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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version) |
3 | // Author: Randall S Pitchford II |
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4 | // mapmd4: 49a4643137700e4ee07275714d781004 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // CHARACTERS |
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10 | |||
11 | // Weather Girl |
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12 | sprite 1046 angoff 1024 |
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13 | |||
14 | |||
15 | |||
16 | // PROPS |
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17 | |||
18 | // Broken light |
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19 | sprite 64 angoff -256 |
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20 | |||
21 | // C9 cannisters |
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22 | sprite 396 angoff -384 |
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23 | sprite 397 angoff -128 |
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24 | sprite 515 angoff 192 |
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25 | |||
26 | // Chair |
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27 | sprite 737 angoff -128 |
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28 | |||
29 | // Hotmeat |
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30 | sprite 622 angoff 256 |
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31 | |||
32 | // Knife |
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33 | sprite 229 angoff 256 |
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34 | |||
35 | // Nuke barrel |
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36 | sprite 399 angoff -128 |
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37 | |||
38 | // "Slippery Floor" sign |
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39 | sprite 804 angoff -384 |
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40 | |||
41 | // Vacuum |
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42 | sprite 400 angoff -896 |
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43 | |||
44 | |||
45 | |||
46 | // ITEMS/POWERUPS |
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47 | |||
48 | // Armor |
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49 | sprite 419 angoff 512 |
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50 | sprite 634 angoff -512 |
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51 | |||
52 | // Health +10 |
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53 | sprite 38 angoff -256 |
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54 | sprite 39 angoff -256 |
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55 | sprite 40 angoff -256 |
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56 | sprite 143 angoff 512 |
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57 | sprite 144 angoff 512 // Dukematch only |
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58 | sprite 145 angoff 512 // Dukematch only |
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59 | sprite 146 angoff 512 |
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60 | sprite 147 angoff 512 |
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61 | sprite 188 angoff 512 |
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62 | sprite 189 angoff 512 |
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63 | sprite 230 angoff 256 |
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64 | sprite 244 angoff 256 |
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65 | sprite 824 angoff -512 |
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66 | sprite 825 angoff -512 |
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67 | |||
68 | // Health +30 |
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69 | sprite 0 angoff 512 |
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70 | sprite 8 angoff 768 |
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71 | sprite 10 angoff 256 |
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72 | sprite 165 angoff -256 |
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73 | sprite 166 angoff -256 |
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74 | sprite 351 angoff 768 |
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75 | sprite 627 angoff -256 |
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76 | sprite 874 angoff -512 // Dukematch only |
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77 | |||
78 | // HoloDuke |
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79 | sprite 54 angoff 1024 |
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80 | |||
81 | // Jetpack |
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82 | sprite 840 angoff 512 |
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83 | |||
84 | // Keycards (B) |
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85 | sprite 136 angoff -256 |
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86 | |||
87 | // Nightvision |
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88 | sprite 53 angoff -256 |
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89 | |||
90 | // Steroids |
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91 | sprite 839 angoff 512 |
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92 | |||
93 | |||
94 | |||
95 | // WEAPONS/AMMO |
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96 | |||
97 | // Pistol & ammo |
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98 | sprite 1 angoff 512 |
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99 | sprite 160 angoff 384 |
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100 | sprite 237 angoff -256 |
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101 | sprite 251 angoff -256 |
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102 | sprite 352 angoff 1024 |
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103 | |||
104 | // Shotgun & ammo |
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105 | sprite 193 angoff -512 |
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106 | sprite 350 angoff -512 |
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107 | sprite 539 angoff 256 |
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108 | sprite 542 angoff 512 |
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109 | sprite 544 angoff 1024 |
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110 | |||
111 | // Chaingun & ammo |
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112 | sprite 191 angoff 512 |
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113 | sprite 353 angoff 1024 |
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114 | sprite 540 angoff 512 |
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115 | sprite 541 angoff -512 |
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116 | sprite 545 angoff -256 |
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117 | |||
118 | // RPG & ammo |
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119 | sprite 48 angoff -256 // Dukematch only |
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120 | sprite 140 angoff 768 |
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121 | |||
122 | // Pipebombs |
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123 | sprite 56 angoff -768 |
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124 | sprite 151 angoff -960 |
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125 | sprite 674 angoff 512 |
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126 | sprite 679 angoff 1024 |
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127 | sprite 812 angoff 256 |
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128 | sprite 813 angoff 768 |
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129 | |||
130 | // Devastator & ammo |
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131 | sprite 760 angoff -768 |
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132 | sprite 761 angoff 256 |
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133 | |||
134 | // Shrinker & ammo |
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135 | sprite 148 angoff 512 |
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136 | sprite 633 angoff -512 |
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137 | |||
138 | // Laser Tripbomb |
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139 | sprite 4 angoff -256 |
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140 | sprite 149 angoff -640 |
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141 | sprite 150 angoff 128 |
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142 | |||
143 | |||
144 | |||
145 | // OVERRIDE |
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146 | |||
147 | // Fixes for badly aligned sprites |
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148 | sprite 23 away1 // U.N.C.L.E. phone |
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149 | sprite 419 mdzoff 175000 // armor |
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150 | sprite 419 roll 1 |
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151 | sprite 419 pitch 1 |
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152 | sprite 501 away1 // "Danger" sign |
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153 | sprite 622 mdyoff 18000 // hotmeat |
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154 | sprite 622 roll 1 |
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155 | |||
156 | // Forcing any floor aligned model to be rendered as sprite |
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157 | sprite 21 notmd |
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158 | sprite 80 notmd |
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159 | sprite 94 notmd |
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160 | sprite 100 notmd |
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161 | sprite 393 notmd |
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162 | sprite 441 notmd |
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163 | sprite 442 notmd |
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164 | sprite 509 notmd |
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165 | sprite 576 notmd |
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166 | sprite 767 notmd |
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167 | sprite 788 notmd |
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168 | sprite 1058 notmd |
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169 | |||
170 | // Switches to be hidden |
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171 | sprite 125 notmd // Bloody handprint in cave |
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172 | sprite 129 notmd // Bloody handprint outside |
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173 | sprite 155 notmd // Computer behind freezer |
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174 | sprite 288 notmd // Bloody handprint in freezer |
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175 | sprite 624 notmd // Monitor with burning fuse |
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176 | sprite 668 notmd // Hand dryer |
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177 | |||
178 | |||
179 | |||
180 | // LIGHTS |