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1 | plagman | 1 | ================================================================== |
2 | | DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) | |
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3 | | | |
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147 | nightfrigh | 4 | | A Duke3D Community Project | |
384 | leod | 5 | | | |
147 | nightfrigh | 6 | | Compiled by Parkar & NightFright | |
1 | plagman | 7 | ================================================================== |
384 | leod | 8 | | Version 5.1.384 (2012-07-04) | |
1 | plagman | 9 | ================================================================== |
10 | |||
11 | |||
12 | |||
13 | ======================= |
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14 | CONTENTS OF THIS README |
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15 | ======================= |
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16 | |||
17 | 1) About |
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18 | 2) Installation |
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19 | 3) Notes |
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20 | 3.1) WIP release |
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256 | nightfrigh | 21 | 3.2) Highlights of this release |
22 | 3.3) Known issues |
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23 | 3.4) Title screen art |
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24 | 3.5) EDuke32 port |
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1 | plagman | 25 | 4) License |
26 | 4.1) HRP |
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27 | 4.2) Others |
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28 | 5) Contact/Links |
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29 | 6) Credits |
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30 | |||
31 | |||
32 | |||
33 | |||
34 | ======== |
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35 | 1) ABOUT |
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36 | ======== |
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37 | |||
384 | leod | 38 | Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back |
39 | in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many |
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40 | other features make it worth playing even today. |
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1 | plagman | 41 | |
384 | leod | 42 | For all Duke fans who want to play the game again in a modern Windows / Linux |
43 | environment with 3D accelerated graphics, the Duke3D community has created the |
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44 | High Resolution Pack (HRP). Utilizing the amazing skills of various texturing |
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45 | and modelling artists, the project's goal is to replace all textures and sprites |
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46 | with high-res versions, optimizing it for latest OpenGL ports. |
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1 | plagman | 47 | |
48 | All you need is the "duke3d.grp" file from your original Duke3D v1.3d or |
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49 | Atomic (v1.5) CD-ROM. You can also play with the shareware version available |
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50 | over at http://www.3drealms.com/downloads.html . |
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51 | |||
52 | Here's what the Duke3D HRP has to offer: |
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384 | leod | 53 | - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D |
54 | by Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as |
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55 | the more advanced Polymer renderer (with advanced effects like |
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56 | normal/specular mapping, per-pixel dynamic lighting, real-time shadows,etc) |
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57 | For more info about these ports, check out JonoF's JFDuke3D and the |
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58 | EDuke32 site. |
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59 | - 32-bit high resolution textures with 4-8 times the detail of the original |
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60 | textures. |
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1 | plagman | 61 | - Models instead of the old sprites. |
62 | |||
63 | While the HRP is still "work in progress" and missing quite a few textures and |
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384 | leod | 64 | models, you can check the Duke Nukem 3D source code forums for additional |
65 | content or even better contributing something of your own. |
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1 | plagman | 66 | |
145 | nightfrigh | 67 | The community's goal is to issue a new HRP version once in 1-2 year(s). |
1 | plagman | 68 | |
69 | |||
70 | |||
71 | =============== |
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72 | 2) INSTALLATION |
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73 | =============== |
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74 | |||
75 | Installing is easy: |
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76 | |||
77 | First make sure you have your Duke3D CD in your CD/DVD drive or an existing |
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78 | installation of the game. You can also just have the "duke3d.grp" file somewere |
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79 | on your system. |
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80 | |||
81 | Then run the installer (the file you downloaded/got from a friend or whatever) |
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82 | by double-clicking it. Then just follow the onscreen instructions. |
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83 | |||
84 | After installation, you start the game using the shortcut in the Duke3D folder, |
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85 | desktop or start menu called "Duke3D High Resolution Pack". Starting the game |
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256 | nightfrigh | 86 | directly will start EDuke32 without textures and models. |
1 | plagman | 87 | |
384 | leod | 88 | IMPORTANT: To see the high resolution textures and models you have to change the |
