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348 spiker 1
 
2
// Duke3D HRP HUD Weapons Definitions
3
 
4
 
5
// Fist (1640)
6
model "highres/sprites/firstperson/1640_fist.md3" {
7
   scale 1.9
8
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
9
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
10
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
11
   frame { name "frame_1" tile 1640 }
12
   hud { tile 1640 xadd -0.2 yadd 1.50 zadd -0.4 fov 250 }
13
   hud { tile 1640 xadd 0.3 yadd 0.1 zadd -0.4 flipped fov 250 }
14
}
15
 
16
// Crack knuckles (2324)
17
model "highres/sprites/firstperson/2324_crackknuckles.md3" {
18
   scale 1.75
19
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
20
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
21
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
22
   anim { frame0 "frame_1" frame1 "frame_28" fps 30 flags 0 }
23
   frame { name "frame_1" tile0 2324 tile1 2327 }
24
   hud { tile0 2324 tile1 2327 xadd 0.1 yadd 0.5 zadd 0.35 flipped fov 250 }
25
}
26
 
27
// Slimecrunch (2375)
28
model "highres/sprites/firstperson/2375_slimecrunch.md3" {
29
   scale 3.5
30
   skin { pal 0 file "highres/sprites/firstperson/2375_slimer.png" }
31
   // anim { frame0 "frame00" frame1 "frame02" fps 3 flags 0 }
32
   frame { name "frame00" tile 2375 }
33
   frame { name "frame01" tile 2376 }
34
   frame { name "frame02" tile 2377 }
35
   hud { tile 2375 yadd 0.14 zadd 1.16 angadd 1024 }
36
   hud { tile 2376 yadd 0.14 zadd 1.16 angadd 1024 }
37
   hud { tile 2377 yadd 0.14 zadd 1.16 angadd 1024 }
38
}
39
 
40
// Devastator (2510)
41
model "highres/sprites/firstperson/2510_devastator.md3" {
42
   scale 1.5
394 loomsday 43
   skin { pal 0 file "highres/sprites/firstperson/2510_devastator_d.png" specfactor 1 specpower 15 }
348 spiker 44
//   normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 }
45
   specular { file "highres/sprites/firstperson/2510_devastator_s.png" }
46
   frame { name "Frame0" tile 2510 }
47
   glow { file "highres/sprites/firstperson/2510_devastator_g.png" }
393 h266 48
   frame { name "Frame1" tile 2511 }
49
   hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd -512 flipped } //left devastator
50
   hud { tile0 2510 tile1 2511 xadd 0.38 yadd 0.18 zadd 1.42 angadd -512 } //right devastator
348 spiker 51
}
52
 
53
// Mighty Boot (2521)
54
model "highres/sprites/firstperson/2521_mightyboot.md3" {
55
   scale 9
562 spiker 56
   skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
57
   specular { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
58
   normal { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
59
   frame { name "frame1" tile 2521 }
348 spiker 60
   hud { tile 2521 xadd 0.1 yadd 2.0 zadd 2.5 angadd 600 }
568 spiker 61
   hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped }  // Quick Kick
348 spiker 62
}
63
 
64
// Mighty Boot (2522)
65
model "highres/sprites/firstperson/2522_mightyboot.md3" {
66
   scale 9
562 spiker 67
   skin { pal 0 file "highres/sprites/characters/1405_duke2013_d.png" }
68
   specular { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_s.png" }
69
   normal { pal 0 surface 0 file "highres/sprites/characters/1405_duke2013_n.png" }
70
   frame { name "frame1" tile 2522 }
563 spiker 71
   hud { tile 2522 xadd  0.09 yadd 2.5 zadd 2.5 angadd 550 }
564 spiker 72
   hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped }  // Quick Kick
348 spiker 73
}
74
 
75
// Pistol (2524)
76
model "highres/sprites/firstperson/2524_pistol.md3" {
77
   scale 2
78
   skin { pal 0 surface 4 file "highres/sprites/firstperson/2524.png" }
544 spiker 79
   skin { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_d.png" }
80
   specular { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_s.png" }
81
   normal { pal 0 surface 3 file "highres/sprites/firstperson/duke_hand_n.png" }
348 spiker 82
   skin { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
83
   normal { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_n.png" }
84
   specular { pal 0 surface 2 file "highres/sprites/pickups/0021_pistol_s.png" }
85
   skin { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
86
   normal { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_n.png" }
87
   specular { pal 0 surface 1 file "highres/sprites/pickups/0021_pistol_s.png" }
544 spiker 88
   skin { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_d.png" specpower 8 specfactor 1.5 }
89
   normal { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_n.png" }
90
   specular { pal 0 surface 0 file "highres/sprites/pickups/0021_pistol_s.png" }
91
   frame { name "frame1" tile 2524 }
92
   anim { frame0 "frame2" frame1 "frame6" fps 60 flags 0 }
93
   frame { name "frame2" tile0 2525 tile1 2526 }
94
   anim { frame0 "frame7" frame1 "frame16" fps 12.5 flags 1 }
95
   frame { name "frame7" tile0 2528 tile1 2529 }
348 spiker 96
   hud { tile0 2524 tile1 2526 xadd -0.09 yadd 1.52 zadd -0.6 angadd -37 fov 340 }
97
   hud { tile0 2528 tile1 2529 xadd -0.15 yadd 1.36 zadd -0.68 angadd -37 fov 330 }
98
}
99
 
