Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | plagman | 1 | |
2 | // Duke3D HRP Monsters Definitions |
||
3 | // Death skins by Hellbound |
||
4 | |||
5 | |||
6 | // Cycloid Emperor Holographic Head (490) |
||
7 | model "highres/sprites/monsters/0490_cycloidhead.md3" { |
||
8 | scale 1.0 shade 3 |
||
9 | skin { pal 0 file "highres/sprites/monsters/0490_cycloidhead.png" } |
||
10 | anim { frame0 "FRAME6" frame1 "FRAME25" fps 10 flags 0 } |
||
11 | frame { name "FRAME6" tile0 0490 tile1 0497 } |
||
12 | } |
||
13 | |||
14 | |||
15 | // Egg (675) |
||
86 | loomsday | 16 | model "highres/sprites/monsters/0675_egg.md3" { |
1 | plagman | 17 | scale 3 shade 0 |
86 | loomsday | 18 | skin { pal 0 file "highres/sprites/monsters/0675_egg.png" specpower 100 specfactor 64 } |
19 | normal { file "highres/sprites/monsters/0675_egg_n.png" parallaxbias 0.04 parallaxscale 0.05 } |
||
20 | specular { file "highres/sprites/monsters/0675_egg_s.png" } |
||
1 | plagman | 21 | frame { name "closed1" tile 675 } |
22 | frame { name "closed1" tile 558 } |
||
23 | anim { frame0 "open1" frame1 "open2" fps 2 flags 1 } |
||
24 | frame { name "open1" tile0 676 tile1 677 } |
||
25 | } |
||
26 | |||
27 | |||
28 | // Battlelord Holographic Head (679) |
||
29 | model "highres/sprites/monsters/0679_battlelordholo.md3" { |
||
30 | scale 40 shade 1 |
||
31 | skin { pal 0 file "highres/sprites/monsters/0679_battlelordholo.png" } |
||
32 | frame { name "FRAME1" tile0 679 tile1 679 } |
||
33 | } |
||
34 | |||
35 | |||
36 | // Shark (1550) |
||
37 | model "highres/sprites/monsters/1550_shark.md2" { |
||
38 | scale 10 shade 4 |
||
39 | skin { pal 0 file "highres/sprites/monsters/1550_shark.png" } |
||
40 | glow { file "highres/sprites/monsters/1550_shark_g.png" } |
||
41 | anim { frame0 "sf_shark01" frame1 "sf_shark40" fps 15 flags 0 } |
||
42 | frame { name "sf_shark01" tile0 1550 tile1 1589 } |
||
43 | } |
||
44 | |||
45 | |||
46 | // Trooper (1680) |
||
47 | model "highres/sprites/monsters/1680_trooper.md3" { |
||
48 | scale 9 shade 2 |
||
47 | h266 | 49 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_0.png" } |
50 | skin { pal 10 file "highres/sprites/monsters/1680_trooper_10.png" } |
||
51 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_11_22.png" } |
||
52 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_12_18.png" } |
||
53 | skin { pal 13 file "highres/sprites/monsters/1680_trooper_13.png" } |
||
54 | skin { pal 14 file "highres/sprites/monsters/1680_trooper_14.png" } |
||
55 | skin { pal 15 file "highres/sprites/monsters/1680_trooper_15.png" } |
||
56 | skin { pal 16 file "highres/sprites/monsters/1680_trooper_16.png" } |
||
57 | skin { pal 17 file "highres/sprites/monsters/1680_trooper_17.png" } |
||
58 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_12_18.png" } |
||
59 | skin { pal 19 file "highres/sprites/monsters/1680_trooper_19.png" } |
||
60 | skin { pal 20 file "highres/sprites/monsters/1680_trooper_20.png" } |
||
61 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_21.png" } |
||
62 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_11_22.png" } |
||
63 | skin { pal 23 file "highres/sprites/monsters/1680_trooper_23.png" } |
||
64 | skin { pal 24 file "highres/sprites/monsters/1680_trooper_24.png" } |
||
1 | plagman | 65 | glow { file "highres/sprites/monsters/1680_trooper_g.png" } |
66 | |||
67 | |||
68 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 25 flags 0 } // Walk |
||
69 | frame { name "FRAME1" tile0 1680 tile1 1704 smoothduration 0.2 } |
||
70 | |||
71 | anim { frame0 "FRAME21" frame1 "FRAME30" fps 22 flags 0 } // Shoot |
||
72 | frame { name "FRAME21" tile0 1715 tile1 1717 smoothduration 0.1 } |
||
73 | anim { frame0 "FRAME31" frame1 "FRAME38" fps 7 flags 0 } // Fly |
||
74 | frame { name "FRAME31" tile0 1720 tile1 1724 smoothduration 0.5 } |
||
75 | anim { frame0 "FRAME40" frame1 "FRAME45" fps 7 flags 0 } // Fly Shoot |
||
76 | frame { name "FRAME40" tile0 1725 tile1 1727 smoothduration 0.1 } |
