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Rev | Author | Line No. | Line |
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5 | parkar | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version) |
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10 | parkar | 3 | // Reviewed by NightFright (June 2009) |
5 | parkar | 4 | |
5 | |||
6 | |||
7 | // PROPS |
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8 | |||
9 | // Chair |
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10 | sprite 240 angoff -512 |
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11 | sprite 241 angoff -512 |
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12 | |||
13 | // Toilet |
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14 | sprite 194 angoff -512 |
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15 | |||
16 | |||
17 | |||
18 | // ITEMS/POWERUPS |
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19 | |||
20 | // Armor |
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21 | sprite 346 angoff 1024 |
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22 | sprite 347 angoff 1024 |
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23 | |||
24 | // Boots |
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25 | sprite 42 angoff 512 |
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26 | |||
27 | // Health +30 |
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28 | sprite 48 angoff -256 |
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29 | sprite 49 angoff 256 |
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30 | sprite 106 angoff 512 |
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31 | sprite 170 angoff -512 |
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32 | |||
33 | // HoloDuke |
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34 | sprite 509 angoff -768 |
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35 | |||
36 | // Jetpack |
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37 | sprite 115 angoff 512 |
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38 | |||
39 | // Keycards (B) |
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40 | sprite 348 angoff -256 |
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41 | |||
42 | // MedKit |
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10 | parkar | 43 | sprite 549 angoff -256 |
5 | parkar | 44 | |
45 | // Nightvision |
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46 | sprite 45 angoff 1024 |
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47 | sprite 607 angoff 1024 |
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48 | sprite 608 angoff 1024 |
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49 | sprite 609 angoff 1024 // Dukematch only |
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50 | |||
51 | // Scuba gear |
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52 | sprite 43 angoff -768 |
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53 | |||
54 | |||
55 | |||
56 | // WEAPONS/AMMO |
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57 | |||
58 | // Pistol & ammo |
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59 | sprite 51 angoff 1024 |
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60 | sprite 550 angoff -256 |
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61 | |||
62 | // Shotgun & ammo |
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63 | sprite 33 angoff 1024 |
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64 | sprite 44 angoff 1024 |
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65 | sprite 492 angoff 1024 |
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66 | sprite 508 angoff 512 |
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67 | sprite 523 angoff -768 |
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68 | sprite 605 angoff 1024 |
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69 | |||
70 | // Chaingun & ammo |
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71 | sprite 105 angoff -512 |
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72 | sprite 491 angoff 512 |
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73 | sprite 525 angoff -512 |
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74 | sprite 551 angoff -768 |
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75 | sprite 604 angoff 512 |
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76 | |||
77 | // RPG & ammo |
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78 | sprite 32 angoff -256 |
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79 | sprite 544 angoff 256 |
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80 | sprite 542 angoff 512 |
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81 | sprite 543 angoff -512 |
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82 | |||
83 | // Pipebombs |
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84 | sprite 126 angoff 256 |
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85 | sprite 127 angoff -128 |
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86 | sprite 128 angoff 768 |
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87 | sprite 129 angoff 768 |
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88 | sprite 430 angoff -256 |
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89 | sprite 431 angoff -256 |
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90 | sprite 530 angoff -256 |
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91 | |||
92 | // Shrinker & ammo |
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93 | sprite 490 angoff -512 |
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94 | sprite 528 angoff -256 |
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95 | sprite 529 angoff -256 |
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96 | sprite 606 angoff 512 |
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97 | |||
98 | // Devastator & ammo |
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99 | sprite 118 angoff 256 |
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100 | sprite 507 angoff -512 |
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101 | |||
102 | // Laser tripbomb |
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103 | sprite 567 angoff 512 |
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104 | sprite 568 angoff 512 |
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105 | |||
106 | // Freezethrower & ammo |
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107 | sprite 53 angoff 512 |
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108 | sprite 54 angoff 512 |
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109 | sprite 545 angoff 512 |
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110 | |||
111 | |||
112 | |||
113 | // OVERRIDE |
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114 | |||
115 | // Forcing any floor aligned model to be rendered as sprite |
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116 | sprite 172 notmd |
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117 | sprite 285 notmd |
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118 | sprite 321 notmd |
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119 | sprite 322 notmd |
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120 | sprite 323 notmd |
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121 | sprite 344 notmd |
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122 | sprite 345 notmd |
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123 | sprite 458 notmd |