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1 plagman 1
 
2
// Duke3D HRP HUD Weapons Definitions
3
 
4
 
5
// Fist (1640)
6
model "highres/sprites/firstperson/1640_fist.md3" {
7
   scale 1.9
8
   skin { pal 0  file "highres/sprites/firstperson/1640_fist.png" }
9
   frame { name "fist" tile 1640 }
10
   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 }
11
   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped }
12
}
13
 
14
// Crack Knuckles (2324)
66 h266 15
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
1 plagman 16
   scale 1.75
17
   skin { pal 0 file "highres/sprites/firstperson/2324_crackknuckles.png" }
18
   frame { name "2324" tile 2324 }
19
   frame { name "2325" tile 2325 }
20
   frame { name "2326" tile 2326 }
21
   frame { name "2327" tile 2327 }
22
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.7 zadd -0.25 flipped }
23
}
24
 
25
// Slimecrunch (2375)
26
model "highres/sprites/firstperson/2375_slimecrunch.md2" {
27
   scale 3.5
28
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
29
   // anim { frame0 "frame01" frame1 "frame03" fps 3 flags 0 }
30
   frame { name "frame01" tile 2375 }
31
   frame { name "frame02" tile 2376 }
32
   frame { name "frame03" tile 2377 }
33
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
34
   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
35
   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
36
}
37
 
38
// Devastator (2510)
155 loomsday 39
model "highres/sprites/firstperson/2510_devastator.md3" {
1 plagman 40
   scale 1.5
155 loomsday 41
   skin { pal 0 file "highres/sprites/firstperson/2510_devastator.png" specfactor 0.5 specpower 35 }
158 loomsday 42
//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
155 loomsday 43
   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
44
   frame { name "Frame0" tile 2510 }
1 plagman 45
   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
155 loomsday 46
   frame { name "Frame0" tile 2511 }
1 plagman 47
   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd 1024 flipped } //left devastator
48
   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd 1024 } //right devastator
49
}
50
 
51
// Mighty Boot (2521)
52
model "highres/sprites/firstperson/2521_mightyboot.md3" {
53
   scale 9
54
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
55
   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
56
   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
57
   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
58
   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
59
   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
60
   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
61
   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
62
   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
63
   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
64
   frame { name "FRAME1" tile 2521 }
65
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
66
   hud { tile 2521 xadd -1.0 yadd 1.8 zadd 2.5 angadd 550 flipped }  // Quick Kick
67
}
68
 
69
// Mighty Boot (2522)
70
model "highres/sprites/firstperson/2522_mightyboot.md3" {
71
   scale 9
72
   skin { pal 0 file "highres/sprites/firstperson/2521_mightyboot.jpg" }
73
   skin { pal 10 file "highres/sprites/firstperson/2521_mightyboot_10.jpg" }
74
   skin { pal 11 file "highres/sprites/firstperson/2521_mightyboot_11.jpg" }
75
   skin { pal 12 file "highres/sprites/firstperson/2521_mightyboot_12.jpg" }
76
   skin { pal 13 file "highres/sprites/firstperson/2521_mightyboot_13.jpg" }
77
   skin { pal 14 file "highres/sprites/firstperson/2521_mightyboot_14.jpg" }
78
   skin { pal 15 file "highres/sprites/firstperson/2521_mightyboot_15.jpg" }
79
   skin { pal 16 file "highres/sprites/firstperson/2521_mightyboot_16.jpg" }
80
   skin { pal 21 file "highres/sprites/firstperson/2521_mightyboot_21.jpg" }
81
   skin { pal 23 file "highres/sprites/firstperson/2521_mightyboot_23.jpg" }
82
   frame { name "FRAME1" tile 2522 }
83
   hud { tile 2522 xadd -0.01 yadd 2.5 zadd 2.5 angadd 550 }
84
   hud { tile 2522 xadd 0.01 yadd 1.5 zadd 2.5 angadd 600 flipped }  // Quick Kick
85
}
86
 
87
// Pistol (2524)
88
model "highres/sprites/firstperson/2524_pistol.md3" {
89
   scale 1.9
90
   skin { pal 0 file "highres/sprites/firstperson/2524_pistol.png" }
91
   glow { file "highres/sprites/firstperson/2524_pistol_g.png" }
10 parkar 92
   frame { name "Frame0" tile 2524 }
93
   anim { frame0 "Frame1" frame1 "Frame5" fps 60 flags 0 }
94
   frame { name "Frame1" tile0 2525 tile1 2526 }
95
   anim { frame0 "Frame6" frame1 "Frame15" fps 12.5 flags 1 }
96
   frame { name "Frame6" tile0 2528 tile1 2529 }
1 plagman 97
   hud { tile0 2524 tile1 2526 xadd -0.15 yadd 1.32 zadd -0.56 angadd -37 }
98
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 }
99
}
100
 