100
model "highres/sprites/firstperson/2530_clip.md3" {
101
   scale 1.9
102
   skin { pal 0 file "highres/sprites/pickups/0040_pistolammo.jpg" }
103
   frame { name "Frame0" tile0 2530 tile1 2531 }
104
   hud { tile 2530 xadd 0.38 yadd 0.9 zadd -0.28 angadd -37 fov 330 }
105
}
106
 
107
model "highres/sprites/firstperson/2532_cliphand.md3" {
108
   scale 1.9
109
   skin { pal 0 file "highres/sprites/firstperson/duke_hand_d.png" }
110
   specular { pal 0 file "highres/sprites/firstperson/duke_hand_s.png" }
111
   normal { pal 0 file "highres/sprites/firstperson/duke_hand_n.png" }
112
   frame { name "frame_1" tile 2532 }
113
   hud { tile 2532 xadd 0.35 yadd 1.36 zadd -0.48 angadd -37 fov 360 }
114
}
115
 
116
// Chaingun (2536)
117
model "highres/sprites/firstperson/2536_chaingun.md3" {
118
   scale 1.9
380 leod 119
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_d.png" }
348 spiker 120
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_n.png" }
121
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_s.png" }
122
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_g.png" }
123
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
124
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
125
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
126
   frame { name "frame00" tile 2537 }
127
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2536_chaingun_f.png" }
128
   frame { name "frame00" tile0 2538 tile1 2540 }
545 spiker 129
   hud { tile0 2537 tile1 2540 xadd -0.21 yadd 0.42 zadd -0.8 angadd -24 fov 410 }
348 spiker 130
   frame { name "frame00" tile 2536 }
131
   frame { name "frame00" tile0 2541 tile1 2543 }
132
   hud { tile 2536 hide }
133
}
134
 
135
// Chaingun muzzleflash (2541-2543)
136
texture 2541 { pal 0 { file "highres/sprites/firstperson/2541.png" } }
137
texture 2542 { pal 0 { file "highres/sprites/firstperson/2542.png" } }
138
texture 2543 { pal 0 { file "highres/sprites/firstperson/2543.png" } }
139
 
140
// RPG (2544)
141
model "highres/sprites/firstperson/2544_rpg.md3" {
142
   scale 4
380 leod 143
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_d.png" }
348 spiker 144
   normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" }
145
   specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" }
146
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 }
147
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
148
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
149
   skin { pal 0 surface 2 file "highres/common/transp.png" }
150
   glow { pal 0 surface 2 file "highres/common/transp.png" }
151
   frame { name "frame_1" tile 2544 }
152
   skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
384 leod 153
   glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" }
154
   frame { name "frame_1" tile0 2545 tile1 2546 }
155
   hud { tile0 2544 tile1 2546 xadd 1.5 yadd 4 zadd -0.5 angadd -64 fov 250 }
348 spiker 156
}
157
 
158
// Freezer (2548)
159
model "highres/sprites/firstperson/2548_freezer.md3" {
160
   scale 1.9
161
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer.jpg" }
162
   glow { file "highres/sprites/firstperson/2548_freezer_g.png" }
163
   frame { name "idle" tile0 2548 tile1 2550 }
164
   skin { pal 0 file "highres/sprites/firstperson/2548_freezer_f.jpg" }
165
   glow { file "highres/sprites/firstperson/2548_freezer_f_g.png" }
166
   anim { frame0 "fire0" frame1 "fire1" fps 60 flags 0 }
167
   frame { name "fire0" tile0 2551 tile1 2553 }
168
   hud { tile 2548 xadd -0.5 yadd 0.5 zadd -0.16 angadd -9 }
169
   hud { tile0 2551 tile1 2553 xadd -0.5 yadd 0.5 zadd -0.35 angadd -15 }
170
   hud { tile 2550 hide }
171
}
172
 
