Rev 614 | Rev 708 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
348 | spiker | 1 | |
2 | // Effects for Duke3D HRP |
||
3 | |||
4 | |||
5 | // REACTOR2SPARK (580) |
||
6 | texture 580 { |
||
7 | pal 0 { file "highres/sprites/effects/0580.png" } |
||
8 | pal 21 { file "highres/sprites/effects/0580_21.png" } |
||
9 | glow { file "highres/sprites/effects/0580_g.png" } |
||
10 | } |
||
11 | texture 581 { |
||
12 | pal 0 { file "highres/sprites/effects/0581.png" } |
||
13 | pal 21 { file "highres/sprites/effects/0581_21.png" } |
||
14 | glow { file "highres/sprites/effects/0581_g.png" } |
||
15 | } |
||
16 | texture 582 { |
||
17 | pal 0 { file "highres/sprites/effects/0582.png" } |
||
18 | pal 21 { file "highres/sprites/effects/0582_21.png" } |
||
19 | glow { file "highres/sprites/effects/0582_g.png" } |
||
20 | } |
||
21 | texture 583 { |
||
22 | pal 0 { file "highres/sprites/effects/0583.png" } |
||
23 | pal 21 { file "highres/sprites/effects/0583_21.png" } |
||
24 | glow { file "highres/sprites/effects/0583_g.png" } |
||
25 | } |
||
26 | |||
27 | // BOLT1 (634) |
||
28 | texture 634 { |
||
29 | pal 0 { file "highres/sprites/effects/0634.png" } |
||
30 | pal 2 { file "highres/sprites/effects/0634_2.png" } |
||
31 | pal 10 { file "highres/sprites/effects/0634_10.png" } |
||
32 | glow { file "highres/sprites/effects/0634_g.png" } |
||
33 | } |
||
34 | texture 635 { |
||
35 | pal 0 { file "highres/sprites/effects/0635.png" } |
||
36 | pal 2 { file "highres/sprites/effects/0635_2.png" } |
||
37 | pal 10 { file "highres/sprites/effects/0635_10.png" } |
||
38 | glow { file "highres/sprites/effects/0635_g.png" } |
||
39 | } |
||
40 | texture 636 { |
||
41 | pal 0 { file "highres/sprites/effects/0636.png" } |
||
42 | pal 2 { file "highres/sprites/effects/0636_2.png" } |
||
43 | pal 10 { file "highres/sprites/effects/0636_10.png" } |
||
44 | glow { file "highres/sprites/effects/0636_g.png" } |
||
45 | } |
||
46 | texture 637 { |
||
47 | pal 0 { file "highres/sprites/effects/0637.png" } |
||
48 | pal 2 { file "highres/sprites/effects/0637_2.png" } |
||
49 | pal 10 { file "highres/sprites/effects/0637_10.png" } |
||
50 | glow { file "highres/sprites/effects/0637_g.png" } |
||
51 | } |
||
52 | |||
53 | // Waterdrip (660) |
||
54 | texture 660 { |
||
611 | loomsday | 55 | pal 0 { file "highres/sprites/effects/0660_d.png" specfactor 7 } |
614 | leod | 56 | normal { file "highres/sprites/effects/0660_n.png" } |
611 | loomsday | 57 | // pal 13 { file "highres/sprites/effects/0660_13.png" } |
58 | // pal 23 { file "highres/sprites/effects/0660_23.png" } |
||
348 | spiker | 59 | } |
60 | |||
61 | // Bubbles (661/662) |
||
62 | texture 661 { pal 0 { file "highres/sprites/effects/0661.png" } } |
||
63 | texture 662 { pal 0 { file "highres/sprites/effects/0662.png" } } |
||
64 | |||
65 | // W_FORCEFIELD (663) |
||
66 | texture 663 { pal 0 { file "highres/sprites/effects/0663.png" } } |
||
67 | |||
68 | // Water fountain (921) |
||
69 | texture 921 { pal 0 { file "highres/sprites/effects/0921.png" } } |
||
70 | texture 922 { pal 0 { file "highres/sprites/effects/0922.png" } } |
||
71 | texture 923 { pal 0 { file "highres/sprites/effects/0923.png" } } |
||
72 | texture 924 { pal 0 { file "highres/sprites/effects/0924.png" } } |
||
73 | |||
74 | |||
75 | // GLASSPIECES (1031-1033) |