101
model "highres/sprites/firstperson/2530_clip.md3" {
102
   scale 1.9
103
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
104
   frame { name "Frame0" tile0 2530 tile1 2531 }
105
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.48 angadd -37 }
106
}
107
 
108
model "highres/sprites/firstperson/2532_cliphand.md3" {
109
   scale 1.9
110
   skin { pal 0 file "highres/sprites/firstperson/2532_cliphand.png" }
111
   frame { name "idle" tile 2532 }
112
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 }
113
}
114
 
115
// Chaingun (2536)
116
model "highres/sprites/firstperson/2536_chaingun.md3" {
117
   scale 1.9
118
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun.png" }
119
   frame { name "idle" tile 2537 }
120
   skin { pal 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
121
   frame { name "idle" tile0 2538 tile1 2540 }
122
   hud { tile0 2537 tile1 2540 xadd -0.26 yadd 0.52 zadd -0.65 angadd -24 }
123
   frame { name "idle" tile 2536 }
124
   frame { name "idle" tile0 2541 tile1 2543 }
125
   hud { tile 2536 hide }
126
}
127
 
128
// RPG (2544)
129
model "highres/sprites/firstperson/2544_rpg.md3" {
130
   scale 1.9
131
   skin { pal 0 file "highres/sprites/firstperson/2544_rpg.png" }
132
   frame { name "idle" tile 2544 }
133
   hud { tile 2544 xadd 0.1 yadd 1.15 zadd -0.68 angadd -12 }
134
   frame { name "idle" tile0 2545 tile1 2546 }
135
}
136
 
137
// Freezer (2548)
138
model "highres/sprites/firstperson/2548_freezer.md3" {
139
   scale 1.9
140
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
141
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
142
   frame { name "idle" tile0 2548 tile1 2550 }
143
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
144
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
145
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
146
   frame { name "fire0" tile0 2551 tile1 2553 }
147
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
148
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
149
   hud { tile 2550 hide }
150
}
151
 
152
// Expander (2554)
153
model "highres/sprites/firstperson/2554_expander.md3" {
154
   scale 15.0
155
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
156
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
157
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
158
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
159
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
160
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
161
   frame { name "Frame0" tile 2554 }
162
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
163
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
164
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
165
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
166
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
167
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
168
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
169
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_glow.png" }
170
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
171
   frame { name "Frame0" tile 2555 }
172
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
173
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
174
}
175
 
176
// Shrinker (2556)
177
model "highres/sprites/firstperson/2556_shrinker.md3" {
178
   scale 15.0
179
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
180
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
181
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
182
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
183
   frame { name "Frame0" tile 2556 }
184
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
185
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
186
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
187
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
188
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_glow.png" }
189
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
190
   frame { name "Frame0" tile 2557 }
191
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
192
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
193
}
194
 
195
// Shrinker/Expander Crystal (2558 pal0/2)
196
model "highres/sprites/firstperson/2558_crystal.md3" {
197
  scale 15.0 shade 0
198
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
199
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
200
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
201
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
202
  frame { name "Frame0" tile 2558 }
203
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
204
  frame { name "Frame1" tile0 2559 tile1 2561 }
205
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
206
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
207
}
208
 
209
// Trip Bomb Hand (2563)
210
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
211
   scale 1.9
47 h266 212
   skin { pal 0 file "highres/sprites/firstperson/2563_tripkeyhand.png" }
1 plagman 213
   frame { name "trip" tile 2563 }
214
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
215
   frame { name "release1" tile0 2564 tile1 2565 }
216
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
217
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
218
}
219
 
220
// Tripbomb (2566)
221
model "highres/sprites/firstperson/2566_tripbomb.md2" {
222
   scale 6.5
223
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
224
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
225
   anim { frame0 "frame1" frame1 "frame1" fps 1 flags 0 }
226
   frame { name "frame1" tile 2566 }
227
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
228
}
229
 
