Subversion Repositories duke3d_hrp

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
415 leod 1
// Maphacks for Duke3D HRP
2
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
3
// Reviewed by NightFright (February 2012)
4
 
5
 
6
 
7
// CHARACTERS
8
 
9
// Slime babes
10
sprite 85 angoff -512
11
sprite 88 angoff -512
12
sprite 1031 angoff -512
13
 
14
 
15
 
16
// ITEMS/POWERUPS
17
 
18
// Armor
19
sprite 80 angoff 768
20
sprite 294 angoff 128 // Dukematch only
21
sprite 1042 angoff -512 // Dukematch only
22
 
23
// Boots
24
sprite 604 angoff 1024
25
sprite 682 angoff 512
26
sprite 741 angoff -512
27
 
28
// Health +10
29
sprite 735 angoff 128
30
sprite 736 angoff 256
31
sprite 873 angoff 256
32
sprite 936 angoff -256
33
sprite 1057 angoff -64
34
 
35
// Health +30
36
sprite 117 angoff -768
37
sprite 217 angoff -512
38
sprite 447 angoff -896
39
sprite 540 angoff -512
40
sprite 609 angoff 768
41
sprite 719 angoff -256
42
sprite 722 angoff 256
43
sprite 723 angoff 768
44
sprite 728 angoff -256
45
sprite 731 angoff 512
46
sprite 732 angoff 512
47
sprite 856 angoff 256
48
sprite 860 angoff -256
49
sprite 861 angoff -256
50
sprite 862 angoff -256
51
sprite 872 angoff 256
52
sprite 937 angoff -256
53
sprite 941 angoff -256
54
sprite 1043 angoff 64
55
sprite 1058 angoff -512
56
 
57
// HoloDuke
58
sprite 733 angoff -256
59
 
60
// Jetpack 
61
sprite 79 angoff 768
62
sprite 1032 angoff 512 // Dukematch only
63
 
64
// Keycards (B)
65
sprite 375 angoff 384
66
 
67
// MedKit
68
sprite 4 angoff 512
69
sprite 689 angoff 640
70
sprite 727 angoff -128
71
sprite 734 angoff -128
72
sprite 742 angoff 640
73
 
74
// Nightvision
75
sprite 262 angoff 256
76
sprite 817 angoff 512
77
 
78
 
79
 
80
// WEAPONS/AMMO
81
 
82
// Pistol & ammo
83
sprite 720 angoff -512
84
sprite 880 angoff -512
85
sprite 933 angoff 512
86
 
87
// Shotgun & ammo
88
sprite 113 angoff -256
89
sprite 316 angoff 1024
90
sprite 400 angoff -256
91
sprite 401 angoff -256
92
sprite 537 angoff 128
93
sprite 541 angoff -768
94
sprite 724 angoff 256
95
sprite 725 angoff 256
96
sprite 737 angoff 768
97
sprite 865 angoff -512
98
sprite 871 angoff 512
99
sprite 931 angoff 1024
100
sprite 1044 angoff 512 // Dukematch only
101
sprite 1064 angoff 512
102
 
103
// Chaingun & ammo
104
sprite 6 angoff -512
105
sprite 24 angoff -128
106
sprite 29 angoff 512
107
sprite 152 angoff -512
108
sprite 153 angoff -512
109
sprite 218 angoff 512
110
sprite 291 angoff 384
111
sprite 538 angoff -768
112
sprite 721 angoff -256
113
sprite 743 angoff 256
114
sprite 863 angoff 768
115
sprite 874 angoff 256 // Dukematch only
116
sprite 875 angoff 256 // Dukematch only
117
sprite 919 angoff -512
118
sprite 930 angoff 256
119
sprite 934 angoff -256
120
sprite 938 angoff -256
121
sprite 940 angoff 256
122
sprite 1040 angoff -512 // Dukematch only
123
sprite 1059 angoff 1024 // Dukematch only
124
 
125
// RPG & ammo
126
sprite 7 angoff -512
127
sprite 8 angoff -512
128
sprite 9 angoff -512
129
sprite 10 angoff -512
130
sprite 81 angoff 768
131
sprite 111 angoff 512
132
sprite 221 angoff 1024
133
sprite 439 angoff 128
134
sprite 718 angoff 512
135
sprite 884 angoff 1024
136
sprite 920 angoff 1024
137
sprite 921 angoff 1024
138
sprite 1039 angoff 512
139
sprite 1045 angoff -512 // Dukematch only
140
sprite 1052 angoff 896
141
sprite 1055 angoff -768 // Dukematch only
142
sprite 1056 angoff -768 // Dukematch only
143
 
144
// Pipebombs
145
sprite 131 angoff 256
146
sprite 311 angoff -512
147
sprite 524 angoff -256
148
 
149
 
150
 
151
// OVERRIDE
152
 
153
// Fixes for badly aligned sprites
154
sprite 727 pitch 1 // Medkit outside of fire teleporter room
155
sprite 727 mdxoff 13000
156
 
157
// Forcing any floor aligned model to be rendered as sprite
158
sprite 426 notmd
159
sprite 427 notmd
160
sprite 428 notmd
161
sprite 429 notmd
162
sprite 430 notmd
163
sprite 431 notmd
164
sprite 432 notmd
165
sprite 433 notmd
166
sprite 434 notmd
167
sprite 435 notmd
168
sprite 436 notmd
169
sprite 437 notmd
170
sprite 438 notmd
171
 
172
// Switches to be hidden
173
sprite 83 notmd
174
sprite 382 notmd
175
 
176
 
177
 
178
// LIGHTS