Rev 291 | Rev 293 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | plagman | 1 | ================================================================== |
2 | | DUKE NUKEM 3D HIGH RESOLUTION PACK (HRP) | |
||
3 | | | |
||
147 | nightfrigh | 4 | | A Duke3D Community Project | |
1 | plagman | 5 | | | |
147 | nightfrigh | 6 | | Compiled by Parkar & NightFright | |
1 | plagman | 7 | ================================================================== |
292 | nightfrigh | 8 | | Version 5.1.292 (Feb 12, 2012) | |
1 | plagman | 9 | ================================================================== |
10 | |||
11 | |||
12 | |||
13 | ======================= |
||
14 | CONTENTS OF THIS README |
||
15 | ======================= |
||
16 | |||
17 | 1) About |
||
18 | 2) Installation |
||
19 | 3) Notes |
||
20 | 3.1) WIP release |
||
256 | nightfrigh | 21 | 3.2) Highlights of this release |
22 | 3.3) Known issues |
||
23 | 3.4) Title screen art |
||
24 | 3.5) EDuke32 port |
||
1 | plagman | 25 | 4) License |
26 | 4.1) HRP |
||
27 | 4.2) Others |
||
28 | 5) Contact/Links |
||
29 | 6) Credits |
||
30 | |||
31 | |||
32 | |||
33 | |||
34 | ======== |
||
35 | 1) ABOUT |
||
36 | ======== |
||
37 | |||
38 | Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in |
||
39 | 1996? Its cool protagonist, ingame atmosphere, original weaponry and many other |
||
40 | features make it worth playing even today. |
||
41 | |||
42 | For all Duke fans who want to play the game again in a modern Windows environment |
||
43 | with 3D accelerated graphics, the Duke3D community has created the High Resolution |
||
44 | Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, |
||
45 | the project´s goal is to replace all textures and sprites with high-res versions, |
||
46 | optimizing it for latest OpenGL ports. |
||
47 | |||
48 | All you need is the "duke3d.grp" file from your original Duke3D v1.3d or |
||
49 | Atomic (v1.5) CD-ROM. You can also play with the shareware version available |
||
50 | over at http://www.3drealms.com/downloads.html . |
||
51 | |||
52 | Here's what the Duke3D HRP has to offer: |
||
53 | - EDuke32 port for Duke Nukem 3D (by TerminX and Plagman, based on JFDuke3D by |
||
145 | nightfrigh | 54 | Jonathon "JonoF" Fowler). Supports older Polymost renderer as well as the more |
55 | advanced Polymer renderer (with advanced effects like normal/specular mapping, |
||
56 | per-pixel dynamic lighting, real-time shadows etc). |
||
1 | plagman | 57 | For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site. |
58 | - 32-bit high resolution textures with 4-8 times the detail of the original textures. |
||
59 | - Models instead of the old sprites. |
||
60 | |||
61 | While the HRP is still "work in progress" and missing quite a few textures and |
||
62 | models, you can check the Duke Nukem 3D source code forums for additional content |
||
63 | or even better contributing something of your own. |
||
64 | |||
145 | nightfrigh | 65 | The community's goal is to issue a new HRP version once in 1-2 year(s). |
1 | plagman | 66 | |
67 | |||
68 | |||
69 | =============== |
||
70 | 2) INSTALLATION |
||
71 | =============== |
||
72 | |||
73 | Installing is easy: |
||
74 | |||
75 | First make sure you have your Duke3D CD in your CD/DVD drive or an existing |
||
76 | installation of the game. You can also just have the "duke3d.grp" file somewere |
||
77 | on your system. |
||
78 | |||
79 | Then run the installer (the file you downloaded/got from a friend or whatever) |
