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1 nightfrigh 1
 
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                   ===========================================
3
                   |         DUKE D.C. - HRP EDITION         |
4
                   |              by NightFright             |
5
                   ===========================================
10 nightfrigh 6
                   |   Latest version: 1.55 (Jun 19, 2011)   |
1 nightfrigh 7
                   ===========================================
8
 
9
 
10
 
11
WHAT THIS IS ABOUT:
12
###################
13
This file contains data for using the Duke3D High-Resolution Pack (HRP) with
14
the addon "Duke It Out In D.C.". It contains replacements that work as some kind 
15
of override for some of the HRP textures. 
16
So basic line is: In order for this to work, youŽll need the groupfile for
17
                  "Duke It Out In D.C.", then the HRP and finally this file.
18
 
19
 
20
HOW TO USE IT:
21
##############
22
This file was made so that you have to change absolutely *NOTHING* within your
23
existing HRP. All you have to do is adding this zipfile to the ones you already
24
use when playing Duke It Out In D.C. . 
25
The loading procedure should be DukeDC groupfile first, Duke3D HRP second and
26
finally this DukeDC HRP (as an override for some HRP contents).
27
 
28
Example (provided you use EDuke32 engine and "DukeDC.grp"):
29
E:\EDuke32\eduke32.exe /gdukedc.grp /gpolymer_hrp.zip /gdukedc_hrp.zip  
30
 
31
 
32
WHERE TO GET IT:
33
################
34
- HRP Update Site (in "Duke3D HRP-Related Files" section):
35
  http://hrp.duke4.net/download.php
36
 
37
- SVN Repository:
38
  https://svn.eduke32.com/dc_hrp
39
 
40
- You can also check my thread over at the Duke4.net forums:
41
  http://forums.duke4.net/topic/2564-duke-it-out-in-dc-hrp
42
 
43
 
44
RELATED LINKS:
45
##############
46
- Duke Nukem 3D High-Resolution Pack ............ http://hrp.duke4.net
47
- EDuke32 ....................................... http://eduke32.com
48
 
49
 
50
CONTACT:
51
########
52
In case you feel the urgent need to contact me directly, you may do so by 
53
sending an email to hrp_update[AT]fastmail.fm .
54
 
55
 
56
CREDITS:
57
########
58
 
59
Textures, Signs, Decals
60
-----------------------
61
- empy: 3633-3636
62
- GodBlitZor: 3604, 3612-3616
63
- Hendricks266: 3597 (edited by Piterplus)
64
- Impact: 3591, 3592, 3595, 3596, 3600, 3602, 3622, 3627, 3630-3632, 3644, 3654, 3668, 
65
          3671-3676, 3679-3682, 3688, 3696, 3701-3703, 3709, 3721, 3728, 3729, 3733, 
66
          3734, 3738, 3739, 3742, 3743, 3747, 3749, 3753-3759, 3767, 3768
67
- Piterplus: 3661, 3690, 3695, 3713, 3747 (tilable)
68
- sb742: 3710, 3718, 3719, 3723, 3731, 3765
69
- Spiker: 3601, 3610 (v2), 3611 (v2), 3628, 3629 (v2), 3637-3639, 3641-3643, 3650, 3654 (v2), 
70
          3657-3659, 3690 (v2), 3691-3694, 3695 (v2), 3707, 3711, 3712, 3713 (v2), 3714, 3722, 
71
          3727, 3729 (v2), 3732, 3737, 3745, 3746, 3750-3752, 3766, 3770-3774, 3779 (v2)
72
 
73
 
74
Props, Models, Other
75
--------------------
76
- empy: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624-3627, 3769
77
- GodBlitZor: 3603, 3748 (skin)
78
- Hendricks266: 2492, 3748 (model)
79
- Impact: 3645-3648
80
- Piterplus: 3640, 3649, 3656, 3664/3665, 3669, 3700
81
- sb742: 3715, 3726
82
- Spiker: 3596 (model), 3667, 3670, 3683, 3686, 3687, 3715 (model)
83
 
