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Rev | Author | Line No. | Line |
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418 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
643 | leod | 3 | // Title : Duke Nukem 2013 |
719 | leod | 4 | // Author : Artem 'CK Games' Nevinchany, Maxim 'Lezing' Chinyakin, Zykov Eddy |
643 | leod | 5 | // Filename : DUKE2013.MAP |
6 | // mapmd4 : 75c8b8f5b45166c08df41a7745f0981d // 2013-01-03 |
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7 | |||
576 | leod | 8 | // Curr. HRP: r5.3.576 |
418 | leod | 9 | |
640 | leod | 10 | /* |
718 | leod | 11 | Duke Nukem 2013 is not intended to be played using the HRP. But in case, |
12 | well, if you really want, I have prepared a duke3d.def for you, so that the |
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13 | HRP does not override the custom textures in tiles009.art. |
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14 | Get the User ART Compatibility Pack from here: |
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15 | https://forums.duke4.net/index.php?showtopic=3513 |
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16 | Copy the duke3d.def for duke2013 into your EDuke32 folder. |
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640 | leod | 17 | */ |
576 | leod | 18 | |
418 | leod | 19 | sprite 439 angoff 1024 // tile0040 ammo |
20 | sprite 440 angoff 1024 // tile0040 ammo |
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576 | leod | 21 | sprite 46 mdzoff 400000 // tile0951 box |
22 | sprite 46 pitch -2 // tile0951 box |
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23 | sprite 46 roll -1 // tile0951 box |
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418 | leod | 24 | sprite 45 mdzoff 500000 // tile0951 box |
25 | sprite 45 roll -1 // tile0951 box |
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26 | sprite 426 angoff -512 // tile0049 shotgunammo |
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576 | leod | 27 | sprite 426 mdzoff 700000 // tile0049 shotgunammo |
28 | sprite 426 pitch -1 // tile0049 shotgunammo |
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29 | sprite 230 notmd // tile1276 (newspaper) |
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418 | leod | 30 | sprite 419 angoff 512 // tile0052 sixpack |
576 | leod | 31 | sprite 429 angoff -512 // tile0040 ammo |
418 | leod | 32 | sprite 425 angoff 256 // tile0028 shotgunsprite |
33 | sprite 144 notmd // tile1031 glasspieces |
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34 | sprite 147 notmd // tile1031 glasspieces |
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35 | sprite 145 notmd // tile1032 (tile1031 glasspieces) |
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36 | sprite 150 notmd // tile1032 (tile1031 glasspieces) |
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37 | sprite 146 notmd // tile1033 (tile1031 glasspieces) |
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38 | sprite 148 notmd // tile1033 (tile1031 glasspieces) |
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39 | sprite 149 notmd // tile1033 (tile1031 glasspieces) |
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40 | sprite 431 angoff 256 // tile0021 firstgunsprite |
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41 | sprite 418 angoff -256 // tile0052 sixpack |
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576 | leod | 42 | sprite 285 angoff -640 // tile1232 canwithsomething |
43 | sprite 287 angoff 512 // tile1232 canwithsomething |
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418 | leod | 44 | sprite 435 angoff 512 // tile0053 firstaid |
45 | sprite 251 pitch 512 // tile4461 (tile4460 paper) |
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46 | sprite 252 pitch 512 // tile4462 (tile4460 paper) |
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47 | sprite 253 pitch 512 // tile4461 (tile4460 paper) |
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48 | sprite 254 pitch 512 // tile4462 (tile4460 paper) |
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49 | sprite 209 angoff 256 // tile0557 chair2 |
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576 | leod | 50 | sprite 210 angoff 256 // tile0556 chair1 |
418 | leod | 51 | sprite 258 nomdanim // tile2206 (tile2205 lizmanarm1) |
52 | sprite 218 angoff 512 // tile0060 accesscard red |
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576 | leod | 53 | sprite 223 nomdanim // tile1232 canwithsomething |
54 | sprite 223 angoff 896 // tile1232 canwithsomething |
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55 | sprite 271 nomdanim // tile1232 canwithsomething |
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418 | leod | 56 | sprite 420 angoff -256 // tile0052 sixpack |
57 | sprite 260 angoff -512 // tile0762 mike |
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58 | sprite 511 angoff -512 // tile0762 mike |
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59 | sprite 541 angoff -256 // tile0685 cameralight |
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60 | sprite 539 angoff -256 // tile0685 cameralight |
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61 | sprite 540 angoff 256 // tile0685 cameralight |
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62 | sprite 542 angoff 256 // tile0685 cameralight |
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63 | sprite 543 angoff -768 // tile0685 cameralight |
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64 | sprite 544 angoff -768 // tile0685 cameralight |
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65 | sprite 545 angoff -768 // tile0685 cameralight |
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66 | sprite 546 angoff 768 // tile0685 cameralight |
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67 | sprite 547 angoff 768 // tile0685 cameralight |
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68 | sprite 548 angoff 768 // tile0685 cameralight |
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576 | leod | 69 | sprite 409 angoff -512 // tile0916 fireext |
70 | sprite 409 mdzoff 300000 // tile0916 fireext |
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71 | sprite 409 pitch 1 // tile0916 fireext |
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72 | sprite 346 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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73 | sprite 346 pitch -1 // tile0574 (tile0670 (faucet)) |
