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573 leod 1
// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Hollywood Holocaust
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// Filename : E1L1.MAP
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// Author   : Allen H. Blum III
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// mapmd4   : 944032d239a314088ec7fdd771910362 // 1996-04-19 (1.3D GRP)
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//         <-> E1L1_13d_polymost.mhk
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//         <-> E1L1_atomic.mhk
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//         <-> E1L1_atomic_polymost.mhk
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//         <-> nwl2-1997.mhk
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//         <-> nwl2-r70.mhk
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// Curr. HRP: r5.3.573
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573 leod 17
//
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sprite    77 angoff     1024       // tile0026 heavyhbomb (multiplayer)
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sprite    79 angoff     0          // tile0028 shotgunsprite (multiplayer)
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sprite    71 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite    71 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    71 roll       1          // tile0913 maskwall2 (fence)
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sprite   136 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite   136 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    70 mdzoff     250000     // tile0913 maskwall2 (fence)
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sprite    70 pitch     -1          // tile0913 maskwall2 (fence)
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sprite    70 roll      -5          // tile0913 maskwall2 (fence)
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sprite   137 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   137 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   138 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   138 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   139 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   139 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   134 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   134 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   133 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   133 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   132 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   132 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   131 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   131 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   117 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   117 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   117 roll      -1          // tile0913 maskwall2 (fence)
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sprite   116 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   116 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   115 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   115 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   113 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   113 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   572 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   572 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   126 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   126 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   126 roll      -1          // tile0913 maskwall2 (fence)
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sprite   121 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   121 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   120 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   120 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   119 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   119 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   118 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   118 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   122 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   122 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   123 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   123 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   124 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   124 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   125 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   125 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   573 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   573 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   573 roll      -1          // tile0913 maskwall2 (fence)
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sprite   127 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   127 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   128 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   128 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   130 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   130 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   129 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   129 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   135 mdzoff     700000     // tile0913 maskwall2 (fence)
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sprite   135 pitch     -1          // tile0913 maskwall2 (fence)
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sprite   135 roll      -1          // tile0913 maskwall2 (fence)
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// mhk diff sync 1
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sprite   558 angoff     512        // tile1247 seenine
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sprite   550 notmd                 // tile0342 pannel1
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sprite    45 notmd                 // tile0341 bpannel1
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sprite    83 angoff     1024       // tile0052 sixpack
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sprite   615 angoff    -512        // tile0040 ammo
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sprite   346 angoff     512        // tile0925 neon1 (cinema)
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sprite   397 angoff    -512        // tile0925 neon1 (cinema)
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sprite    76 angoff     128        // tile0052 sixpack
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sprite    80 angoff    -640        // tile0023 rpgsprite
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sprite   586 away1                 // tile0502 viewscreen
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sprite   166 away1                 // tile0932 (graffiti)
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sprite   163 notmd                 // tile0568 femmag1
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sprite   178 angoff    -768        // tile0044 rpgammo
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sprite   164 notmd                 // tile0568 femmag1
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sprite   528 angoff     512        // tile0022 chaingunsprite (multiplayer)
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105
 
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sprite   176 away1                 // tile0931 (graffiti)
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sprite    25 angoff     768        // tile0047 hbombammo