84
 
85
Skyboxes by Piterplus
86
--------------------- 
87
1084, 1086, 3708
88
 
89
 
90
Menu Items
91
----------
92
- NightFright: 2472-2481, 2506, 3240, 3280, 2929-2965/3002-3009/3022 (based on Redfont)
10 nightfrigh 93
- empy: 2492 (edited), 2493, 2929-2965/3002-3009/3022 (based on 1.3D Redfont by SwissCM)
94
- SwissCM: 2929-2965/3002-3009/3022 (1.3D Redfont)
1 nightfrigh 95
 
96
 
97
Maphacks
98
--------
99
- NightFright: Hack definitions
100
- Micky C: Polymer lights
101
 
102
 
103
Music by Mark Knight/TDK (http://www.gamesounds.co.uk)
104
------------------------------------------------------
105
- DUKEDC5: dc5_trixmat.ogg ............. "Enter the Trix Mat"
106
- DUKEDC6: dc6_fromdark.ogg ............ "From the Dark"
107
- DUKEDC8: dc8_tense.ogg ............... "Tense Orchestral Sketch"
108
 
109
 
110
Music by various artists
111
------------------------
112
- INTRO:   dcttl_hailchief.ogg ......... "Hail to the Chief" (by James Sanderson)
113
                                         [Performed by US Air Force Concert Band,
114
                                         free for non-commercial use from http://lcweb2.loc.gov]
115
- DUKEDC1: dc1_hero.ogg ................ "Hero" (by unknown artist)
116
- DUKEDC2: dc2_therain.ogg ............. "The Rain" (by Kevin Goach)
117
- DUKEDC3: dc3_txftrance ............... "The X-Files Trance Mix" (Theme by Mark Snow)
118
                                         [MIDI version from http://themes.mididb.com/tv]
119
- DUKEDC4: dc4_curse.ogg ............... "Curse of Darkness" (by Michiru Yamane)
120
                                         [From "Castlevania" soundtrack (http://downloads.khinsider.com)]
121
- DUKEDC7: dc7_carbraft.ogg ............ "Carb Raft Remix" (by Clint Bajakian)
122
                                         [From "Indiana Jones and the Fate of Atlantis" soundtrack, 
123
                                         remixed by HighLand Productions (highland.mixnmojo.com)]
124
- DUKEDC9: dc9_robocop3.ogg ............ "Robocop 3 Militaristic Remix" (by Juan J. Alva-Guerra)
125
                                         [From "Robocop 3" soundtrack]
126
- DUKEDCSL: dcsl_dungeonhack.ogg ....... "Ominous .hack Dungeon Remix" (by Mike Garnett)
127
                                         [From "Jill of the Jungle" soundtrack]
128
 
129
MIDI to MP3/WAV conversion for "Hero", "The Rain", "The X-Files Trance Mix",
130
"Robocop 3 Militaristic Remix" and "Ominous .hack Dungeon Remix" provided by
131
http://hamienet.com/midi2mp3
132
 
133
 
134
Resources from Duke3D HRP
135
-------------------------
136
- Duke3D title screen (2493) by 3D Realms (with permission of George Broussard);
137
  high-res version by Anders "NoBody" Jenbo
138
- Menu background (2456) by Piterplus
139
- Level stats screen (3240) by Parkar
140
- Deskphone (4454) by L2theKing
141
 
142
 
143
Other Resources
144
---------------
145
- Capitol Building photo by Piterplus
146
- US Presidential Seal from Wikipedia (http://en.wikipedia.org)
147
- "Duke Toon" by Martin DeMonfort
148
- DukeDC finale cutscene sound replacement by Hendricks266
149
 
150
 
151
===============================================================================
152
===============================================================================
153
 
154
 
155
CHANGELOG:
156
##########
157
 
158
v1.55 (06-12-2011)
159
------------------
160
> Added:
161
    - dukedc\screen\menu\widescreen: 2492, 2493 (by empy, currently unused)
162
    - dukedc\sprites\signs: 3737 ("Ciberella" poster) 
163
    - dukedc\textures: 3711 (old wall), 3714 (White House window), 3752 (W.O.P.R. computer panel),
164
                       3770-3773 (time machine rod), 3774 (time machine panel)
165
 
