Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | plagman | 1 | |
2 | // Duke3D HRP Gibs Definitions |
||
3 | |||
4 | |||
5 | // Duke Gibs Torso (1520) |
||
6 | model "highres/sprites/jibs/1520_duketorso.md3" { |
||
7 | scale 13 shade 3 |
||
8 | skin { pal 0 file "highres/sprites/jibs/1520_duketorso.png" } |
||
47 | h266 | 9 | skin { pal 10 file "highres/sprites/jibs/1520_duketorso_10.png" } |
10 | skin { pal 11 file "highres/sprites/jibs/1520_duketorso_11_22.png" } |
||
11 | skin { pal 12 file "highres/sprites/jibs/1520_duketorso_12_18.png" } |
||
12 | skin { pal 13 file "highres/sprites/jibs/1520_duketorso_13.png" } |
||
13 | skin { pal 14 file "highres/sprites/jibs/1520_duketorso_14.png" } |
||
14 | skin { pal 15 file "highres/sprites/jibs/1520_duketorso_15.png" } |
||
15 | skin { pal 16 file "highres/sprites/jibs/1520_duketorso_16.png" } |
||
16 | skin { pal 18 file "highres/sprites/jibs/1520_duketorso_12_18.png" } |
||
17 | skin { pal 21 file "highres/sprites/jibs/1520_duketorso_21.png" } |
||
18 | skin { pal 22 file "highres/sprites/jibs/1520_duketorso_11_22.png" } |
||
19 | skin { pal 23 file "highres/sprites/jibs/1520_duketorso_23.png" } |
||
1 | plagman | 20 | anim { frame0 "FRAME5" frame1 "FRAME12" fps 15 flags 0 } |
21 | frame { name "FRAME5" tile0 1520 tile1 1527 } |
||
22 | } |
||
23 | |||
24 | // Duke Gibs Arm (1528) |
||
25 | model "highres/sprites/jibs/1528_dukearm.md3" { |
||
26 | scale 15 shade 3 |
||
27 | skin { pal 0 file "highres/sprites/jibs/1528_dukearm.png" } |
||
28 | anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } |
||
29 | frame { name "FRAME4" tile0 1528 tile1 1535 } |
||
30 | } |
||
31 | |||
32 | // Duke Gibs Leg (1536) |
||
33 | model "highres/sprites/jibs/1536_dukeleg.md3" { |
||
34 | scale 15 shade 3 |
||
35 | skin { pal 0 file "highres/sprites/jibs/1536_dukeleg.png" } |
||
47 | h266 | 36 | skin { pal 10 file "highres/sprites/jibs/1536_dukeleg_10.png" } |
37 | skin { pal 11 file "highres/sprites/jibs/1536_dukeleg_11_22.png" } |
||
38 | skin { pal 12 file "highres/sprites/jibs/1536_dukeleg_12_18.png" } |
||
39 | skin { pal 13 file "highres/sprites/jibs/1536_dukeleg_13.png" } |
||
40 | skin { pal 14 file "highres/sprites/jibs/1536_dukeleg_14.png" } |
||
41 | skin { pal 15 file "highres/sprites/jibs/1536_dukeleg_15.png" } |
||
42 | skin { pal 16 file "highres/sprites/jibs/1536_dukeleg_16.png" } |
||
43 | skin { pal 18 file "highres/sprites/jibs/1536_dukeleg_12_18.png" } |
||
44 | skin { pal 21 file "highres/sprites/jibs/1536_dukeleg_21.png" } |
||
45 | skin { pal 22 file "highres/sprites/jibs/1536_dukeleg_11_22.png" } |
||
46 | skin { pal 23 file "highres/sprites/jibs/1536_dukeleg_23.png" } |
||
1 | plagman | 47 | anim { frame0 "FRAME3" frame1 "FRAME10" fps 15 flags 0 } |
48 | frame { name "FRAME3" tile0 1536 tile1 1543 } |
||
49 | } |
||
50 | |||
51 | // Trooper Head Jib (1768) |
||
52 | model "highres/sprites/jibs/1768_trooperhead.md2" { |
||
53 | scale 2.7 shade 2 |
||
47 | h266 | 54 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" } |
55 | skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" } |
||
56 | skin { pal 11 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
57 | skin { pal 12 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
58 | skin { pal 13 file "highres/sprites/jibs/1680_trooper_bloodyparts_13.png" } |
||
59 | skin { pal 14 file "highres/sprites/jibs/1680_trooper_bloodyparts_14.png" } |
||
60 | skin { pal 15 file "highres/sprites/jibs/1680_trooper_bloodyparts_15.png" } |
||
61 | skin { pal 16 file "highres/sprites/jibs/1680_trooper_bloodyparts_16.png" } |
||
62 | skin { pal 17 file "highres/sprites/jibs/1680_trooper_bloodyparts_17.png" } |
||
63 | skin { pal 18 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
64 | skin { pal 19 file "highres/sprites/jibs/1680_trooper_bloodyparts_19.png" } |
||
65 | skin { pal 20 file "highres/sprites/jibs/1680_trooper_bloodyparts_20.png" } |
||
66 | skin { pal 21 file "highres/sprites/jibs/1680_trooper_bloodyparts_21.png" } |
||
67 | skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
