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437 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : ewitness.map - "Eye-Witness"
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//            by Kevin 'Kef_Nukem' Cools & Alejandro Glavic
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// Map Date : 2002-01-25
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// mapmd4   : 4aa0e655b7dd902fb042013a4ce61149
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// Map Date : 2010-02-26 (Attrition)
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// mapmd4   : 45c47edb22cf901e003dcaf8238ca253
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// Curr. HRP: r5.2.511
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510 leod 11
//         <-> EWITNESS-2002-01-26.mhk
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sprite   764 angoff     256        // tile4367 hatrack
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//sprite  1738 notmd                 // tile4408 (tile4407 robotmouse)
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sprite  1738 nomdanim              // tile4408 (tile4407 robotmouse)
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sprite  1738 angoff     768        // tile4408 (tile4407 robotmouse)
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//sprite  1740 notmd                 // tile4408 (tile4407 robotmouse)
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sprite  1740 nomdanim              // tile4408 (tile4407 robotmouse)
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sprite  1740 angoff     896        // tile4408 (tile4407 robotmouse)
437 leod 20
sprite    63 angoff    -768        // tile0022 chaingunsprite
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sprite    63 mdzoff     200000     // tile0022 chaingunsprite
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sprite    63 pitch      1          // tile0022 chaingunsprite
511 leod 23
sprite    65 angoff    -768        // tile0051 cola
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sprite  3057 angoff     1024       // tile0041 batteryammo
437 leod 25
sprite  3046 angoff     256        // tile0051 cola
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sprite   482 notmd                 // tile2400 scrap1
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sprite   481 notmd                 // tile2401 (tile2400 scrap1)
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sprite   455 notmd                 // tile2402 (tile2400 scrap1)
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sprite   472 notmd                 // tile2402 (tile2400 scrap1)
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sprite   473 notmd                 // tile2402 (tile2400 scrap1)
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sprite   480 notmd                 // tile2402 (tile2400 scrap1)
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sprite   471 notmd                 // tile2402 (tile2400 scrap1)
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sprite   474 notmd                 // tile2402 (tile2400 scrap1)
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sprite   454 notmd                 // tile2403 (tile2400 scrap1)
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sprite   468 notmd                 // tile2403 (tile2400 scrap1)
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sprite   469 notmd                 // tile2403 (tile2400 scrap1)
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sprite   470 notmd                 // tile2403 (tile2400 scrap1)
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sprite   464 notmd                 // tile2404 scrap2
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sprite   465 notmd                 // tile2404 scrap2
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sprite   466 notmd                 // tile2404 scrap2
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sprite   467 notmd                 // tile2404 scrap2
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sprite   453 notmd                 // tile2405 (tile2404 scrap2)
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sprite   479 notmd                 // tile2405 (tile2404 scrap2)
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sprite   452 notmd                 // tile2407 (tile2404 scrap2)
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sprite   463 notmd                 // tile2407 (tile2404 scrap2)
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sprite   478 notmd                 // tile2408 scrap3
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sprite   476 notmd                 // tile2390 scrap6
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sprite   477 notmd                 // tile2390 scrap6
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sprite   475 notmd                 // tile2391 (tile2390 scrap6)
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sprite   462 notmd                 // tile2393 (tile2390 scrap6)
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sprite   461 notmd                 // tile2393 (tile2390 scrap6)
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sprite   460 notmd                 // tile2394 (tile2390 scrap6)
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sprite   459 notmd                 // tile2396 (tile2390 scrap6)
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sprite   458 notmd                 // tile2397 (tile2390 scrap6)
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sprite  3043 angoff    -768        // tile0049 shotgunammo
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sprite  3043 mdzoff     600000     // tile0049 shotgunammo
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sprite  3043 pitch     -1          // tile0049 shotgunammo
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sprite  3053 angoff     512        // tile0049 shotgunammo
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sprite   800 notmd                 // tile2412 scrap4
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sprite   799 notmd                 // tile2414 (tile2412 scrap4)
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sprite   801 notmd                 // tile2407 (tile2404 scrap2)
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sprite   803 notmd                 // tile2406 (tile2404 scrap2)
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sprite   797 notmd                 // tile2398 (tile2390 scrap6)
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sprite   798 notmd                 // tile2417 (tile2416 scrap5)
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sprite   836 angoff     768        // tile0981 hydrent
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sprite  1508 angoff     768        // tile1232 canwithsomething
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sprite   863 nomdanim              // tile4410 mail
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sprite   864 nomdanim              // tile4410 mail
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sprite   865 nomdanim              // tile4410 mail
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sprite   866 nomdanim              // tile4410 mail
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sprite   867 angoff     768        // tile4413 mailbag
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sprite  1599 notmd                 // tile2402 (tile2400 scrap1)
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sprite  1600 notmd                 // tile2403 (tile2400 scrap1)
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sprite  1598 notmd                 // tile2404 scrap2
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sprite  1602 notmd                 // tile2405 (tile2404 scrap2)
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sprite  1596 notmd                 // tile2405 (tile2404 scrap2)
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sprite  1603 notmd                 // tile2405 (tile2404 scrap2)
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sprite  1597 notmd                 // tile2406 (tile2404 scrap2)
