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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version) |
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3 | // Reviewed by NightFright (February 2012) |
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4 | |||
5 | |||
6 | |||
7 | // CHARACTERS |
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8 | |||
9 | // Slime babes |
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10 | sprite 187 angoff 768 |
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11 | sprite 592 angoff -512 |
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12 | sprite 593 angoff -512 |
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13 | sprite 645 angoff 256 |
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14 | sprite 714 angoff -256 |
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15 | |||
16 | |||
17 | |||
18 | // PROPS |
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19 | |||
20 | // Reactor core |
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21 | sprite 380 angoff 256 |
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22 | sprite 434 angoff 256 |
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23 | |||
24 | |||
25 | |||
26 | // ITEMS/POWERUPS |
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27 | |||
28 | // Armor |
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29 | sprite 13 angoff 256 |
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30 | sprite 210 angoff 1024 |
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31 | |||
32 | // Boots |
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33 | sprite 139 angoff -512 |
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34 | sprite 871 angoff 512 // Dukematch only |
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35 | |||
36 | // Health +30 |
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37 | sprite 55 angoff -768 |
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38 | sprite 57 angoff -256 |
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39 | sprite 112 angoff -512 |
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40 | sprite 113 angoff -512 |
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41 | sprite 141 angoff 1024 |
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42 | sprite 199 angoff 768 |
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43 | sprite 200 angoff -768 |
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44 | sprite 209 angoff 1024 |
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45 | sprite 212 angoff 256 |
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46 | sprite 725 angoff 768 |
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47 | sprite 753 angoff -512 |
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48 | sprite 754 angoff -256 |
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49 | sprite 755 angoff 768 |
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50 | sprite 794 angoff -512 |
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51 | |||
52 | // Jetpack |
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53 | sprite 759 angoff -512 // Dukematch only |
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54 | sprite 760 angoff 512 // Dukematch only |
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55 | sprite 761 angoff 768 // Dukematch only |
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56 | sprite 762 angoff -768 // Dukematch only |
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57 | |||
58 | // Medkit |
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59 | sprite 167 angoff -512 |
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60 | |||
61 | // Nightvision |
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62 | sprite 18 angoff 1024 |
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63 | sprite 19 angoff 1024 |
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64 | sprite 20 angoff -512 |
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65 | |||
66 | |||
67 | |||
68 | // WEAPONS/AMMO |
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69 | |||
70 | // Pistol & ammo |
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71 | sprite 138 angoff 1024 |
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72 | sprite 208 angoff 512 |
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73 | |||
74 | // Shotgun & ammo |
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75 | sprite 140 angoff 1024 |
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76 | sprite 154 angoff -512 |
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77 | sprite 715 angoff 256 |
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78 | sprite 717 angoff 1024 |
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79 | sprite 719 angoff -768 |
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80 | sprite 726 angoff -768 |
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81 | sprite 835 angoff 512 |
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82 | |||
83 | // Chaingun & ammo |
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84 | sprite 94 angoff 512 |
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85 | sprite 95 angoff -512 |
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86 | sprite 172 angoff -512 |
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87 | sprite 173 angoff 512 |
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88 | sprite 722 angoff -512 |
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89 | sprite 723 angoff 256 |
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90 | sprite 724 angoff 256 |
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91 | |||
92 | // RPG & ammo |
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93 | sprite 175 angoff 256 |
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94 | sprite 204 angoff -768 |
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95 | sprite 756 angoff 512 |
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96 | sprite 836 angoff 640 // Dukematch only |
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97 | sprite 853 angoff 768 |
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98 | sprite 866 angoff 1024 // Dukematch only |
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99 | |||
100 | // Pipebombs |
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101 | sprite 750 angoff 768 |
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102 | sprite 751 angoff -768 |
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103 | sprite 867 angoff -512 // Dukematch only |
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104 | |||
105 | // Devastator & ammo |
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106 | sprite 89 angoff 768 |
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107 | sprite 158 angoff 256 |
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108 | sprite 168 angoff 512 |
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109 | sprite 169 angoff 512 |
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110 | sprite 174 angoff 768 |
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111 | sprite 837 angoff 512 // Dukematch only |
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112 | sprite 885 angoff 768 |
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113 | |||
114 | // Laser Tripbombs |
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115 | sprite 136 angoff 384 |
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116 | sprite 720 angoff 128 |
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117 | sprite 838 angoff 195 |
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118 | sprite 838 pitch 240 |
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119 | sprite 839 angoff 195 |
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120 | sprite 839 pitch -180 |
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121 | |||
122 | // Shrinker & ammo |
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123 | sprite 201 angoff 512 |
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124 | sprite 739 angoff -512 |
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125 | |||
126 | // Freezethrower & ammo |
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127 | sprite 3 angoff -512 |
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128 | sprite 869 angoff 512 // Dukematch only |
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129 | |||
130 | |||
131 | |||
132 | // OVERRIDE |
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133 | |||
134 | // Fixes for badly aligned sprites |
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135 | sprite 46 pitch 1 // chaingun ammo |
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136 | sprite 46 roll 4095 |
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137 | sprite 46 mdzoff 1200000 |
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138 | sprite 838 pitch 250 // Tripbomb |
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139 | sprite 839 pitch -180 // Tripbomb |
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140 | sprite 839 roll 1 |
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141 | sprite 839 mdyoff -6000 |
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142 | |||
143 | // Forcing any floor aligned model to be rendered as sprite |
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144 | sprite 287 notmd |
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145 | sprite 393 notmd |
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146 | sprite 394 notmd |
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147 | sprite 395 notmd |
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148 | sprite 396 notmd |
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149 | sprite 397 notmd |
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150 | sprite 398 notmd |
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151 | sprite 422 notmd |
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152 | sprite 452 notmd |
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153 | sprite 453 notmd |
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154 | sprite 460 notmd |
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155 | sprite 463 notmd |
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156 | sprite 464 notmd |
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157 | sprite 465 notmd |
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158 | sprite 466 notmd |
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159 | sprite 467 notmd |
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160 | sprite 470 notmd |
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161 | sprite 471 notmd |
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162 | sprite 816 notmd |
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163 | |||
164 | |||
165 | |||
166 | // LIGHTS |