89 | render mode to 32-bit Polymer in the "Video Settings" under "Options" |
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256 | nightfrigh | 90 | in the game menu. Otherwise, HRP content will not work (properly)! |
1 | plagman | 91 | |
92 | It is recommended to run the setup utility in order to set up your video, audio |
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93 | and controls for optimum quality and gameplay experience. However, most of the |
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94 | settings can be changed with EDuke32 ingame menu as well. |
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95 | |||
96 | |||
97 | |||
98 | ======== |
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99 | 3) NOTES |
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100 | ======== |
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101 | |||
102 | |||
103 | ---------------- |
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104 | 3.1) WIP release |
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105 | ---------------- |
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106 | Since this is a work in progress version of the pack which has not been tested |
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107 | extensively, there are probably some issues that need fixing. Please let us |
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108 | know of any problems with it so they can be sorted out in future versions. Also |
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384 | leod | 109 | notify us if we are missing any art that's been released prior to the pack's |
110 | release date, even though we have skipped some stuff since we simply did not |
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111 | like, there is maybe some stuff that has been missed to include. |
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1 | plagman | 112 | |
113 | Please also be aware of the fact that we are still missing models and textures |
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114 | because these have not been remade yet by the community. They will probably |
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115 | be featured in upcoming releases of the HRP (or updates). |
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116 | |||
117 | For a full summary of what's left to do, you may have a look at the HRP Wiki |
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118 | todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release |
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119 | |||
120 | |||
256 | nightfrigh | 121 | ------------------------------- |
122 | 3.2) Highlights of this release |
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123 | ------------------------------- |
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124 | Compared to previous release (HRP v4), you can expect the following changes: |
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125 | |||
126 | > Full Polymer lighting support (with maphacks) |
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127 | > Polymer support for many textures (normal/specular mapping) |
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384 | leod | 128 | > Polymer support for HUD weapons: Chaingun, RPG, Devastator, Pistol, Shotgun |
129 | > Increased resolution for several textures and model skins |
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130 | (beyond standard 512x512 HRP res) |
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256 | nightfrigh | 131 | > New model for Lunar Overlord (ep.2 boss) |
132 | > Improvements to the ingame menu (new font, some new screens) |
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384 | leod | 133 | > Hundreds of new textures, dozens of new models - overall HRP size increased |
134 | from 285 MB to over 600+ MB! |
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256 | nightfrigh | 135 | |
136 | IMPORTANT! |
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137 | ---------- |
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384 | leod | 138 | Please note that all HRP v5 contents has been optimized for usage with Polymer |
139 | renderer. This means that if you use the older Polymost renderer, you WILL |
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140 | encounter problems (HUD weapons rendered incorrectly or other display glitches). |
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141 | Polymer requirements offer advanced graphics effects but demand much better |
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142 | hardware. If you are forced to use Polymost due to having a weaker machine, |
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143 | you have to download a different HRP build! |
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256 | nightfrigh | 144 | |
145 | |||
1 | plagman | 146 | ----------------- |
256 | nightfrigh | 147 | 3.3) Known issues |
1 | plagman | 148 | ----------------- |
149 | Although we tried hard to eliminate or avoid any glitches, unfortunately |
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150 | some of them could not be removed in this release. Here are those we know of: |
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151 | |||
256 | nightfrigh | 152 | - Current EDuke32 problems (might get fixed in future versions): |
153 | > At the end of episodes 1-3, you will not see the end screen after the |
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154 | cinematic. Instead, only a black screen will show up. |
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261 | nightfrigh | 155 | > The startup screens are not optimized for widescreen resolutions and |
156 | might show black stripes on both sides and possibly some distortions, |
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256 | nightfrigh | 157 | depending on your display. |
158 | |||
1 | plagman | 159 | - Rarely you will still find props, pickup weapons or the like that are |
160 | clipping into walls, often preventing you from seeing them completely. |
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145 | nightfrigh | 161 | Maphacks can fix these glitches, so don't hesitate to report anything you |
162 | consider worthy of correcting. |
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1 | plagman | 163 | |
164 | - Slime babe #1323 has a transparency/clipping bug with her hair. Updating |
