Rev 714 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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727 | leod | 1 | |
2 | // Duke3D HRP Monsters Definitions |
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3 | // Death skins by Hellbound |
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4 | |||
5 | |||
6 | // Cycloid Emperor Holographic Head (490) |
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7 | model "highres/sprites/monsters/0490_cycloidhead2013.md3" { |
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8 | scale 7 shade 0 zadd -2 |
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9 | skin { pal 0 file "highres/sprites/monsters/0490_cycloidhead2013.png" } |
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10 | anim { frame0 "frame2" frame1 "frame10" fps 9 flags 0 } |
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11 | frame { name "frame2" tile0 490 tile1 497 } |
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12 | } |
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13 | |||
14 | |||
15 | // Egg (675) |
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16 | model "highres/sprites/monsters/0675_egg.md3" { |
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17 | scale 3 shade 0 |
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18 | skin { pal 0 file "highres/sprites/monsters/0675_egg.png" specpower 0.8 specfactor 0.4 } |
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19 | normal { file "highres/sprites/monsters/0675_egg_n.png" parallaxbias 0.02 parallaxscale 0.02 } |
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20 | specular { file "highres/sprites/monsters/0675_egg_s.png" } |
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21 | frame { name "closed1" tile 675 } |
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22 | frame { name "closed1" tile 558 } |
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23 | anim { frame0 "open1" frame1 "open2" fps 2 flags 1 } |
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24 | frame { name "open1" tile0 676 tile1 677 } |
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25 | } |
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26 | |||
27 | |||
28 | // Battlelord Holographic Head (679) |
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29 | model "highres/sprites/monsters/0679_battlelordholo.md3" { |
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30 | scale 40 shade 1 |
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31 | skin { pal 0 file "highres/sprites/monsters/0679_battlelordholo.png" } |
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32 | frame { name "FRAME1" tile0 679 tile1 679 } |
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33 | } |
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34 | |||
35 | |||
36 | // Shark (1550) |
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37 | model "highres/sprites/monsters/1550_shark.md3" { |
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38 | scale 10 shade 4 |
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39 | skin { pal 0 file "highres/sprites/monsters/1550_shark.png" } |
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40 | glow { file "highres/sprites/monsters/1550_shark_g.png" } |
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41 | anim { frame0 "sf_shark00" frame1 "sf_shark39" fps 15 flags 0 } |
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42 | frame { name "sf_shark00" tile0 1550 tile1 1589 } |
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43 | } |
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44 | |||
45 | |||
46 | // Trooper (1680) |
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47 | model "highres/sprites/monsters/1680_trooper.md3" { |
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48 | scale 9 shade 6 |
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49 | skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_d.png" } |
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50 | specular { file "highres/sprites/monsters/1680_trooper_skin_s.png" surf 0 } |
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51 | normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 } |
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52 | skin { pal 0 surface 1 file "highres/sprites/monsters/1680_trooper_gear_d.png" } |
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53 | normal { file "highres/sprites/monsters/1680_trooper_gear_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 1 } |
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54 | specular { file "highres/sprites/monsters/1680_trooper_gear_s.png" surf 1 } |
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55 | glow { file "highres/sprites/monsters/1680_trooper_g.png" } |
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56 | |||
57 | anim { frame0 "frame_1" frame1 "frame_32" fps 40 flags 0 } // Walk |
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58 | frame { name "frame_1" tile0 1680 tile1 1704 smoothduration 0.1 } |
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59 | |||
60 | anim { frame0 "frame_34" frame1 "frame_43" fps 22 flags 0 } // Shoot |
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61 | frame { name "frame_34" tile0 1715 tile1 1717 smoothduration 0.1 } |
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62 | |||
63 | anim { frame0 "frame_44" frame1 "frame_52" fps 7 flags 0 } // Fly |
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64 | frame { name "frame_44" tile0 1720 tile1 1724 smoothduration 0.8 } |
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65 | |||
66 | anim { frame0 "frame_53" frame1 "frame_58" fps 7 flags 0 } // Fly Shoot |
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67 | frame { name "frame_53" tile0 1725 tile1 1727 smoothduration 0.1 } |
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68 | |||
69 | anim { frame0 "frame_89" frame1 "frame_99" fps 4 flags 0 } // Sit |
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70 | frame { name "frame_89" tile0 1741 tile1 1742 smoothduration 0.3 } |
