Rev 5 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5 | parkar | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version) |
||
10 | parkar | 3 | // Reviewed by NightFright (June 2009) |
5 | parkar | 4 | |
5 | |||
6 | |||
7 | // PROPS |
||
8 | |||
9 | // Cameras |
||
10 | sprite 155 angoff -192 |
||
11 | sprite 156 angoff -768 |
||
12 | sprite 157 angoff 128 |
||
13 | sprite 176 angoff -128 |
||
14 | |||
15 | // Camera Spotlights |
||
16 | sprite 158 angoff 768 |
||
17 | sprite 159 angoff -384 |
||
18 | sprite 160 angoff -256 |
||
19 | sprite 161 angoff -768 |
||
20 | sprite 162 angoff 256 |
||
21 | sprite 171 angoff 128 |
||
22 | sprite 174 angoff -256 |
||
23 | sprite 175 angoff -768 |
||
24 | sprite 284 angoff 256 |
||
25 | |||
26 | // Chopper debris |
||
27 | sprite 306 angoff -384 |
||
28 | sprite 484 angoff -640 |
||
29 | sprite 485 angoff 384 |
||
30 | |||
31 | // Director's chairs |
||
32 | sprite 73 angoff -896 |
||
33 | sprite 285 angoff -896 |
||
34 | |||
35 | // Radar Dish |
||
36 | sprite 482 angoff -128 |
||
37 | |||
38 | |||
39 | |||
40 | // ITEMS/POWERUPS |
||
41 | |||
42 | // Health +10 |
||
43 | sprite 395 angoff 640 |
||
44 | sprite 396 angoff 512 |
||
45 | |||
46 | // Health +30 |
||
47 | sprite 4 angoff -768 |
||
48 | sprite 8 angoff -512 |
||
49 | sprite 372 angoff -256 |
||
50 | sprite 473 angoff -768 |
||
51 | |||
52 | // Jetpack |
||
53 | sprite 480 angoff -384 |
||
54 | |||
55 | // Keycards (Y/B) |
||
56 | sprite 71 angoff -512 |
||
57 | sprite 258 angoff -512 |
||
58 | |||
59 | // Medkit |
||
10 | parkar | 60 | sprite 47 angoff 256 |
61 | sprite 61 angoff -256 |
||
62 | sprite 268 angoff 256 |
||
5 | parkar | 63 | |
64 | // Nightvision |
||
65 | sprite 0 angoff -512 |
||
66 | sprite 24 angoff 1024 |
||
67 | sprite 39 angoff -768 |
||
68 | |||
69 | // Steroids |
||
70 | sprite 371 angoff -512 |
||
71 | |||
72 | |||
73 | |||
74 | // WEAPONS/AMMO |
||
75 | |||
76 | // Pistol & ammo |
||
77 | sprite 368 angoff 512 |
||
78 | |||
79 | // Shotgun & ammo |
||
80 | sprite 298 angoff -512 |
||
81 | sprite 401 angoff -512 |
||
82 | |||
83 | // Chaingun ammo |
||
84 | sprite 378 angoff 256 |
||
85 | |||
86 | // RPG & ammo |
||
87 | sprite 367 angoff -512 |
||
88 | sprite 379 angoff 512 |
||
89 | sprite 398 angoff -512 |
||
90 | sprite 399 angoff 512 |
||
91 | |||
92 | // Pipebombs |
||
93 | sprite 380 angoff -768 |
||
94 | sprite 415 angoff 768 |
||
95 | |||
96 | // Devastator & ammo |
||
97 | sprite 52 angoff 512 |
||
98 | sprite 81 angoff 512 |
||
99 | |||
100 | // Freezethrower & ammo |
||
101 | sprite 43 angoff 512 |
||
102 | |||
103 | |||
104 | |||
105 | // OVERRIDE |
||
106 | |||
107 | // Fixes for badly aligned sprites |
||
108 | sprite 282 nomdanim // spinning Enforcer gib |
||
109 | sprite 347 mdzoff -550000 // lamp above helicopter crash site |
||
110 | sprite 347 pitch 1 |
||
111 | |||
112 | // Forcing any floor aligned model to be rendered as sprite |
||
113 | sprite 280 notmd |
||
114 | sprite 286 notmd |
||
115 | |||
116 | // Switches to be hidden |
||
117 | sprite 19 notmd // Cash register |
||
118 | sprite 102 notmd // Screen in spaceship set |
||
119 | sprite 187 notmd // Telephone near subway |
||
120 | sprite 481 notmd // Rocket fin in lunar set |