||
80 | by double-clicking it. Then just follow the onscreen instructions. |
||
81 | |||
82 | After installation, you start the game using the shortcut in the Duke3D folder, |
||
83 | desktop or start menu called "Duke3D High Resolution Pack". Starting the game |
||
256 | nightfrigh | 84 | directly will start EDuke32 without textures and models. |
1 | plagman | 85 | |
86 | IMPORTANT: To see the high resolution textures and models you have to change the |
||
256 | nightfrigh | 87 | render mode to 32-bit Polymer in the "Video Settings" under "Options" |
88 | in the game menu. Otherwise, HRP content will not work (properly)! |
||
1 | plagman | 89 | |
90 | It is recommended to run the setup utility in order to set up your video, audio |
||
91 | and controls for optimum quality and gameplay experience. However, most of the |
||
92 | settings can be changed with EDuke32 ingame menu as well. |
||
93 | |||
94 | |||
95 | |||
96 | ======== |
||
97 | 3) NOTES |
||
98 | ======== |
||
99 | |||
100 | |||
101 | ---------------- |
||
102 | 3.1) WIP release |
||
103 | ---------------- |
||
104 | Since this is a work in progress version of the pack which has not been tested |
||
105 | extensively, there are probably some issues that need fixing. Please let us |
||
106 | know of any problems with it so they can be sorted out in future versions. Also |
||
107 | notify us if we are missing any art that’s been released prior to the packs |
||
108 | release date, even though we have skipped some stuff since we simply did not like |
||
109 | it, there is maybe some stuff that has been missed to include. |
||
110 | |||
111 | Please also be aware of the fact that we are still missing models and textures |
||
112 | because these have not been remade yet by the community. They will probably |
||
113 | be featured in upcoming releases of the HRP (or updates). |
||
114 | |||
115 | For a full summary of what's left to do, you may have a look at the HRP Wiki |
||
116 | todo-list: http://hrp.duke4.net/wiki/doku.php?id=other:next_hrp_release |
||
117 | |||
118 | |||
256 | nightfrigh | 119 | ------------------------------- |
120 | 3.2) Highlights of this release |
||
121 | ------------------------------- |
||
122 | Compared to previous release (HRP v4), you can expect the following changes: |
||
123 | |||
124 | > Full Polymer lighting support (with maphacks) |
||
125 | > Polymer support for many textures (normal/specular mapping) |
||
126 | > Polymer support for HUD weapons: Chaingun, RPG, Devastator |
||
127 | > Increased resolution for several textures and model skins (beyond standard 512x512 HRP res) |
||
128 | > New model for Lunar Overlord (ep.2 boss) |
||
129 | > Improvements to the ingame menu (new font, some new screens) |
||
130 | > Hundreds of new textures, dozens of new models - overall HRP size increased from 285 MB to over 550+ MB! |
||
131 | |||
132 | IMPORTANT! |
||
133 | ---------- |
||
134 | Please note that all HRP v5 contents has been optimized for usage with Polymer renderer. |
||
135 | This means that if you use the older Polymost renderer, you WILL encounter problems (HUD |
||
136 | weapons rendered incorrectly or other display glitches). Polymer requirements offer advanced |
||
137 | graphics effects but demand much better hardware. If you are forced to use Polymost due to |
||
138 | having a weaker machine, you have to download a different HRP build! |
||
139 | |||
140 | |||
1 | plagman | 141 | ----------------- |