166
> Revisions:
167
    - dukedc\screen\menu: 2492, 2493 (by empy)
168
    - dukcedc\sprites\props: 3596 (lift lights --> model instead of texture)
169
    - dukedc\textures: 3729, 3779 (Polymer versions)
170
 
171
 
172
v1.54 (06-01-2011)
173
------------------
174
> Added:
175
    - dukedc\sprites\props: 3683 (aeroplane)
176
    - dukedc\textures: 3628 (glass), 3650 (white marble with stripes), 3657-3659 (computer panels),
177
                       3691 (light brown wood), 3692 (blue tiles), 3694 (black stone/metal wall),
178
                       3712 (duct grill), 3727 (locker door), 3750/3751 (bright wood wall)
179
 
180
> Maphacks:
181
    - dukedc4.mhk: Polymer lighting added
182
 
183
> Revisions:
184
    - dukedc\sprites\props: 3670 (window --> model instead of texture) 
185
    - dukedc\sprites\switches: 3715 (model instead of texture) 
186
    - dukedc\textures: 3610, 3611, 3629, 3654, 3690, 3695, 3713 (Polymer versions)
187
 
188
 
189
v1.53 (05-06-2011)
190
------------------
191
> Added: 
192
    - dukedc\sprites\props: 3626 (desk lamp), 3667 (chandelier), 3686 (buckler & sword),
193
                            3687 (buckler), 3769 (pier lamp)
194
    - dukedc\sprites\signs: 3627 (tours sign), 3722 ("Authorized Personnel"), 3766 (Smithsonian)
195
    - dukedc\textures: 3601 (moon rock), 3633-3636 (wallpaper), 3693 (metal door),
196
                       3707 (old roof), 3732 (white metal wall), 3745/3746 (brick walls)
197
 
198
> Maphacks:
199
    - dukedc3.mhk: Polymer lighting added
200
    - dukedc8.mhk: hacks for pier lamps added
201
 
202
> Revisions:
203
    - dukedc\textures: 3637-3639, 3641-3643, 3732 
204
 
205
 
206
v1.52 (04-07-2011)
207
------------------
208
> Added:
209
     - dukedc\screen\fonts: greenfont13 added (2929-2965/3002-3009/3022 based on
210
                            1.3D Redfont by SwissCM)
211
     - dukedc\sprites\props: 3585-3590, 3593, 3594, 3606, 3618, 3619, 3624, 3625
212
                             (flask models)
213
     - dukedc\textures: 3637-3639, 3641-3643 (with normal/spec/glow maps)
214
 
215
> Maphacks:
216
     - dukedc1.mhk: Polymer lighting added
217
     - dukedc2.mhk: Polymer lighting added
218
 
219
 
220
v1.51 (07-01-2009)
221
------------------
222
> Added:
223
     - dukedc\music: dukedc.ogg (sound replacement for DukeDC finale cutscene)
224
 
225
> Maphacks:
226
     - all maphacks with corrected hacks for #53 (FIRSTAID) for HRP v4.1+
227
     - dukedc3.mhk: 251 (water fountain)
228
     - dukedc4.mhk: 373/374, 790 (water fountains)
229
     - dukedc6.mhk: 532 removed (water fountain)
230
     - dukedc7.mhk: 293 (water fountain)
231
 
232
> Revisions:
233
     - dukedc\screen\fonts\digital: 2472-2481
234
     - dukedc\screen\menu: 2492 (now 1600x1200)
235
 
236
 
237
v1.5 (07-15-2008)
238
------------------
239
> Added:
240
     - Detail textures for
241
          + dukedc\signs.def
242
          + dukedc\textures.def
243
     - dukedc\music.def:
244
          + OGG soundtrack
245
          + "Hail to the Chief" added as title music
246
          + tracks for DUKEDC4-DUKEDC8 changed
247
     - dukedc\sprites\props: 3716/3717 (dukecan)
248
 
249
> Removed: user.con (MIDI files remapping no longer needed)
250
 
251
> Full maphacks revision:
252
     - clipping items removed (especially yellow keycard in DUKEDC7)
253
     - rubbercans aligned
254
     - sixpacks alignment adjusted to new model
255
     - dukedc4.mhk: 684, 714 (space shuttle)
256
 