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71 | |||
72 | anim { frame0 "frame_100" frame1 "frame_108" fps 20 flags 0 } // Duck |
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73 | frame { name "frame_100" tile0 1744 tile1 1751 smoothduration 0.3 } |
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74 | |||
75 | anim { frame0 "frame_109" frame1 "frame_115" fps 13 flags 1 } // Warp |
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76 | frame { name "frame_109" tile0 1754 tile1 1755 smoothduration 0.3 } |
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77 | |||
78 | frame { name "frame_63" tile 1730 } // Flinch |
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79 | |||
80 | skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_dead.png" } |
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81 | normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 } |
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82 | |||
83 | anim { frame0 "frame_65" frame1 "frame_77" fps 12 flags 1 } // Die |
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84 | frame { name "frame_65" tile0 1731 tile1 1733 smoothduration 0.2 } |
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85 | |||
86 | frame { name "frame_77" tile 1734 } // Dead |
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87 | anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg |
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88 | frame { name "frame_78" tile0 1738 tile1 1740 smoothduration 0.3 } |
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89 | } |
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90 | |||
91 | |||
92 | // Octabrain (1820) |
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93 | model "highres/sprites/monsters/1820_octabrain.md3" { |
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94 | scale 11 shade 4 |
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95 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" } |
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96 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_17.jpg" } |
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97 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
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98 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 } |
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99 | frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 } |
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100 | |||
101 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" } |
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102 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_attack_17.jpg" } |
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103 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
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104 | anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 } |
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105 | frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 } |
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106 | |||
107 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" } |
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108 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_dead_17.png" } |
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109 | anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 } |
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110 | frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 } |
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111 | } |
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112 | |||
113 | |||
114 | // Drone (1880) |
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115 | model "highres/sprites/monsters/1880_drone.md3" { |
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116 | //scale 8 shade 1 // HRP |
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117 | scale 10 shade 1 zadd -4 // fit ART/Voxel |
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118 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
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119 | skin { pal 0 file "highres/sprites/monsters/1880_drone.png" } |
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120 | glow { file "highres/sprites/monsters/1880_drone_g.png" } |
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121 | anim { frame0 "idle" frame1 "idle" fps 1 flags 0 } |
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122 | frame { name "idle" tile0 1880 tile1 1886 } |
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123 | } |
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124 | |||
125 | |||
126 | // Assault Commander (1915) |
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127 | model "highres/sprites/monsters/1915_commander.md3" { |
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128 | scale 1 shade 0 |
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129 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
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130 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
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131 | frame { name "frame10" tile0 1915 tile1 1919 smoothduration 0.3 } |
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132 | anim { frame0 "frame00" frame1 "frame08" fps 10 flags 0 } |
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133 | frame { name "frame00" tile0 1920 tile1 1930 smoothduration 0.3 } |
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134 | frame { name "frame12" tile0 1935 tile1 1939 smoothduration 0.3 } |
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135 | frame { name "frame11" tile0 1940 tile1 1944 smoothduration 0.3 } |
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136 | |||
137 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
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138 | anim { frame0 "frame13" frame1 "frame16" fps 3 flags 1 } |
