Rev 390 | Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
348 | spiker | 1 | |
2 | // Duke3D HRP Monsters Definitions |
||
3 | // Death skins by Hellbound |
||
4 | |||
5 | |||
6 | // Cycloid Emperor Holographic Head (490) |
||
7 | model "highres/sprites/monsters/0490_cycloidhead.md3" { |
||
8 | scale 1.0 shade 3 |
||
9 | skin { pal 0 file "highres/sprites/monsters/0490_cycloidhead.png" } |
||
10 | anim { frame0 "FRAME6" frame1 "FRAME25" fps 10 flags 0 } |
||
11 | frame { name "FRAME6" tile0 0490 tile1 0497 } |
||
12 | } |
||
13 | |||
14 | |||
15 | // Egg (675) |
||
16 | model "highres/sprites/monsters/0675_egg.md3" { |
||
17 | scale 3 shade 0 |
||
18 | skin { pal 0 file "highres/sprites/monsters/0675_egg.png" } |
||
19 | frame { name "closed1" tile 675 } |
||
20 | frame { name "closed1" tile 558 } |
||
21 | anim { frame0 "open1" frame1 "open2" fps 2 flags 1 } |
||
22 | frame { name "open1" tile0 676 tile1 677 } |
||
23 | } |
||
24 | |||
25 | |||
26 | // Battlelord Holographic Head (679) |
||
27 | model "highres/sprites/monsters/0679_battlelordholo.md3" { |
||
28 | scale 40 shade 1 |
||
29 | skin { pal 0 file "highres/sprites/monsters/0679_battlelordholo.png" } |
||
30 | frame { name "FRAME1" tile0 679 tile1 679 } |
||
31 | } |
||
32 | |||
33 | |||
34 | // Shark (1550) |
||
35 | model "highres/sprites/monsters/1550_shark.md3" { |
||
36 | scale 10 shade 4 |
||
37 | skin { pal 0 file "highres/sprites/monsters/1550_shark.png" } |
||
38 | glow { file "highres/sprites/monsters/1550_shark_g.png" } |
||
39 | anim { frame0 "sf_shark00" frame1 "sf_shark39" fps 15 flags 0 } |
||
40 | frame { name "sf_shark00" tile0 1550 tile1 1589 } |
||
41 | } |
||
42 | |||
43 | |||
44 | // Trooper (1680) |
||
45 | model "highres/sprites/monsters_polymost/1680_trooper.md3" { |
||
46 | scale 9 shade 2 |
||
47 | skin { pal 0 file "highres/sprites/monsters_polymost/1680_trooper_blue.png" } |
||
48 | skin { pal 1 file "highres/sprites/monsters_polymost/1680_trooper_blue.png" } |
||
49 | skin { pal 2 file "highres/sprites/monsters_polymost/1680_trooper_red.png" } |
||
50 | skin { pal 5 file "highres/sprites/monsters_polymost/1680_trooper_blue.png" } |
||
51 | skin { pal 9 file "highres/sprites/monsters_polymost/1680_trooper_blue.png" } |
||
52 | skin { pal 11 file "highres/sprites/monsters_polymost/1680_trooper_green.png" } |
||
53 | skin { pal 12 file "highres/sprites/monsters_polymost/1680_trooper_gray.png" } |
||
54 | skin { pal 18 file "highres/sprites/monsters_polymost/1680_trooper_gray.png" } |
||
55 | skin { pal 21 file "highres/sprites/monsters_polymost/1680_trooper_red.png" } |
||
56 | skin { pal 22 file "highres/sprites/monsters_polymost/1680_trooper_green.png" } |
||
57 | skin { pal 25 file "highres/sprites/monsters_polymost/1680_trooper_blue.png" } |
||
58 | glow { file "highres/sprites/monsters_polymost/1680_trooper_g.png" } |
||
59 | |||
60 | |||
61 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 25 flags 0 } // Walk |
||
62 | frame { name "FRAME1" tile0 1680 tile1 1704 smoothduration 0.2 } |
||
63 | |||
64 | anim { frame0 "FRAME21" frame1 "FRAME30" fps 22 flags 0 } // Shoot |
||
65 | frame { name "FRAME21" tile0 1715 tile1 1717 smoothduration 0.1 } |
||
66 | anim { frame0 "FRAME31" frame1 "FRAME38" fps 7 flags 0 } // Fly |
||
67 | frame { name "FRAME31" tile0 1720 tile1 1724 smoothduration 0.5 } |
||
