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Rev | Author | Line No. | Line |
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1 | plagman | 1 | |
2 | // Duke3D HRP Gibs Definitions |
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3 | |||
4 | |||
5 | // Duke Gibs Torso (1520) |
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6 | model "highres/sprites/jibs/1520_duketorso.md3" { |
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7 | scale 13 shade 3 |
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8 | skin { pal 0 file "highres/sprites/jibs/1520_duketorso.png" } |
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9 | anim { frame0 "FRAME5" frame1 "FRAME12" fps 15 flags 0 } |
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10 | frame { name "FRAME5" tile0 1520 tile1 1527 } |
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11 | } |
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12 | |||
13 | // Duke Gibs Arm (1528) |
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14 | model "highres/sprites/jibs/1528_dukearm.md3" { |
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15 | scale 15 shade 3 |
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16 | skin { pal 0 file "highres/sprites/jibs/1528_dukearm.png" } |
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17 | anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } |
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18 | frame { name "FRAME4" tile0 1528 tile1 1535 } |
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19 | } |
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20 | |||
21 | // Duke Gibs Leg (1536) |
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22 | model "highres/sprites/jibs/1536_dukeleg.md3" { |
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23 | scale 15 shade 3 |
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24 | skin { pal 0 file "highres/sprites/jibs/1536_dukeleg.png" } |
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25 | anim { frame0 "FRAME3" frame1 "FRAME10" fps 15 flags 0 } |
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26 | frame { name "FRAME3" tile0 1536 tile1 1543 } |
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27 | } |
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28 | |||
29 | // Trooper Head Jib (1768) |
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30 | model "highres/sprites/jibs/1768_trooperhead.md2" { |
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31 | scale 2.7 shade 2 |
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32 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_greenbloodyparts.png" } |
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33 | frame { name "idle" tile0 1768 tile1 1771 } |
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34 | } |
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35 | |||
36 | // Trooper Arm Jib (1772) |
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37 | model "highres/sprites/jibs/1772_trooperarm.md2" { |
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38 | scale 2.7 shade 2 |
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39 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_greenbloodyparts.png" } |
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40 | frame { name "idle" tile0 1772 tile1 1775 } |
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41 | } |
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42 | |||
43 | // Trooper Leg Jib (1776) |
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44 | model "highres/sprites/jibs/1776_trooperleg.md2" { |
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45 | scale 2.7 shade 2 |
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46 | skin { pal 0 file "highres/sprites/jibs/1680_trooper_greenbloodyparts.png" } |
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47 | frame { name "idle" tile0 1776 tile1 1779 } |
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48 | } |
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49 | |||
50 | // Enforcer Head Jib (2201) |
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51 | model "highres/sprites/jibs/2201_enforcerhead.md3" { |
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52 | scale 1.75 shade 0 |
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53 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
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54 | frame { name "idle" tile 2201 } |
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55 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
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56 | frame { name "f0" tile0 2202 tile1 2204 } |
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57 | } |
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58 | |||
59 | // Enforcer Arm Jib (2205) |
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60 | model "highres/sprites/jibs/2205_enforcerarm.md3" { |
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61 | scale 1.75 shade 0 |
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62 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
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63 | frame { name "idle" tile 2205 } |
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64 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
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65 | frame { name "f0" tile0 2206 tile1 2208 } |
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66 | } |
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67 | |||
68 | // Enforcer Leg Jib (2209) |
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69 | model "highres/sprites/jibs/2209_enforcerleg.md3" { |
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70 | scale 1.75 shade 0 |
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71 | skin { pal 0 file "highres/sprites/jibs/2201_enforcerjibs.png" } |
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72 | frame { name "idle" tile 2209 } |
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73 | anim { frame0 "f0" frame1 "f1" fps 30 flags 0 } |
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74 | frame { name "f0" tile0 2210 tile1 2212 } |