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74 | sprite 345 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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75 | sprite 345 pitch -1 // tile0574 (tile0670 (faucet)) |
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76 | sprite 344 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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77 | sprite 344 pitch -1 // tile0574 (tile0670 (faucet)) |
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78 | sprite 348 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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79 | sprite 348 pitch -1 // tile0574 (tile0670 (faucet)) |
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80 | sprite 347 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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81 | sprite 347 pitch -1 // tile0574 (tile0670 (faucet)) |
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82 | sprite 349 mdzoff 130000 // tile0574 (tile0670 (faucet)) |
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83 | sprite 349 pitch -1 // tile0574 (tile0670 (faucet)) |
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84 | sprite 422 angoff 512 // tile0037 freezeammo |
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85 | sprite 423 angoff 512 // tile0037 freezeammo |
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418 | leod | 86 | sprite 482 angoff -512 // tile4496 broom |
576 | leod | 87 | sprite 482 mdzoff 700000 // tile4496 broom |
88 | sprite 482 pitch -1 // tile4496 broom |
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418 | leod | 89 | sprite 270 angoff -128 // tile0685 cameralight |
90 | sprite 273 angoff -768 // tile0685 cameralight |
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91 | sprite 274 angoff 768 // tile0686 moviecamera |
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576 | leod | 92 | sprite 481 angoff 512 // tile0060 accesscard blue |
418 | leod | 93 | sprite 370 angoff 768 // tile0556 chair1 |
94 | sprite 424 angoff -128 // tile0049 shotgunammo |
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576 | leod | 95 | sprite 532 angoff 0 // tile0060 accesscard yellow |
418 | leod | 96 | //sprite 459 mdzoff 900000 // tile0959 (pole) |
97 | //sprite 459 pitch 1 // tile0959 (pole) |
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98 | //sprite 459 roll -1 // tile0959 (pole) |
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99 | //sprite 466 mdzoff 900000 // tile0958 (lights) |
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100 | //sprite 466 pitch 1 // tile0958 (lights) |
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101 | //sprite 466 roll -1 // tile0958 (lights) |
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102 | //sprite 460 mdzoff 900000 // tile0959 (pole) |
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103 | //sprite 460 pitch 1 // tile0959 (pole) |
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104 | //sprite 460 roll -1 // tile0959 (pole) |
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105 | //sprite 465 mdzoff 900000 // tile0958 (lights) |
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106 | //sprite 465 pitch 1 // tile0958 (lights) |
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107 | //sprite 465 roll -1 // tile0958 (lights) |
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108 | //sprite 461 mdzoff 900000 // tile0959 (pole) |
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109 | //sprite 461 pitch 1 // tile0959 (pole) |
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110 | //sprite 461 roll -1 // tile0959 (pole) |
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111 | //sprite 464 mdzoff 900000 // tile0958 (lights) |
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112 | //sprite 464 pitch 1 // tile0958 (lights) |
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113 | //sprite 464 roll -1 // tile0958 (lights) |
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114 | //sprite 462 mdzoff 900000 // tile0959 (pole) |
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115 | //sprite 462 pitch 1 // tile0959 (pole) |
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116 | //sprite 462 roll 1 // tile0959 (pole) |
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117 | //sprite 463 mdzoff 900000 // tile0958 (lights) |
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118 | //sprite 463 pitch 1 // tile0958 (lights) |
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119 | //sprite 463 roll 1 // tile0958 (lights) |
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120 | sprite 1202 pitch -320 // tile0051 cola |
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576 | leod | 121 | sprite 1201 angoff 1024 // tile0042 devistatorammo |
122 | sprite 1201 pitch -192 // tile0042 devistatorammo |
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418 | leod | 123 | sprite 1200 angoff -512 // tile0049 shotgunammo |
124 | sprite 1200 roll -192 // tile0049 shotgunammo |
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125 | sprite 1099 angoff -256 // tile0029 devistatorsprite |
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126 | sprite 1194 angoff 1024 // tile0044 rpgammo |
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127 | sprite 1198 angoff -512 // tile0024 freezesprite |
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576 | leod | 128 | sprite 1196 angoff 1024 // tile0037 freezeammo |
418 | leod | 129 | sprite 1103 angoff 768 // tile0023 rpgsprite |
130 | sprite 1211 angoff -512 // tile0041 batteryammo |
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131 | sprite 1080 angoff -256 // tile1061 (streetlight) |
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132 | sprite 1094 angoff 1024 // tile1061 (streetlight) |
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133 | sprite 1095 angoff 1024 // tile1061 (streetlight) |
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134 | sprite 1096 angoff 1024 // tile1061 (streetlight) |
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135 | sprite 1097 angoff 1024 // tile1061 (streetlight) |
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576 | leod | 136 | sprite 957 angoff 0 // tile0060 accesscard blue |