||
77 | anim { frame0 "FRAME76" frame1 "FRAME86" fps 4 flags 0 } // Sit |
||
78 | frame { name "FRAME76" tile0 1741 tile1 1742 smoothduration 0.3 } |
||
79 | anim { frame0 "FRAME87" frame1 "FRAME95" fps 20 flags 0 } // Duck |
||
80 | frame { name "FRAME87" tile0 1744 tile1 1751 smoothduration 0.3 } |
||
81 | anim { frame0 "FRAME96" frame1 "FRAME102" fps 13 flags 1 } // Warp |
||
82 | frame { name "FRAME96" tile0 1754 tile1 1755 smoothduration 0.3 } |
||
83 | frame { name "FRAME47" tile 1730 } // Flinch |
||
84 | |||
47 | h266 | 85 | skin { pal 0 file "highres/sprites/monsters/1680_trooper_0_dead.png" } |
86 | skin { pal 10 file "highres/sprites/monsters/1680_trooper_10_dead.png" } |
||
87 | skin { pal 11 file "highres/sprites/monsters/1680_trooper_11_22_dead.png" } |
||
88 | skin { pal 12 file "highres/sprites/monsters/1680_trooper_12_18_dead.png" } |
||
89 | skin { pal 13 file "highres/sprites/monsters/1680_trooper_13_dead.png" } |
||
90 | skin { pal 14 file "highres/sprites/monsters/1680_trooper_14_dead.png" } |
||
91 | skin { pal 15 file "highres/sprites/monsters/1680_trooper_15_dead.png" } |
||
92 | skin { pal 16 file "highres/sprites/monsters/1680_trooper_16_dead.png" } |
||
93 | skin { pal 17 file "highres/sprites/monsters/1680_trooper_17_dead.png" } |
||
94 | skin { pal 18 file "highres/sprites/monsters/1680_trooper_12_18_dead.png" } |
||
95 | skin { pal 19 file "highres/sprites/monsters/1680_trooper_19_dead.png" } |
||
96 | skin { pal 20 file "highres/sprites/monsters/1680_trooper_20_dead.png" } |
||
97 | skin { pal 21 file "highres/sprites/monsters/1680_trooper_21_dead.png" } |
||
98 | skin { pal 22 file "highres/sprites/monsters/1680_trooper_11_22_dead.png" } |
||
99 | skin { pal 23 file "highres/sprites/monsters/1680_trooper_23_dead.png" } |
||
100 | skin { pal 24 file "highres/sprites/monsters/1680_trooper_24_dead.png" } |
||
1 | plagman | 101 | |
102 | anim { frame0 "FRAME53" frame1 "FRAME64" fps 15 flags 1 } // Die |
||
103 | frame { name "FRAME53" tile0 1731 tile1 1733 smoothduration 0.2 } |
||
104 | frame { name "FRAME64" tile 1734 } // Dead |
||
105 | anim { frame0 "FRAME65" frame1 "FRAME74" fps 12 flags 0 } // Beg |
||
106 | frame { name "FRAME65" tile0 1738 tile1 1740 smoothduration 0.3 } |
||
107 | } |
||
108 | |||
109 | |||
110 | // Octabrain (1820) |
||
111 | model "highres/sprites/monsters/1820_octabrain.md3" { |
||
112 | scale 11 shade 4 |
||
113 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" } |
||
114 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
||
115 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 } |
||
116 | frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 } |
||
117 | |||
118 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" } |
||
119 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
||
120 | anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 } |
||
121 | frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 } |
||
122 | |||
123 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" } |
||
124 | anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 } |
||
125 | frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 } |
||
126 | } |
||
127 | |||
128 | |||
129 | // Drone (1880) |
||
130 | model "highres/sprites/monsters/1880_drone.md3" { |
||
131 | scale 8 shade 1 |
||
132 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
133 | skin { pal 0 file "highres/sprites/monsters/1880_drone.png" } |
||
134 | glow { file "highres/sprites/monsters/1880_drone_g.png" } |
||
135 | anim { frame0 "idle" frame1 "idle" fps 1 flags 0 } |
||
136 | frame { name "idle" tile0 1880 tile1 1886 } |
||
137 | } |
||
138 | |||
139 | |||
140 | // Assault Commander (1915) |
||
141 | model "highres/sprites/monsters/1915_commander.md2" { |
||
142 | scale 1 shade 0 |
||
143 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
||
144 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
||
