sprite 550 angoff -256 |
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64 | |||
65 | // Shotgun & ammo |
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66 | sprite 33 angoff -512 |
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67 | sprite 44 angoff -512 |
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68 | sprite 492 angoff -512 |
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69 | sprite 508 angoff 512 |
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70 | sprite 523 angoff -256 |
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71 | sprite 605 angoff -512 |
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72 | |||
73 | // Chaingun & ammo |
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74 | sprite 105 angoff -512 |
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75 | sprite 491 angoff 512 |
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76 | sprite 525 angoff -512 |
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77 | sprite 551 angoff -768 |
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78 | sprite 604 angoff 512 |
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79 | |||
80 | // RPG & ammo |
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81 | sprite 32 angoff -256 |
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82 | sprite 542 angoff 512 |
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83 | sprite 543 angoff -512 |
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84 | sprite 544 angoff -128 |
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85 | |||
86 | // Pipebombs |
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87 | sprite 126 angoff 256 |
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88 | sprite 127 angoff -128 |
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89 | sprite 128 angoff 768 |
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90 | sprite 129 angoff 768 |
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91 | sprite 430 angoff -256 |
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92 | sprite 431 angoff -256 |
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93 | sprite 530 angoff -256 |
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94 | |||
95 | // Shrinker & ammo |
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96 | sprite 490 angoff 1024 |
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97 | sprite 528 angoff 768 |
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98 | sprite 529 angoff 768 |
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99 | |||
100 | // Devastator & ammo |
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101 | sprite 118 angoff 256 |
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102 | |||
103 | // Laser tripbomb |
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104 | sprite 567 angoff 512 |
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105 | sprite 568 angoff 512 |
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106 | |||
107 | |||
108 | |||
109 | // OVERRIDE |
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110 | |||
111 | // Forcing any floor aligned model to be rendered as sprite |
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112 | sprite 172 notmd |
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113 | sprite 285 notmd |
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114 | sprite 321 notmd |
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115 | sprite 322 notmd |
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116 | sprite 323 notmd |
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117 | sprite 344 notmd |
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118 | sprite 345 notmd |
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119 | sprite 458 notmd |
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120 | |||
121 | |||
122 | |||
123 | // LIGHTS |