Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
431 | leod | 1 | ========================================== |
2 | | Polymost HRP Override Pack for EDuke32 | |
||
3 | | by LeoD | |
||
4 | ========================================== |
||
610 | leod | 5 | | Repository Snapshot >= 5.3.566 | |
431 | leod | 6 | ========================================== |
7 | |||
8 | |||
9 | WHAT THIS IS ABOUT: |
||
10 | ------------------- |
||
11 | This file contains updated data for the Duke3D High-Resolution Pack (HRP). |
||
12 | It features an updated Polymost HRP for use with the EDuke32 Polymost renderer |
||
13 | on top of the default Polymer HRP. |
||
14 | |||
610 | leod | 15 | Basically, this means: First get the full HRP 5.3 (r5.3.565), the latest update |
431 | leod | 16 | pack (if available), then this file. |
17 | |||
18 | It is possible to run the Polymost HRP without this pack, using the EDuke32 |
||
19 | command line option -hduke3d_hrp_polymost.def. But this won't work correctly in |
||
610 | leod | 20 | conjunction with mods like DukePlus or Attrition, as well as addons like |
431 | leod | 21 | DukeDC, NWinter, and Vacation. |
22 | |||
23 | |||
24 | "Why still using the Polymost HRP?" |
||
25 | ----------------------------------- |
||
26 | The Polymer HRP textures have additional normal and specular maps whereas that |
||
27 | information is already "baked" into the Polymost HRP textures (and therefore |
||
28 | somewhat specific to their occurrence in the original levels). |
||
29 | |||
30 | If you can't run Polymer at all (or have to turn off those features in the |
||
31 | configuration file) then the normal and specular information is lost and the |
||
32 | remaining diffuse textures won't look as intended. |
||
33 | -> You'd be better off using the Polymost HRP. |
||
34 | |||
35 | If Polymer renderer/HRP performance sucks even after tuning the EDuke32 |
||
36 | configuration file, try running the Polymer renderer but use the Polymost HRP. |
||
37 | This should run faster and reduce loading times and memory usage, too, while |
||
38 | you might still be able to profit from features like point lights, shadows, |
||
39 | glowing fire/health atoms and, of course, TROR (True Room Over Room). |
||
40 | |||
41 | Quite some of the newer textures which are not only "polymerized" but remade |
||
42 | from scratch have brought some change of style to the HRP IMO. If you can't run |
||
43 | Polymer/Polymer HRP anyway this might be an argument for the Polymost HRP, too. |
||
44 | |||
45 | |||
46 | HOW TO USE IT: |
||
47 | -------------- |
||
48 | Drop the HRP Override Pack into the autoload folder within your EDuke32 |
||
49 | installation folder like the HRP zipfile itself. |
||
50 | It should be loaded automatically, but note that autoload contents is loaded |
||
51 | alphabetically, so check the file names if something seems wrong. |
||
52 | Delete "textures" and "textures.cache" after changes in the autoload folder. |
||
53 | |||
54 | |||
55 | IMPORTANT: |
||
56 | ---------- |
||
610 | leod | 57 | This override pack is meant for the HRP v5.3 (=r5.3.565)! |
431 | leod | 58 | |
59 | |||
656 | leod | 60 | Duke in D.C. HRP (v1.62): |
61 | ------------------------- |
||
610 | leod | 62 | To avoid a messed up level stat screen, simply rename this pack from |
63 | duke3d_polymost* to dukedc_polymost* so that it gets loaded after the DC HRP. |
||
64 | |||
65 | |||
431 | leod | 66 | WHERE TO GET IT: |
67 | ---------------- |
||
68 | - You can check the Duke3D mod thread over at the Duke4.net forums: |
||
69 | http://forums.duke4.net/index.php?showtopic=3513 |
||
70 | |||
71 | |||
72 | RELATED LINKS: |
||
73 | -------------- |
||
74 | - Duke4.net ................................... http://www.duke4.net |
||
75 | - Duke Nukem 3D High-Resolution Pack .......... http://hrp.duke4.net |
||
656 | leod | 76 | - EDuke32 port ................................ http://eduke32.com |
431 | leod | 77 | |
78 | |||
79 | CONTACT: |
||
80 | -------- |
||
656 | leod | 81 | http://forums.duke4.net/index.php?showuser=1299 |
431 | leod | 82 | |
83 | |||
84 | SPECIAL CREDITS: |
||
85 | -------- |
||
86 | Tea Monster - model conversion |
||
87 | Roma Loom - backporting Polymer textures |
||
656 | leod | 88 | |
89 | |||
90 | Advertisement: |
||
91 | -------------- |
||
92 | Other stuff by LeoD ........ http://forums.duke4.net/index.php?showtopic=3513 |