256 | nightfrigh | 142 | 3.3) Known issues |
1 | plagman | 143 | ----------------- |
144 | Although we tried hard to eliminate or avoid any glitches, unfortunately |
||
145 | some of them could not be removed in this release. Here are those we know of: |
||
146 | |||
256 | nightfrigh | 147 | - Current EDuke32 problems (might get fixed in future versions): |
148 | > At the end of episodes 1-3, you will not see the end screen after the |
||
149 | cinematic. Instead, only a black screen will show up. |
||
261 | nightfrigh | 150 | > The startup screens are not optimized for widescreen resolutions and |
151 | might show black stripes on both sides and possibly some distortions, |
||
256 | nightfrigh | 152 | depending on your display. |
153 | |||
1 | plagman | 154 | - Rarely you will still find props, pickup weapons or the like that are |
155 | clipping into walls, often preventing you from seeing them completely. |
||
145 | nightfrigh | 156 | Maphacks can fix these glitches, so don't hesitate to report anything you |
157 | consider worthy of correcting. |
||
1 | plagman | 158 | |
159 | - Slime babe #1323 has a transparency/clipping bug with her hair. Updating |
||
160 | the model should solve that problem. |
||
161 | |||
162 | - If you use OpenGL texture compression/disk caching in EDuke32, the skyboxes |
||
163 | will lose detail, i.e. look more pixellated than intended. This can be |
||
164 | especially noticed with L.A. Night skybox (as seen in E1L1) when looking at |
||
165 | the clouds. Right now, your only choice to fix this is to deactivate texture |
||
166 | compression in the menu. Note that this will also deactivate disk caching, so |
||
167 | you will have to deal with increased level loading times and possibly jerky |
||
168 | framerates in some situations. |
||
169 | |||
170 | |||
171 | --------------------- |
||
256 | nightfrigh | 172 | 3.4) Title screen art |
1 | plagman | 173 | --------------------- |
174 | The front screen is a slightly modified and enhanced version of 3DRealms original |
||
175 | art work used with permission. |
||
176 | |||
177 | |||
178 | ----------------- |
||
256 | nightfrigh | 179 | 3.5) EDuke32 port |
1 | plagman | 180 | ----------------- |
181 | The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and |
||
182 | features enhanced mod support together with tons of newly-added code. It is |
||
183 | released and maintained by TerminX. |
||
256 | nightfrigh | 184 | We are using EDuke32 for running HRP now because the port gets updated frequently, |
185 | it offers advanced features for which HRP contents has been optimized. |
||
1 | plagman | 186 | |
187 | |||
188 | |||
189 | =========== |
||
190 | 4) LICENSES |
||
191 | =========== |
||
192 | |||
193 | |||
194 | -------- |
||
195 | 4.1) HRP |
||
196 | -------- |
||
197 | |||
198 | The contents of the High Resolution Pack are licensed under these three licenses: |
||
199 | |||
200 | - The build engine is licensed under Ken Silverman's Build License which can be |
||
201 | found in "BUILDLIC.TXT". |
||
202 | - The EDuke32 port is licensed under the GNU Public license which can be found |
||
203 | in "GNU.TXT". |
||
204 | - The art content is licensed under the High Resolution Pack Art License which can |
||
205 | be found in "hrp_art_license.txt". |
||
206 | |||
207 | |||
208 | ----------- |
||
209 | 4.2) Others |
||
210 | ----------- |
||
211 | |||
212 | Some textures in this pack are based on source textures copyrighted by |