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139 | frame { name "frame13" tile0 1950 tile1 1957 smoothduration 0.3 } |
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140 | } |
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141 | |||
142 | |||
143 | // Recon Car (1960) |
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144 | model "highres/sprites/monsters/1960_reconcar.md3" { |
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145 | scale 11.25 shade 0 |
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146 | skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
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147 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
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148 | skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
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149 | anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
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150 | frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
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151 | anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |
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152 | frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 } |
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153 | } |
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154 | |||
155 | |||
156 | // Pig Tank (1975) |
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157 | model "highres/sprites/monsters/1975_pigtank.md3" { |
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158 | scale 0.4 shade 0 |
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159 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank.png" } |
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160 | glow { file "highres/sprites/monsters/1975_pigtank_g.png" } |
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161 | anim { frame0 "WALK00" frame1 "WALK12" fps 3 flags 0 } |
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162 | frame { name "WALK00" tile0 1975 tile1 1981 smoothduration 0.3 } |
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163 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank2.png" } |
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164 | anim { frame0 "FIRE00" frame1 "FIRE08" fps 25 flags 0 } |
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165 | frame { name "FIRE00" tile0 1982 tile1 1991 smoothduration 0.3 } |
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166 | } |
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167 | |||
168 | |||
169 | // Pig Cop (2000) |
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170 | model "highres/sprites/monsters/2000_pigcop.md3" { |
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171 | scale 14 shade 0 |
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172 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" } |
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173 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" } |
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174 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" } |
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175 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" } |
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176 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_13.png" } |
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177 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_14.png" } |
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178 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_15.png" } |
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179 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_16.png" } |
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180 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_17.png" } |
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181 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_12.png" } |
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182 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_19.png" } |
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183 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_20.png" } |
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184 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_21.png" } |
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185 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_11.png" } |
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186 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_23.png" } |
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187 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_24.png" } |
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188 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_25.png" } |
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189 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" } |
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190 | anim { frame0 "WALK1" frame1 "WALK2" fps 18 flags 0 } |
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191 | frame { name "WALK1" tile0 2000 tile1 2019 smoothduration 0.2 } |
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192 | anim { frame0 "SHOOT3" frame1 "SHOOT4" fps 20 flags 1 } |
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193 | frame { name "SHOOT3" tile0 2025 tile1 2027 smoothduration 0.1 } |
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194 | frame { name "SHOOT1" tile0 2030 tile1 2034 smoothduration 0.1 } |
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195 | anim { frame0 "SHOOT2" frame1 "SHOOT3" fps 14 flags 1 } |
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196 | frame { name "SHOOT2" tile0 2035 tile1 2037 smoothduration 0.1 } |
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197 | anim { frame0 "DIVE1" frame1 "DIVE2" fps 20 flags 1 } |
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198 | frame { name "DIVE1" tile0 2040 tile1 2044 smoothduration 0.2 } |