68 | anim { frame0 "FRAME40" frame1 "FRAME45" fps 7 flags 0 } // Fly Shoot |
||
69 | frame { name "FRAME40" tile0 1725 tile1 1727 smoothduration 0.1 } |
||
70 | anim { frame0 "FRAME76" frame1 "FRAME86" fps 4 flags 0 } // Sit |
||
71 | frame { name "FRAME76" tile0 1741 tile1 1742 smoothduration 0.3 } |
||
72 | anim { frame0 "FRAME87" frame1 "FRAME95" fps 20 flags 0 } // Duck |
||
73 | frame { name "FRAME87" tile0 1744 tile1 1751 smoothduration 0.3 } |
||
74 | anim { frame0 "FRAME96" frame1 "FRAME102" fps 13 flags 1 } // Warp |
||
75 | frame { name "FRAME96" tile0 1754 tile1 1755 smoothduration 0.3 } |
||
76 | frame { name "FRAME47" tile 1730 } // Flinch |
||
77 | |||
78 | skin { pal 0 file "highres/sprites/monsters_polymost/1680_trooper_blue_dead.png" } |
||
79 | skin { pal 1 file "highres/sprites/monsters_polymost/1680_trooper_blue_dead.png" } |
||
80 | skin { pal 2 file "highres/sprites/monsters_polymost/1680_trooper_red_dead.png" } |
||
81 | skin { pal 5 file "highres/sprites/monsters_polymost/1680_trooper_blue_dead.png" } |
||
82 | skin { pal 9 file "highres/sprites/monsters_polymost/1680_trooper_blue_dead.png" } |
||
83 | skin { pal 11 file "highres/sprites/monsters_polymost/1680_trooper_green_dead.png" } |
||
84 | skin { pal 12 file "highres/sprites/monsters_polymost/1680_trooper_gray_dead.png" } |
||
85 | skin { pal 18 file "highres/sprites/monsters_polymost/1680_trooper_gray_dead.png" } |
||
86 | skin { pal 21 file "highres/sprites/monsters_polymost/1680_trooper_red_dead.png" } |
||
87 | skin { pal 22 file "highres/sprites/monsters_polymost/1680_trooper_green_dead.png" } |
||
88 | skin { pal 25 file "highres/sprites/monsters_polymost/1680_trooper_blue_dead.png" } |
||
89 | |||
90 | anim { frame0 "FRAME53" frame1 "FRAME64" fps 15 flags 1 } // Die |
||
91 | frame { name "FRAME53" tile0 1731 tile1 1733 smoothduration 0.2 } |
||
92 | frame { name "FRAME64" tile 1734 } // Dead |
||
93 | anim { frame0 "FRAME65" frame1 "FRAME74" fps 12 flags 0 } // Beg |
||
94 | frame { name "FRAME65" tile0 1738 tile1 1740 smoothduration 0.3 } |
||
95 | } |
||
96 | |||
97 | |||
98 | // Octabrain (1820) |
||
99 | model "highres/sprites/monsters/1820_octabrain.md3" { |
||
100 | scale 11 shade 4 |
||
101 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain.jpg" } |
||
102 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_17.jpg" } |
||
103 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
||
104 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 18 flags 0 } |
||
105 | frame { name "FRAME1" tile0 1820 tile1 1839 smoothduration 0.3 } |
||
106 | |||
107 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_attack.jpg" } |
||
108 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_attack_17.jpg" } |
||
109 | glow { file "highres/sprites/monsters/1820_octabrain_g.png" } |
||
110 | anim { frame0 "FRAME21" frame1 "FRAME31" fps 10 flags 0 } |
||
111 | frame { name "FRAME21" tile0 1840 tile1 1844 smoothduration 0.2 } |
||
112 | |||
113 | skin { pal 0 file "highres/sprites/monsters/1820_octabrain_dead.png" } |
||
114 | skin { pal 17 file "highres/sprites/monsters/1820_octabrain_dead_17.png" } |
||
115 | anim { frame0 "FRAME32" frame1 "FRAME42" fps 8 flags 1 } |
||
116 | frame { name "FRAME32" tile0 1850 tile1 1855 smoothduration 0.1 } |
||
117 | } |
||
118 | |||
119 | |||
120 | // Drone (1880) |
||
121 | model "highres/sprites/monsters/1880_drone.md3" { |