145 | anim { frame0 "frame11" frame1 "frame11" fps 1 flags 0 } |
||
146 | frame { name "frame11" tile0 1915 tile1 1919 smoothduration 0.3 } |
||
147 | anim { frame0 "frame01" frame1 "frame09" fps 10 flags 0 } |
||
148 | frame { name "frame01" tile0 1920 tile1 1930 smoothduration 0.3 } |
||
149 | anim { frame0 "frame13" frame1 "frame13" fps 1 flags 0 } |
||
150 | frame { name "frame13" tile0 1935 tile1 1939 smoothduration 0.3 } |
||
151 | anim { frame0 "frame12" frame1 "frame12" fps 1 flags 0 } |
||
152 | frame { name "frame12" tile0 1940 tile1 1944 smoothduration 0.3 } |
||
153 | |||
154 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
||
155 | anim { frame0 "frame14" frame1 "frame17" fps 3 flags 1 } |
||
156 | frame { name "frame14" tile0 1950 tile1 1957 smoothduration 0.3 } |
||
157 | } |
||
158 | |||
159 | |||
160 | // Recon Car (1960) |
||
161 | model "highres/sprites/monsters/1960_reconcar.md3" { |
||
162 | scale 11.25 shade 0 |
||
163 | skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
||
164 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
||
165 | skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
||
166 | anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
||
167 | frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
||
168 | anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |
||
169 | frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 } |
||
170 | } |
||
171 | |||
172 | |||
173 | // Pig Tank (1975) |
||
174 | model "highres/sprites/monsters/1975_pigtank.md2" { |
||
175 | scale 0.4 shade 0 |
||
176 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank.png" } |
||
177 | glow { file "highres/sprites/monsters/1975_pigtank_g.png" } |
||
178 | anim { frame0 "WALK1" frame1 "WALK2" fps 3 flags 0 } |
||
179 | frame { name "WALK1" tile0 1975 tile1 1981 smoothduration 0.3 } |
||
180 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank2.png" } |
||
181 | anim { frame0 "FIRE1" frame1 "FIRE2" fps 25 flags 0 } |
||
182 | frame { name "FIRE1" tile0 1982 tile1 1991 smoothduration 0.3 } |
||
183 | } |
||
184 | |||
185 | |||
186 | // Pig Cop (2000) |
||
187 | model "highres/sprites/monsters/2000_pigcop.md3" { |
||
188 | scale 14 shade 0 |
||
189 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" } |
||
190 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" } |
||
191 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" } |
||
192 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" } |
||
193 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_13.png" } |
||
194 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_14.png" } |
||
195 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_15.png" } |
||
196 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_16.png" } |
||
197 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_17.png" } |
||
198 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_12.png" } |
||
199 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_19.png" } |
||
200 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_20.png" } |
||
201 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_21.png" } |
||
202 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_11.png" } |
||
203 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_23.png" } |
||
204 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_24.png" } |
||
205 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_25.png" } |
||
206 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" } |
||
207 | anim { frame0 "WALK1" frame1 "WALK2" fps 18 flags 0 } |
||
208 | frame { name "WALK1" tile0 2000 tile1 2019 smoothduration 0.2 } |
||
209 | anim { frame0 "SHOOT3" frame1 "SHOOT4" fps 20 flags 1 } |
||
210 | frame { name "SHOOT3" tile0 2025 tile1 2027 smoothduration 0.1 } |
||
211 | frame { name "SHOOT1" tile0 2030 tile1 2034 smoothduration 0.1 } |
||
212 | anim { frame0 "SHOOT2" frame1 "SHOOT3" fps 14 flags 1 } |
||
213 | frame { name "SHOOT2" tile0 2035 tile1 2037 smoothduration 0.1 } |