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165 | the model should solve that problem. |
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166 | |||
167 | - If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes |
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168 | will lose detail, i.e. look more pixellated than intended. This can be |
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169 | especially noticed with L.A. Night skybox (as seen in E1L1) when looking at |
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170 | the clouds. Right now, your only choice to fix this is to deactivate texture |
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171 | compression in the menu. Note that this will also deactivate disk caching, so |
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172 | you will have to deal with increased level loading times and possibly jerky |
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173 | framerates in some situations. |
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174 | |||
175 | |||
176 | --------------------- |
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256 | nightfrigh | 177 | 3.4) Title screen art |
1 | plagman | 178 | --------------------- |
384 | leod | 179 | The front screen is a slightly modified and enhanced version of 3DRealms |
180 | original art work used with permission. |
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1 | plagman | 181 | |
182 | |||
183 | ----------------- |
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256 | nightfrigh | 184 | 3.5) EDuke32 port |
1 | plagman | 185 | ----------------- |
186 | The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and |
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187 | features enhanced mod support together with tons of newly-added code. It is |
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188 | released and maintained by TerminX. |
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384 | leod | 189 | We are using EDuke32 for running HRP now because the port gets updated |
190 | frequently, and it offers advanced features for which HRP contents has been |
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191 | optimized. |
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1 | plagman | 192 | |
193 | |||
194 | |||
195 | =========== |
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196 | 4) LICENSES |
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197 | =========== |
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198 | |||
199 | |||
200 | -------- |
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201 | 4.1) HRP |
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202 | -------- |
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203 | |||
384 | leod | 204 | The contents of the High Resolution Pack are licensed under these three |
205 | licenses: |
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1 | plagman | 206 | |
384 | leod | 207 | - The build engine is licensed under Ken Silverman's Build License which can be |
1 | plagman | 208 | found in "BUILDLIC.TXT". |
384 | leod | 209 | - The EDuke32 port is licensed under the GNU Public license which can be found |
1 | plagman | 210 | in "GNU.TXT". |
384 | leod | 211 | - The art content is licensed under the High Resolution Pack Art License which |
212 | can be found in "hrp_art_license.txt". |
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1 | plagman | 213 | |
214 | |||
215 | ----------- |
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216 | 4.2) Others |
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217 | ----------- |
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218 | |||
219 | Some textures in this pack are based on source textures copyrighted by |
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220 | CGTextures.com. Permission to use and distribute these specific textures has |
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221 | been granted to the author(s) of this texture pack. Textures downloaded from |
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222 | CGTextures.com are copyrighted and may NOT be redistributed or sold. For |
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223 | more information and the full license, please visit http://www.cgtextures.com. |
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224 | |||
225 | This disclaimer applies to the following textures: |
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226 | - highres\sprites\props: 585 |
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227 | - highres\sprites\signs: 4420, 4949, 4955 |
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384 | leod | 228 | - highres\textures: 1120 |
1 | plagman | 229 | |
230 | |||
231 | |||
232 | ================ |
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233 | 5) CONTACT/LINKS |
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234 | ================ |
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235 | |||
236 | |||
237 | Pär "Parkar" Karlsson |
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238 | (HRP author) ....................................... parkar82 [at] gmail.com |
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239 | |||
240 | |||
241 | Robin "NightFright" Reisinger |
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189 | nightfrigh | 242 | (HRP co-author) .................................... hrp_update [at] fastmail.fm |
1 | plagman | 243 | |
244 | |||
245 | Richard "TerminX" Gobeille |
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246 | (EDuke32 port author) .............................. terminx [at] gmail.com |
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247 | |||
248 | |||
10 | parkar | 249 | -------------- |
250 | Message boards |
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251 | -------------- |
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252 | http://forums.duke4.net |
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1 | plagman | 253 | |
254 | The texture and model projects can be found in the Duke Nukem 3D source board: |
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244 | nightfrigh | 255 | http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/ |
1 | plagman | 256 | |
257 | |||
258 | ------------ |
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259 | IRC channels |