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sprite  1604 notmd                 // tile2406 (tile2404 scrap2)
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sprite  1605 notmd                 // tile2406 (tile2404 scrap2)
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sprite  1594 notmd                 // tile2407 (tile2404 scrap2)
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sprite  1606 notmd                 // tile2407 (tile2404 scrap2)
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sprite  1595 notmd                 // tile2408 scrap3
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sprite  1607 notmd                 // tile2410 (tile2408 scrap3)
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sprite  1608 notmd                 // tile2412 scrap4
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sprite  1032 angoff     256        // tile4560 robotdog2
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sprite   558 notmd                 // tile2408 scrap3
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sprite   559 notmd                 // tile2408 scrap3
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sprite   562 notmd                 // tile2412 scrap4
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sprite   563 notmd                 // tile2412 scrap4
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sprite   560 notmd                 // tile2405 (tile2404 scrap2)
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sprite   561 notmd                 // tile2405 (tile2404 scrap2)
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sprite   898 angoff    -512        // tile0051 cola
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sprite  1478 angoff     1024       // tile4369 (emergency light)
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sprite  1477 angoff     1024       // tile4369 (emergency light)
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sprite  1320 notmd                 // tile4386 (power line)
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sprite  1321 notmd                 // tile4386 (power line)
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sprite  1322 notmd                 // tile4386 (power line)
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sprite  1323 notmd                 // tile4386 (power line)
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sprite  1324 notmd                 // tile4386 (power line)
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sprite  1325 notmd                 // tile4386 (power line)
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sprite  1326 notmd                 // tile4386 (power line)
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sprite  1327 notmd                 // tile4386 (power line)
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sprite  1328 notmd                 // tile4386 (power line)
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sprite  1295 notmd                 // tile4386 (power line)
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sprite  1296 notmd                 // tile4386 (power line)
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sprite  1297 notmd                 // tile4386 (power line)
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sprite  1298 notmd                 // tile4386 (power line)
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sprite  1299 notmd                 // tile4386 (power line)
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sprite  1300 notmd                 // tile4386 (power line)
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sprite  1301 notmd                 // tile4386 (power line)
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sprite  1302 notmd                 // tile4386 (power line)
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sprite  1303 notmd                 // tile4386 (power line)
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sprite  1166 notmd                 // tile4386 (power line)
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sprite  1167 notmd                 // tile4386 (power line)
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sprite  1168 notmd                 // tile4386 (power line)
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sprite  1169 notmd                 // tile4386 (power line)
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sprite  1170 notmd                 // tile4386 (power line)
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sprite     1 angoff     256        // tile0052 sixpack
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sprite  2922 angoff     640        // tile1232 canwithsomething
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sprite  3061 angoff     512        // tile0041 batteryammo
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sprite  1784 notmd                 // tile0132 slotdoor
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sprite  1786 angoff    -768        // tile0956 bottle3
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sprite  1786 mdzoff     300000     // tile0956 bottle3
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sprite  1786 pitch      1          // tile0956 bottle3
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sprite  1787 angoff     1024       // tile1045 donuts
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sprite    36 angoff     768        // tile0049 shotgunammo
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sprite  2569 angoff    -384        // tile0060 accesscard blue
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sprite  1218 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1218 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1224 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1224 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1223 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1223 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1222 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1222 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1221 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1221 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1220 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1220 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1219 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1219 pitch     -1          // tile0913 maskwall2 (fence)
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sprite  1217 mdzoff     100000     // tile0913 maskwall2 (fence)
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sprite  1217 pitch     -1          // tile0913 maskwall2 (fence)
437 leod 145
sprite  3049 angoff     512        // tile0049 shotgunammo
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sprite  1487 angoff     768        // tile0047 hbombammo
511 leod 147
sprite  3050 angoff    -768        // tile0051 cola
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sprite  2584 angoff     256        // tile0060 accesscard yellow
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sprite  2584 pitch     -512        // tile0060 accesscard yellow
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sprite  3068 angoff    -512        // tile0049 shotgunammo
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sprite  3054 notmd                 // tile0132 slotdoor
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sprite  3055 notmd                 // tile0132 slotdoor
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sprite  3056 notmd                 // tile0132 slotdoor
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sprite     0 angoff     640        // tile0052 sixpack
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sprite  3069 angoff    -768        // tile0049 shotgunammo
511 leod 156
sprite   351 angoff     128        // tile0060 accesscard red
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sprite  3048 angoff     256        // tile0052 sixpack
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sprite  3047 angoff    -768        // tile0049 shotgunammo