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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphack for Duke3D HRP |
435 | leod | 2 | // Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) |
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4 | // mapmd4: 963c036dd2f0f8b32efbe18e69f50f2e |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // Bottles |
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12 | sprite 385 angoff 256 |
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13 | sprite 386 angoff -512 |
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14 | sprite 387 angoff 768 |
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15 | sprite 389 angoff 512 |
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16 | sprite 397 angoff -640 |
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17 | sprite 400 angoff 384 |
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18 | sprite 402 angoff -64 |
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19 | |||
20 | // Chair |
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21 | sprite 378 angoff 256 |
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22 | sprite 381 angoff 128 |
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23 | sprite 382 angoff -128 |
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24 | sprite 406 angoff 128 |
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25 | sprite 407 angoff -128 |
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26 | |||
27 | // Solarpanel |
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28 | sprite 499 angoff 768 |
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29 | |||
30 | |||
31 | |||
32 | // ITEMS/POWERUPS |
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33 | |||
34 | // Armor |
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35 | sprite 61 angoff -768 |
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36 | sprite 799 angoff 256 // Dukematch only |
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37 | |||
38 | // Health +10 |
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39 | sprite 2 angoff 512 |
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40 | sprite 3 angoff 512 |
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41 | sprite 4 angoff 512 |
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42 | sprite 5 angoff 512 |
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43 | sprite 178 angoff 512 |
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44 | sprite 348 angoff 512 |
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45 | sprite 692 angoff 256 |
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46 | |||
47 | // Health +30 |
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48 | sprite 11 angoff -512 // Dukematch only |
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49 | sprite 78 angoff -512 |
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50 | sprite 92 angoff -640 |
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51 | sprite 163 angoff -512 |
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52 | sprite 689 angoff -256 |
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53 | sprite 693 angoff -512 |
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54 | sprite 696 angoff -384 |
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55 | sprite 758 angoff -128 |
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56 | sprite 759 angoff 896 |
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57 | sprite 760 angoff 128 |
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58 | sprite 770 angoff 128 |
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59 | sprite 771 angoff 128 |
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60 | |||
61 | // HoloDuke |
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62 | sprite 13 angoff -512 // Dukematch only |
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63 | |||
64 | // Jetpack |
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65 | sprite 91 angoff -256 |
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66 | |||
67 | // Keycards (B/Y) |
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68 | sprite 14 angoff 896 |
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69 | sprite 316 angoff 512 |
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70 | |||
71 | // Medkit |
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72 | sprite 96 angoff 256 |
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73 | sprite 725 angoff 768 |
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74 | |||
75 | // Nightvision |
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76 | sprite 694 angoff 1024 |
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77 | |||
78 | // Steroids |
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79 | sprite 695 angoff -256 |
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80 | |||
81 | |||
82 | |||
83 | // WEAPONS/AMMO |
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84 | |||
85 | // Pistol & ammo |
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86 | sprite 707 angoff -512 |
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87 | sprite 708 angoff -512 |
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88 | |||
89 | // Shotgun & ammo |
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90 | sprite 10 angoff 512 |
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91 | sprite 156 angoff 512 |
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92 | sprite 161 angoff -512 |
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93 | sprite 768 angoff 128 |
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94 | sprite 802 angoff 768 // Dukematch only |
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95 | |||
96 | // Chaingun & ammo |
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97 | sprite 7 angoff 1024 |
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98 | sprite 12 angoff -512 // Dukematch only |
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99 | sprite 691 angoff 512 |
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100 | sprite 801 angoff 256 |
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101 | sprite 803 angoff 256 // Dukematch only |
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102 | sprite 819 angoff 1024 |
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103 | |||
104 | // RPG & ammo |
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105 | sprite 772 angoff 1024 |
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106 | sprite 782 angoff 1024 |
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107 | sprite 813 angoff 1024 |
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108 | sprite 821 angoff 256 |
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109 | |||
110 | // Pipebombs |
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111 | sprite 820 angoff -640 |
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112 | |||
113 | // Shrinker & ammo |
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114 | sprite 47 angoff 512 |
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115 | |||
116 | // Laser Tripbomb |
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117 | sprite 162 angoff -512 |
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118 | |||
119 | // Devastator & ammo |
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120 | sprite 135 angoff 1024 |
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121 | sprite 346 angoff -512 |
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122 | sprite 817 angoff 768 |
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123 | |||
124 | // Freezethrower & ammo |
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125 | sprite 697 angoff -512 |
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126 | |||
127 | |||
128 | |||
129 | // OVERRIDE |
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130 | |||
131 | // Fixes for badly aligned sprites |
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132 | sprite 499 mdzoff -5600000 |
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133 | sprite 499 pitch 2 |
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134 | sprite 499 roll 1 |
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135 | sprite 754 roll -60 // space shuttle |
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136 | sprite 770 mdxoff 50000 // sixpack stuck in globe |
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137 | sprite 770 pitch 1 |
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138 | sprite 771 mdxoff 50000 // sixpack stuck in globe |
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139 | sprite 771 pitch 1 |
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140 | |||
141 | // Forcing any floor aligned model to be rendered as sprite |
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142 | sprite 218 notmd |
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143 | sprite 379 notmd |
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144 | sprite 380 notmd |
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145 | sprite 401 notmd |
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146 | sprite 403 notmd |
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147 | |||
148 | |||
149 | |||
150 | // LIGHTS |