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199 | frame { name "DIVE2" tile0 2045 tile1 2049 smoothduration 0.2 } |
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200 | anim { frame0 "DSHOOT1" frame1 "DSHOOT2" fps 21 flags 0 } |
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201 | frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 } |
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202 | |||
203 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
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204 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" } |
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205 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
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206 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
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207 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_dead_13.png" } |
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208 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_dead_14.png" } |
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209 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_dead_15.png" } |
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210 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_dead_16.png" } |
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211 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_dead_17.png" } |
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212 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
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213 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_dead_19.png" } |
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214 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_dead_20.png" } |
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215 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
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216 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
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217 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
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218 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_dead_24.png" } |
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219 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_dead_25.png" } |
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220 | anim { frame0 "DIE1" frame1 "DIE2" fps 10 flags 1 } |
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221 | frame { name "DIE2" tile0 2055 tile1 2055 smoothduration 0.1 } |
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222 | anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 } |
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223 | frame { name "DIE2" tile0 2056 tile1 2060 smoothduration 0.1 } |
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224 | } |
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225 | |||
226 | |||
227 | // Enforcer (2120) |
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228 | model "highres/sprites/monsters/2120_enforcer.md3" { |
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229 | scale 1.75 shade -5 |
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230 | |||
231 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" } |
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232 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
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233 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19.png" } |
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234 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
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235 | glow { file "highres/sprites/monsters/2120_enforcer_g.png" } |
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236 | anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 } |
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237 | frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 } |
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238 | anim { frame0 "crouch0" frame1 "crouch1" fps 5 flags 0 } |
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239 | frame { name "crouch0" tile0 2140 tile1 2144 smoothduration 0.3 } |
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240 | anim { frame0 "crouch2" frame1 "crouch3" fps 10 flags 1 } |
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241 | frame { name "crouch2" tile0 2145 tile1 2150 smoothduration 0.3 } |
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242 | anim { frame0 "crouch4" frame1 "crouch5" fps 10 flags 1 } |
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243 | frame { name "crouch4" tile0 2155 tile1 2161 smoothduration 0.3 } |
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244 | anim { frame0 "jump0" frame1 "jump1" fps 10 flags 1 } |
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245 | frame { name "jump0" tile0 2165 tile1 2177 smoothduration 0.2 } |
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246 | anim { frame0 "fire0" frame1 "fire1" fps 30 flags 0 } |
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247 | frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
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248 | |||
249 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
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250 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_dead_17_20.png" } |
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251 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_dead_19.png" } |
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252 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_dead_17_20.png" } |
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253 | anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
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254 | frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