||
122 | scale 8 shade 1 |
||
123 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
124 | skin { pal 0 file "highres/sprites/monsters/1880_drone.png" } |
||
125 | glow { file "highres/sprites/monsters/1880_drone_g.png" } |
||
126 | anim { frame0 "idle" frame1 "idle" fps 1 flags 0 } |
||
127 | frame { name "idle" tile0 1880 tile1 1886 } |
||
128 | } |
||
129 | |||
130 | |||
131 | // Assault Commander (1915) |
||
132 | model "highres/sprites/monsters/1915_commander.md3" { |
||
133 | scale 1 shade 0 |
||
134 | skin { pal 0 file "highres/sprites/monsters/1915_commander.png" } |
||
135 | glow { file "highres/sprites/monsters/1915_commander_g.png" } |
||
136 | frame { name "frame10" tile0 1915 tile1 1919 smoothduration 0.3 } |
||
137 | anim { frame0 "frame00" frame1 "frame08" fps 10 flags 0 } |
||
138 | frame { name "frame00" tile0 1920 tile1 1930 smoothduration 0.3 } |
||
139 | frame { name "frame12" tile0 1935 tile1 1939 smoothduration 0.3 } |
||
140 | frame { name "frame11" tile0 1940 tile1 1944 smoothduration 0.3 } |
||
141 | |||
142 | skin { pal 0 file "highres/sprites/monsters/1915_commander_dead.png" } |
||
143 | anim { frame0 "frame13" frame1 "frame16" fps 3 flags 1 } |
||
144 | frame { name "frame13" tile0 1950 tile1 1957 smoothduration 0.3 } |
||
145 | } |
||
146 | |||
147 | |||
148 | // Recon Car (1960) |
||
149 | model "highres/sprites/monsters/1960_reconcar.md3" { |
||
150 | scale 11.25 shade 0 |
||
151 | skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
||
152 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
||
153 | skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
||
154 | anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
||
155 | frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
||
156 | anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |
||
157 | frame { name "Frame1" tile0 1967 tile1 1973 smoothduration 0.5 } |
||
158 | } |
||
159 | |||
160 | |||
161 | // Pig Tank (1975) |
||
162 | model "highres/sprites/monsters/1975_pigtank.md3" { |
||
163 | scale 0.4 shade 0 |
||
164 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank.png" } |
||
165 | glow { file "highres/sprites/monsters/1975_pigtank_g.png" } |
||
166 | anim { frame0 "WALK00" frame1 "WALK12" fps 3 flags 0 } |
||
167 | frame { name "WALK00" tile0 1975 tile1 1981 smoothduration 0.3 } |
||
168 | skin { pal 0 file "highres/sprites/monsters/1975_pigtank2.png" } |
||
169 | anim { frame0 "FIRE00" frame1 "FIRE08" fps 25 flags 0 } |
||
170 | frame { name "FIRE00" tile0 1982 tile1 1991 smoothduration 0.3 } |
||
171 | } |
||
172 | |||
173 | |||
174 | // Pig Cop (2000) |
||
175 | model "highres/sprites/monsters/2000_pigcop.md3" { |
||
176 | scale 14 shade 0 |
||
177 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop.png" } |
||
178 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_10.png" } |
||
179 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_11.png" } |
||
180 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_12.png" } |
||
181 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_13.png" } |
||
182 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_14.png" } |
||
183 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_15.png" } |
||
184 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_16.png" } |
||
185 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_17.png" } |
