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Rev | Author | Line No. | Line |
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415 | leod | 1 | // Maphacks for Duke3D HRP |
435 | leod | 2 | // Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version) |
3 | // Author: Richard Bailey Gray (The Levelord) & Keith Schuler |
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4 | // mapmd4: ae06f5c692a51a7d326f5ea6af08c0a8 |
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415 | leod | 5 | // Reviewed by NightFright (February 2012) |
6 | |||
7 | |||
8 | |||
9 | // PROPS |
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10 | |||
11 | // Bottle |
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12 | sprite 326 angoff 256 |
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13 | sprite 327 angoff 512 |
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14 | |||
15 | // Chair |
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16 | sprite 336 angoff -512 |
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17 | sprite 361 angoff 786 |
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18 | sprite 457 angoff -896 |
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19 | sprite 894 angoff 256 |
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20 | |||
21 | // Chopper wheel (trash compactor) |
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22 | sprite 684 angoff 128 |
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23 | |||
24 | // Donuts |
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25 | sprite 458 angoff -64 |
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26 | sprite 706 angoff -384 |
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27 | sprite 707 angoff 192 |
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28 | |||
29 | // Nuke barrel |
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30 | sprite 365 angoff -128 |
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31 | sprite 366 angoff -512 |
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32 | sprite 367 angoff 512 |
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33 | sprite 368 angoff -256 |
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34 | sprite 369 angoff -128 |
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35 | sprite 600 angoff 896 |
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36 | sprite 601 angoff -512 |
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37 | sprite 603 angoff 256 |
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38 | |||
39 | // Trashcan |
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40 | sprite 837 angoff -768 |
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41 | sprite 838 angoff 512 |
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42 | |||
43 | // US flag |
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44 | sprite 335 angoff 256 |
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45 | |||
46 | |||
47 | |||
48 | // ITEMS/POWERUPS |
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49 | |||
50 | // Armor |
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51 | sprite 351 angoff 256 |
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52 | |||
53 | // Health +10 |
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54 | sprite 655 angoff 256 |
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55 | sprite 656 angoff -256 |
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56 | sprite 851 angoff 256 |
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57 | sprite 859 angoff 512 |
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58 | |||
59 | // Health +30 |
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60 | sprite 610 angoff -128 |
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61 | sprite 654 angoff -768 |
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62 | sprite 657 angoff -256 |
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63 | sprite 732 angoff 512 |
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64 | sprite 1019 angoff -512 |
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65 | |||
66 | // HoloDuke |
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67 | sprite 724 angoff 1024 |
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68 | |||
69 | // Jetpack |
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70 | sprite 323 angoff 1024 // Dukematch only |
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71 | |||
72 | // Keycards (B/Y/R) |
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73 | sprite 386 angoff 1024 |
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74 | sprite 762 angoff 768 |
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75 | sprite 854 angoff 1024 |
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76 | |||
77 | // Medkit |
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78 | sprite 733 angoff 256 |
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79 | |||
80 | // Scuba gear |
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81 | sprite 863 angoff 768 |
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82 | |||
83 | // Steroids |
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84 | sprite 55 angoff -256 |
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85 | sprite 734 angoff 256 |
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86 | |||
87 | |||
88 | |||
89 | // WEAPONS/AMMO |
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90 | |||
91 | // Pistol & ammo |
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92 | sprite 607 angoff 256 |
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93 | sprite 608 angoff 256 |
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94 | sprite 609 angoff 256 |
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95 | sprite 829 angoff 512 |
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96 | sprite 865 angoff 512 |
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97 | |||
98 | // Shotgun & ammo |
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99 | sprite 352 angoff 64 |
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100 | sprite 714 angoff -256 |
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101 | sprite 715 angoff -512 |
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102 | sprite 731 angoff 512 |
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103 | |||
104 | // Chaingun & ammo |
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105 | sprite 561 angoff -512 |
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106 | sprite 611 angoff -512 |
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107 | sprite 615 angoff 512 |
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108 | |||
109 | // RPG & ammo |
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110 | sprite 228 angoff -512 |
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111 | sprite 834 angoff 1024 |
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112 | sprite 864 angoff 256 // Dukematch only |
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113 | |||
114 | // Pipebombs |
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115 | sprite 140 angoff 1024 |
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116 | sprite 538 angoff -512 |
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117 | sprite 713 angoff -256 |
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118 | sprite 723 angoff 128 |
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119 | sprite 850 angoff 128 |
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120 | |||
121 | // Shrinker/Expander & ammo |
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122 | sprite 319 angoff 768 |
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123 | sprite 827 angoff -640 |
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124 | |||
125 | // Devastator & ammo |
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126 | sprite 532 angoff 512 |
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127 | sprite 828 angoff -256 |
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128 | |||
129 | // Freezethrower & ammo |
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130 | sprite 344 angoff 1024 |
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131 | sprite 831 angoff 128 |
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132 | sprite 868 angoff 256 // Dukematch only |
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133 | |||
134 | |||
135 | |||
136 | // OVERRIDE |
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137 | |||
138 | // Fixes for badly aligned sprites |
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139 | sprite 335 mdzoff 530000 // US flag |
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140 | sprite 335 roll 1 |
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141 | |||
142 | // Forcing any floor aligned model to be rendered as sprite |
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143 | sprite 330 notmd |
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144 | sprite 360 notmd |
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145 | sprite 364 notmd |
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146 | sprite 893 notmd |
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147 | |||
148 | // Switches to be hidden |
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149 | sprite 537 notmd // Pressure maintenance computer |
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150 | |||
151 | // Symbols to be rendered as sprites |
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152 | sprite 35 notmd // Atomic symbol on desk |
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153 | sprite 332 notmd // Atomic symbol on desk |
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154 | sprite 1033 notmd // Picture outside building used to hold player flat |
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155 | |||
156 | |||
157 | |||
158 | // LIGHTS |