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255 | } |
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256 | |||
257 | |||
258 | // Gun Turret (2350) |
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259 | model "highres/sprites/monsters/2350_gunturret.md3" { |
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260 | scale 14 shade 4 |
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261 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
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262 | skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" } |
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263 | skin { pal 17 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
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264 | skin { pal 19 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
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265 | skin { pal 20 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
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266 | skin { pal 24 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
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267 | skin { pal 25 file "highres/sprites/monsters/2350_gunturret_25.png" } |
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268 | glow { file "highres/sprites/monsters/2350_gunturret_g.png" } |
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269 | //anim { frame0 "idle01" frame1 "idle01" fps 1 flags 1 } |
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270 | frame { name "idle00" tile0 2360 tile1 2364 } |
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271 | anim { frame0 "sright00" frame1 "sright02" fps 6 flags 0 } |
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272 | frame { name "sright00" tile0 2355 tile1 2359 } |
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273 | anim { frame0 "sleft00" frame1 "sleft02" fps 6 flags 0 } |
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274 | frame { name "sleft00" tile0 2350 tile1 2354 } |
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275 | } |
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276 | |||
277 | |||
278 | // Protozoid Slimer (2370) |
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279 | model "highres/sprites/monsters/2370_slimer.md3" { |
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280 | scale 2 shade 0 |
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281 | skin { pal 0 file "highres/sprites/monsters/2370_slimer.png" specpower 0.8 specfactor 0.4 } |
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282 | normal { file "highres/sprites/monsters/2370_slimer_n.png" parallaxbias 0.02 parallaxscale 0.02 } |
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283 | specular { file "highres/sprites/monsters/2370_slimer_s.png" } |
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284 | anim { frame0 "roof1" frame1 "roof1" fps 1 flags 0 } |
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285 | frame { name "roof1" tile 2370 smoothduration 0.1 } |
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286 | anim { frame0 "floor1" frame1 "floor1" fps 1 flags 0 } |
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287 | frame { name "floor1" tile 2371 smoothduration 0.1 } |
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288 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
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289 | frame { name "hang1" tile 2372 smoothduration 0.1 } |
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290 | anim { frame0 "hang2" frame1 "hang2" fps 1 flags 0 } |
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291 | frame { name "hang2" tile 2373 smoothduration 0.1 } |
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292 | anim { frame0 "floor2" frame1 "floor2" fps 1 flags 0 } |
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293 | frame { name "floor2" tile 2374 smoothduration 0.1 } |
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294 | } |
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295 | |||
296 | |||
297 | // Battlelord (2630) |
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298 | model "highres/sprites/monsters/2630_battlelord.md3" { |
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299 | scale 13 shade 2 |
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300 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_battlelord.png" } |
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301 | glow { surface 0 file "highres/sprites/monsters/2630_battlelord_g.png" } |
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302 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
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303 | skin { pal 0 surface 2 file "highres/sprites/monsters/2630_gatling.png" } |
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304 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 40 flags 0 } // walk |
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305 | anim { frame0 "FRAME26" frame1 "FRAME31" fps 10 flags 0 } // mortar |
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306 | anim { frame0 "FRAME34" frame1 "FRAME37" fps 20 flags 1 } // pain |
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307 | anim { frame0 "FRAME38" frame1 "FRAME57" fps 14 flags 1 } // death |
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308 | frame { name "FRAME1" tile0 2630 tile1 2659 smoothduration 0.2 } |
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309 | frame { name "FRAME22" tile0 2660 tile1 2662 smoothduration 0.3 } |
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310 | frame { name "FRAME23" tile0 2665 tile1 2667 smoothduration 0.3 } |
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311 | frame { name "FRAME26" tile0 2670 tile1 2677 smoothduration 0.1 } |
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312 | frame { name "FRAME34" tile 2680 smoothduration 0.1 } |
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313 | frame { name "FRAME38" tile0 2681 tile1 2684 smoothduration 0.2 } |