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260 | ------------ |
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261 | - 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org |
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262 | - JFDuke3D @ IRC ................ #jfduke@irc.freenode.net |
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263 | |||
264 | |||
265 | ---------------- |
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266 | Visit us online! |
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267 | ---------------- |
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268 | - Duke3D High Resolution Pack ... http://hrp.duke4.net |
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269 | - EDuke32 port (by TerminX) ..... http://eduke32.com |
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270 | - Duke4.net ..................... http://www.duke4.net |
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271 | |||
272 | |||
273 | |||
274 | ========== |
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275 | 6) CREDITS |
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276 | ========== |
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277 | |||
384 | leod | 278 | All the following people are involved in this release. They all have our |
279 | gratitude, for nothing of the great artwork (or pretty much anything else) |
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280 | would have been possible to include without their support and effort. |
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281 | Please notify us if you did contribute to this project without being listed |
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282 | here! |
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1 | plagman | 283 | |
284 | |||
285 | ------------- |
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189 | nightfrigh | 286 | JFDuke3D Port |
1 | plagman | 287 | ------------- |
288 | JonoF |
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289 | Ken Silverman |
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290 | |||
291 | |||
292 | ------------ |
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189 | nightfrigh | 293 | EDuke32 Port |
1 | plagman | 294 | ------------ |
384 | leod | 295 | Helixhorned |
296 | Hendricks266 |
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1 | plagman | 297 | Plagman |
298 | TerminX |
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299 | |||
300 | |||
301 | ---------------- |
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189 | nightfrigh | 302 | Highres Textures |
1 | plagman | 303 | ---------------- |
304 | 0815Jack |
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305 | ADM |
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306 | Alexander Filippov |
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307 | AlgorithMan |
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308 | Conrad Coldwood |
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309 | Another Duke Fan |
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310 | Armando |
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311 | Audiocraz |
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312 | BlitZ |
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189 | nightfrigh | 313 | Cage |
1 | plagman | 314 | chicken |
315 | Daedolon |
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316 | Devastator |
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317 | Ding Bat |
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318 | DLT |
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319 | dood! |
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320 | Dreams |
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321 | DukeAtomic |
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322 | Ecmaster76 |
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323 | endmilled |
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324 | Fearpi |
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189 | nightfrigh | 325 | Flacken.WS |
326 | Gambini |
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1 | plagman | 327 | Gman |
328 | gt1750 |
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329 | Hendricks266 |
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330 | Impact |
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331 | JaJo |
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332 | Jblade |
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333 | jimbob |
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334 | Kef Nukem |
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335 | Kev_Hectic |
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336 | Kevin9er |
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337 | Killd a ton |
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384 | leod | 338 | L.D. Simone |
1 | plagman | 339 | L2theKING |
340 | Lemming |
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275 | nightfrigh | 341 | Lightsource |
189 | nightfrigh | 342 | Marked |
343 | Megadeus |
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1 | plagman | 344 | motionblur |
345 | NightFright |
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346 | Night Hacker |
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347 | nyne |
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348 | ooppee |
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122 | nightfrigh | 349 | ozz |
1 | plagman | 350 | Parkar |
351 | Piccolo |
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352 | Piterplus |
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353 | princetonEO |
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354 | Rellik66 |
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355 | Roger |
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384 | leod | 356 | Roma Loom |
1 | plagman | 357 | Quakis |
358 | Semicharm |
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359 | Sky Fox |
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252 | nightfrigh | 360 | Steveeeie |
384 | leod | 361 | Swiss Cheeseman/SwissCM |
1 | plagman | 362 | Tesserex |
363 | theRobot |
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364 | toadie2k |
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365 | Tip |
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366 | Vasilinka |
