Subversion Repositories duke3d_hrp

Rev

Rev 722 | Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
689 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
2
 
3
// Title    : Discarded Stronghold
4
// Filename : Discard.map
5
// Author   : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt
6
// mapmd4   : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack)
7
 
8
 
9
 
10
 
11
//         <-> Discard.mhk
12
//         <-> Discard-attrition.mhk
13
 
14
// Curr. HRP: r5.3.591
15
 
16
// 0-296 / / 496-789
17
sprite   296 angoff    -512        // tile1521 (tile1520 (duke torso))
18
sprite   296 mdzoff     900000     // tile1521 (tile1520 (duke torso))
19
sprite   296 roll      -1          // tile1521 (tile1520 (duke torso))
20
sprite   296 nomdanim              // tile1521 (tile1520 (duke torso))
21
sprite   229 angoff     1024       // tile0021 firstgunsprite
22
sprite    62 angoff     1024       // tile0052 sixpack
23
sprite    65 angoff     512        // tile0022 chaingunsprite
24
sprite    64 angoff     1024       // tile0041 batteryammo
25
sprite    61 angoff    -512        // tile0051 cola
26
sprite   141 angoff     0          // tile0060 accesscard blue
27
sprite   220 angoff    -512        // tile0028 shotgunsprite
28
sprite    60 angoff     1024       // tile0049 shotgunammo
29
sprite    58 angoff    -768        // tile0052 sixpack
30
sprite    59 angoff    -768        // tile0052 sixpack
31
sprite   217 angoff    -256        // tile0049 shotgunammo
32
sprite   644 angoff    -256        // tile0052 sixpack
33
sprite   639 angoff     1024       // tile0049 shotgunammo
34
sprite   639 mdzoff     500000     // tile0049 shotgunammo
35
sprite   639 roll      -1          // tile0049 shotgunammo
36
sprite   642 angoff     1024       // tile0023 rpgsprite
37
sprite   640 mdzoff     900000     // tile0041 batteryammo
38
sprite   640 roll       1          // tile0041 batteryammo
39
sprite   583 angoff     768        // tile0060 accesscard red
40
sprite   641 angoff     512        // tile0053 firstaid
41
sprite   641 mdzoff     900000     // tile0053 firstaid
42
sprite   641 pitch     -1          // tile0053 firstaid
43
sprite   649 angoff    -256        // tile0025 shrinkersprite
44
sprite   650 angoff     512        // tile0051 cola
45
sprite   651 angoff     512        // tile0051 cola
46
sprite   560 angoff     256        // tile0052 sixpack
47
sprite   559 angoff    -512        // tile0049 shotgunammo
48
sprite   657 angoff     256        // tile0041 batteryammo
49
sprite   657 mdzoff     900000     // tile0041 batteryammo
50
sprite   657 pitch     -1          // tile0041 batteryammo
51
sprite   726 angoff     1024       // tile0052 sixpack
52
sprite   659 angoff    -512        // tile0049 shotgunammo
53
sprite   659 mdzoff     500000     // tile0049 shotgunammo
54
sprite   659 roll       1          // tile0049 shotgunammo
55
sprite    21 angoff     1024       // tile0044 rpgammo
56
sprite   664 angoff     512        // tile0041 batteryammo
57
sprite   556 angoff     1024       // tile0060 accesscard blue
58
sprite   511 mdzoff     150000     // tile0914 maskwall3 (fence)
59
sprite   511 pitch      1          // tile0914 maskwall3 (fence)
60
sprite   510 mdzoff     150000     // tile0914 maskwall3 (fence)
61
sprite   510 pitch      1          // tile0914 maskwall3 (fence)
62
sprite   509 mdzoff     150000     // tile0914 maskwall3 (fence)
63
sprite   509 pitch      1          // tile0914 maskwall3 (fence)
64
sprite   508 mdzoff     150000     // tile0914 maskwall3 (fence)
65
sprite   508 pitch      1          // tile0914 maskwall3 (fence)
66
sprite   507 mdzoff     150000     // tile0914 maskwall3 (fence)
67
sprite   507 pitch      1          // tile0914 maskwall3 (fence)
68
sprite   506 mdzoff     150000     // tile0914 maskwall3 (fence)
69
sprite   506 pitch      1          // tile0914 maskwall3 (fence)
70
sprite   505 mdzoff     150000     // tile0914 maskwall3 (fence)
71
sprite   505 pitch      1          // tile0914 maskwall3 (fence)
72
sprite   504 mdzoff     150000     // tile0914 maskwall3 (fence)
73
sprite   504 pitch      1          // tile0914 maskwall3 (fence)
74
sprite   503 mdzoff     150000     // tile0914 maskwall3 (fence)
75
sprite   503 pitch     -1          // tile0914 maskwall3 (fence)
76
sprite   502 mdzoff     150000     // tile0914 maskwall3 (fence)
77
sprite   502 pitch     -1          // tile0914 maskwall3 (fence)
78
sprite   501 mdzoff     150000     // tile0914 maskwall3 (fence)
79
sprite   501 pitch     -1          // tile0914 maskwall3 (fence)
80
sprite   500 mdzoff     150000     // tile0914 maskwall3 (fence)
81
sprite   500 pitch     -1          // tile0914 maskwall3 (fence)
82
sprite   499 mdzoff     150000     // tile0914 maskwall3 (fence)
83
sprite   499 pitch     -1          // tile0914 maskwall3 (fence)
84
sprite   498 mdzoff     150000     // tile0914 maskwall3 (fence)
85
sprite   498 pitch     -1          // tile0914 maskwall3 (fence)
86
sprite   497 mdzoff     150000     // tile0914 maskwall3 (fence)
87
sprite   497 pitch     -1          // tile0914 maskwall3 (fence)
88
sprite   496 mdzoff     150000     // tile0914 maskwall3 (fence)
89
sprite   496 pitch     -1          // tile0914 maskwall3 (fence)
90
sprite   177 angoff    -512        // tile0051 cola
91
sprite   722 angoff     256        // tile0052 sixpack
92
sprite   656 angoff    -512        // tile0049 shotgunammo
93
sprite   655 angoff    -512        // tile0041 batteryammo
94
sprite   654 angoff     512        // tile0052 sixpack
95
sprite   572 angoff     0          // tile0060 accesscard yellow
96
sprite   668 angoff    -768        // tile0054 shield
97
sprite   789 angoff     256        // tile0052 sixpack