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// Maphacks for Duke3D HRP
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// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version)
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// Reviewed by NightFright (February 2012)
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// CHARACTERS
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// Slime babes
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sprite 117 angoff -384
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sprite 118 angoff -896
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sprite 411 angoff 768
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// PROPS
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// Chair
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sprite 457 angoff 512
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// Trashcan
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sprite 426 angoff -768
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sprite 427 angoff -256
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// ITEMS/POWERUPS
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// Armor
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sprite 516 angoff -256
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// Boots
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sprite 537 angoff 512
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// Health +10
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sprite 266 angoff 512
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// Health +30
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sprite 33 angoff 256
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sprite 88 angoff 768
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sprite 534 angoff 256
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sprite 535 angoff 1024
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// Keycards (R/B)
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sprite 355 angoff -256
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sprite 440 angoff -512
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// Medkit
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sprite 265 angoff -256
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sprite 533 angoff 512
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// Steroids
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sprite 506 angoff -512
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// WEAPONS/AMMO
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// Shotgun & ammo
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sprite 89 angoff -256
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sprite 90 angoff -512
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sprite 424 angoff 512
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sprite 513 angoff 512
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// Pipebombs
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sprite 66 angoff -512
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sprite 106 angoff 256
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// Shrinker & ammo
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sprite 511 angoff 512
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// Devastator & ammo
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sprite 86 angoff -256
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// Laser Tripbomb
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sprite 518 angoff 640
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sprite 519 angoff 512
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// Freezethrower & ammo
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sprite 507 angoff -512
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sprite 515 angoff 512
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// OVERRIDE
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// Fixes for badly aligned sprites
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sprite 538 mdzoff -230000 // drinking fountain
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sprite 538 pitch 2
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// Forcing any floor aligned model to be rendered as sprite
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sprite 113 notmd
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sprite 191 notmd
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sprite 283 notmd
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sprite 284 notmd
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// LIGHTS