68 | skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" } |
||
69 | skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" } |
||
1 | plagman | 70 | frame { name "idle" tile0 1768 tile1 1771 } |
71 | } |
||
72 | |||
73 | // Trooper Arm Jib (1772) |
||
74 | model "highres/sprites/jibs/1772_trooperarm.md2" { |
||
75 | scale 2.7 shade 2 |
||
47 | h266 | 76 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" } |
77 | skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" } |
||
78 | skin { pal 11 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
79 | skin { pal 12 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
80 | skin { pal 13 file "highres/sprites/jibs/1680_trooper_bloodyparts_13.png" } |
||
81 | skin { pal 14 file "highres/sprites/jibs/1680_trooper_bloodyparts_14.png" } |
||
82 | skin { pal 15 file "highres/sprites/jibs/1680_trooper_bloodyparts_15.png" } |
||
83 | skin { pal 16 file "highres/sprites/jibs/1680_trooper_bloodyparts_16.png" } |
||
84 | skin { pal 17 file "highres/sprites/jibs/1680_trooper_bloodyparts_17.png" } |
||
85 | skin { pal 18 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
86 | skin { pal 19 file "highres/sprites/jibs/1680_trooper_bloodyparts_19.png" } |
||
87 | skin { pal 20 file "highres/sprites/jibs/1680_trooper_bloodyparts_20.png" } |
||
88 | skin { pal 21 file "highres/sprites/jibs/1680_trooper_bloodyparts_21.png" } |
||
89 | skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
90 | skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" } |
||
91 | skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" } |
||
1 | plagman | 92 | frame { name "idle" tile0 1772 tile1 1775 } |
93 | } |
||
94 | |||
95 | // Trooper Leg Jib (1776) |
||
96 | model "highres/sprites/jibs/1776_trooperleg.md2" { |
||
97 | scale 2.7 shade 2 |
||
47 | h266 | 98 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" } |
99 | skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" } |
||
100 | skin { pal 11 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
101 | skin { pal 12 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
102 | skin { pal 13 file "highres/sprites/jibs/1680_trooper_bloodyparts_13.png" } |
||
103 | skin { pal 14 file "highres/sprites/jibs/1680_trooper_bloodyparts_14.png" } |
||
104 | skin { pal 15 file "highres/sprites/jibs/1680_trooper_bloodyparts_15.png" } |
||
105 | skin { pal 16 file "highres/sprites/jibs/1680_trooper_bloodyparts_16.png" } |
||
106 | skin { pal 17 file "highres/sprites/jibs/1680_trooper_bloodyparts_17.png" } |
||
107 | skin { pal 18 file "highres/sprites/jibs/1680_trooper_bloodyparts_12_18.png" } |
||
108 | skin { pal 19 file "highres/sprites/jibs/1680_trooper_bloodyparts_19.png" } |
||
109 | skin { pal 20 file "highres/sprites/jibs/1680_trooper_bloodyparts_20.png" } |
||
110 | skin { pal 21 file "highres/sprites/jibs/1680_trooper_bloodyparts_21.png" } |
||
111 | skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" } |
||
112 | skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" } |
||
113 | skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" } |
||
1 | plagman | 114 | frame { name "idle" tile0 1776 tile1 1779 } |
115 | } |
||
116 | |||
117 | // Enforcer Head Jib (2201) |
||
118 | model "highres/sprites/jibs/2201_enforcerhead.md3" { |
||
119 | scale 1.75 shade 0 |
||
120 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
||
47 | h266 | 121 | skin { pal 17 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
122 | skin { pal 19 file "highres/sprites/jibs/2201_enforcerjibs_19.png" } |
||
123 | skin { pal 20 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
||
1 | plagman | 124 | frame { name "idle" tile 2201 } |
125 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
||
126 | frame { name "f0" tile0 2202 tile1 2204 } |
||
127 | } |
||
128 | |||
129 | // Enforcer Arm Jib (2205) |
||
130 | model "highres/sprites/jibs/2205_enforcerarm.md3" { |
||
131 | scale 1.75 shade 0 |
||
132 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
||