||
186 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_12.png" } |
||
187 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_19.png" } |
||
188 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_20.png" } |
||
189 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_21.png" } |
||
190 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_11.png" } |
||
191 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_23.png" } |
||
192 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_24.png" } |
||
193 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_25.png" } |
||
194 | glow { file "highres/sprites/monsters/2000_pigcop_g.png" } |
||
195 | anim { frame0 "WALK1" frame1 "WALK2" fps 18 flags 0 } |
||
196 | frame { name "WALK1" tile0 2000 tile1 2019 smoothduration 0.2 } |
||
197 | anim { frame0 "SHOOT3" frame1 "SHOOT4" fps 20 flags 1 } |
||
198 | frame { name "SHOOT3" tile0 2025 tile1 2027 smoothduration 0.1 } |
||
199 | frame { name "SHOOT1" tile0 2030 tile1 2034 smoothduration 0.1 } |
||
200 | anim { frame0 "SHOOT2" frame1 "SHOOT3" fps 14 flags 1 } |
||
201 | frame { name "SHOOT2" tile0 2035 tile1 2037 smoothduration 0.1 } |
||
202 | anim { frame0 "DIVE1" frame1 "DIVE2" fps 20 flags 1 } |
||
203 | frame { name "DIVE1" tile0 2040 tile1 2044 smoothduration 0.2 } |
||
204 | frame { name "DIVE2" tile0 2045 tile1 2049 smoothduration 0.2 } |
||
205 | anim { frame0 "DSHOOT1" frame1 "DSHOOT2" fps 21 flags 0 } |
||
206 | frame { name "DSHOOT1" tile0 2050 tile1 2052 smoothduration 0.1 } |
||
207 | |||
208 | skin { pal 0 file "highres/sprites/monsters/2000_pigcop_dead.png" } |
||
209 | skin { pal 10 file "highres/sprites/monsters/2000_pigcop_dead_10.png" } |
||
210 | skin { pal 11 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
||
211 | skin { pal 12 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
||
212 | skin { pal 13 file "highres/sprites/monsters/2000_pigcop_dead_13.png" } |
||
213 | skin { pal 14 file "highres/sprites/monsters/2000_pigcop_dead_14.png" } |
||
214 | skin { pal 15 file "highres/sprites/monsters/2000_pigcop_dead_15.png" } |
||
215 | skin { pal 16 file "highres/sprites/monsters/2000_pigcop_dead_16.png" } |
||
216 | skin { pal 17 file "highres/sprites/monsters/2000_pigcop_dead_17.png" } |
||
217 | skin { pal 18 file "highres/sprites/monsters/2000_pigcop_dead_12.png" } |
||
218 | skin { pal 19 file "highres/sprites/monsters/2000_pigcop_dead_19.png" } |
||
219 | skin { pal 20 file "highres/sprites/monsters/2000_pigcop_dead_20.png" } |
||
220 | skin { pal 21 file "highres/sprites/monsters/2000_pigcop_dead_21.png" } |
||
221 | skin { pal 22 file "highres/sprites/monsters/2000_pigcop_dead_11.png" } |
||
222 | skin { pal 23 file "highres/sprites/monsters/2000_pigcop_dead_23.png" } |
||
223 | skin { pal 24 file "highres/sprites/monsters/2000_pigcop_dead_24.png" } |
||
224 | skin { pal 25 file "highres/sprites/monsters/2000_pigcop_dead_25.png" } |
||
225 | anim { frame0 "DIE1" frame1 "DIE2" fps 10 flags 1 } |
||
226 | frame { name "DIE2" tile0 2055 tile1 2055 smoothduration 0.1 } |
||
227 | anim { frame0 "DIE2" frame1 "DIE3" fps 20 flags 1 } |
||
228 | frame { name "DIE2" tile0 2056 tile1 2060 smoothduration 0.1 } |
||
229 | } |
||
230 | |||
231 | |||
232 | // Enforcer (2120) |
||
233 | model "highres/sprites/monsters/2120_enforcer.md3" { |
||
234 | scale 1.75 shade -5 |
||
235 | |||