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75 | } |
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76 | |||
77 | // Flying Jibs1 (2245) |
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78 | model "highres/sprites/jibs/2245_jib1_fly.md3" { |
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79 | scale 1.5 shade 0 |
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80 | skin { pal 0 file "highres/sprites/jibs/2245_jib1.jpg" } |
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81 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
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82 | frame { name "fly1" tile0 2245 tile1 2248 } |
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83 | } |
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84 | |||
85 | // Jibs1 (2249) |
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86 | model "highres/sprites/jibs/2249_jib1.md3" { |
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87 | scale 1.5 shade 0 |
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88 | skin { pal 0 file "highres/sprites/jibs/2245_jib1.jpg" } |
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89 | frame { name "idle" tile 2249 } |
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90 | } |
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91 | |||
92 | // Flying Eyeball (2250) |
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93 | model "highres/sprites/jibs/2250_eye.md3" { |
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94 | scale 0.4 shade 0 |
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95 | skin { pal 0 file "highres/sprites/jibs/2250_eyeball.png" } |
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96 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
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97 | frame { name "fly1" tile0 2250 tile1 2253 } |
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98 | } |
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99 | |||
100 | // Eyeball on Ground (2254) |
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101 | model "highres/sprites/jibs/2254_eye.md3" { |
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102 | scale 0.4 shade 0 |
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103 | skin { pal 0 file "highres/sprites/jibs/2250_eyeball.png" } |
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104 | frame { name "idle" tile 2254 } |
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105 | } |
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106 | |||
107 | // Heart (2255) |
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108 | model "highres/sprites/jibs/2255_heart.md2" { |
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109 | scale 0.4 shade 0 |
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110 | skin { pal 0 file "highres/sprites/jibs/2255_heart.jpg" } |
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111 | anim { frame0 "fly00" frame1 "fly08" fps 35 flags 0 } |
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112 | frame { name "fly00" tile0 2255 tile1 2258 } |
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113 | frame { name "idle" tile0 2259 tile1 2259 } |
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114 | } |
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115 | |||
116 | // Jibs4 (2260-2263) |
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117 | model "highres/sprites/jibs/2260_jibs4.md3" { |
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118 | scale 1.4 shade 8 |
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119 | skin { pal 0 surface 0 file "highres/sprites/jibs/2264_gibs.png" } |
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120 | anim { frame0 "frame1" frame1 "frame4" fps 1 flags 0 } |
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121 | frame { frame "frame1" tile0 2260 tile1 2263 } |
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122 | } |
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123 | |||
124 | // More gibs (2264) |
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125 | model "highres/sprites/jibs/2264_gibs.md3" { |
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126 | scale 1.4 shade 8 |
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127 | skin { pal 0 surface 0 file "highres/sprites/jibs/2264_gibs.png" } |
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128 | anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 } |
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129 | frame { frame "frame1" tile0 2264 tile1 2264 } |
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130 | } |
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131 | |||
132 | // Flying Jibs5 (2265) |
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133 | model "highres/sprites/jibs/2265_jib5_fly.md3" { |
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134 | scale 0.8 shade 0 |
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135 | skin { pal 0 file "highres/sprites/jibs/2265_jib5.jpg" } |
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136 | anim { frame0 "fly1" frame1 "fly4" fps 10 flags 0 } |
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137 | frame { name "fly1" tile0 2265 tile1 2268 } |
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138 | } |
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139 | |||
140 | // Jibs5 (2269) |
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141 | model "highres/sprites/jibs/2269_jib5.md3" { |
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142 | scale 0.8 shade 0 |
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143 | skin { pal 0 file "highres/sprites/jibs/2265_jib5.jpg" } |
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144 | frame { name "idle" tile 2269 } |
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145 | } |
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146 | |||
147 | // Ooz/Ooz2 (2300/2309) |
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148 | texture 2300 { pal 0 { file "highres/sprites/jibs/2300_ooz.png" } } |
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149 | texture 2309 { pal 0 { file "highres/sprites/jibs/2309_ooz2.png" } } |