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// Maphacks for Duke3D HRP
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// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version)
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// Reviewed by NightFright (February 2012)
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// PROPS
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// C9 cannisters
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sprite 116 angoff 256
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sprite 117 angoff -128
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sprite 118 angoff 384
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sprite 119 angoff -64
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// ITEMS/POWERUPS
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// Armor
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sprite 54 angoff 256
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sprite 280 angoff -512
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sprite 396 angoff -512 // Dukematch only
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// Health +10
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sprite 46 angoff -256
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// Health +30
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sprite 45 angoff 512
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sprite 55 angoff 128
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sprite 80 angoff -256
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sprite 82 angoff -768
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sprite 83 angoff -512
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sprite 84 angoff -384
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sprite 85 angoff 512
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// HoloDuke
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sprite 367 angoff 512
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// Jetpack
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sprite 69 angoff -512
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sprite 110 angoff -512
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// Keycard (R)
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sprite 318 angoff 512
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// Medkit
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sprite 155 angoff -384
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// Nightvision
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sprite 31 angoff 1024
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// Scuba gear
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sprite 165 angoff -256
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// Steroids
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sprite 422 angoff 256
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// WEAPONS/AMMO
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// Shotgun & ammo
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sprite 156 angoff 256
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sprite 284 angoff -256
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sprite 390 angoff 512
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// Chaingun
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sprite 30 angoff 1024
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sprite 374 angoff 512
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sprite 377 angoff 512 // Dukematch only
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sprite 378 angoff -512 // Dukematch only
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// RPG & ammo
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sprite 291 angoff -128
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sprite 373 angoff 1024
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sprite 395 angoff -512
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// Pipebombs
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sprite 40 angoff 1024
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sprite 235 angoff 768
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// Shrinker & ammo
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sprite 371 angoff -256 // Dukematch only
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sprite 372 angoff -256 // Dukematch only
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// Laser Tripbomb
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sprite 385 angoff 832 // Dukematch only
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sprite 386 angoff -832 // Dukematch only
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sprite 387 angoff 1024 // Dukematch only
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// Freezethrower & ammo
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sprite 60 angoff -512 // Dukematch only
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sprite 375 angoff -512 // Dukematch only
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sprite 376 angoff -512 // Dukematch only
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// OVERRIDE
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// Fixes for badly aligned sprites
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sprite 22 roll -60 // space shuttle
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sprite 23 mdzoff 155000 // water fountain
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sprite 23 pitch 2
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sprite 37 away1 // "Authorized Personnel" sign
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sprite 109 away1 // security screen
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sprite 399 mdzoff -90000 // Devastator
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sprite 399 roll 5
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// Forcing any floor aligned model to be rendered as sprite
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sprite 86 notmd  // #602 solar panel
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sprite 87 notmd  // #602 solar panel
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sprite 391 notmd
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// LIGHTS