236 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer.png" } |
||
237 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
||
238 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19.png" } |
||
239 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20.png" } |
||
240 | glow { file "highres/sprites/monsters/2120_enforcer_g.png" } |
||
241 | anim { frame0 "walk0" frame1 "walk1" fps 23 flags 0 } |
||
242 | frame { name "walk0" tile0 2120 tile1 2139 smoothduration 0.2 } |
||
243 | anim { frame0 "crouch0" frame1 "crouch1" fps 5 flags 0 } |
||
244 | frame { name "crouch0" tile0 2140 tile1 2144 smoothduration 0.3 } |
||
245 | anim { frame0 "crouch2" frame1 "crouch3" fps 10 flags 1 } |
||
246 | frame { name "crouch2" tile0 2145 tile1 2150 smoothduration 0.3 } |
||
247 | anim { frame0 "crouch4" frame1 "crouch5" fps 10 flags 1 } |
||
248 | frame { name "crouch4" tile0 2155 tile1 2161 smoothduration 0.3 } |
||
249 | anim { frame0 "jump0" frame1 "jump1" fps 10 flags 1 } |
||
250 | frame { name "jump0" tile0 2165 tile1 2177 smoothduration 0.2 } |
||
251 | anim { frame0 "fire0" frame1 "fire1" fps 30 flags 0 } |
||
252 | frame { name "fire0" tile0 2190 tile1 2197 smoothduration 0.1 } |
||
253 | |||
254 | skin { pal 0 file "highres/sprites/monsters/2120_enforcer_dead.png" } |
||
255 | skin { pal 17 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
||
256 | skin { pal 19 file "highres/sprites/monsters/2120_enforcer_19_dead.png" } |
||
257 | skin { pal 20 file "highres/sprites/monsters/2120_enforcer_17_20_dead.png" } |
||
258 | anim { frame0 "death0" frame1 "death1" fps 15 flags 1 } |
||
259 | frame { name "death0" tile0 2180 tile1 2185 smoothduration 0.1 } |
||
260 | } |
||
261 | |||
262 | |||
263 | // Gun Turret (2350) |
||
264 | model "highres/sprites/monsters/2350_gunturret.md3" { |
||
265 | scale 12 shade 4 |
||
266 | detail { file "highres/detail/metal.png" detailscale 0.3 } |
||
267 | skin { pal 0 file "highres/sprites/monsters/2350_gunturret.png" } |
||
268 | skin { pal 17 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
||
269 | skin { pal 19 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
||
270 | skin { pal 20 file "highres/sprites/monsters/2350_gunturret_17_20.png" } |
||
271 | skin { pal 24 file "highres/sprites/monsters/2350_gunturret_19_24.png" } |
||
272 | skin { pal 25 file "highres/sprites/monsters/2350_gunturret_25.png" } |
||
273 | glow { file "highres/sprites/monsters/2350_gunturret_g.png" } |
||
274 | //anim { frame0 "idle00" frame1 "idle00" fps 1 flags 1 } |
||
275 | frame { name "idle00" tile0 2360 tile1 2364 } |
||
276 | anim { frame0 "sright00" frame1 "sright02" fps 6 flags 0 } |
||
277 | frame { name "sright00" tile0 2355 tile1 2359 } |
||
278 | anim { frame0 "sleft00" frame1 "sleft02" fps 6 flags 0 } |
||
279 | frame { name "sleft00" tile0 2350 tile1 2354 } |
||
280 | } |
||
281 | |||
282 | |||
283 | // Protozoid Slimer (2370) |
||
284 | model "highres/sprites/monsters/2370_slimer.md3" { |
||
285 | scale 2 shade 0 |
||
286 | skin { pal 0 file "highres/sprites/monsters/2370_slimer.png" } |
||
287 | anim { frame0 "roof1" frame1 "roof1" fps 1 flags 0 } |
||
288 | frame { name "roof1" tile 2370 smoothduration 0.1 } |
||
289 | anim { frame0 "floor1" frame1 "floor1" fps 1 flags 0 } |
||
290 | frame { name "floor1" tile 2371 smoothduration 0.1 } |
||