||
76 | model "highres/sprites/effects/1031_glasspieces.md3" { |
||
77 | scale 12 shade 0 |
||
78 | skin { pal 0 file "highres/sprites/effects/1031_glasspieces.png" } |
||
79 | anim { frame0 "FRAME2" frame1 "FRAME9" fps 15 flag 0 } |
||
80 | frame { name "FRAME2" tile0 1031 tile1 1033 } |
||
81 | } |
||
82 | |||
83 | // REACTORSPARK (1092) |
||
84 | texture 1092 { |
||
85 | pal 0 { file "highres/sprites/effects/1092.png" } |
||
86 | pal 10 { file "highres/sprites/effects/1092_10.png" } |
||
87 | glow { file "highres/sprites/effects/1092_g.png" } |
||
88 | } |
||
89 | texture 1093 { |
||
90 | pal 0 { file "highres/sprites/effects/1093.png" } |
||
91 | pal 10 { file "highres/sprites/effects/1093_10.png" } |
||
92 | glow { file "highres/sprites/effects/1093_g.png" } |
||
93 | } |
||
94 | texture 1094 { |
||
95 | pal 0 { file "highres/sprites/effects/1094.png" } |
||
96 | pal 10 { file "highres/sprites/effects/1094_10.png" } |
||
97 | glow { file "highres/sprites/effects/1094_g.png" } |
||
98 | } |
||
99 | texture 1095 { |
||
100 | pal 0 { file "highres/sprites/effects/1095.png" } |
||
101 | pal 10 { file "highres/sprites/effects/1095_10.png" } |
||
102 | glow { file "highres/sprites/effects/1095_g.png" } |
||
103 | } |
||
104 | |||
105 | // Glass shards (1176/1177) |
||
106 | texture 1176 { pal 0 { file "highres/sprites/effects/1176.png" } } |
||
107 | texture 1177 { pal 0 { file "highres/sprites/effects/1177.png" } } |
||
108 | |||
109 | // STEAM (1250-1254) |
||
110 | setuptilerange 1250 1254 87 24 212 8 |
||
111 | texture 1250 { pal 0 { file "highres/sprites/effects/1250.png" } } |
||
112 | texture 1251 { pal 0 { file "highres/sprites/effects/1251.png" } } |
||
113 | texture 1252 { pal 0 { file "highres/sprites/effects/1252.png" } } |
||
114 | texture 1253 { pal 0 { file "highres/sprites/effects/1253.png" } } |
||
115 | texture 1254 { pal 0 { file "highres/sprites/effects/1254.png" } } |
||
116 | |||
117 | // CEILINGSTEAM (1255-1259) |
||
118 | setuptilerange 1255 1259 22 86 0 212 |
||
119 | texture 1255 { pal 0 { file "highres/sprites/effects/1255.png" } } |
||
120 | texture 1256 { pal 0 { file "highres/sprites/effects/1256.png" } } |
||
121 | texture 1257 { pal 0 { file "highres/sprites/effects/1257.png" } } |
||
122 | texture 1258 { pal 0 { file "highres/sprites/effects/1258.png" } } |
||
123 | texture 1259 { pal 0 { file "highres/sprites/effects/1259.png" } } |
||
124 | |||
125 | // Teleporter Splash (1261) |
||
126 | model "highres/sprites/effects/1261_teleport.md3" { |
||
127 | scale 4 |
||
128 | skin { pal 0 surface 0 file "highres/sprites/effects/1261_teleport.png" } |
||
129 | anim { frame0 "Frame0" frame1 "Frame9" fps 30 flag 0 } |
||
130 | frame { name "Frame0" tile0 1261 tile1 1266 } |
||
131 | } |
||
132 | |||
133 | // Watersplash (1380-1384) |
||
134 | setuptilerange 1380 1384 100 180 0 0 |
||
135 | texture 1380 { pal 0 { file "highres/sprites/effects/1380.png" } } |
||
136 | texture 1381 { pal 0 { file "highres/sprites/effects/1381.png" } } |
||
137 | texture 1382 { pal 0 { file "highres/sprites/effects/1382.png" } } |
||
138 | texture 1383 { pal 0 { file "highres/sprites/effects/1383.png" } } |
||
139 | texture 1384 { pal 0 { file "highres/sprites/effects/1384.png" } } |
||
140 | |||
141 | // Teleporter Star (1630) |
