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Rev | Author | Line No. | Line |
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495 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Level : _wh_0060.map.map - NBCBP : "Verlassen Warehaus" |
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4 | // by Paul 'High Treason' Monteray |
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5 | // Map Date : 2011-03-10 |
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6 | // mapmd4 : b8fc9280c9df50fce3b06ec81533483c |
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7 | // Curr. HRP: r5.2.495 |
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8 | |||
510 | leod | 9 | // <-> PRE-2011-01-28.mhk ("Verlassen Warehaus" section) |
10 | // <-> PRE-2011-04-01.mhk ("Verlassen Warehaus" section) |
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495 | leod | 11 | |
12 | sprite 457 angoff 128 // tile0028 shotgunsprite |
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13 | sprite 339 mdzoff 800000 // tile0557 chair2 |
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14 | sprite 339 pitch -1 // tile0557 chair2 |
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15 | sprite 236 angoff -256 // tile0028 shotgunsprite |
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16 | sprite 334 angoff -256 // tile0049 shotgunammo |
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17 | sprite 217 angoff 1024 // tile0022 chaingunsprite |
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18 | sprite 399 angoff -256 // tile0052 sixpack |
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19 | sprite 400 angoff -128 // tile0052 sixpack |
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20 | sprite 401 angoff 0 // tile0052 sixpack |
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21 | sprite 405 angoff -128 // tile0052 sixpack |
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22 | sprite 404 angoff -256 // tile0052 sixpack |
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23 | sprite 406 angoff -384 // tile0052 sixpack |
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24 | sprite 375 angoff -512 // tile0042 devistatorammo |
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25 | sprite 376 angoff -512 // tile0042 devistatorammo |
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26 | sprite 370 angoff -512 // tile0029 devistatorsprite |
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27 | sprite 372 angoff -512 // tile0029 devistatorsprite |
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28 | sprite 371 mdzoff 100000 // tile0028 shotgunsprite |
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29 | sprite 371 pitch 4 // tile0028 shotgunsprite |
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30 | sprite 371 roll -2 // tile0028 shotgunsprite |
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31 | sprite 373 mdzoff 100000 // tile0028 shotgunsprite |
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32 | sprite 373 pitch -4 // tile0028 shotgunsprite |
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33 | sprite 373 roll -2 // tile0028 shotgunsprite |