291 | anim { frame0 "hang1" frame1 "hang1" fps 1 flags 0 } |
||
292 | frame { name "hang1" tile 2372 smoothduration 0.1 } |
||
293 | anim { frame0 "hang2" frame1 "hang2" fps 1 flags 0 } |
||
294 | frame { name "hang2" tile 2373 smoothduration 0.1 } |
||
295 | anim { frame0 "floor2" frame1 "floor2" fps 1 flags 0 } |
||
296 | frame { name "floor2" tile 2374 smoothduration 0.1 } |
||
297 | } |
||
298 | |||
299 | |||
300 | // Battlelord (2630) |
||
301 | model "highres/sprites/monsters/2630_battlelord.md3" { |
||
302 | scale 13 shade 2 |
||
303 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_battlelord.png" } |
||
304 | glow { surface 0 file "highres/sprites/monsters/2630_battlelord_g.png" } |
||
305 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
306 | skin { pal 0 surface 2 file "highres/sprites/monsters/2630_gatling.png" } |
||
307 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 40 flags 0 } // walk |
||
308 | anim { frame0 "FRAME26" frame1 "FRAME31" fps 10 flags 0 } // mortar |
||
309 | anim { frame0 "FRAME34" frame1 "FRAME37" fps 20 flags 1 } // pain |
||
310 | anim { frame0 "FRAME38" frame1 "FRAME57" fps 14 flags 1 } // death |
||
311 | frame { name "FRAME1" tile0 2630 tile1 2659 smoothduration 0.2 } |
||
312 | frame { name "FRAME22" tile0 2660 tile1 2662 smoothduration 0.3 } |
||
313 | frame { name "FRAME23" tile0 2665 tile1 2667 smoothduration 0.3 } |
||
314 | frame { name "FRAME26" tile0 2670 tile1 2677 smoothduration 0.1 } |
||
315 | frame { name "FRAME34" tile 2680 smoothduration 0.1 } |
||
316 | frame { name "FRAME38" tile0 2681 tile1 2684 smoothduration 0.2 } |
||
317 | frame { name "FRAME58" tile 2685 } // dead body |
||
318 | } |
||
319 | |||
320 | |||
321 | // Cycloid Emperor (2710) |
||
322 | model "highres/sprites/monsters/2710_cycloid.md3" { |
||
323 | scale 1.03 shade 3 |
||
324 | skin { pal 0 file "highres/sprites/monsters/2710_cycloid.png" } |
||
325 | glow { file "highres/sprites/monsters/2710_cycloid_g.png" } |
||
326 | // ABOSS2WALK |
||
327 | anim { frame0 "FRAME2" frame1 "FRAME30" fps 25 flags 0 } |
||
328 | frame { name "FRAME2" tile0 2710 tile1 2729 smoothduration 0.2 } |
||
329 | // ABOSS2SHOOTYRASS |
||
330 | anim { frame0 "FRAME35" frame1 "FRAME45" fps 15 flags 0 } |
||
331 | frame { name "FRAME35" tile0 2730 tile1 2739 smoothduration 0.2 } |
||
332 | // ABOSS2PSYCHBLAST |
||
333 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidlight.png" } |
||
334 | anim { frame0 "FRAME50" frame1 "FRAME65" fps 5 flags 0 } |
||
335 | frame { name "FRAME50" tile0 2740 tile1 2749 smoothduration 0.2 } |
||
336 | // ABOSS2DONTHURTME |
||
337 | skin { pal 0 file "highres/sprites/monsters/2710_cycloidpain.png" } |
||
338 | anim { frame0 "FRAME70" frame1 "FRAME80" fps 5 flags 0 } |
||
339 | frame { name "FRAME70" tile0 2750 tile1 2750 smoothduration 0.2 } |
||
340 | // ABOSS2SNUFF |
||
341 | anim { frame0 "FRAME80" frame1 "FRAME130" fps 15 flags 1 } |
||
342 | frame { name "FRAME80" tile0 2750 tile1 2758 smoothduration 0.3 } |
||
343 | } |
||
344 | |||
345 | |||
346 | // Moon Overlord (2760) |
||
347 | model "highres/sprites/monsters_polymost/2760_overlord.md3" { |
||
348 | scale 66 shade 2 |
||
349 | skin { pal 0 surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
||
350 | glow { surface 0 file "highres/sprites/monsters/2630_muzzle.png" } |
||
351 | skin { pal 0 surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