257
> Revisions:
258
     - dukedc\screen\menu: 2506 (credits for Mark Knight added)
259
 
260
 
261
v1.42 (07-06-2007)
262
------------------
263
> Added:
264
     - dukedc\sprites\signs: 3710, 3718, 3719, 3723, 3731, 3765
265
     - dukedc\sprites\switches: 3715, 3726
266
 
267
> Revisions:
268
     - dukedc\screen\menu: 2492 
269
 
270
 
271
v1.41 (03-23-2007)
272
------------------
273
> Removed: sd_user.con (and it won't be back!)
274
 
275
> Maphacks revision:
276
     - dukedc1.mhk: 361 (slime babe)
277
     - dukedc2.mhk: 81 (slime babe)
278
     - dukedc3.mhk: 633 (IV unit)
279
     - dukedc4.mhk: 186 (slime babe), 719 (solar panel), 1383 (monk)
280
     - dukedc5.mhk: 26/27 (slime babes)
281
     - dukedc6.mhk: 604/605/609 (slime babes)
282
     - dukedc7.mhk: 145/194 (exploding barrels)
283
     - dukedc9.mhk: 555/556 (slime babes)
284
     - dukedcsl.mhk: 23/30/35/36 (exploding barrels)
285
 
286
 
287
v1.4 (11-30-2006)
288
-----------------
289
> Added: user.con
290
     - Duke3D Ep.1+2 marked "not available" in menu; DukeDC episode shown only
291
     - new music mapping for DukeDC levels (including all-new tracks!)
292
 
293
> Modified: sd_user.con (maintains SD Duke v1.0+ features)
294
 
295
> Bugfixes in dukedc\skyboxes.def: 
296
     - defcode bugfix for skybox #3708 pal1
297
     - SkyDC1/SkyDC2: left and right sides switched
298
 
299
> Full maphacks revision:
300
     - dukedc1.mhk: 100-103 (C-9), 148-150/151 (bottles), 160 (spotlight), 
301
                    364-368/387/388/403 (sg ammo), 369/391/395/396/399/400 
302
                    (sixpacks), 379/384 (medkits), 382 (armor), 390 (pbombs), 
303
                    398 (nightvision), 402/410 (cg ammo), 415-420 (pi ammo)                   
304
     - dukedc2.mhk: 43-46 (tbombs), 48/55-57/67/68/70/71 (sixpacks), 52 (armor), 
305
                    54 (cg ammo), 58 (HoloDuke), 60 (cg), 61/66/74-78 (sg ammo), 
306
                    65/517 (pbombs), 101/440-443 (pi ammo), 481 (ykey), 503 (RPG) 
307
     - dukedc3.mhk: 6/7 (shr ammo), 54/91/93/94/100/105/623-625/627/628/632/709 
308
                    (sixpacks), 96/98 (fr ammo), 97/605 (medkit), 104/600/614/
309
                    617 (sg ammo), 113-115 (tbombs), 190 (ykey), 322/378-380/
310
                    649/650/652/653 (C-9), 381/384-386 (trashcans), 
311
                    604/631 (pbombs), 606/607/629 (cg ammo), 618 (nightvision)      
312
     - dukedc4.mhk: 51/55/57/59-61/68/76/89/93/105/106/118 (sixpacks), 63/90/97/
313
                    504 (pbombs), 70/92/99 (cg ammo), 71/91/103/104/110/117 
314
                    (sg ammo), 73-75 (shr+ammo), 94 (nightvis), 115 (armor), 
315
                    685 (radar dish), 1255 (ykey)
316
     - dukedc5.mhk: 14 (medkit), 16/17/19/35/37/48/51 (sixpacks), 29/46 (dev+ammo), 
317
                    34/52 (sg+ammo), 36 (cg), 50 (pbombs), 61 (jetpack), 
318
                    174/347 (chairs), 492-494 (trashcans), 572 (debris), 
319
                    618 (bottle), 704 (shr), 709 (nightvis) 
320
     - dukedc6.mhk: 43/53/58/568/638/641/648/649 (sixpack), 44/585 (dev+ammo), 
321
                    54/558/559 (cg+ammo), 55/56/62/560/637 (sg+ammo), 556 (bkey), 
322
                    557 (medkit), 564 (RPG), 583/656 (pbombs), 588 (shr)
323
     - dukedc7.mhk: 126 (HoloDuke), 128 (dev), 140 (RPG ammo), 141/142/170/177/
324
                    440/442/550 (sixpacks), 143/191/448 (cg+ammo), 147-149/169/
325
                    176/178 (sg shells), 172-174 (tbombs), 175 (boots), 
326
                    212 (pbombs), 365-367 (barrels), 441 (shr), 443 (medkit), 
327
                    444 (armor), 445 (scuba), 446 (fr) 
328
     - dukedc8.mhk: 1/50/67 (dev+ammo), 3/288 (cg+ammo), 5 (pbombs), 17 (RPG), 
329
                    52/66/86/87/118/119 (sixpacks), 81-85 (tbombs), 89 (shr), 
330
                    91 (scuba), 107 (fr), 125/126/140/287 (sg+ammo), 
331
                    325-327 (C-9), 536 (sat dish)
332
     - dukedc9.mhk: 14/26/517/549/550 (cg+ammo), 15/20/21/503/536/537/553/597/
333
                    613 (sixpacks), 25/540/619 (pbombs), 122-124 (C-9), 
334
                    177 (donuts), 407-409 (water taps), 489 (armor), 504/542/
335
                    617 (sg ammo), 515/552 (dev ammo), 535 (shr ammo)
336
     - dukedcsl.mhk: 31/93/137/138/155/174/177/179/585/589/590/601-603/1090/
337
                     1122/1123 (sg+ammo), 66/1124 (jpacks), 77/172/588 (cg+ammo),
338
                     100/582 (fz+ammo), 101/116/118/125/129/136/154/159/170/171/
339
                     173/583/600/852 (health), 126/165/576/1129 (pbombs), 
340
                     127/134 (RPG ammo), 128/131 (dev+ammo), 162/163 (shr ammo), 
341
                     366 (wallspeaker), 412/413/415/418/419/421/422 (monsters),
342
                     572-574/584 (tbombs), 591-598 (pi ammo)
343
> dukedc\screen\menu: 2492 (showing version number)
344
 