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sprite    42 angoff     256        // tile0028 shotgunsprite
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sprite    24 angoff    -512        // tile0023 rpgsprite
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sprite    43 angoff    -512        // tile0022 chaingunsprite
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sprite   213 angoff    -512        // tile0981 hydrent
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sprite   255 angoff     1024       // tile0052 sixpack
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sprite   247 notmd                 // tile0513
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sprite   248 notmd                 // tile0513
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sprite   249 notmd                 // tile0513
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sprite   250 notmd                 // tile0513
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// mhk diff sync 2
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sprite   419 angoff    -256        // tile0028 shotgunsprite (multiplayer)
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sprite   632 angoff     256        // tile0049 shotgunammo
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sprite   631 angoff     512        // tile0057 jetpack
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sprite   634 angoff     768        // tile0049 shotgunammo
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sprite    23 angoff     1024       // tile0059 heatsensor (multiplayer)
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sprite    23 mdzoff     150000     // tile0059 heatsensor (multiplayer)
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sprite    23 pitch      1          // tile0059 heatsensor (multiplayer)
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sprite   529 angoff    -768        // tile0052 sixpack
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// mhk diff sync 3
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sprite   109 angoff    -512        // tile0022 chaingunsprite (multiplayer)
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sprite   110 angoff    -640        // tile0049 shotgunammo
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sprite   110 mdzoff     300000     // tile0049 shotgunammo
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sprite   110 roll       1          // tile0049 shotgunammo
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sprite   445 angoff    -512        // tile0057 jetpack
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sprite   111 angoff    -384        // tile0049 shotgunammo
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sprite   111 mdzoff     200000     // tile0049 shotgunammo
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sprite   111 roll      -1          // tile0049 shotgunammo
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sprite   530 angoff    -256        // tile0054 shield
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sprite    41 angoff    -768        // tile0052 sixpack
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sprite   381 mdzoff     550000     // tile1062 rubbercan
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sprite   381 roll      -1          // tile1062 rubbercan
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sprite   171 angoff    -640        // tile0052 sixpack
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sprite   169 angoff    -768        // tile0052 sixpack
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sprite   593 angoff    -256        // tile0055 steroids
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sprite   429 angoff     512        // tile0023 rpgsprite
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sprite   449 angoff     860        // tile0060 accesscard red
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sprite   594 angoff     768        // tile0049 shotgunammo
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sprite    20 angoff    -256        // tile1294 podfem1
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149
 
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sprite   409 angoff     768        // tile1348 holoduke
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sprite   374 angoff     1024       // tile0053 firstaid
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sprite   154 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   154 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   366 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   366 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   211 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   211 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   365 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite   365 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite    73 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite    73 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite    72 mdzoff     50000      // tile0574 (tile0670 (faucet))
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sprite    72 pitch     -1          // tile0574 (tile0670 (faucet))
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sprite   197 angoff     256        // tile0049 shotgunammo
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sprite    40 angoff     896        // tile0052 sixpack
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sprite    85 angoff     1024       // tile0044 rpgammo (multiplayer)
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sprite   540 angoff    -640        // tile1161 bottle14
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sprite   382 angoff     256        // tile1062 rubbercan
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sprite   382 mdzoff    -600000     // tile1062 rubbercan
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sprite   382 pitch      1          // tile1062 rubbercan
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sprite   541 notmd                 // tile0132 slotdoor
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sprite   539 angoff     1024       // tile0051 cola
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sprite   538 angoff     1024       // tile0051 cola
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sprite   160 angoff    -640        // tile1062 rubbercan
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sprite   617 angoff     512        // tile0040 ammo
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sprite   619 angoff     768        // tile0052 sixpack
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//sprite   546 angoff    -768        // tile0021 firstgunsprite
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sprite   546 mdzoff     200000     // tile0021 firstgunsprite
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sprite   546 roll       1          // tile0021 firstgunsprite
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sprite   383 angoff    -320        // tile1062 rubbercan
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sprite    39 angoff    -512        // tile0051 cola
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sprite   630 angoff    -256        // tile0047 hbombammo
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sprite   630 mdzoff     1500000    // tile0047 hbombammo
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sprite   630 pitch      1          // tile0047 hbombammo
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sprite    38 mdzoff     500000     // tile0059 heatsensor
