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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) & George Broussard |
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4 | // mapmd4: 90bd7e084f760e7c314a9e467a0771ab |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // Dolphin |
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490 | leod | 12 | sprite 259 angoff 256 |
415 | leod | 13 | |
14 | // Drinking fountain |
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490 | leod | 15 | sprite 181 angoff -512 // tile0563 waterfountain |
16 | sprite 181 mdzoff 120000 // tile0563 waterfountain |
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17 | sprite 181 pitch -1 // tile0563 waterfountain |
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415 | leod | 18 | |
19 | // Meat Market knife |
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490 | leod | 20 | sprite 260 angoff -256 |
415 | leod | 21 | |
22 | // Shopping carts |
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490 | leod | 23 | sprite 334 angoff -128 |
24 | sprite 335 angoff 96 |
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25 | sprite 337 angoff 128 |
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26 | sprite 345 angoff -256 |
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27 | sprite 386 angoff -64 |
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415 | leod | 28 | |
29 | // Trashcan |
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490 | leod | 30 | sprite 178 angoff -768 |
415 | leod | 31 | |
490 | leod | 32 | sprite 186 mdzoff 300000 // tile0916 fireext |
33 | sprite 186 pitch 1 // tile0916 fireext |
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415 | leod | 34 | |
35 | |||
36 | // ITEMS/POWERUPS |
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37 | |||
38 | // Armor |
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490 | leod | 39 | sprite 32 angoff -512 // tile0054 shield |
40 | sprite 442 angoff -256 // tile0054 shield |
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415 | leod | 41 | |
42 | // Boots |
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490 | leod | 43 | sprite 549 angoff 1024 // tile0061 boots |
415 | leod | 44 | |
45 | // Health +10 |
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490 | leod | 46 | sprite 34 angoff 512 // tile0051 cola |
47 | sprite 35 angoff 512 // tile0051 cola |
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48 | sprite 91 angoff -256 // tile0051 cola |
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49 | sprite 92 angoff 256 // tile0051 cola |
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50 | sprite 146 angoff -256 // tile0051 cola |
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51 | sprite 147 angoff 256 // tile0051 cola |
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52 | sprite 483 angoff -256 // tile0051 cola |
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53 | sprite 484 angoff 256 // tile0051 cola |
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54 | sprite 486 angoff -256 // tile0051 cola |
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415 | leod | 55 | |
56 | // Health +30 |
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490 | leod | 57 | sprite 20 angoff 1024 // tile0052 sixpack |
58 | sprite 57 angoff -512 // tile0052 sixpack |
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59 | sprite 61 angoff 1024 // tile0052 sixpack |
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60 | sprite 77 angoff -512 // tile0052 sixpack |
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61 | sprite 78 angoff -512 // tile0052 sixpack |
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62 | sprite 79 angoff 768 // tile0052 sixpack |
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63 | sprite 117 angoff 768 // tile0052 sixpack |
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64 | sprite 120 angoff -256 // tile0052 sixpack |
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65 | sprite 142 angoff 768 // tile0052 sixpack |
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66 | sprite 440 angoff 256 // tile0052 sixpack |
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67 | sprite 444 angoff 512 // tile0052 sixpack |
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68 | sprite 469 angoff 512 // tile0052 sixpack |
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69 | sprite 485 angoff 512 // tile0052 sixpack |
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415 | leod | 70 | |
71 | // Jetpack |
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490 | leod | 72 | sprite 446 angoff -256 // tile0150 jetpack (multiplayer) |
415 | leod | 73 | |
74 | // Keycards (B/Y/R) |
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490 | leod | 75 | sprite 307 angoff -512 |
76 | sprite 377 angoff 512 |
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77 | sprite 396 angoff 512 |
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415 | leod | 78 | |
79 | // Medkit |
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490 | leod | 80 | sprite 139 angoff -512 // tile0053 firstaid |
415 | leod | 81 | |
82 | // Nightvision |
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490 | leod | 83 | sprite 445 angoff -768 // tile0059 heatsensor |
415 | leod | 84 | |
85 | // Steroids |