352 | glow { surface 1 file "highres/sprites/monsters/2630_muzzle.png" } |
||
353 | skin { pal 0 surface 2 file "highres/sprites/monsters_polymost/2760_overlord.png" } |
||
354 | glow { surface 2 file "highres/sprites/monsters_polymost/2760_overlord_glow.png" } |
||
355 | anim { frame0 "FRAME1" frame1 "FRAME20" fps 22 flags 0 } // walk |
||
356 | anim { frame0 "FRAME22" frame1 "FRAME29" fps 10 flags 0 } // ready |
||
357 | anim { frame0 "FRAME30" frame1 "FRAME32" fps 10 flags 0 } // shoot |
||
358 | frame { name "FRAME1" tile0 2760 tile1 2779 smoothduration 0.2 } |
||
359 | frame { name "FRAME22" tile0 2780 tile1 2789 smoothduration 0.3 } |
||
360 | frame { name "FRAME30" tile0 2790 tile1 2799 smoothduration 0.2 } |
||
361 | // Death |
||
362 | skin { pal 0 surface 2 file "highres/sprites/monsters_polymost/2760_overlord_pain.png" } |
||
363 | anim { frame0 "FRAME35" frame1 "FRAME57" fps 12 flags 1 } |
||
364 | frame { name "FRAME35" tile0 2800 tile1 2809 smoothduration 0.3 } |
||
365 | } |
||
366 | |||
367 | |||
368 | // Protector Drone (4610) |
||
369 | model "highres/sprites/monsters/4610_newbeast.md3" { |
||
370 | scale 0.85 shade 8 |
||
371 | |||
372 | skin { pal 0 file "highres/sprites/monsters/4610_newbeast.png" } |
||
373 | skin { pal 17 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
||
374 | skin { pal 19 file "highres/sprites/monsters/4610_newbeast_19.png" } |
||
375 | skin { pal 20 file "highres/sprites/monsters/4610_newbeast_17_20.png" } |
||
376 | skin { pal 24 file "highres/sprites/monsters/4610_newbeast_24.png" } |
||
377 | glow { file "highres/sprites/monsters/4610_newbeast_g.png" } |
||
378 | anim { frame0 "4610_start" frame1 "4610_end" fps 20 flags 0 } // Crouch |
||
379 | frame { name "4610_start" tile0 4610 tile1 4614 smoothduration 0.2 } |
||
380 | anim { frame0 "4620_start" frame1 "4620_end" fps 20 flags 0 } // Walk/Run |
||
381 | frame { name "4620_start" tile0 4620 tile1 4639 smoothduration 0.2 } |
||
382 | anim { frame0 "4640_start" frame1 "4640_end" fps 40 flags 0 } // Melee attack |
||
383 | frame { name "4640_start" tile0 4640 tile1 4652 smoothduration 0.1 } |
||
384 | anim { frame0 "4660_start" frame1 "4660_end" fps 24 flags 1 } // Shoot attack |
||
385 | frame { name "4660_start" tile0 4660 tile1 4667 smoothduration 0.1 } |
||
386 | frame { name "4670" tile0 4670 tile1 4674 smoothduration 0.2 } // "hanging" |
||
387 | anim { frame0 "4681_start" frame1 "4681_end" fps 20 flags 1 } // Death |
||
388 | frame { name "4681_start" tile0 4681 tile1 4688 smoothduration 0.2 } |
||
389 | frame { name "4689" tile 4689 } // Dead body |
||
390 | anim { frame0 "4690_start" frame1 "4690_end" fps 24 flags 1 } // Jump |
||
391 | frame { name "4690_start" tile0 4690 tile1 4704 smoothduration 0.2 } |
||
392 | } |
||
393 | |||
394 | |||
395 | // Alien Queen (4740) |
||
396 | model "highres/sprites/monsters/4740_queen.md3" { |
||
397 | scale 1.3 shade 3 |
||
398 | |||
399 | skin { pal 0 file "highres/sprites/monsters/4740_queen.png" } |
||
400 | skin { pal 10 file "highres/sprites/monsters/4740_queen_10.png" } |
||
401 | skin { pal 11 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
402 | skin { pal 12 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
403 | skin { pal 13 file "highres/sprites/monsters/4740_queen_13.png" } |
||
404 | skin { pal 14 file "highres/sprites/monsters/4740_queen_14.png" } |
