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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
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3 | // Reviewed by NightFright (February 2012) |
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4 | |||
5 | |||
6 | |||
7 | // CHARACTERS |
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8 | |||
9 | // Slime babes |
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10 | sprite 59 angoff -512 |
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11 | sprite 66 angoff 1024 |
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12 | sprite 100 angoff -550 |
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13 | sprite 110 angoff 384 |
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14 | sprite 113 angoff 384 |
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15 | sprite 125 angoff 512 |
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16 | sprite 307 angoff 200 // (Polymost HRP) |
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17 | sprite 308 angoff 256 |
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18 | |||
19 | |||
20 | |||
21 | // PROPS |
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22 | |||
23 | // Bottles |
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24 | sprite 169 angoff -192 |
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25 | |||
26 | // Drinking fountain |
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27 | sprite 16 angoff 512 |
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28 | |||
29 | // Trashcan |
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30 | sprite 37 angoff 256 |
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31 | sprite 38 angoff 256 |
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32 | sprite 39 angoff 256 |
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33 | sprite 40 angoff -256 |
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34 | |||
35 | |||
36 | |||
37 | // ITEMS/POWERUPS |
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38 | |||
39 | // Armor |
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40 | sprite 361 angoff 256 |
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41 | |||
42 | // Health +30 |
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43 | sprite 327 angoff -512 |
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44 | sprite 332 angoff 384 |
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45 | sprite 356 angoff 512 |
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46 | sprite 373 angoff 768 |
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47 | sprite 374 angoff 512 |
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48 | sprite 375 angoff 512 |
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49 | sprite 447 angoff 196 |
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50 | sprite 448 angoff -128 |
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51 | |||
52 | // HoloDuke |
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53 | sprite 339 angoff 512 |
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54 | |||
55 | // Keycards (R/B) |
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56 | sprite 8 angoff 1024 |
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57 | |||
58 | // Medkit |
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59 | sprite 362 angoff -256 |
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60 | |||
61 | // Nightvision |
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62 | sprite 283 angoff -768 |
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63 | sprite 411 angoff 512 |
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64 | |||
65 | // Steroids |
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66 | sprite 1 angoff -768 |
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67 | |||
68 | |||
69 | |||
70 | // WEAPONS/AMMO |
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71 | |||
72 | // Pistol & ammo |
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73 | sprite 384 angoff 512 |
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74 | |||
75 | // Shotgun & ammo |
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76 | sprite 328 angoff -768 |
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77 | sprite 350 angoff 1024 |
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78 | |||
79 | // Chaingun |
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80 | sprite 334 angoff 1024 |
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81 | |||
82 | // RPG & ammo |
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83 | sprite 45 angoff -768 |
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84 | sprite 367 angoff -512 |
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85 | sprite 383 angoff 1024 |
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86 | |||
87 | // Pipebombs |
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88 | sprite 21 angoff -768 |
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89 | sprite 342 angoff 512 |
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90 | sprite 346 angoff 1024 |
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91 | |||
92 | // Shrinker & ammo |
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93 | sprite 90 angoff -832 |
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94 | |||
95 | // Devastator & ammo |
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96 | sprite 46 angoff 1024 |
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97 | sprite 140 angoff -512 |
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98 | sprite 309 angoff 1024 |
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99 | sprite 363 angoff 256 |
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100 | sprite 372 angoff -512 |
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101 | sprite 429 angoff -256 |
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102 | sprite 473 angoff -384 |
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103 | |||
104 | // Freezethrower & ammo |
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105 | sprite 381 angoff 256 |
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106 | sprite 382 angoff 256 |
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107 | |||
108 | |||
109 | |||
110 | // OVERRIDE |
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111 | |||
112 | // Fixes for badly aligned sprites |
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113 | sprite 16 mdzoff -150000 // drinking fountain |
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114 | sprite 16 pitch 1 |
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115 | sprite 100 mdxoff 23000 // crouching babe |
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116 | sprite 100 mdzoff 1296000 |
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117 | sprite 100 pitch 4095 |
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118 | sprite 100 roll 1 |
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119 | sprite 113 mdzoff -460000 // crouching babe |
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120 | sprite 113 pitch 1 |
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121 | sprite 113 roll 4095 |
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122 | sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP) |
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123 | sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP) |
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124 | sprite 307 pitch 1 |
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125 | |||
126 | // Forcing any floor aligned model to be rendered as sprite |
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127 | sprite 99 notmd |
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128 | sprite 315 notmd |
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129 | sprite 316 notmd |
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130 | sprite 433 notmd |
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131 | sprite 434 notmd |
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132 | sprite 435 notmd |
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133 | sprite 436 notmd |
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134 | sprite 437 notmd |
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135 | sprite 438 notmd |
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136 | sprite 439 notmd |
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137 | sprite 440 notmd |
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138 | sprite 441 notmd |
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139 | |||
140 | // Switches to be hidden |
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141 | sprite 74 notmd // Switch in alien base |
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142 | sprite 93 notmd // Cash register |
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143 | sprite 274 notmd // Telephone |
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144 | sprite 321 notmd // Snacks machine |
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145 | |||
146 | |||
147 | |||
148 | // LIGHTS |