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314 | frame { name "FRAME58" tile 2685 } // dead body |
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315 | } |
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316 | |||
317 | |||
318 | // Cycloid Emperor (2710) |
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319 | model "highres/sprites/monsters/2710_cycloid2013.md3" { |
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320 | scale 6 shade 3 |
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321 | |||
322 | glow { surface 1 file "highres/sprites/monsters/2710_body_g.png" } |
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323 | |||
324 | skin { pal 0 surface 1 file "highres/sprites/monsters/2710_body_d.png" specpower 1 specfactor 1 } |
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325 | specular { surface 1 file "highres/sprites/monsters/2710_body_s.png" } |
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326 | normal { surface 1 file "highres/sprites/monsters/2710_body_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
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327 | |||
328 | skin { pal 0 surface 0 file "highres/sprites/monsters/2710_armour_d.png" specpower 1 specfactor 1 } |
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329 | specular { surface 0 file "highres/sprites/monsters/2710_armour_s.png" } |
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330 | normal { surface 0 file "highres/sprites/monsters/2710_armour_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
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331 | |||
332 | skin { pal 0 surface 2 file "highres/sprites/monsters/2710_limbs_d.png" specpower 1 specfactor 1 } |
||
333 | specular { surface 2 file "highres/sprites/monsters/2710_limbs_s.png" } |
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334 | normal { surface 2 file "highres/sprites/monsters/2710_limbs_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
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335 | |||
336 | // CYCLOID STRUT |
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337 | anim { frame0 "frame1" frame1 "frame25" fps 15 flags 0 } |
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338 | frame { name "frame1" tile0 2710 tile1 2729 smoothduration 0.2 } |
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339 | // CYCLOID MISSLE RANGE |
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340 | anim { frame0 "frame26" frame1 "frame30" fps 8 flags 0 } |
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341 | frame { name "frame26" tile0 2730 tile1 2739 smoothduration 0.2 } |
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342 | // CYCLOID PSYCH BLAST |
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343 | anim { frame0 "frame35" frame1 "frame48" fps 8 flags 0 } |
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344 | frame { name "frame35" tile0 2740 tile1 2749 smoothduration 0.2 } |
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345 | // CYCLOID OW THAT HURTS |
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346 | anim { frame0 "frame50" frame1 "frame58" fps 8 flags 0 } |
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347 | frame { name "frame50" tile0 2750 tile1 2750 smoothduration 0.2 } |
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348 | // CYCLOID BROWN BREAD |
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349 | anim { frame0 "frame64" frame1 "frame101" fps 20 flags 1 } |
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350 | frame { name "frame64" tile0 2750 tile1 2758 smoothduration 0.3 } |
||
351 | } |
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352 | |||
353 | |||
354 | // Lunar Overlord (2760) |
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355 | model "highres/sprites/monsters/2760_overlord.md3" { |
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356 | scale 45 shade 2 |
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357 | |||
358 | skin { pal 0 surface 0 file "highres/sprites/monsters/2760_rocket.png" } |
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359 | glow { surface 0 file "highres/sprites/monsters/2760_rocket.png" } |
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360 | |||
361 | skin { pal 0 surface 1 file "highres/sprites/monsters/2760_overlord_tech_d.png" specpower 2 specfactor 2 } |
||
362 | specular { surface 1 file "highres/sprites/monsters/2760_overlord_tech_s.png" } |
||
363 | normal { surface 1 file "highres/sprites/monsters/2760_overlord_tech_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
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364 | |||
365 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord_bio_d.png" specpower 2 specfactor 2 } |
||
366 | specular { surface 2 file "highres/sprites/monsters/2760_overlord_bio_s.png" } |
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367 | normal { surface 2 file "highres/sprites/monsters/2760_overlord_bio_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
||
368 | glow { surface 2 file "highres/sprites/monsters/2760_overlord_bio_g.png" } |
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369 | |||
370 | // CORNFEDSPACEFROGWALKING |
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371 | anim { frame0 "frame_1" frame1 "frame_20" fps 22 flags 0 } |
||
372 | frame { name "frame_1" tile0 2760 tile1 2779 smoothduration 0.2 } |
||
373 | |||
374 | // CORNFEDSPACEFROGIDLE |
||
375 | anim { frame0 "frame_25" frame1 "frame_30" fps 10 flags 0 } |
||
376 | frame { name "frame_25" tile0 2780 tile1 2789 smoothduration 0.3 } |
||
377 | |||
378 | // CORNFEDSPACEFROGDODGETHIS |
||
379 | anim { frame0 "frame_35" frame1 "frame_40" fps 10 flags 0 } |
||
380 | frame { name "frame_35" tile0 2790 tile1 2799 smoothduration 0.2 } |
||
381 | |||
382 | // CORNFEDSPACEFROGPURCHASEAGRICULTURALREALESTATE |
||
383 | skin { pal 0 surface 2 file "highres/sprites/monsters/2760_overlord_bio_pain_d.png" specpower 2 specfactor 2 } |
||
384 | specular { surface 2 file "highres/sprites/monsters/2760_overlord_bio_pain_s.png" } |