||
214 | anim { frame0 "DIVE1" frame1 "DIVE2" fps 20 flags 1 } |
||
215 | frame { name "DIVE1" tile0 2040 tile1 2044 smoothduration 0.2 } |
||
216 | frame { name "DIVE2" tile0 2045 tile1 2049 smoothduration 0.2 } |
||
217 | anim { frame0 "DSHOOT1" frame1 "DSHOOT2" fps 21 flags 0 } |
||
218 | frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 } |
||
219 | |||
220 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
||
221 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" } |
||
222 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
||
223 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
||
224 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_dead_13.png" } |
||
225 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_dead_14.png" } |
||
226 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_dead_15.png" } |
||
227 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_dead_16.png" } |
||
228 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_dead_17.png" } |
||
229 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
||
230 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_dead_19.png" } |
||
231 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_dead_20.png" } |
||
232 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
||
233 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
||
234 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
||
235 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_dead_24.png" } |
||
236 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_dead_25.png" } |
||
237 | anim { frame0 "DIE1" frame1 "DIE2" fps 10 flags 1 } |
||
238 | frame { name "DIE2" tile0 2055 tile1 2055 smoothduration 0.1 } |
||
239 | anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 } |
||
240 | frame { name "DIE2" tile0 2056 tile1 2060 smoothduration 0.1 } |
||
241 | } |
||
242 | |||
243 | |||
244 | // Enforcer (2120) |
||
245 | model "highres/sprites/monsters/2120_enforcer.md3" { |
||
246 | scale 1.75 shade -5 |
||
47 | h266 | 247 | |
1 | plagman | 248 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" } |
47 | h266 | 249 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
250 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19.png" } |
||
251 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
||
1 | plagman | 252 | glow { file "highres/sprites/monsters/2120_enforcer_g.png" } |
253 | anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 } |
||
254 | frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 } |
||
255 | anim { frame0 "crouch0" frame1 "crouch1" fps 5 flags 0 } |
||
256 | frame { name "crouch0" tile0 2140 tile1 2144 smoothduration 0.3 } |
||
257 | anim { frame0 "crouch2" frame1 "crouch3" fps 10 flags 1 } |
||
258 | frame { name "crouch2" tile0 2145 tile1 2150 smoothduration 0.3 } |
||
259 | anim { frame0 "crouch4" frame1 "crouch5" fps 10 flags 1 } |
||
260 | frame { name "crouch4" tile0 2155 tile1 2161 smoothduration 0.3 } |
||
261 | anim { frame0 "jump0" frame1 "jump1" fps 10 flags 1 } |
||
262 | frame { name "jump0" tile0 2165 tile1 2177 smoothduration 0.2 } |
||
263 | anim { frame0 "fire0" frame1 "fire1" fps 30 flags 0 } |
||
264 | frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
||
265 | |||
266 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
||
47 | h266 | 267 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
268 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19_dead.png" } |
||
269 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
||
1 | plagman | 270 | anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
271 | frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
||
272 | } |
||
273 | |||
274 | |||
275 | // Gun Turret (2350) |
||
276 | model "highres/sprites/monsters/2350_gunturret.md2" { |
||
277 | scale 12 shade 4 |
||
278 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
279 | skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" } |
||
