Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
415 | leod | 1 | // Maphacks for Duke3D HRP |
2 | // Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version) |
||
3 | // Reviewed by NightFright (February 2012) |
||
4 | |||
5 | |||
6 | |||
7 | // CHARACTERS |
||
8 | |||
9 | // Weather Girl |
||
10 | sprite 1046 angoff 1024 |
||
11 | |||
12 | |||
13 | |||
14 | // PROPS |
||
15 | |||
16 | // Broken light |
||
17 | sprite 64 angoff -256 |
||
18 | |||
19 | // C9 cannisters |
||
20 | sprite 396 angoff -384 |
||
21 | sprite 397 angoff -128 |
||
22 | sprite 515 angoff 192 |
||
23 | |||
24 | // Chair |
||
25 | sprite 737 angoff -128 |
||
26 | |||
27 | // Hotmeat |
||
28 | sprite 622 angoff 256 |
||
29 | |||
30 | // Knife |
||
31 | sprite 229 angoff 256 |
||
32 | |||
33 | // Nuke barrel |
||
34 | sprite 399 angoff -128 |
||
35 | |||
36 | // "Slippery Floor" sign |
||
37 | sprite 804 angoff -384 |
||
38 | |||
39 | // Vacuum |
||
40 | sprite 400 angoff -896 |
||
41 | |||
42 | |||
43 | |||
44 | // ITEMS/POWERUPS |
||
45 | |||
46 | // Armor |
||
47 | sprite 419 angoff 512 |
||
48 | sprite 634 angoff -512 |
||
49 | |||
50 | // Health +10 |
||
51 | sprite 38 angoff -256 |
||
52 | sprite 39 angoff -256 |
||
53 | sprite 40 angoff -256 |
||
54 | sprite 143 angoff 512 |
||
55 | sprite 144 angoff 512 // Dukematch only |
||
56 | sprite 145 angoff 512 // Dukematch only |
||
57 | sprite 146 angoff 512 |
||
58 | sprite 147 angoff 512 |
||
59 | sprite 188 angoff 512 |
||
60 | sprite 189 angoff 512 |
||
61 | sprite 230 angoff 256 |
||
62 | sprite 244 angoff 256 |
||
63 | sprite 824 angoff -512 |
||
64 | sprite 825 angoff -512 |
||
65 | |||
66 | // Health +30 |
||
67 | sprite 0 angoff 512 |
||
68 | sprite 8 angoff 768 |
||
69 | sprite 10 angoff 256 |
||
70 | sprite 165 angoff -256 |
||
71 | sprite 166 angoff -256 |
||
72 | sprite 351 angoff 768 |
||
73 | sprite 627 angoff -256 |
||
74 | sprite 874 angoff -512 // Dukematch only |
||
75 | |||
76 | // HoloDuke |
||
77 | sprite 54 angoff 1024 |
||
78 | |||
79 | // Jetpack |
||
80 | sprite 840 angoff 512 |
||
81 | |||
82 | // Keycards (B) |
||
83 | sprite 136 angoff -256 |
||
84 | |||
85 | // Nightvision |
||
86 | sprite 53 angoff -256 |
||
87 | |||
88 | // Steroids |
||
89 | sprite 839 angoff 512 |
||
90 | |||
91 | |||
92 | |||
93 | // WEAPONS/AMMO |
||
94 | |||
95 | // Pistol & ammo |
||
96 | sprite 1 angoff 512 |
||
97 | sprite 160 angoff 384 |
||
98 | sprite 237 angoff -256 |
||
99 | sprite 251 angoff -256 |
||
100 | sprite 352 angoff 1024 |
||
101 | |||
102 | // Shotgun & ammo |
||
103 | sprite 193 angoff -512 |
||
104 | sprite 350 angoff -512 |
||
105 | sprite 539 angoff 256 |
||
106 | sprite 542 angoff 512 |
||
107 | sprite 544 angoff 1024 |
||
108 | |||
109 | // Chaingun & ammo |
||
110 | sprite 191 angoff 512 |
||
111 | sprite 353 angoff 1024 |
||
112 | sprite 540 angoff 512 |
||
113 | sprite 541 angoff -512 |
||
114 | sprite 545 angoff -256 |
||
115 | |||
116 | // RPG & ammo |
||
117 | sprite 48 angoff -256 // Dukematch only |
||
118 | sprite 140 angoff 768 |
||
119 | |||
120 | // Pipebombs |
||
121 | sprite 56 angoff -768 |
||
122 | sprite 151 angoff -960 |
||
123 | sprite 674 angoff 512 |
||
124 | sprite 679 angoff 1024 |
||
125 | sprite 812 angoff 256 |
||
126 | sprite 813 angoff 768 |
||
127 | |||
128 | // Devastator & ammo |
||
129 | sprite 760 angoff -768 |
||
130 | sprite 761 angoff 256 |
||
131 | |||
132 | // Shrinker & ammo |
||
133 | sprite 148 angoff 512 |
||
134 | sprite 633 angoff -512 |
||
135 | |||
136 | // Laser Tripbomb |
||
137 | sprite 4 angoff -256 |
||
138 | sprite 149 angoff -640 |
||
139 | sprite 150 angoff 128 |
||
140 | |||
141 | |||
142 | |||
143 | // OVERRIDE |
||
144 | |||
145 | // Fixes for badly aligned sprites |
||
146 | sprite 23 away1 // U.N.C.L.E. phone |
||
147 | sprite 419 mdzoff 175000 // armor |
||
148 | sprite 419 roll 1 |
||
149 | sprite 419 pitch 1 |
||
150 | sprite 501 away1 // "Danger" sign |
||
151 | sprite 622 mdyoff 18000 // hotmeat |
||
152 | sprite 622 roll 1 |
||
153 | |||
154 | // Forcing any floor aligned model to be rendered as sprite |
||
155 | sprite 21 notmd |
||
156 | sprite 80 notmd |
||
157 | sprite 94 notmd |
||
158 | sprite 100 notmd |
||
159 | sprite 393 notmd |
||
160 | sprite 441 notmd |
||
161 | sprite 442 notmd |
||
162 | sprite 509 notmd |
||
163 | sprite 576 notmd |
||
164 | sprite 767 notmd |
||
165 | sprite 788 notmd |
||
166 | sprite 1058 notmd |
||
167 | |||
168 | // Switches to be hidden |
||
169 | sprite 125 notmd // Bloody handprint in cave |
||
170 | sprite 129 notmd // Bloody handprint outside |
||
171 | sprite 155 notmd // Computer behind freezer |
||
172 | sprite 288 notmd // Bloody handprint in freezer |
||
173 | sprite 624 notmd // Monitor with burning fuse |
||
174 | sprite 668 notmd // Hand dryer |
||
175 | |||
176 | |||
177 | |||
178 | // LIGHTS |