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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version) |
3 | // Author: Allen H. Blum III |
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4 | // mapmd4: 91003239cfe780bf4c1de08e0a2b7cc2 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // C9 cannisters |
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12 | sprite 116 angoff 256 |
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13 | sprite 117 angoff -128 |
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14 | sprite 118 angoff 384 |
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15 | sprite 119 angoff -64 |
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16 | |||
17 | |||
18 | |||
19 | // ITEMS/POWERUPS |
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20 | |||
21 | // Armor |
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22 | sprite 54 angoff 256 |
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23 | sprite 280 angoff -512 |
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24 | sprite 396 angoff -512 // Dukematch only |
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25 | |||
26 | // Health +10 |
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27 | sprite 46 angoff -256 |
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28 | |||
29 | // Health +30 |
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30 | sprite 45 angoff 512 |
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31 | sprite 55 angoff 128 |
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32 | sprite 80 angoff -256 |
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33 | sprite 82 angoff -768 |
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34 | sprite 83 angoff -512 |
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35 | sprite 84 angoff -384 |
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36 | sprite 85 angoff 512 |
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37 | |||
38 | // HoloDuke |
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39 | sprite 367 angoff 512 |
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40 | |||
41 | // Jetpack |
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42 | sprite 69 angoff -512 |
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43 | sprite 110 angoff -512 |
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44 | |||
45 | // Keycard (R) |
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46 | sprite 318 angoff 512 |
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47 | |||
48 | // Medkit |
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49 | sprite 155 angoff -384 |
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50 | |||
51 | // Nightvision |
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52 | sprite 31 angoff 1024 |
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53 | |||
54 | // Scuba gear |
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55 | sprite 165 angoff -256 |
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56 | |||
57 | // Steroids |
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58 | sprite 422 angoff 256 |
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59 | |||
60 | |||
61 | |||
62 | // WEAPONS/AMMO |
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63 | |||
64 | // Shotgun & ammo |
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65 | sprite 156 angoff 256 |
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66 | sprite 284 angoff -256 |
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67 | sprite 390 angoff 512 |
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68 | |||
69 | // Chaingun |
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70 | sprite 30 angoff 1024 |
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71 | sprite 374 angoff 512 |
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72 | sprite 377 angoff 512 // Dukematch only |
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73 | sprite 378 angoff -512 // Dukematch only |
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74 | |||
75 | // RPG & ammo |
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76 | sprite 291 angoff -128 |
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77 | sprite 373 angoff 1024 |
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78 | sprite 395 angoff -512 |
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79 | |||
80 | // Pipebombs |
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81 | sprite 40 angoff 1024 |
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82 | sprite 235 angoff 768 |
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83 | |||
84 | // Shrinker & ammo |
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85 | sprite 371 angoff -256 // Dukematch only |
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86 | sprite 372 angoff -256 // Dukematch only |
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87 | |||
88 | // Laser Tripbomb |
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89 | sprite 385 angoff 832 // Dukematch only |
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90 | sprite 386 angoff -832 // Dukematch only |
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91 | sprite 387 angoff 1024 // Dukematch only |
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92 | |||
93 | // Freezethrower & ammo |
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94 | sprite 60 angoff -512 // Dukematch only |
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95 | sprite 375 angoff -512 // Dukematch only |
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96 | sprite 376 angoff -512 // Dukematch only |
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97 | |||
98 | |||
99 | |||
100 | // OVERRIDE |
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101 | |||
102 | // Fixes for badly aligned sprites |
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103 | sprite 22 roll -60 // space shuttle |
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104 | sprite 23 mdzoff 155000 // water fountain |
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105 | sprite 23 pitch 2 |
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106 | sprite 37 away1 // "Authorized Personnel" sign |
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107 | sprite 109 away1 // security screen |
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108 | sprite 399 mdzoff -90000 // Devastator |
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109 | sprite 399 roll 5 |
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110 | |||
111 | // Forcing any floor aligned model to be rendered as sprite |
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112 | sprite 86 notmd // #602 solar panel |
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113 | sprite 87 notmd // #602 solar panel |
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114 | sprite 391 notmd |
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115 | |||
116 | |||
117 | |||
118 | // LIGHTS |