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// Maphacks for Duke3D HRP
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// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version)
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// Reviewed by NightFright (February 2012)
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// PROPS
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// Dolphin
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sprite 259 angoff 256
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// Drinking fountain
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sprite 181 angoff -512
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// Meat Market knife
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sprite 260 angoff -256
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// Shopping carts
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sprite 334 angoff -128
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sprite 335 angoff 96
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sprite 337 angoff 128
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sprite 345 angoff -256
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sprite 386 angoff -64
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// Trashcan
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sprite 178 angoff -768
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// ITEMS/POWERUPS
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// Armor
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sprite 32 angoff -512
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sprite 442 angoff -256
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// Boots
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sprite 549 angoff 1024
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// Health +10
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sprite 34 angoff 512
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sprite 35 angoff 512
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sprite 91 angoff -256
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sprite 92 angoff 256
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sprite 146 angoff -256
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sprite 147 angoff 256
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sprite 483 angoff -256
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sprite 484 angoff 256
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sprite 486 angoff -256
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// Health +30
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sprite 20 angoff 1024
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sprite 57 angoff -512
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sprite 61 angoff 1024
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sprite 77 angoff -512
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sprite 78 angoff -512
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sprite 79 angoff 768
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sprite 117 angoff 768
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sprite 120 angoff -256
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sprite 142 angoff 768
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sprite 440 angoff 256
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sprite 444 angoff 512
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sprite 469 angoff 512
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sprite 485 angoff 512
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// Jetpack
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sprite 446 angoff -256 // Dukematch only
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// Keycards (B/Y/R)
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sprite 307 angoff -512
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sprite 377 angoff 512
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sprite 396 angoff 512
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// Medkit
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sprite 139 angoff -512
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// Nightvision
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sprite 445 angoff -768
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// Steroids
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sprite 547 angoff -768
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// WEAPONS/AMMO
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// Pistol & ammo
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sprite 137 angoff -512
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// Shotgun & ammo
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sprite 52 angoff 256
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sprite 90 angoff 512
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sprite 122 angoff -128 // Dukematch only
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sprite 127 angoff 512
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sprite 138 angoff -256
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sprite 148 angoff 1024
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sprite 545 angoff 1024
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// Chaingun & ammo
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sprite 18 angoff 256 // Dukematch only
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sprite 228 angoff -128
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// RPG & ammo
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sprite 121 angoff -512
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sprite 126 angoff -512 // Dukematch only
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sprite 136 angoff -512
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sprite 143 angoff 384
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sprite 541 angoff 512
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sprite 546 angoff 992
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// Pipebombs
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sprite 40 angoff 512
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// Shrinker/Expander & ammo
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sprite 19 angoff 512
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sprite 31 angoff 1024
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sprite 116 angoff 512 // Dukematch only
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sprite 119 angoff -256
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// Devastator & ammo
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sprite 129 angoff 512
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sprite 130 angoff -512
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// Freezethrower & ammo
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sprite 128 angoff -512
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// OVERRIDE
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// Fixes for badly aligned sprites
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sprite 136 mdzoff 400000 // RPG ammo
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sprite 136 roll 1
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sprite 158 mdzoff -530000 // Devastator
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sprite 158 roll 1
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sprite 181 mdzoff -120000 // drinking fountain
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sprite 181 pitch 1
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sprite 228 mdzoff 475000 // chaingun
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sprite 228 pitch 3
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sprite 228 roll 4095
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sprite 449 away1 // loadscreen
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// Forcing any floor aligned model to be rendered as sprite
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sprite 85 notmd
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sprite 86 notmd
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sprite 87 notmd
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sprite 144 notmd
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sprite 145 notmd
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sprite 225 notmd
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sprite 258 notmd
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sprite 300 notmd
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sprite 301 notmd
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sprite 302 notmd
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sprite 303 notmd
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sprite 304 notmd
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sprite 470 notmd
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sprite 493 notmd
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sprite 534 notmd
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// Switches to be hidden
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sprite 551 notmd // "Get back to work, you slacker!"
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// LIGHTS