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490 | leod | 86 | sprite 547 angoff -768 // tile0055 steroids |
415 | leod | 87 | |
88 | |||
89 | |||
90 | // WEAPONS/AMMO |
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91 | |||
92 | // Pistol & ammo |
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490 | leod | 93 | sprite 137 angoff -512 |
415 | leod | 94 | |
95 | // Shotgun & ammo |
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490 | leod | 96 | sprite 52 angoff 256 |
97 | sprite 90 angoff 512 |
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98 | sprite 122 angoff -128 // Dukematch only |
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99 | sprite 127 angoff 512 |
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100 | sprite 138 angoff -256 |
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101 | sprite 148 angoff 1024 |
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102 | sprite 545 angoff 1024 |
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415 | leod | 103 | |
104 | // Chaingun & ammo |
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490 | leod | 105 | sprite 18 angoff 256 // Dukematch only |
106 | sprite 228 angoff -128 // tile0022 chaingunsprite |
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107 | sprite 228 mdzoff 475000 // tile0022 chaingunsprite |
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108 | sprite 228 pitch 3 // tile0022 chaingunsprite |
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109 | sprite 228 roll 4095 // tile0022 chaingunsprite |
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415 | leod | 110 | |
111 | // RPG & ammo |
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490 | leod | 112 | sprite 121 angoff -512 |
113 | sprite 126 angoff -512 // Dukematch only |
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114 | sprite 136 angoff -512 // tile0044 rpgammo |
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115 | sprite 136 mdzoff 400000 // tile0044 rpgammo |
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116 | sprite 136 roll 1 // tile0044 rpgammo |
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117 | sprite 143 angoff 384 |
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118 | sprite 541 angoff 512 |
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119 | sprite 546 angoff 992 |
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415 | leod | 120 | |
121 | // Pipebombs |
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490 | leod | 122 | sprite 40 angoff 512 |
415 | leod | 123 | |
124 | // Shrinker/Expander & ammo |
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490 | leod | 125 | sprite 19 angoff 512 |
126 | sprite 31 angoff 1024 |
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127 | sprite 116 angoff 512 // Dukematch only |
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128 | sprite 119 angoff -256 |
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415 | leod | 129 | |
130 | // Devastator & ammo |
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490 | leod | 131 | sprite 129 angoff 512 |
132 | sprite 130 angoff -512 |
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133 | sprite 158 mdzoff 530000 // tile0029 devistatorsprite |
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134 | sprite 158 roll -1 // tile0029 devistatorsprite |
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415 | leod | 135 | |
136 | // Freezethrower & ammo |
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490 | leod | 137 | sprite 128 angoff -512 |
415 | leod | 138 | |
139 | |||
140 | |||
141 | // OVERRIDE |
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142 | |||
143 | // Fixes for badly aligned sprites |
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490 | leod | 144 | sprite 449 away1 // loadscreen |
415 | leod | 145 | |
146 | // Forcing any floor aligned model to be rendered as sprite |
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490 | leod | 147 | sprite 85 notmd |
148 | sprite 86 notmd |
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149 | sprite 87 notmd |
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150 | sprite 144 notmd |
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151 | sprite 145 notmd |
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152 | sprite 225 notmd |
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153 | sprite 258 notmd |
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154 | sprite 300 notmd |
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155 | sprite 301 notmd |
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156 | sprite 302 notmd |
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157 | sprite 303 notmd |
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158 | sprite 304 notmd |
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159 | sprite 470 notmd |
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160 | sprite 493 notmd |
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161 | sprite 534 notmd |
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415 | leod | 162 | |
163 | // Switches to be hidden |
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490 | leod | 164 | sprite 551 notmd // "Get back to work, you slacker!" |
415 | leod | 165 | |
166 | |||
167 | |||
168 | // LIGHTS |