47 | h266 | 280 | skin { pal 17 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
281 | skin { pal 19 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
||
282 | skin { pal 20 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
||
283 | skin { pal 24 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
||
284 | skin { pal 25 file "highres/sprites/monsters/2350_gunturret_25.png" } |
||
1 | plagman | 285 | glow { file "highres/sprites/monsters/2350_gunturret_g.png" } |
286 | anim { frame0 "idle01" frame1 "idle01" fps 1 flags 1 } |
||
287 | frame { name "idle01" tile0 2360 tile1 2364 } |
||
288 | anim { frame0 "sright01" frame1 "sright03" fps 6 flags 0 } |
||
289 | frame { name "sright01" tile0 2355 tile1 2359 } |
||
290 | anim { frame0 "sleft01" frame1 "sleft03" fps 6 flags 0 } |
||
291 | frame { name "sleft01" tile0 2350 tile1 2354 } |
||
292 | } |
||
293 | |||
294 | |||
295 | // Protozoid Slimer (2370) |
||
87 | loomsday | 296 | model "highres/sprites/monsters/2370_slimer.md3" { |
1 | plagman | 297 | scale 2 shade 0 |
87 | loomsday | 298 | skin { pal 0 file "highres/sprites/monsters/2370_slimer.png" specpower 100 specfactor 64 } |
299 | normal { file "highres/sprites/monsters/2370_slimer_n.png" parallaxbias 0.04 parallaxscale 0.05 } |
||
300 | specular { file "highres/sprites/monsters/2370_slimer_s.png" } |
||
1 | plagman | 301 | anim { frame0 "roof1" frame1 "roof1" fps 1 flags 0 } |
302 | frame { name "roof1" tile 2370 smoothduration 0.1 } |
||
303 | anim { frame0 "floor1" frame1 "floor1" fps 1 flags 0 } |
||
304 | frame { name "floor1" tile 2371 smoothduration 0.1 } |
||
305 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
||
306 | frame { name "hang1" tile 2372 smoothduration 0.1 } |
||
87 | loomsday | 307 | anim { frame0 "hang2" frame1 "hang2" fps 1 flags 0 } |
308 | frame { name "hang2" tile 2373 smoothduration 0.1 } |
||
1 | plagman | 309 | anim { frame0 "floor2" frame1 "floor2" fps 1 flags 0 } |
310 | frame { name "floor2" tile 2374 smoothduration 0.1 } |
||
311 | } |
||
312 | |||
313 | |||
314 | // Battlelord (2630) |
||
315 | model "highres/sprites/monsters/2630_battlelord.md3" { |
||
316 | scale 13 shade 2 |
||
317 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_battlelord.png" } |
||
318 | glow { surface 0 file "highres/sprites/monsters/2630_battlelord_g.png" } |
||
319 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
320 | skin { pal 0 surface 2 file "highres/sprites/monsters/2630_gatling.png" } |
||
321 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 40 flags 0 } // walk |
||
322 | anim { frame0 "FRAME26" frame1 "FRAME31" fps 10 flags 0 } // mortar |
||
323 | anim { frame0 "FRAME34" frame1 "FRAME37" fps 20 flags 1 } // pain |
||
324 | anim { frame0 "FRAME38" frame1 "FRAME57" fps 14 flags 1 } // death |
||
325 | frame { name "FRAME1" tile0 2630 tile1 2659 smoothduration 0.2 } |
||
326 | frame { name "FRAME22" tile0 2660 tile1 2662 smoothduration 0.3 } |
||
327 | frame { name "FRAME23" tile0 2665 tile1 2667 smoothduration 0.3 } |
||
328 | frame { name "FRAME26" tile0 2670 tile1 2677 smoothduration 0.1 } |
||
329 | frame { name "FRAME34" tile 2680 smoothduration 0.1 } |
||
330 | frame { name "FRAME38" tile0 2681 tile1 2684 smoothduration 0.2 } |
||
331 | frame { name "FRAME58" tile 2685 } // dead body |
||
332 | } |
||
333 | |||
334 | |||
335 | // Cycloid Emperor (2710) |
||
336 | model "highres/sprites/monsters/2710_cycloid.md3" { |
||
337 | scale 1.03 shade 3 |
||
338 | skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" } |
||
339 | glow { file "highres/sprites/monsters/2710_cycloid_g.png" } |
||
340 | // ABOSS2WALK |
||
341 | anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 } |
||
342 | frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 } |
||
343 | // ABOSS2SHOOTYRASS |
||
344 | anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 } |
||
345 | frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 } |
||
346 | // ABOSS2PSYCHBLAST |
||