173
// Expander (2554)
174
model "highres/sprites/firstperson/2554_expander.md3" {
175
   scale 15.0
176
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 177
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 178
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 179
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 180
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
390 leod 181
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
348 spiker 182
   frame { name "Frame0" tile 2554 }
183
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 184
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 185
   detail { surface 0 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
186
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 187
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 188
   detail { surface 1 file "highres/sprites/firstperson/2554_expander_body_f.png" xscale 1 yscale 1 }
189
   skin { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander.png" }
390 leod 190
   glow { pal 0 surface 2 file "highres/sprites/firstperson/2554_expander_g.png" }
348 spiker 191
   detail { surface 2 file "highres/sprites/firstperson/2554_expander_f.png" xscale 1 yscale 1 }
192
   frame { name "Frame0" tile 2555 }
193
   hud { tile 2554 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
194
   hud { tile 2555 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
195
}
196
 
197
// Shrinker (2556)
198
model "highres/sprites/firstperson/2556_shrinker.md3" {
199
   scale 15.0
200
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 201
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 202
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
390 leod 203
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 204
   frame { name "Frame0" tile 2556 }
205
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker.png" }
390 leod 206
   glow { pal 0 surface 0 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 207
   detail { surface 0 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 }
208
   skin { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker.png" }   
390 leod 209
   glow { pal 0 surface 1 file "highres/sprites/firstperson/2556_shrinker_g.png" }
348 spiker 210
   detail { surface 1 file "highres/sprites/firstperson/2556_shrinker_f.png" xscale 1 yscale 1 } 
211
   frame { name "Frame0" tile 2557 }
212
   hud { tile 2556 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
213
   hud { tile 2557 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
214
}
215
 
216
// Shrinker/Expander crystal (2558 pal0/2)
217
model "highres/sprites/firstperson/2558_crystal.md3" {
218
  scale 15.0 shade 0
219
  skin { pal 0 surface 0 file "highres/sprites/firstperson/2558_crystal.png" }
220
  skin { pal 0 surface 1 file "highres/sprites/firstperson/2558_crystal.png" }
221
  skin { pal 2 surface 0 file "highres/sprites/firstperson/2558_crystal_red.png" }
222
  skin { pal 2 surface 1 file "highres/sprites/firstperson/2558_crystal_red.png" }
223
  frame { name "Frame0" tile 2558 }
224
  anim { frame0 "Frame1" frame1 "Frame5" fps 20 flags 0 }
225
  frame { name "Frame1" tile0 2559 tile1 2561 }
226
  hud { tile0 2558 tile1 2561 xadd 0 yadd 1.4 zadd 1.55 angadd -30 }
227
  hud { tile0 2559 tile1 2561 xadd 0 yadd 1.4 zadd 1.5 angadd -30 }
228
}
229
 
230
// Tripbomb hand (2563)
231
model "highres/sprites/firstperson/2563_tripbombhand.md3" {
232
   scale 1.9
233
   skin { pal 0 file "highres/sprites/firstperson/2563_tripbombhand.png" }
234
   frame { name "trip" tile 2563 }
235
   anim { frame0 "release1" frame1 "release2" fps 15 flags 0 }
236
   frame { name "release1" tile0 2564 tile1 2565 }
237
   hud { tile0 2563 tile1 2565 xadd -0.039 yadd 1.55 zadd 0.09 angadd 0 }
238
   hud { tile0 2563 tile1 2565 xadd 0.046 yadd 0.44 zadd 0.09 angadd 0 flipped }
239
}
240
 
241
// Tripbomb (2566)
242
model "highres/sprites/firstperson/2566_tripbomb.md3" {
243
   scale 6.5
244
   skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" }
245
   glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" }
246
   frame { name "frame00" tile 2566 }
247
   hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 }
248
}
249
 
250
// Keycard Hand (2568)
251
model "highres/sprites/firstperson/2568_keycardhand.md3" {
252
   scale 1.9 shade 0
253
   skin { pal 0 surface 0 file "highres/sprites/firstperson/2568_keycardhand.png" }
254
   skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" }
255
   normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" }
256
   specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" }
257
   frame { name "Frame0" tile 2568 }
258
  // hud { tile 2568 xadd -0.25 yadd 0.24 zadd -0.1 angadd 0 }
259
   hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped }
260
}
261
 