||
213 | CGTextures.com. Permission to use and distribute these specific textures has |
||
214 | been granted to the author(s) of this texture pack. Textures downloaded from |
||
215 | CGTextures.com are copyrighted and may NOT be redistributed or sold. For |
||
216 | more information and the full license, please visit http://www.cgtextures.com. |
||
217 | |||
218 | This disclaimer applies to the following textures: |
||
219 | - highres\sprites\props: 585 |
||
220 | - highres\sprites\signs: 4420, 4949, 4955 |
||
221 | - highres\textures: 1120 |
||
222 | |||
223 | |||
224 | |||
225 | ================ |
||
226 | 5) CONTACT/LINKS |
||
227 | ================ |
||
228 | |||
229 | |||
230 | Pär "Parkar" Karlsson |
||
231 | (HRP author) ....................................... parkar82 [at] gmail.com |
||
232 | |||
233 | |||
234 | Robin "NightFright" Reisinger |
||
189 | nightfrigh | 235 | (HRP co-author) .................................... hrp_update [at] fastmail.fm |
1 | plagman | 236 | |
237 | |||
238 | Richard "TerminX" Gobeille |
||
239 | (EDuke32 port author) .............................. terminx [at] gmail.com |
||
240 | |||
241 | |||
10 | parkar | 242 | -------------- |
243 | Message boards |
||
244 | -------------- |
||
245 | http://forums.duke4.net |
||
1 | plagman | 246 | |
247 | The texture and model projects can be found in the Duke Nukem 3D source board: |
||
244 | nightfrigh | 248 | http://forums.duke4.net/topic/779-duke3d-hrp-newupdated-art-assets-thread/ |
1 | plagman | 249 | |
250 | |||
251 | ------------ |
||
252 | IRC channels |
||
253 | ------------ |
||
254 | - 3D Realms IRC Fan Channel ..... #3dr@irc.quakenet.org |
||
255 | - JFDuke3D @ IRC ................ #jfduke@irc.freenode.net |
||
256 | |||
257 | |||
258 | ---------------- |
||
259 | Visit us online! |
||
260 | ---------------- |
||
261 | - Duke3D High Resolution Pack ... http://hrp.duke4.net |
||
262 | - EDuke32 port (by TerminX) ..... http://eduke32.com |
||
263 | - Duke4.net ..................... http://www.duke4.net |
||
264 | |||
265 | |||
266 | |||
267 | ========== |
||
268 | 6) CREDITS |
||
269 | ========== |
||
270 | |||
271 | All the following people are involved in this release. They all have our gratitude, |
||
272 | for nothing of the great artwork (or pretty much anything else) would have been |
||
273 | possible to include without their support and effort. |
||
274 | Please notify us if you did contribute to this project without being listed here! |
||
275 | |||
276 | |||
277 | ------------- |
||
189 | nightfrigh | 278 | JFDuke3D Port |
1 | plagman | 279 | ------------- |
280 | JonoF |
||
281 | Ken Silverman |
||
282 | |||
283 | |||
284 | ------------ |
||
189 | nightfrigh | 285 | EDuke32 Port |
1 | plagman | 286 | ------------ |
287 | Plagman |
||
288 | TerminX |
||
289 | |||
290 | |||
291 | ---------------- |
||
189 | nightfrigh | 292 | Highres Textures |
1 | plagman | 293 | ---------------- |
294 | 0815Jack |
||
295 | ADM |
||
296 | Alexander Filippov |
||
297 | AlgorithMan |
||
298 | Conrad Coldwood |
||
299 | Another Duke Fan |
||
300 | Armando |
||
301 | Audiocraz |
||
302 | BlitZ |
||
189 | nightfrigh | 303 | Cage |
1 | plagman | 304 | chicken |
305 | Daedolon |
||
306 | Devastator |
||
307 | Ding Bat |
||
308 | DLT |
||
309 | dood! |
||
310 | Dreams |
||
311 | DukeAtomic |
||
312 | Ecmaster76 |
||
313 | endmilled |
||
314 | Fearpi |
||
189 | nightfrigh | 315 | Flacken.WS |
316 | Gambini |