347 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" } |
||
348 | anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 } |
||
349 | frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 } |
||
350 | // ABOSS2DONTHURTME |
||
351 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" } |
||
352 | anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 } |
||
353 | frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 } |
||
354 | // ABOSS2SNUFF |
||
355 | anim { frame0 "FRAME80" frame1 "FRAME130" fps 15 flags 1 } |
||
356 | frame { name "FRAME80" tile0 2750 tile1 2758 smoothduration 0.3 } |
||
357 | } |
||
358 | |||
359 | |||
360 | // Moon Overlord (2760) |
||
361 | model "highres/sprites/monsters/2760_overlord.md3" { |
||
362 | scale 66 shade 2 |
||
363 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
||
364 | glow { surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
||
365 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
366 | glow { surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
367 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord.png" } |
||
368 | glow { surface 2 file "highres/sprites/monsters/2760_overlord_glow.png" } |
||
369 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 22 flags 0 } // walk |
||
370 | anim { frame0 "FRAME22" frame1 "FRAME29" fps 10 flags 0 } // ready |
||
371 | anim { frame0 "FRAME30" frame1 "FRAME32" fps 10 flags 0 } // shoot |
||
372 | frame { name "FRAME1" tile0 2760 tile1 2779 smoothduration 0.2 } |
||
373 | frame { name "FRAME22" tile0 2780 tile1 2789 smoothduration 0.3 } |
||
374 | frame { name "FRAME30" tile0 2790 tile1 2799 smoothduration 0.2 } |
||
375 | // Death |
||
376 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord_pain.png" } |
||
377 | anim { frame0 "FRAME35" frame1 "FRAME57" fps 12 flags 1 } |
||
378 | frame { name "FRAME35" tile0 2800 tile1 2809 smoothduration 0.3 } |
||
379 | } |
||
380 | |||
381 | |||
47 | h266 | 382 | // Protector Drone (4610) |
1 | plagman | 383 | model "highres/sprites/monsters/4610_newbeast.md3" { |
384 | scale 0.85 shade 8 |
||
47 | h266 | 385 | |
1 | plagman | 386 | skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" } |
47 | h266 | 387 | skin { pal 17 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
388 | skin { pal 19 file "highres/sprites/monsters/4610_newbeast_19.png" } |
||
389 | skin { pal 20 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
||
390 | skin { pal 24 file "highres/sprites/monsters/4610_newbeast_24.png" } |
||
1 | plagman | 391 | glow { file "highres/sprites/monsters/4610_newbeast_g.png" } |
97 | loomsday | 392 | normal { file "highres/sprites/monsters/4610_newbeast_n.png" parallaxbias 0.03 parallaxscale 0.05 } |
393 | specular { file "highres/sprites/monsters/4610_newbeast_s.png" } |
||
47 | h266 | 394 | |
1 | plagman | 395 | anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch |
396 | frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 } |
||
397 | anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run |
||
398 | frame { name "4620_start" tile0 4620 tile1 4639 smoothduration 0.2 } |
||
399 | anim { frame0 "4640_start" frame1 "4640_end" fps 40 flags 0 } // Melee attack |
||
400 | frame { name "4640_start" tile0 4640 tile1 4652 smoothduration 0.1 } |
||
401 | anim { frame0 "4660_start" frame1 "4660_end" fps 24 flags 1 } // Shoot attack |
||
402 | frame { name "4660_start" tile0 4660 tile1 4667 smoothduration 0.1 } |
||
403 | frame { name "4670" tile0 4670 tile1 4674 smoothduration 0.2 } // "hanging" |
||
404 | anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 } // Death |
||
405 | frame { name "4681_start" tile0 4681 tile1 4688 smoothduration 0.2 } |
||
406 | frame { name "4689" tile 4689 } // Dead body |
||
407 | anim { frame0 "4690_start" frame1 "4690_end" fps 24 flags 1 } // Jump |
||
408 | frame { name "4690_start" tile0 4690 tile1 4704 smoothduration 0.2 } |
||
409 | } |
||
410 | |||
411 | |||
412 | // Alien Queen (4740) |
||