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sprite    38 pitch      1          // tile0059 heatsensor
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sprite   532 angoff     256        // tile0041 batteryammo (multiplayer)
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573 leod 192
sprite   296 notmd                 // tile0164 dipswitch2
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sprite   295 angoff     1024       // tile1348 holoduke
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sprite   295 mdzoff     300000     // tile1348 holoduke
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sprite   295 pitch     -1          // tile1348 holoduke
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sprite   170 angoff     1024       // tile0052 sixpack
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573 leod 198
sprite   575 angoff    -256        // tile0052 sixpack
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sprite   533 angoff     1024       // tile0047 hbombammo (multiplayer)
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sprite   520 angoff     768        // tile0049 shotgunammo
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sprite   547 angoff    -768        // tile0052 sixpack
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sprite   497 angoff    -512        // tile1247 seenine
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// LIGHTS 
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207
// by Devastator
507 leod 208
//    sect     x       y       z    range   r   g   b  rad fade  ang  horiz mins maxs prio tile
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light   55   18432   49408  -36608   2500  255 255 255   0   0     0      0   0    0    0     0
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light   66   22144   39936   -9216   2500  200 200 200   0   0     0      0  10    0    0     0
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light   67   26048   39680   -6912   1000  100 100 100   0   0     0      0  18    0    0     0
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light   67   26048   40192   -6912   3500  255 255 255 450 200  1024   -600  18    0    0     0
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light   67   26048   40704   -6912   1000  100 100 100   0   0     0      0  18    0    0     0
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light   72   22016   45300   -6144   4000  255 255 255 400 300   512    100  13    0    0  9000
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light   72   22016   45545  -11144    500  255 255 255   0   0     0      0  13    0    0     0
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light   72   22016   45545   -1144    500  255 255 255   0   0     0      0  13    0    0     0
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light   89   15936   57600  -63232   1000  100 100 100   0   0     0      0   0    0    0     0
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light   89   16192   57600  -63232   3000  200 200 200 450 200  1536   -500   0    0    0     0
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light   89   16448   57600  -63232   1000  100 100 100   0   0     0      0   0    0    0     0
220
light   90   22016   48832  -94976   2500  160 160 150   0   0     0      0  16    0    0     0
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light   90   22016   48832  -94976   8000  255 255 250 300 200  1536   -600  16    0    0     0 // +0
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light  106   21792   53664 -103168   9000  255 255 250 300 200   512   -500  15    6    0     0 // +1
573 leod 223
light  116   18084   57216  -13056   1600  200 200 200   0   0     0      0  22    0    0     0 // +1
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light  119   16384   57952  -13056   2048  200 200 200 300 200   512   -500  22    0    0     0 // +2? (119)
507 leod 225
light  135   22016   43520  -47104   6500  255 255 255 400 250  1540   -450  15  -21    0     0 // +2
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light  135   22016   43520  -43000   3000  220 220 220   0   0     0      0  15  -21    0     0 // +2
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light  138   19200   61184  -69000   4000  255   0   0   0   0     0      0   0    0    0     0 // +2
228
light  141   27910   42254  -22000   7000  255 255 255 375 200    12   -150  15   -8    0     0 // +2
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light  141   27910   42818  -22000   1280  255 255 255   0   0     0      0  15   -8    0     0 // +2
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light  141   27910   41876  -22000   1280  255 255 255   0   0     0      0  15   -8    0     0 // +2
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light  144   25504   39168   -2048   1000    0 100  20   0   0     0      0   0    0    0     0 // +2
232
light  152   19456   60128  -18432   1000    0 100  20   0   0     0      0   0    0    0     0 // +3
233
light  154   16384   58880   -9216    500  200  50   0   0   0     0      0   0    0    0     0
234
light  161   16640   53120  -52224   3000  255 255 255 200 150   512   -100   0    0    0     0
235
light  162   16640   52864  -52224   3000  255 255 255 200 150  1536   -100   0    0    0     0
236
light  168   15296   60920  -58112    500  200  50   0   0   0     0      0   0    0    0     0
237
light  170   25344   59640  -30720   2000  255 255 255   0   0     0      0   0    0    0     0
238
light  183   13000   48128  -85632   3000  255   0   0   0   0     0      0   0    0    0     0
239
light  183   13000   48128  -55632   3000  255   0   0   0   0     0      0   0    0    0     0
240
light  188    7034   50364  -58568   4000  110 150 130 150 150  1024     77   0    0    0  9001
241
light  189    7034   52414  -58568   4000  110 150 130 150 150  1024     77   0    0    0  9001
242
light  192    4338   47184  -58568   4000  110 150 130 155 150   640     77   0    0    0  9001
243
light  193    2368   46464  -58568   4000  110 150 130 155 150   640     77   0    0    0  9001
244
light  195     960   47744  -54272   1000    0 100  20   0   0     0      0   0    0    0     0
245
light  207   14080   46080   -5120   2500  255 255 255   0   0     0      0  11    7    0     0
246
light  214   26160   46400  -53248   1000    0 100  20   0   0     0      0   0    0    0     0
247
light  223   17472   50608  -35840   1024  200   0   0   0   0     0      0   0    0    0     0
248
light  245   17792   43008  -45824   1000  250 250 250   0   0     0      0   0    0    0     0
249
light  258     300   42313 -460800  45000  200 250 220 120  50   100   -300   0    0    0     0
250
light  263   18400   48128   -2048   1000    0 100  20   0   0     0      0   0    0    0     0
251
light  293   -1550   40448 -101376   2000  200 200 200   0   0     0      0   0    0    0     0
252
light  293   -1550   40448 -102376   5000  255 255 255 350 150     0   -500   0    0    0     0
253
light  300   19136   48704  -38912   2000  100 100 100   0   0     0      0   0    0    0     0
254
light  300   19136   48704  -11264   1024  200   0   0   0   0     0      0   0    0    0     0
255
light  300   19136   48704  -38912   5000  255 255 255 500 300  1775    100   0    0    0     0
256
light  305   18752   57216  -18432    500  200  50   0   0   0     0      0   0    0    0     0
257
light  310  -32256    1280 -297996  30000   25  50  25   0   0     0      0   0    0    0     0
258
light  310  -23146   19439 -297996  30000  200 250 220 150 140  1390      0   0    0    0     0
573 leod 259
// atomic : 0-90  / 105-118 / 120-142 / 149-307
260
// 13d    : 0-90  / 106-119 / 122-144 / 152-310