47 | h266 | 133 | skin { pal 17 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
134 | skin { pal 19 file "highres/sprites/jibs/2201_enforcerjibs_19.png" } |
||
135 | skin { pal 20 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
||
1 | plagman | 136 | frame { name "idle" tile 2205 } |
137 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
||
138 | frame { name "f0" tile0 2206 tile1 2208 } |
||
139 | } |
||
140 | |||
141 | // Enforcer Leg Jib (2209) |
||
142 | model "highres/sprites/jibs/2209_enforcerleg.md3" { |
||
143 | scale 1.75 shade 0 |
||
144 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
||
47 | h266 | 145 | skin { pal 17 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
146 | skin { pal 19 file "highres/sprites/jibs/2201_enforcerjibs_19.png" } |
||
147 | skin { pal 20 file "highres/sprites/jibs/2201_enforcerjibs_17_20.png" } |
||
1 | plagman | 148 | frame { name "idle" tile 2209 } |
149 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
||
150 | frame { name "f0" tile0 2210 tile1 2212 } |
||
151 | } |
||
152 | |||
153 | // Flying Jibs1 (2245) |
||
154 | model "highres/sprites/jibs/2245_jib1_fly.md3" { |
||
155 | scale 1.5 shade 0 |
||
156 | skin { pal 0 file "highres/sprites/jibs/2245_jib1.jpg" } |
||
157 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
||
158 | frame { name "fly1" tile0 2245 tile1 2248 } |
||
159 | } |
||
160 | |||
161 | // Jibs1 (2249) |
||
162 | model "highres/sprites/jibs/2249_jib1.md3" { |
||
163 | scale 1.5 shade 0 |
||
164 | skin { pal 0 file "highres/sprites/jibs/2245_jib1.jpg" } |
||
165 | frame { name "idle" tile 2249 } |
||
166 | } |
||
167 | |||
168 | // Flying Eyeball (2250) |
||
169 | model "highres/sprites/jibs/2250_eye.md3" { |
||
170 | scale 0.4 shade 0 |
||
171 | skin { pal 0 file "highres/sprites/jibs/2250_eyeball.png" } |
||
172 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
||
173 | frame { name "fly1" tile0 2250 tile1 2253 } |
||
174 | } |
||
175 | |||
176 | // Eyeball on Ground (2254) |
||
177 | model "highres/sprites/jibs/2254_eye.md3" { |
||
178 | scale 0.4 shade 0 |
||
179 | skin { pal 0 file "highres/sprites/jibs/2250_eyeball.png" } |
||
180 | frame { name "idle" tile 2254 } |
||
181 | } |
||
182 | |||
183 | // Heart (2255) |
||
184 | model "highres/sprites/jibs/2255_heart.md2" { |
||
185 | scale 0.4 shade 0 |
||
186 | skin { pal 0 file "highres/sprites/jibs/2255_heart.jpg" } |
||
187 | anim { frame0 "fly00" frame1 "fly08" fps 35 flags 0 } |
||
188 | frame { name "fly00" tile0 2255 tile1 2258 } |
||
189 | frame { name "idle" tile0 2259 tile1 2259 } |
||
190 | } |
||
191 | |||
192 | // Jibs4 (2260-2263) |
||
193 | model "highres/sprites/jibs/2260_jibs4.md3" { |
||
194 | scale 1.4 shade 8 |
||
195 | skin { pal 0 surface 0 file "highres/sprites/jibs/2264_gibs.png" } |
||
196 | anim { frame0 "frame1" frame1 "frame4" fps 1 flags 0 } |
||
197 | frame { frame "frame1" tile0 2260 tile1 2263 } |
||
198 | } |
||
199 | |||
200 | // More gibs (2264) |
||
201 | model "highres/sprites/jibs/2264_gibs.md3" { |
||
202 | scale 1.4 shade 8 |
||
203 | skin { pal 0 surface 0 file "highres/sprites/jibs/2264_gibs.png" } |
||
204 | anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 } |
||
205 | frame { frame "frame1" tile0 2264 tile1 2264 } |
||
206 | } |
||
207 | |||
208 | // Flying Jibs5 (2265) |
||
209 | model "highres/sprites/jibs/2265_jib5_fly.md3" { |
||
210 | scale 0.8 shade 0 |
||
211 | skin { pal 0 file "highres/sprites/jibs/2265_jib5.jpg" } |
||
212 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
||
213 | frame { name "fly1" tile0 2265 tile1 2268 } |
||
214 | } |
||
215 | |||
216 | // Jibs5 (2269) |
||
217 | model "highres/sprites/jibs/2269_jib5.md3" { |
||
218 | scale 0.8 shade 0 |
||
219 | skin { pal 0 file "highres/sprites/jibs/2265_jib5.jpg" } |
||
220 | frame { name "idle" tile 2269 } |
||
221 | } |
||
222 | |||
223 | // Ooz/Ooz2 (2300/2309) |
||
224 | texture 2300 { pal 0 { file "highres/sprites/jibs/2300_ooz.png" } } |
||
225 | texture 2309 { pal 0 { file "highres/sprites/jibs/2309_ooz2.png" } } |