||
385 | normal { surface 2 file "highres/sprites/monsters/2760_overlord_bio_n.png" parallaxbias 0.1 parallaxscale 0.1 } |
||
386 | |||
387 | anim { frame0 "frame_50" frame1 "frame_80" fps 12 flags 1 } |
||
388 | frame { name "frame_50" tile0 2800 tile1 2809 smoothduration 0.3 } |
||
389 | } |
||
390 | |||
391 | |||
392 | // Protector Drone (4610) |
||
393 | model "highres/sprites/monsters/4610_newbeast.md3" { |
||
394 | scale 0.85 shade 8 |
||
395 | |||
396 | skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" } |
||
397 | skin { pal 17 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
||
398 | skin { pal 19 file "highres/sprites/monsters/4610_newbeast_19.png" } |
||
399 | skin { pal 20 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
||
400 | skin { pal 24 file "highres/sprites/monsters/4610_newbeast_24.png" } |
||
401 | glow { file "highres/sprites/monsters/4610_newbeast_g.png" } |
||
402 | normal { file "highres/sprites/monsters/4610_newbeast_n.png" parallaxbias 0.03 parallaxscale 0.05 } |
||
403 | specular { file "highres/sprites/monsters/4610_newbeast_s.png" } |
||
404 | |||
405 | anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch |
||
406 | frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 } |
||
407 | anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run |
||
408 | frame { name "4620_start" tile0 4620 tile1 4639 smoothduration 0.2 } |
||
409 | anim { frame0 "4640_start" frame1 "4640_end" fps 40 flags 0 } // Melee attack |
||
410 | frame { name "4640_start" tile0 4640 tile1 4652 smoothduration 0.1 } |
||
411 | anim { frame0 "4660_start" frame1 "4660_end" fps 24 flags 1 } // Shoot attack |
||
412 | frame { name "4660_start" tile0 4660 tile1 4667 smoothduration 0.1 } |
||
413 | frame { name "4670" tile0 4670 tile1 4674 smoothduration 0.2 } // "hanging" |
||
414 | anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 } // Death |
||
415 | frame { name "4681_start" tile0 4681 tile1 4688 smoothduration 0.2 } |
||
416 | frame { name "4689" tile 4689 } // Dead body |
||
417 | anim { frame0 "4690_start" frame1 "4690_end" fps 24 flags 1 } // Jump |
||
418 | frame { name "4690_start" tile0 4690 tile1 4704 smoothduration 0.2 } |
||
419 | } |
||
420 | |||
421 | |||
422 | // Alien Queen (4740) |
||
423 | model "highres/sprites/monsters/4740_queen.md3" { |
||
424 | scale 1.3 shade 3 |
||
425 | |||
426 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
||
427 | skin { pal 10 file "highres/sprites/monsters/4740_queen_10.png" } |
||
428 | skin { pal 11 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
429 | skin { pal 12 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
430 | skin { pal 13 file "highres/sprites/monsters/4740_queen_13.png" } |
||
431 | skin { pal 14 file "highres/sprites/monsters/4740_queen_14.png" } |
||
432 | skin { pal 15 file "highres/sprites/monsters/4740_queen_15.png" } |
||
433 | skin { pal 16 file "highres/sprites/monsters/4740_queen_16.png" } |
||
434 | skin { pal 18 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
435 | skin { pal 21 file "highres/sprites/monsters/4740_queen_21.png" } |
||
436 | skin { pal 22 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
437 | skin { pal 23 file "highres/sprites/monsters/4740_queen_23.png" } |
||
438 | skin { pal 24 file "highres/sprites/monsters/4740_queen_24.png" } |
||
439 | |||
440 | glow { surface 0 file "highres/sprites/monsters/4740_queen_g.png" } |
||
441 | |||
442 | // QUEENITSADRONE |
||
443 | glow { surface 0 file "highres/sprites/monsters/4740_queen_g.png" } |
||
444 | anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 } |
||
445 | frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 } |
||
446 | |||
447 | // QUEENSTRUT |
||
448 | anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 } |
||
449 | frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 } |
||
450 | |||
451 | // QUEENSHOCKATTACK |
||
452 | glow { surface 1 file "highres/sprites/monsters/4740_queen_g.png" } |
||
453 | |||
454 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
455 | frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 } |
||
456 | |||
457 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" } |
||
458 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
459 | |||
460 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
461 | frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 } |
||
462 | |||
463 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" } |
||
464 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
465 | |||
466 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
467 | frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 } |
||
468 | |||
469 | // QUEENSNUFF |
||
470 | |||
471 | skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" } |
||
472 | skin { pal 10 file "highres/sprites/monsters/4740_queen_death_10.png" } |
||
473 | skin { pal 11 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
474 | skin { pal 12 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
475 | skin { pal 13 file "highres/sprites/monsters/4740_queen_death_13.png" } |
||
476 | skin { pal 14 file "highres/sprites/monsters/4740_queen_death_14.png" } |
||
477 | skin { pal 15 file "highres/sprites/monsters/4740_queen_death_15.png" } |
||
478 | skin { pal 16 file "highres/sprites/monsters/4740_queen_death_16.png" } |
||
479 | skin { pal 18 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
480 | skin { pal 21 file "highres/sprites/monsters/4740_queen_death_21.png" } |
||
481 | skin { pal 22 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
482 | skin { pal 23 file "highres/sprites/monsters/4740_queen_death_23.png" } |
||
483 | skin { pal 24 file "highres/sprites/monsters/4740_queen_death_24.png" } |
||
484 | glow { surface 0 file "highres/sprites/monsters/4740_queen_g.png" } |
||
485 | glow { surface 1 file "highres/sprites/monsters/4740_queen_g.png" } |
||
486 | |||
487 | anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 } |
||
488 | frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 } |
||
489 | |||
490 | } |