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Rev | Author | Line No. | Line |
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1 | plagman | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version) |
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3 | // Reviewed by NightFright (January 2009) |
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4 | |||
5 | |||
6 | |||
7 | // CHARACTERS |
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8 | |||
9 | // Slime babes |
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10 | sprite 85 angoff -512 |
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11 | sprite 88 angoff -512 |
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12 | sprite 1031 angoff -512 |
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13 | |||
14 | |||
15 | |||
16 | // ITEMS/POWERUPS |
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17 | |||
18 | // Armor |
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19 | sprite 80 angoff 768 |
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20 | sprite 294 angoff 128 // Dukematch only |
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21 | sprite 1042 angoff -512 // Dukematch only |
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22 | |||
23 | // Boots |
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24 | sprite 604 angoff 1024 |
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25 | sprite 682 angoff 512 |
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26 | sprite 741 angoff -512 |
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27 | |||
28 | // Health +10 |
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29 | sprite 735 angoff 128 |
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30 | sprite 736 angoff 256 |
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31 | sprite 873 angoff 256 |
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32 | sprite 936 angoff -256 |
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33 | sprite 1057 angoff -64 |
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34 | |||
35 | // Health +30 |
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36 | sprite 117 angoff -768 |
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37 | sprite 217 angoff -512 |
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38 | sprite 447 angoff -896 |
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39 | sprite 540 angoff -512 |
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40 | sprite 609 angoff 768 |
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41 | sprite 719 angoff -256 |
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42 | sprite 722 angoff 256 |
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43 | sprite 723 angoff 768 |
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44 | sprite 728 angoff -256 |
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45 | sprite 731 angoff 512 |
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46 | sprite 732 angoff 512 |
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47 | sprite 856 angoff 256 |
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48 | sprite 860 angoff -256 |
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49 | sprite 861 angoff -256 |
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50 | sprite 862 angoff -256 |
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51 | sprite 872 angoff 256 |
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52 | sprite 937 angoff -256 |
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53 | sprite 941 angoff -256 |
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54 | sprite 1043 angoff 64 |
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55 | sprite 1058 angoff -512 |
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56 | |||
57 | // HoloDuke |
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58 | sprite 733 angoff -256 |
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59 | |||
60 | // Jetpack |
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61 | sprite 79 angoff 768 |
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62 | sprite 1032 angoff 512 // Dukematch only |
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63 | |||
64 | // Keycards (B) |
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65 | sprite 375 angoff -128 |
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66 | |||
67 | // MedKit |
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68 | sprite 689 angoff 128 |
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69 | sprite 727 angoff 128 |
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70 | sprite 734 angoff 256 |
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71 | sprite 742 angoff 256 |
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72 | |||
73 | // Nightvision |
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74 | sprite 262 angoff 256 |
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75 | sprite 817 angoff 512 |
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76 | |||
77 | |||
78 | |||
79 | // WEAPONS/AMMO |
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80 | |||
81 | // Pistol & ammo |
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82 | sprite 720 angoff -512 |
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83 | sprite 880 angoff -512 |
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84 | sprite 933 angoff 512 |
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85 | |||
86 | // Shotgun & ammo |
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87 | sprite 316 angoff 1024 |
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88 | sprite 400 angoff 1024 |
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89 | sprite 537 angoff -384 |
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90 | sprite 541 angoff 768 |
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91 | sprite 724 angoff -256 |
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92 | sprite 725 angoff -256 |
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93 | sprite 737 angoff 768 |
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94 | sprite 865 angoff 512 |
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95 | sprite 931 angoff 512 |
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96 | sprite 1044 angoff 512 // Dukematch only |
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97 | |||
98 | // Chaingun & ammo |
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99 | sprite 6 angoff 1024 |
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100 | sprite 24 angoff -128 |
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101 | sprite 29 angoff 512 |
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102 | sprite 152 angoff -512 |
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103 | sprite 153 angoff -512 |
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104 | sprite 218 angoff 512 |
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105 | sprite 291 angoff 384 |
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106 | sprite 538 angoff -768 |
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107 | sprite 721 angoff -256 |
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108 | sprite 743 angoff 256 |
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109 | sprite 863 angoff 768 |
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110 | sprite 874 angoff 256 // Dukematch only |
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111 | sprite 875 angoff 256 // Dukematch only |
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112 | sprite 919 angoff -512 |
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113 | sprite 930 angoff 256 |
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114 | sprite 934 angoff -512 |
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115 | sprite 938 angoff -256 |
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116 | sprite 940 angoff 256 |
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117 | sprite 1040 angoff -512 // Dukematch only |
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118 | sprite 1059 angoff 1024 // Dukematch only |
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119 | |||
120 | // RPG & ammo |
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121 | sprite 7 angoff -512 |
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122 | sprite 8 angoff -512 |
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123 | sprite 9 angoff -512 |
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124 | sprite 10 angoff -512 |
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125 | sprite 81 angoff 768 |
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126 | sprite 111 angoff 512 |
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127 | sprite 221 angoff 512 |
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128 | sprite 439 angoff 512 |
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129 | sprite 718 angoff 1024 |
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130 | sprite 884 angoff -512 |
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131 | sprite 920 angoff 1024 |
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132 | sprite 921 angoff 1024 |
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133 | sprite 1039 angoff 512 |
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134 | sprite 1045 angoff -512 // Dukematch only |
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135 | sprite 1052 angoff 1024 |
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136 | sprite 1055 angoff -768 // Dukematch only |
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137 | sprite 1056 angoff -768 // Dukematch only |
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138 | |||
139 | // Pipebombs |
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140 | sprite 131 angoff 256 |
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141 | sprite 311 angoff -512 |
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142 | sprite 524 angoff -256 |
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143 | |||
144 | |||
145 | |||
146 | // OVERRIDE |
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147 | |||
148 | // Fixes for badly aligned sprites |
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149 | sprite 727 pitch 1 // Medkit outside of fire teleporter room |
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150 | sprite 727 mdxoff 13000 |
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151 | |||
152 | // Forcing any floor aligned model to be rendered as sprite |
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153 | sprite 426 notmd |
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154 | sprite 427 notmd |
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155 | sprite 428 notmd |
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156 | sprite 429 notmd |
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157 | sprite 430 notmd |
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158 | sprite 431 notmd |
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159 | sprite 432 notmd |
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160 | sprite 433 notmd |
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161 | sprite 434 notmd |
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162 | sprite 435 notmd |
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163 | sprite 436 notmd |
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164 | sprite 437 notmd |
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165 | sprite 438 notmd |
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166 | |||
167 | // Switches to be hidden |
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168 | sprite 83 notmd |
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169 | sprite 382 notmd |