||
142 | texture 1630 { pal 0 { file "highres/sprites/effects/1630.png" } } |
||
143 | texture 1631 { pal 0 { file "highres/sprites/effects/1631.png" } } |
||
144 | texture 1632 { pal 0 { file "highres/sprites/effects/1632.png" } } |
||
145 | texture 1633 { pal 0 { file "highres/sprites/effects/1633.png" } } |
||
146 | texture 1634 { pal 0 { file "highres/sprites/effects/1634.png" } } |
||
147 | texture 1635 { pal 0 { file "highres/sprites/effects/1635.png" } } |
||
148 | |||
149 | // FORCERIPPLE (1671) |
||
150 | texture 1671 { pal 0 { file "highres/sprites/effects/1671.png" } } |
||
151 | texture 1672 { pal 0 { file "highres/sprites/effects/1672.png" } } |
||
152 | texture 1673 { pal 0 { file "highres/sprites/effects/1673.png" } } |
||
153 | texture 1674 { pal 0 { file "highres/sprites/effects/1674.png" } } |
||
154 | texture 1675 { pal 0 { file "highres/sprites/effects/1675.png" } } |
||
155 | texture 1676 { pal 0 { file "highres/sprites/effects/1676.png" } } |
||
156 | texture 1677 { pal 0 { file "highres/sprites/effects/1677.png" } } |
||
157 | texture 1678 { pal 0 { file "highres/sprites/effects/1678.png" } } |
||
158 | texture 1679 { pal 0 { file "highres/sprites/effects/1679.png" } } |
||
159 | |||
160 | // Explosion2 (1890) |
||
161 | setuptilerange 1890 1910 180 180 0 0 |
||
162 | texture 1890 { pal 0 { file "highres/sprites/effects/1890.png" } } |
||
163 | texture 1891 { pal 0 { file "highres/sprites/effects/1891.png" } } |
||
164 | texture 1892 { pal 0 { file "highres/sprites/effects/1892.png" } } |
||
165 | texture 1893 { pal 0 { file "highres/sprites/effects/1893.png" } } |
||
166 | texture 1894 { pal 0 { file "highres/sprites/effects/1894.png" } } |
||
167 | texture 1895 { pal 0 { file "highres/sprites/effects/1895.png" } } |
||
168 | texture 1896 { pal 0 { file "highres/sprites/effects/1896.png" } } |
||
169 | texture 1897 { pal 0 { file "highres/sprites/effects/1897.png" } } |
||
170 | texture 1898 { pal 0 { file "highres/sprites/effects/1898.png" } } |
||
171 | texture 1899 { pal 0 { file "highres/sprites/effects/1899.png" } } |
||
172 | texture 1900 { pal 0 { file "highres/sprites/effects/1900.png" } } |
||
173 | texture 1901 { pal 0 { file "highres/sprites/effects/1901.png" } } |
||
174 | texture 1902 { pal 0 { file "highres/sprites/effects/1902.png" } } |
||
175 | texture 1903 { pal 0 { file "highres/sprites/effects/1903.png" } } |
||
176 | texture 1904 { pal 0 { file "highres/sprites/effects/1904.png" } } |
||
177 | texture 1905 { pal 0 { file "highres/sprites/effects/1905.png" } } |
||
178 | texture 1906 { pal 0 { file "highres/sprites/effects/1906.png" } } |
||
179 | texture 1907 { pal 0 { file "highres/sprites/effects/1907.png" } } |
||
180 | texture 1908 { pal 0 { file "highres/sprites/effects/1908.png" } } |
||
181 | texture 1909 { pal 0 { file "highres/sprites/effects/1909.png" } } |
||
182 | texture 1910 { pal 0 { file "highres/sprites/effects/1910.png" } } |
||
183 | |||
184 | |||
185 | // Fire #1 (2066) |
||
186 | texture 2066 { pal 0 { file "highres/sprites/effects/2066.png" } } |
||
187 | texture 2067 { pal 0 { file "highres/sprites/effects/2067.png" } } |
||
188 | texture 2068 { pal 0 { file "highres/sprites/effects/2068.png" } } |
||
189 | texture 2069 { pal 0 { file "highres/sprites/effects/2069.png" } } |
||