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367 | Viciarg |
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368 | WarHammer |
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369 | White Alven |
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370 | yossa |
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371 | |||
372 | |||
373 | ------------------- |
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189 | nightfrigh | 374 | 3D Models and Skins |
1 | plagman | 375 | ------------------- |
376 | alandog |
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377 | AlgorithMan |
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378 | Besli |
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379 | Blunty |
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380 | Cipher |
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381 | Conrad Coldwood |
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382 | dood! |
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383 | Dr. Kill |
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384 | DukeAtomic |
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385 | drvarek |
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386 | Ecmaster76 |
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387 | efikkan |
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220 | nightfrigh | 388 | empyrock |
1 | plagman | 389 | Eric R |
390 | escapist |
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391 | Esslan |
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392 | FlackenWS |
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393 | Forder |
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394 | General Failure |
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395 | GodBlitZor |
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396 | gt1750 |
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397 | Hellbound |
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398 | ilovefoxes |
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248 | nightfrigh | 399 | Jean Gorospe |
1 | plagman | 400 | Jokke_r |
401 | Killd a ton |
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402 | Kralex |
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403 | L2theKING |
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404 | Madaut |
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405 | MagNet |
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406 | Mean Person |
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157 | nightfrigh | 407 | Millenia |
1 | plagman | 408 | motionblur |
409 | Mr.Fibbles |
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16 | parkar | 410 | ozz |
1 | plagman | 411 | Parkar |
412 | Piterplus |
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413 | Plagman |
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414 | Radar1013 |
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415 | Renegado |
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416 | Roma Loom |
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417 | Sky Fox |
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418 | Soul Collector |
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384 | leod | 419 | Spiker/Brain Damage |
420 | Supertanker |
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1 | plagman | 421 | Swiss Cheeseman/SwissCM |
422 | Tea Monster |
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189 | nightfrigh | 423 | vakooja |
1 | plagman | 424 | Vasilinka |
425 | YicklePigeon |
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426 | zilppuri |
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427 | |||
428 | |||
429 | -------- |
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384 | leod | 430 | Highpals |
431 | -------- |
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432 | Lezing/CraigFatman |
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433 | |||
434 | |||
435 | -------- |
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1 | plagman | 436 | Maphacks |
437 | -------- |
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189 | nightfrigh | 438 | |
439 | > Initial Release |
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1 | plagman | 440 | Dave-ros |
441 | DSotM |
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442 | Ecmaster76 |
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443 | endmilled |
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444 | ikkejw |
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445 | Killd a ton |
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446 | Night Hacker |
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447 | noctrun |
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448 | Okira |
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449 | Piterplus |
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450 | Renegado |
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451 | Zebius |
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452 | |||
189 | nightfrigh | 453 | > "Reloaded" Release |
1 | plagman | 454 | Hunter_rus |
455 | NightFright |
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456 | |||
189 | nightfrigh | 457 | > Polymer Lighting |
458 | Devastator |
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459 | Micky C |
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460 | Roma Loom |
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1 | plagman | 461 | |
189 | nightfrigh | 462 | |
1 | plagman | 463 | ------------ |
189 | nightfrigh | 464 | HRP Assembly |
1 | plagman | 465 | ------------ |
466 | NightFright |
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467 | Parkar |
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468 | |||
469 | |||
470 | ----------------- |
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471 | Special thanks to |
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472 | ----------------- |
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473 | - 3D Realms, for making this great game in the first place! |
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474 | - The guys at Duke4.net for hosting and help building the HRP website. |
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475 | - All of you who support and contribute to the project. |
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324 | leod | 476 | - All the mirrors and seeders. |