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622 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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644 leod 3
// Title    : DM maps pack : Time to Kill - Lunar Shells
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// Author   : Arghantyl Aryostaz
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// Filename : ARGH!Lunar_Shells!01.map
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// mapmd4   : 6b6ad73b48838575a048ae3a478c727e // 2014-01-17
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//         <-> ARGH!Lunar!02.mhk
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644 leod 10
// Curr. HRP: r5.3.622
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622 leod 12
sprite    94 angoff     256        // tile0028 shotgunsprite
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sprite    91 angoff     512        // tile0049 shotgunammo
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sprite    92 angoff     512        // tile0049 shotgunammo
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sprite    93 angoff    -256        // tile0028 shotgunsprite
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sprite    43 angoff     1024       // tile0041 batteryammo
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sprite    42 angoff    -512        // tile0022 chaingunsprite
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sprite   101 angoff     1024       // tile0041 batteryammo
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sprite    36 angoff     256        // tile0028 shotgunsprite
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sprite    83 angoff    -256        // tile0022 chaingunsprite
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sprite    17 angoff     1024       // tile0041 batteryammo
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sprite    95 angoff    -256        // tile0053 firstaid
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sprite     9 angoff    -256        // tile0021 firstgunsprite
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sprite   100 angoff     512        // tile0052 sixpack
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sprite    96 angoff     512        // tile0026 heavyhbomb
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sprite    14 angoff     512        // tile0026 heavyhbomb
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sprite     1 angoff     512        // tile0059 heatsensor
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sprite    16 angoff     1024       // tile0047 hbombammo
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sprite    15 angoff     0          // tile0028 shotgunsprite
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sprite    40 angoff     1024       // tile0049 shotgunammo
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sprite    39 angoff     1024       // tile0049 shotgunammo
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sprite    82 angoff     1024       // tile0049 shotgunammo
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sprite    87 angoff     0          // tile0028 shotgunsprite
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sprite     0 angoff     768        // tile0054 shield
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sprite    99 angoff     256        // tile0049 shotgunammo
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sprite    84 angoff     256        // tile0022 chaingunsprite
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sprite    59 angoff    -512        // tile0054 shield
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sprite    37 angoff    -256        // tile0028 shotgunsprite
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sprite    98 angoff     256        // tile0049 shotgunammo
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sprite    86 angoff    -768        // tile0028 shotgunsprite
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sprite    90 angoff     256        // tile0049 shotgunammo
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sprite    89 angoff     256        // tile0049 shotgunammo
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sprite    88 angoff     256        // tile0049 shotgunammo
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sprite    11 angoff    -768        // tile0028 shotgunsprite
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sprite    85 angoff    -256        // tile0027 tripbombsprite
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sprite    38 angoff    -256        // tile0027 tripbombsprite
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sprite     7 angoff    -256        // tile0027 tripbombsprite
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sprite    41 angoff    -768        // tile0028 shotgunsprite
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sprite    12 angoff    -512        // tile0049 shotgunammo
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sprite    48 angoff    -512        // tile0049 shotgunammo
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sprite    23 angoff     768        // tile0028 shotgunsprite