190 | texture 2070 { pal 0 { file "highres/sprites/effects/2070.png" } } |
||
191 | texture 2071 { pal 0 { file "highres/sprites/effects/2071.png" } } |
||
192 | texture 2072 { pal 0 { file "highres/sprites/effects/2072.png" } } |
||
193 | texture 2073 { pal 0 { file "highres/sprites/effects/2073.png" } } |
||
194 | texture 2074 { pal 0 { file "highres/sprites/effects/2074.png" } } |
||
195 | texture 2075 { pal 0 { file "highres/sprites/effects/2075.png" } } |
||
196 | texture 2076 { pal 0 { file "highres/sprites/effects/2076.png" } } |
||
197 | texture 2077 { pal 0 { file "highres/sprites/effects/2077.png" } } |
||
198 | texture 2078 { pal 0 { file "highres/sprites/effects/2078.png" } } |
||
199 | texture 2079 { pal 0 { file "highres/sprites/effects/2079.png" } } |
||
200 | |||
201 | // Explosion2bot (2219) |
||
202 | texture 2219 { pal 0 { file "highres/sprites/effects/2219.png" } } |
||
203 | texture 2220 { pal 0 { file "highres/sprites/effects/2219.png" } } |
||
204 | texture 2221 { pal 0 { file "highres/sprites/effects/2221.png" } } |
||
205 | texture 2222 { pal 0 { file "highres/sprites/effects/2222.png" } } |
||
206 | texture 2223 { pal 0 { file "highres/sprites/effects/2223.png" } } |
||
207 | texture 2224 { pal 0 { file "highres/sprites/effects/2224.png" } } |
||
208 | texture 2225 { pal 0 { file "highres/sprites/effects/2225.png" } } |
||
209 | texture 2226 { pal 0 { file "highres/sprites/effects/2226.png" } } |
||
210 | texture 2227 { pal 0 { file "highres/sprites/effects/2227.png" } } |
||
211 | texture 2228 { pal 0 { file "highres/sprites/effects/2228.png" } } |
||
212 | texture 2229 { pal 0 { file "highres/sprites/effects/2229.png" } } |
||
213 | texture 2230 { pal 0 { file "highres/sprites/effects/2230.png" } } |
||
214 | texture 2231 { pal 0 { file "highres/sprites/effects/2231.png" } } |
||
215 | texture 2232 { pal 0 { file "highres/sprites/effects/2232.png" } } |
||
216 | texture 2233 { pal 0 { file "highres/sprites/effects/2233.png" } } |
||
217 | texture 2234 { pal 0 { file "highres/sprites/effects/2234.png" } } |
||
218 | texture 2235 { pal 0 { file "highres/sprites/effects/2234.png" } } |
||
219 | texture 2236 { pal 0 { file "highres/sprites/effects/2236.png" } } |
||
220 | texture 2237 { pal 0 { file "highres/sprites/effects/2237.png" } } |
||
221 | texture 2238 { pal 0 { file "highres/sprites/effects/2238.png" } } |
||
222 | texture 2239 { pal 0 { file "highres/sprites/effects/2238.png" } } |
||
223 | |||
224 | // BURNING/FIRE (2270/2271) |
||
225 | texture 2270 { pal 0 { file "highres/sprites/effects/2270.png" } } |
||
226 | texture 2271 { pal 0 { file "highres/sprites/effects/2271.png" } } |
||
227 | texture 2272 { pal 0 { file "highres/sprites/effects/2272.png" } } |
||
228 | texture 2273 { pal 0 { file "highres/sprites/effects/2273.png" } } |
||
229 | texture 2274 { pal 0 { file "highres/sprites/effects/2274.png" } } |
||
230 | texture 2275 { pal 0 { file "highres/sprites/effects/2275.png" } } |
||
231 | texture 2276 { pal 0 { file "highres/sprites/effects/2276.png" } } |
||
232 | texture 2277 { pal 0 { file "highres/sprites/effects/2277.png" } } |
||
233 | texture 2278 { pal 0 { file "highres/sprites/effects/2278.png" } } |
||
234 | texture 2279 { pal 0 { file "highres/sprites/effects/2279.png" } } |
||