262
// Trigger Hand (2570)
263
model "highres/sprites/firstperson/2570_triggerhand.md3" {
264
   scale 1.9
265
   skin { pal 0 file "highres/sprites/firstperson/2570_triggerhand.png" }
266
   frame { name "ready" tile 2570 }
267
   anim { frame0 "push0" frame1 "push1" fps 6 flags 1 }
268
   frame { name "push0" tile0 2571 tile1 2572 }
269
   hud { tile0 2570 tile1 2572 xadd 0.7 yadd 1.20 zadd -0.4 }
270
}
271
 
272
// Pipebomb (2573)
273
model "highres/sprites/firstperson/2573_pipebombhand.md3" {
274
   scale 1.9
275
   skin { pal 0 file "highres/sprites/firstperson/2573_pipebombhand.png" }
276
   frame { name "hold" tile 2573 }
277
   frame { name "load" tile 2574 }
278
   hud { tile 2573 xadd -0.2 yadd 1.3 zadd -0.42 }
279
   hud { tile 2574 xadd -0.2 yadd 1.10 zadd -0.42 }
280
}
281
 
282
// Pipebomb Drop (2575)
283
model "highres/sprites/firstperson/2575_pipebombdrop.md3" {
284
   scale 1.9
285
   skin { pal 0 file "highres/sprites/firstperson/2575_pipebombdrop.png" }
286
   frame { name "drop" tile 2575 }
287
   hud { tile 2575 xadd -0.2 yadd 1.10 zadd -0.42 }
288
}
289
 
290
// Tip Hand (2576/2577)
291
model "highres/sprites/firstperson/2576_tiphand.md3" {
292
   scale 1.9
293
   skin { pal 0 surface 0 file "highres/sprites/firstperson/duke_hand.png" }
294
   detail { surface 0 file "highres/sprites/firstperson/2576_tiphand_lmap.png" detailscale 1 }
295
   skin { pal 0 surface 1 file "highres/sprites/firstperson/dollarnote.png" }   
296
   frame { name "Frame0" tile 2576 }
297
   hud { tile 2576 xadd -0.5 yadd 1.65 zadd -0.82 }
298
}
299
 
300
model "highres/sprites/firstperson/2577_tiphand.md3" {
301
   scale 1.9
302
   skin { pal 0 file "highres/sprites/firstperson/duke_hand.png" }
303
   detail { file "highres/sprites/firstperson/2577_tiphand_lmap.png" detailscale 1 }
304
   frame { name "Frame0" tile 2577 }
305
   hud { tile 2577 xadd -0.5 yadd 1.65 zadd -0.82 }
306
}
307
 
308
// Scubagear Mask (2581)
309
texture 2581 { pal 0 { file "highres/sprites/firstperson/2581.png" } }
310
model "highres/sprites/firstperson/2581_scuba.md3" {
311
   scale 0.5
312
   skin { pal 0 file "highres/sprites/firstperson/2581_scuba.png" }
313
   frame { name "Frame0" tile 2581 }
487 nightfrigh 314
   hud { tile 2581 xadd 1.105 yadd -0.15 zadd 0.35 }
348 spiker 315
}
316
 
317
// Shotgun (2613)
318
model "highres/sprites/firstperson/2613_shotgun.md3" {
319
   scale 2
320
   skin { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
321
   normal { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_n.png" }
322
   specular { pal 0 surface 2 file "highres/sprites/pickups/0028_shotgun_s.png" }
323
   skin { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
324
   normal { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_n.png" }
325
   specular { pal 0 surface 0 file "highres/sprites/pickups/0028_shotgun_s.png" }
326
   skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" specpower 20 specfactor 1.5 }
327
   normal { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
328
   specular { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
329
   skin { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" }
330
   glow { pal 0 surface 3 file "highres/sprites/firstperson/2615.png" } 
331
   skin { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_d.png" }
332
   specular { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_s.png" }
333
   normal { pal 0 surface 4 file "highres/sprites/firstperson/duke_hand_n.png" } 
334
   frame { name "frame1" tile 2613 }
335
   frame { name "frame2" tile 2616 }
336
   frame { name "frame3" tile 2617 }
337
   frame { name "frame4" tile 2618 }
338
   frame { name "frame5" tile 2619 }
339
   hud { tile 2613 xadd  0.12 yadd 1.4 zadd -0.9 angadd -24 fov 300 }
340
   hud { tile 2616 xadd -0.0 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
341
   hud { tile 2617 xadd -0.5 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
342
   hud { tile 2618 xadd -0.6 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
343
   hud { tile 2619 xadd -0.65 yadd 1.5 zadd -0.9 angadd -24 fov 300 }
385 h266 344
   frame { name "frame7" tile0 2614 tile1 2615 }
345
   hud { tile0 2614 tile1 2615 hide }
346
}