413 | model "highres/sprites/monsters/4740_queen.md3" { |
||
414 | scale 1.3 shade 3 |
||
47 | h266 | 415 | |
1 | plagman | 416 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
47 | h266 | 417 | skin { pal 10 file "highres/sprites/monsters/4740_queen_10.png" } |
418 | skin { pal 11 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
419 | skin { pal 12 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
420 | skin { pal 13 file "highres/sprites/monsters/4740_queen_13.png" } |
||
421 | skin { pal 14 file "highres/sprites/monsters/4740_queen_14.png" } |
||
422 | skin { pal 15 file "highres/sprites/monsters/4740_queen_15.png" } |
||
423 | skin { pal 16 file "highres/sprites/monsters/4740_queen_16.png" } |
||
424 | skin { pal 18 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
425 | skin { pal 21 file "highres/sprites/monsters/4740_queen_21.png" } |
||
426 | skin { pal 22 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
427 | skin { pal 23 file "highres/sprites/monsters/4740_queen_23.png" } |
||
428 | skin { pal 24 file "highres/sprites/monsters/4740_queen_24.png" } |
||
429 | |||
1 | plagman | 430 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
47 | h266 | 431 | |
432 | // QUEENITSADRONE |
||
433 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
434 | anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 } |
||
435 | frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 } |
||
436 | |||
1 | plagman | 437 | // QUEENSTRUT |
438 | anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 } |
||
439 | frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 } |
||
47 | h266 | 440 | |
1 | plagman | 441 | // QUEENSHOCKATTACK |
442 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
47 | h266 | 443 | |
1 | plagman | 444 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
445 | frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 } |
||
47 | h266 | 446 | |
1 | plagman | 447 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" } |
448 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
47 | h266 | 449 | |
1 | plagman | 450 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
451 | frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 } |
||
47 | h266 | 452 | |
1 | plagman | 453 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" } |
454 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
47 | h266 | 455 | |
1 | plagman | 456 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
457 | frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 } |
||
47 | h266 | 458 | |
1 | plagman | 459 | // QUEENSNUFF |
47 | h266 | 460 | |
1 | plagman | 461 | skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" } |
47 | h266 | 462 | skin { pal 10 file "highres/sprites/monsters/4740_queen_death_10.png" } |
463 | skin { pal 11 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
464 | skin { pal 12 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
465 | skin { pal 13 file "highres/sprites/monsters/4740_queen_death_13.png" } |
||
466 | skin { pal 14 file "highres/sprites/monsters/4740_queen_death_14.png" } |
||
467 | skin { pal 15 file "highres/sprites/monsters/4740_queen_death_15.png" } |
||
468 | skin { pal 16 file "highres/sprites/monsters/4740_queen_death_16.png" } |
||
469 | skin { pal 18 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
470 | skin { pal 21 file "highres/sprites/monsters/4740_queen_death_21.png" } |
||
471 | skin { pal 22 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
472 | skin { pal 23 file "highres/sprites/monsters/4740_queen_death_23.png" } |
||
473 | skin { pal 24 file "highres/sprites/monsters/4740_queen_death_24.png" } |
||
474 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
475 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
476 | |||
1 | plagman | 477 | anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 } |
478 | frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 } |
||
47 | h266 | 479 | |
1 | plagman | 480 | } |