235 | texture 2280 { pal 0 { file "highres/sprites/effects/2280.png" } } |
||
236 | texture 2281 { pal 0 { file "highres/sprites/effects/2281.png" } } |
||
237 | texture 2282 { pal 0 { file "highres/sprites/effects/2282.png" } } |
||
238 | texture 2283 { pal 0 { file "highres/sprites/effects/2283.png" } } |
||
239 | |||
240 | // Fire #2 (2310) |
||
241 | texture 2310 { pal 0 { file "highres/sprites/effects/2310.png" } } |
||
242 | texture 2311 { pal 0 { file "highres/sprites/effects/2311.png" } } |
||
243 | texture 2312 { pal 0 { file "highres/sprites/effects/2312.png" } } |
||
244 | texture 2313 { pal 0 { file "highres/sprites/effects/2313.png" } } |
||
245 | texture 2314 { pal 0 { file "highres/sprites/effects/2314.png" } } |
||
246 | texture 2315 { pal 0 { file "highres/sprites/effects/2315.png" } } |
||
247 | texture 2316 { pal 0 { file "highres/sprites/effects/2316.png" } } |
||
248 | texture 2317 { pal 0 { file "highres/sprites/effects/2317.png" } } |
||
249 | texture 2318 { pal 0 { file "highres/sprites/effects/2318.png" } } |
||
250 | texture 2319 { pal 0 { file "highres/sprites/effects/2319.png" } } |
||
251 | texture 2320 { pal 0 { file "highres/sprites/effects/2320.png" } } |
||
252 | texture 2321 { pal 0 { file "highres/sprites/effects/2321.png" } } |
||
253 | texture 2322 { pal 0 { file "highres/sprites/effects/2322.png" } } |
||
254 | texture 2323 { pal 0 { file "highres/sprites/effects/2323.png" } } |
||
255 | |||
256 | // Smoke Puff (2329) |
||
257 | texture 2329 { pal 0 { file "highres/sprites/effects/2329.png" } } |
||
258 | texture 2330 { pal 0 { file "highres/sprites/effects/2330.png" } } |
||
259 | texture 2331 { pal 0 { file "highres/sprites/effects/2331.png" } } |
||
260 | texture 2332 { pal 0 { file "highres/sprites/effects/2332.png" } } |
||
261 | |||
262 | |||
263 | // Scrap parts (2390-2418) |
||
264 | |||
629 | leod | 265 | // Scrap6 (2390-2398) |
266 | model "highres/sprites/effects/2390_scrap6.md3" { |
||
348 | spiker | 267 | scale 4 shade 3 |
268 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 269 | skin { pal 0 file "highres/sprites/effects/2390_scrap6.png" } |
348 | spiker | 270 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
271 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
272 | frame { name "FRAME2" tile0 2390 tile1 2398 } |
||
273 | } |
||
274 | |||
629 | leod | 275 | // Scrap1 (2400-2403) |
276 | model "highres/sprites/effects/2400_scrap1.md3" { |
||
348 | spiker | 277 | scale 7 shade 3 |
278 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 279 | skin { pal 0 file "highres/sprites/effects/2400_scrap1.png" } |
348 | spiker | 280 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
281 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
282 | frame { name "FRAME2" tile0 2400 tile1 2403 } |
||
283 | } |
||
284 | |||
629 | leod | 285 | // Scrap2 (2404-2407) |
286 | model "highres/sprites/effects/2404_scrap2.md3" { |
||
348 | spiker | 287 | scale 7 shade 3 |
288 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 289 | skin { pal 0 file "highres/sprites/effects/2404_scrap2.png" } |
348 | spiker | 290 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
291 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
292 | frame { name "FRAME2" tile0 2404 tile1 2407 } |
||
293 | } |
||
294 | |||
629 | leod | 295 | // Scrap3 (2408-2411) |