||
1 | plagman | 317 | Gman |
318 | gt1750 |
||
319 | Hendricks266 |
||
320 | Impact |
||
321 | JaJo |
||
322 | Jblade |
||
323 | jimbob |
||
324 | Kef Nukem |
||
325 | Kev_Hectic |
||
326 | Kevin9er |
||
327 | Killd a ton |
||
328 | L2theKING |
||
329 | Lemming |
||
275 | nightfrigh | 330 | Lightsource |
189 | nightfrigh | 331 | Marked |
332 | Megadeus |
||
1 | plagman | 333 | motionblur |
334 | NightFright |
||
335 | Night Hacker |
||
336 | nyne |
||
337 | ooppee |
||
122 | nightfrigh | 338 | ozz |
1 | plagman | 339 | Parkar |
340 | Piccolo |
||
341 | Piterplus |
||
342 | princetonEO |
||
343 | Rellik66 |
||
344 | Roger |
||
345 | Quakis |
||
346 | Semicharm |
||
347 | Sky Fox |
||
252 | nightfrigh | 348 | Steveeeie |
349 | SwissCM |
||
1 | plagman | 350 | Tesserex |
351 | theRobot |
||
352 | toadie2k |
||
353 | Tip |
||
354 | Vasilinka |
||
355 | Viciarg |
||
356 | WarHammer |
||
357 | White Alven |
||
358 | yossa |
||
359 | |||
360 | |||
361 | ------------------- |
||
189 | nightfrigh | 362 | 3D Models and Skins |
1 | plagman | 363 | ------------------- |
364 | alandog |
||
365 | AlgorithMan |
||
366 | Besli |
||
367 | Blunty |
||
368 | Cipher |
||
369 | Conrad Coldwood |
||
370 | dood! |
||
371 | Dr. Kill |
||
372 | DukeAtomic |
||
373 | drvarek |
||
374 | Ecmaster76 |
||
375 | efikkan |
||
220 | nightfrigh | 376 | empyrock |
1 | plagman | 377 | Eric R |
378 | escapist |
||
379 | Esslan |
||
380 | FlackenWS |
||
381 | Forder |
||
382 | General Failure |
||
383 | GodBlitZor |
||
384 | gt1750 |
||
385 | Hellbound |
||
386 | ilovefoxes |
||
248 | nightfrigh | 387 | Jean Gorospe |
1 | plagman | 388 | Jokke_r |
389 | Killd a ton |
||
390 | Kralex |
||
391 | L2theKING |
||
392 | Madaut |
||
393 | MagNet |
||
394 | Mean Person |
||
157 | nightfrigh | 395 | Millenia |
1 | plagman | 396 | motionblur |
397 | Mr.Fibbles |
||
16 | parkar | 398 | ozz |
1 | plagman | 399 | Parkar |
400 | Piterplus |
||
401 | Plagman |
||
402 | Radar1013 |
||
403 | Renegado |
||
404 | Roma Loom |
||
405 | Sky Fox |
||
406 | Soul Collector |
||
145 | nightfrigh | 407 | Spiker |
1 | plagman | 408 | Swiss Cheeseman/SwissCM |
409 | Tea Monster |
||
189 | nightfrigh | 410 | vakooja |
1 | plagman | 411 | Vasilinka |
412 | YicklePigeon |
||
413 | zilppuri |
||
414 | |||
415 | |||
416 | -------- |
||
417 | Maphacks |
||
418 | -------- |
||
189 | nightfrigh | 419 | |
420 | > Initial Release |
||
1 | plagman | 421 | Dave-ros |
422 | DSotM |
||
423 | Ecmaster76 |
||
424 | endmilled |
||
425 | ikkejw |
||
426 | Killd a ton |
||
427 | Night Hacker |
||
428 | noctrun |
||
429 | Okira |
||
430 | Piterplus |
||
431 | Renegado |
||
432 | Zebius |
||
433 | |||
189 | nightfrigh | 434 | > "Reloaded" Release |
1 | plagman | 435 | Hunter_rus |
436 | NightFright |
||
437 | |||
189 | nightfrigh | 438 | > Polymer Lighting |
439 | Devastator |
||
440 | Micky C |
||
441 | Roma Loom |
||
1 | plagman | 442 | |
189 | nightfrigh | 443 | |
1 | plagman | 444 | ------------ |
189 | nightfrigh | 445 | HRP Assembly |
1 | plagman | 446 | ------------ |
447 | NightFright |
||
448 | Parkar |
||
449 | |||
450 | |||
451 | ----------------- |
||
452 | Special thanks to |
||
453 | ----------------- |
||
454 | - 3D Realms, for making this great game in the first place! |
||
455 | - The guys at Duke4.net for hosting and help building the HRP website. |
||
456 | - All of you who support and contribute to the project. |
||
54 | nightfrigh | 457 | - All the mirrors and seeders. |