||
405 | skin { pal 15 file "highres/sprites/monsters/4740_queen_15.png" } |
||
406 | skin { pal 16 file "highres/sprites/monsters/4740_queen_16.png" } |
||
407 | skin { pal 18 file "highres/sprites/monsters/4740_queen_12_18.png" } |
||
408 | skin { pal 21 file "highres/sprites/monsters/4740_queen_21.png" } |
||
409 | skin { pal 22 file "highres/sprites/monsters/4740_queen_11_22.png" } |
||
410 | skin { pal 23 file "highres/sprites/monsters/4740_queen_23.png" } |
||
411 | skin { pal 24 file "highres/sprites/monsters/4740_queen_24.png" } |
||
412 | |||
413 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
414 | |||
415 | // QUEENITSADRONE |
||
416 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
417 | anim { frame0 "FRAME50" frame1 "FRAME80" fps 5 flags 0 } |
||
418 | frame { name "FRAME50" tile0 4790 tile1 4804 smoothduration 0.3 } |
||
419 | |||
420 | // QUEENSTRUT |
||
421 | anim { frame0 "FRAME2" frame1 "FRAME20" fps 15 flags 0 } |
||
422 | frame { name "FRAME2" tile0 4740 tile1 4759 smoothduration 0.2 } |
||
423 | |||
424 | // QUEENSHOCKATTACK |
||
425 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
426 | |||
427 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
428 | frame { name "FRAME25" tile0 4760 tile1 4761 smoothduration 0.1 } |
||
429 | |||
430 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock1.png" } |
||
431 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
432 | |||
433 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
434 | frame { name "FRAME25" tile0 4765 tile1 4766 smoothduration 0.1 } |
||
435 | |||
436 | glow { surface 0 file "highres/sprites/monsters/4740_queen_shock2.png" } |
||
437 | glow { surface 1 file "highres/sprites/monsters/4740_queen_light.png" } |
||
438 | |||
439 | anim { frame0 "FRAME25" frame1 "FRAME45" fps 20 flags 0 } |
||
440 | frame { name "FRAME25" tile0 4770 tile1 4771 smoothduration 0.1 } |
||
441 | |||
442 | // QUEENSNUFF |
||
443 | |||
444 | skin { pal 0 file "highres/sprites/monsters/4740_queen_death.png" } |
||
445 | skin { pal 10 file "highres/sprites/monsters/4740_queen_death_10.png" } |
||
446 | skin { pal 11 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
447 | skin { pal 12 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
448 | skin { pal 13 file "highres/sprites/monsters/4740_queen_death_13.png" } |
||
449 | skin { pal 14 file "highres/sprites/monsters/4740_queen_death_14.png" } |
||
450 | skin { pal 15 file "highres/sprites/monsters/4740_queen_death_15.png" } |
||
451 | skin { pal 16 file "highres/sprites/monsters/4740_queen_death_16.png" } |
||
452 | skin { pal 18 file "highres/sprites/monsters/4740_queen_death_12_18.png" } |
||
453 | skin { pal 21 file "highres/sprites/monsters/4740_queen_death_21.png" } |
||
454 | skin { pal 22 file "highres/sprites/monsters/4740_queen_death_11_22.png" } |
||
455 | skin { pal 23 file "highres/sprites/monsters/4740_queen_death_23.png" } |
||
456 | skin { pal 24 file "highres/sprites/monsters/4740_queen_death_24.png" } |
||
457 | glow { surface 0 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
458 | glow { surface 1 file "highres/sprites/monsters/4740_queen_glow.png" } |
||
459 | |||
460 | anim { frame0 "FRAME85" frame1 "FRAME125" fps 15 flags 1 } |
||
461 | frame { name "FRAME85" tile0 4780 tile1 4789 smoothduration 0.3 } |
||
462 | |||
463 | } |