345
 
346
v1.34 (09-25-2006)
347
------------------
348
> All definitions updated with newer defcode syntax
349
 
350
> Added:
351
     - dukedc\sprites\props: 912 (bathroom drain), 3748 (TV antenna)
352
 
353
> Maphacks revisions:
354
     - dukedc4.mhk: 623-628 (watertaps)
355
     - dukedc5.mhk: 727 (TV antenna)
356
     - dukedc6.mhk: 9 (TV antenna)
357
 
358
 
359
v1.33 (08-22-2006)
360
------------------
361
> Added:
362
     - dukedc\sprites\signs: 3734, 3738, 3739
363
     - dukedc\textures: 3597, 3679-3682 (museum shelves)
364
 
365
> Maphacks revisions:
366
     - dukedc3.mhk: 246 (hydrant), 358-361 (parking meters)
367
     - dukedc5.mhk: 444/445/452/500-502/505/506 (parking meters)
368
     - dukedc6.mhk: 174-191 (parking meters)
369
 
370
 
371
v1.32 (06-21-2006)
372
------------------
373
> duke3d.def: added support for modified (DC compatible) SD Duke mod
374
 
375
> sd_user.con: added for SD Duke mod compatibility
376
 
377
> Added:
378
     - dukedc\sprites\props: 3656 (tree 5)
379
     - dukedc\sprites\signs: 3688 (Smithsonian "You are here")
380
     - dukedc\textures: 3597 (Greek symbols), 3654 (White House wall)
381
 
382
> Maphacks revisions:
383
     - dukedc1.mhk: 185/187/188/190/192-196/199-203 (tree 5)
384
     - dukedc2.mhk: 4/5/7-10/12-15 (tree 5)
385
     - dukedc3.mhk: 251 (water fountain)
386
     - dukedc4.mhk: 565/698/713 (satellite #516), 699 (radar dish), 
387
                    785/786 (notmd2: satellite/shuttle), 790 (water fountain)
388
     - dukedc8.mhk: 418, 420, 424 (pot1/pot2, butcher knife), 536 (radar dish)
389
 
