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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // CHARACTERS |
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10 | |||
11 | // Hooker |
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12 | sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
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13 | |||
14 | // Slime babes |
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15 | sprite 1 angoff -896 // tile1294 podfem1 |
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16 | |||
17 | // Stripper |
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18 | sprite 309 angoff 512 // tile1312 fem1 stripper |
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19 | |||
20 | |||
21 | |||
22 | // PROPS |
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23 | |||
24 | // Bottles |
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25 | sprite 525 angoff -64 // tile0956 bottle3 |
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26 | sprite 526 angoff 128 // tile0956 bottle3 |
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27 | sprite 527 angoff 384 // tile0956 bottle3 |
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28 | sprite 528 angoff 960 // tile0956 bottle3 |
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29 | sprite 465 angoff 256 // tile1160 bottle13 |
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30 | sprite 466 angoff -512 // tile1162 bottle15 |
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31 | sprite 467 angoff 128 // tile1161 bottle14 |
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32 | sprite 468 angoff 512 // tile1163 bottle16 |
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33 | sprite 469 angoff -768 // tile1164 bottle17 |
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34 | sprite 470 angoff -192 // tile1165 bottle18 |
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35 | sprite 471 angoff 256 // tile1166 bottle19 |
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36 | sprite 472 angoff -384 // tile1163 bottle16 |
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37 | sprite 473 angoff -192 // tile1161 bottle14 |
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38 | sprite 474 angoff 512 // tile1165 bottle18 |
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39 | sprite 475 angoff 128 // tile1166 bottle19 |
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40 | sprite 476 angoff -256 // tile1161 bottle14 |
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41 | |||
42 | // Fire Hydrant |
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43 | sprite 797 angoff -512 // tile0981 hydrent |
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44 | |||
45 | // Toilet |
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46 | sprite 478 angoff -512 // tile0569 toilet |
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47 | |||
48 | // Trashcan |
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49 | sprite 160 angoff -256 // tile1232 canwithsomething |
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50 | sprite 228 angoff 512 // tile1232 canwithsomething |
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51 | sprite 402 angoff -256 // tile1232 canwithsomething |
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52 | sprite 407 angoff -256 // tile1232 canwithsomething |
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53 | |||
54 | |||
55 | |||
56 | // ITEMS/POWERUPS |
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57 | |||
58 | // Armor |
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59 | sprite 189 angoff -512 // tile0054 shield |
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60 | sprite 367 angoff 256 // tile0054 shield |
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61 | |||
62 | // Health +30 |
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63 | sprite 44 angoff 256 // tile0052 sixpack |
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64 | sprite 153 angoff 256 // tile0052 sixpack |
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65 | sprite 154 angoff 256 // tile0052 sixpack |
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66 | sprite 155 angoff -256 // tile0052 sixpack |
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67 | sprite 156 angoff 256 // tile0052 sixpack |
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68 | sprite 158 angoff 512 // tile0052 sixpack |
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69 | sprite 180 angoff -256 // tile0052 sixpack |
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70 | |||
71 | // HoloDuke |
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72 | sprite 208 angoff 256 // tile1348 holoduke |
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73 | |||
74 | // Keycards (Y/R/B) |
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75 | sprite 27 angoff 512 // tile0060 accesscard blue |
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76 | sprite 179 angoff -256 // tile0060 accesscard yellow |
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77 | sprite 249 angoff 1024 // tile0060 accesscard red |
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78 | |||
79 | // Medkit |
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80 | sprite 278 angoff -512 // tile0053 firstaid |
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81 | sprite 823 angoff 384 // tile0053 firstaid |
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82 | |||
83 | // Nightvision |
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84 | sprite 186 angoff 1024 // tile0059 heatsensor |
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85 | |||
86 | |||
87 | |||
88 | // WEAPONS/AMMO |
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89 | |||
90 | // Pistol & ammo |
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91 | sprite 432 angoff 1024 // tile0021 firstgunsprite |
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92 | sprite 755 angoff 512 // tile0040 ammo |
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93 | sprite 757 angoff 512 // tile0040 ammo |
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94 | |||
95 | // Shotgun & ammo |
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96 | sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
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97 | sprite 391 angoff -512 // tile0028 shotgunsprite |
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98 | sprite 515 angoff 1024 // tile0028 shotgunsprite |
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99 | sprite 694 angoff -512 // tile0049 shotgunammo |
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100 | sprite 818 angoff -256 // tile0049 shotgunammo |
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101 | |||
102 | // Chaingun & ammo |
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103 | sprite 159 angoff -128 // tile0041 batteryammo |
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104 | sprite 173 angoff 512 // tile0041 batteryammo |
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105 | sprite 693 angoff 512 // tile0041 batteryammo |
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106 | sprite 754 angoff -512 // tile0041 batteryammo |
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107 | |||
108 | // RPG & ammo |
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109 | sprite 163 angoff -512 // tile0044 rpgammo |
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110 | sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
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111 | sprite 825 angoff 1024 // tile0044 rpgammo |
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112 | |||
113 | // Pipebombs |
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114 | sprite 63 angoff 512 // tile0047 hbombammo |
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115 | sprite 188 angoff -512 // tile0047 hbombammo |
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489 | leod | 116 | sprite 265 angoff 256 // tile0047 hbombammo |
117 | sprite 265 pitch -192 // tile0047 hbombammo |
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415 | leod | 118 | |
119 | |||
120 | |||
121 | // OVERRIDE |
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122 | |||
123 | // Fixes for badly aligned sprites |
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124 | sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
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125 | sprite 208 pitch 1 // tile1348 holoduke |
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126 | |||
127 | // Forcing any floor aligned model to be rendered as sprite |
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128 | sprite 177 notmd // tile2301 wallblood1 |
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129 | sprite 287 notmd // tile0903 pocket billard |
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130 | sprite 288 notmd // tile0903 pocket billard |
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131 | sprite 289 notmd // tile0903 pocket billard |
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132 | sprite 290 notmd // tile0903 pocket billard |
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133 | sprite 291 notmd // tile0903 pocket billard |
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134 | sprite 292 notmd // tile0903 pocket billard |
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135 | sprite 426 notmd // tile0577 femmag2 |
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136 | sprite 461 notmd // tile0568 femmag1 |
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137 | sprite 462 notmd // tile0568 femmag1 |
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138 | sprite 463 notmd // tile0577 femmag2 |
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139 | sprite 540 notmd // tile0690 (manhole, half open) |
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140 | |||
141 | // Switches to be hidden |
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142 | sprite 191 notmd // tile0132 slotdoor (hand dryer) |
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143 | sprite 254 notmd // tile0132 slotdoor (telephone) |
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144 | sprite 517 notmd // tile0132 slotdoor (telephone) |
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145 | |||
146 | |||
147 | |||
148 | // LIGHTS |