296 | model "highres/sprites/effects/2408_scrap3.md3" { |
||
348 | spiker | 297 | scale 7 shade 3 |
298 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 299 | skin { pal 0 file "highres/sprites/effects/2408_scrap3.png" } |
348 | spiker | 300 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
301 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
302 | frame { name "FRAME2" tile0 2408 tile1 2411 } |
||
303 | } |
||
304 | |||
629 | leod | 305 | // Scrap4 (2412-2415) |
306 | model "highres/sprites/effects/2412_scrap4.md3" { |
||
348 | spiker | 307 | scale 7 shade 3 |
308 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 309 | skin { pal 0 file "highres/sprites/effects/2412_scrap4.png" } |
348 | spiker | 310 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
311 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
312 | frame { name "FRAME2" tile0 2412 tile1 2415 } |
||
313 | } |
||
314 | |||
629 | leod | 315 | // Scrap5 (2416-2418) |
316 | model "highres/sprites/effects/2412_scrap4.md3" { |
||
348 | spiker | 317 | scale 7 shade 3 |
318 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
629 | leod | 319 | skin { pal 0 file "highres/sprites/effects/2416_scrap5.png" } |
348 | spiker | 320 | anim { frame0 "FRAME2" frame1 "FRAME6" fps 15 flag 0 } |
321 | anim { frame0 "FRAME6" frame1 "FRAME9" fps 15 flag 0 } |
||
322 | frame { name "FRAME2" tile0 2416 tile1 2418 } |
||
323 | } |
||
324 | |||
325 | |||
326 | // Tripbomb Laser (2567) |
||
327 | texture 2567 { |
||
328 | pal 0 { file "highres/sprites/effects/2567_laser.png" } |
||
329 | pal 1 { file "highres/sprites/effects/2567_laser_1.png" } |
||
330 | pal 2 { file "highres/sprites/effects/2567_laser.png" } |
||
331 | pal 8 { file "highres/sprites/effects/2567_laser_8.png" } |
||
332 | } |
||
333 | |||
334 | // SHOTSPARK1 (2595-2598) |
||
335 | model "highres/sprites/effects/2595_shotspark1.md3" { |
||
336 | scale 90 shade 3 |
||
337 | skin { pal 0 file "highres/sprites/effects/2595_shotspark1.png" } |
||
338 | glow { pal 0 file "highres/sprites/effects/2595_shotspark1.png" } |
||
339 | anim { frame0 "FRAME3" frame1 "FRAME20" fps 40 flag 0 } |
||
340 | frame { name "FRAME3" tile0 2595 tile1 2598 } |
||
341 | } |
||
342 | |||
343 | |||
344 | // SIDEBOLT1 (4525) |
||
345 | texture 4525 { |
||
346 | pal 0 { file "highres/sprites/effects/4525.png" } |
||
347 | pal 10 { file "highres/sprites/effects/4525_10.png" } |
||
348 | glow { file "highres/sprites/effects/4525_g.png" } |
||
349 | } |
||
350 | texture 4526 { |
||
351 | pal 0 { file "highres/sprites/effects/4526.png" } |
||
352 | pal 10 { file "highres/sprites/effects/4526_10.png" } |
||
353 | glow { file "highres/sprites/effects/4526_g.png" } |
||
354 | } |
||
355 | texture 4527 { |
||
356 | pal 0 { file "highres/sprites/effects/4527.png" } |
||
357 | pal 10 { file "highres/sprites/effects/4527_10.png" } |
||
358 | glow { file "highres/sprites/effects/4527_g.png" } |
||
359 | } |
||
360 | texture 4528 { |
||
361 | pal 0 { file "highres/sprites/effects/4528.png" } |
||
362 | pal 10 { file "highres/sprites/effects/4528_10.png" } |
||
363 | glow { file "highres/sprites/effects/4528_g.png" } |
||
364 | } |
||
365 | |||
366 | // Lightning (4890) |
||
367 | texture 4890 { pal 0 { file "highres/sprites/effects/4890.png" } } |