390
 
391
v1.31 (04-26-2006)
392
------------------
393
> Added:
394
     - dukedc\screen\fonts: greenfont (2929-2965/3002-3009/3022)
395
     - dukedc\screen\menu: 2506, 3240 (level stats), 3280
396
     - dukedc\sprites\props: 3603 (was 3606)
397
     - dukedc\textures: 90 (skyscraper background), 3630-3632, 3677 (glass), 
398
                        3690, 3695, 3713
399
 
400
> Maphacks revisions:
401
     - dukedc1.mhk: 162-164 (movie cameras), 168 (microphone, notmd def removed)
402
     - dukedc4.mhk: 686/734/735 (spacesuits), 705 (chair)
403
 
404
 
405
v1.3 (04-13-2006)
406
-----------------
407
> Fixed:
408
     - dukedc\screen.def: now includes "dukedc\screen\fonts" subdir
409
 
410
> Maphacks revisions:
411
     - dukedc2.mhk: 28-35 (US flags at Washington Monument)
412
 
413
> Added:  
414
     - dukedc\screen\menu: 2493 (better DC logo), 2506 (credits screen #3),
415
                           3280 (DukeDC background story)
416
     - dukedc\sprites\props: 3646/3648, 3669 (US flag #3), 3700 (updated)  
417
     - dukedc\sprites\signs: 3592 (Information), 3602 (Pentagon), 3644, 3661, 
418
                             3668, 3696, 3701-3703, 3721, 3728 (chalk board), 
419
                             3733 (Metro), 3743, 3749, 3767/3768 (USS Defiant/
420
                             USS Minnow)
421
     - dukedc\textures: 3729, 3747
422
 
423
 
424
v1.21 (03-30-2006)
425
------------------
426
> Added:
427
     - dukedc\sprites\props: 3606, 3645/3647, 3640 (wallphone), 3649 (deskphone), 
428
                             3700
429
     - dukedc\sprites\signs: 3591/3595 (FBI), 3600 (Subway), 3622, 3627, 3676, 
430
                             3709 (Baby Changing Station), 3742, 3753-3759 
431
                             (subway signs)
432
     - dukedc\textures: 3596, 3604, 3612-3616, 3670
433
 
434
> Maphacks revisions:
435
     - dukedc1.mhk: 160/161 (camera lights)
436
     - dukedc3.mhk: 252-255/365-367 (trashcans), 355/460 (hydrants), 
437
                    0-2/422 (phones)
438
     - dukedc5.mhk: 449/451/460-462/471-473/482-485 (trashcans), 
439
                    345/448 (phones), 507 (hydrant), 516 (donuts)
440
     - dukedc6.mhk: 91/216 (phones)
441
     - dukedc7.mhk: 245/299 (donuts), 296 (phone)
442
     - dukedcsl.mhk: 1153 (phone)
443
 
444
 
445
v1.2 (03-01-2006)
446
-----------------
447
> Revisions:
448
     - dukedc\skyboxes: all-new skyboxes (1084 pal24, 1086 pal1/24, 3708 pal0/1)
449
 
450
 
451
v1.1 (12-30-2005)
452
-----------------
453
> Added maphacks for all "Duke It Out In D.C." maps!
454
 
455
> Restructured zip file folders
456
 
457
> Added:
458
     - dukedc\screen\fonts\digital: 2472-2481 (recolored to bright green)
459
     - dukedc\screen\menu: 2493 (title screen customized for Duke D.C.)
460
     - dukedc\sprites\props: 3664/3665 (U.S. flag)
461
     - dukedc\skyboxes: 1084 (for DUKEDC2), 1086 pal1, 3708 (for DUKEDC3/5/8)
462
 
463
 
464
v1.0 (12-27-2005)
465
-----------------
466
> Fixed:
467
     - dc_highres\duke3d.def: 2493 (menu screen) undefined
468
 
469
> Added:
470
     - dc_highres\dc_sky: 1086 pal24 (for DUKEDC1)
471
     - dc_highres\dc_sprites\dc_signs: 3672-3675 (alien planets)
472
     - dc_highres\dc_textures: 3610/3611, 3629, 3684/3685, 3779