230
// Key Card Hand (2568)
231
model "highres/sprites/firstperson/2568_keycardhand.md3" {
232
   scale 1.9 shade 0
47 h266 233
   skin { pal 0  surface 0 file "highres/sprites/firstperson/2563_tripkeyhand.png" }
234
   skin { pal 0  surface 1 file "highres/sprites/firstperson/2563_tripkeyhand.png" }
235
   skin { pal 10 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_10.png" }
236
   skin { pal 10 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_10.png" }
237
   skin { pal 11 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_11_22.png" }
238
   skin { pal 11 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_11_22.png" }
239
   skin { pal 12 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_12_18.png" }
240
   skin { pal 12 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_12_18.png" }
241
   skin { pal 13 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_13.png" }
242
   skin { pal 13 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_13.png" }
243
   skin { pal 14 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_14.png" }
244
   skin { pal 14 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_14.png" }
245
   skin { pal 15 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_15.png" }
246
   skin { pal 15 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_15.png" }
247
   skin { pal 16 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_16.png" }
248
   skin { pal 16 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_16.png" }
249
   skin { pal 18 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_12_18.png" }
250
   skin { pal 18 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_12_18.png" }
251
   skin { pal 21 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_21.png" }
252
   skin { pal 21 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_21.png" }
253
   skin { pal 22 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_11_22.png" }
254
   skin { pal 22 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_11_22.png" }
255
   skin { pal 23 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_23.png" }
256
   skin { pal 23 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_23.png" }
257
   skin { pal 24 surface 0 file "highres/sprites/firstperson/2563_tripkeyhand_24.png" }
258
   skin { pal 24 surface 1 file "highres/sprites/firstperson/2563_tripkeyhand_24.png" }
1 plagman 259
   frame { name "key" tile 2568 }
47 h266 260
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
1 plagman 261
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 0 flipped }
262
}
263
 
264
// Trigger Hand (2570)
265
model "highres/sprites/firstperson/2570_triggerhand.md3" {
266
   scale 1.9
267
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
268
   frame { name "ready" tile 2570 }
269
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
270
   frame { name "push0" tile0 2571 tile1 2572 }
271
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
272
}
273
 
274
// Pipebomb (2573)
275
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
276
   scale 1.9
277
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
278
   frame { name "hold" tile 2573 }
279
   frame { name "load" tile 2574 }
280
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
281
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
282
}
283
 
284
// Pipebomb Drop (2575)
285
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
286
   scale 1.9
287
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
288
   frame { name "drop" tile 2575 }
289
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
290
}
291
 
292
// Tip Hand (2576/2577)
293
model "highres/sprites/firstperson/2576_tiphand.md3" {
294
   scale 1.9
143 nightfrigh 295
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand_d.png" }
296
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
297
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
1 plagman 298
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
299
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
300
   frame { name "Frame0" tile 2576 }
301
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
302
}
303
 
304
model "highres/sprites/firstperson/2577_tiphand.md3" {
305
   scale 1.9
143 nightfrigh 306
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
307
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
308
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
1 plagman 309
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
310
   frame { name "Frame0" tile 2577 }
311
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
312
}
313
 
314
// Scuba Mask (2581)
315
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
316
model "highres/sprites/firstperson/2581_scuba.md3" {
317
   scale 0.5
318
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
319
   frame { name "Frame0" tile 2581 }
320
   hud { tile 2581 xadd 1 yadd -0.15 zadd 0.35 }
321
}
322
 
323
// Shotgun (2613)
324
model "highres/sprites/firstperson/2613_shotgun.md3" {
143 nightfrigh 325
   scale 6
326
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2613_shotgun_d.png" }
327
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2613_shotgun_d.png" }
328
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
329
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
330
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2613_shotgun_d.png" }
331
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
332
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
333
   skin { pal 0 surface 3 file "highres/sprites/firstperson/2613_shotgun_d.png" }
334
   normal { file "highres/sprites/firstperson/2613_shotgun_n.png" parallaxbias 0.1 parallaxscale 0.1 }
335
   specular { file "highres/sprites/firstperson/2613_shotgun_s.png" }
336
   skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
337
   normal { file "highres/sprites/firstperson/duke_hand_n.png" parallaxbias 0.1 parallaxscale 0.1 }
338
   specular { file "highres/sprites/firstperson/duke_hand_s.png" }
339
   frame { name "frame_1" tile 2613 }
340
   frame { name "frame_1" tile 2614 }
341
   frame { name "frame_1" tile 2615 }
342
   frame { name "frame_2" tile 2616 }
343
   frame { name "frame_20" tile 2617 }
344
   frame { name "frame_30" tile 2618 }
345
   frame { name "frame_60" tile 2619 }
346
   hud { tile 2613 xadd 0.32 yadd 0.81 zadd 0.8 angadd -1200 }
347
   hud { tile 2614 hide }
348
   hud { tile 2615 hide }
349
   hud { tile 2616 xadd 0.24 yadd 0.7 zadd 0.8 angadd -1200 }
350
   hud { tile 2617 xadd 0.2 yadd 0.9 zadd 1 angadd -1350 }
351
   hud { tile 2618 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
352
   hud { tile 2619 xadd 0 yadd 0.2 zadd 1 angadd -1350 }
1 plagman 353
}