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643 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Dark Tunnel
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// Filename : E2L4.MAP
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// Author   : Lukas Cerovsky & Petr Kucera
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// mapmd4   : f53f9a63cc608e442bb4488bab8b64a2 // 1999-09-03
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// Curr. HRP: r5.3.643
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sprite   140 angoff     896        // tile0040 ammo
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sprite   137 angoff    -768        // tile0040 ammo
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sprite   216 angoff     512        // tile0040 ammo
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sprite   212 angoff     512        // tile0996 pipe4
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sprite   224 angoff     512        // tile0996 pipe4
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sprite   223 angoff    -512        // tile0996 pipe4
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sprite   234 angoff     768        // tile0049 shotgunammo
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sprite   234 mdzoff     500000     // tile0049 shotgunammo
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sprite   234 pitch     -1          // tile0049 shotgunammo
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sprite   254 angoff     256        // tile0040 ammo
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sprite   242 angoff     1024       // tile0051 cola
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sprite   242 mdzoff     900000     // tile0051 cola
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sprite   242 pitch     -1          // tile0051 cola
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sprite   241 angoff     512        // tile0028 shotgunsprite
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sprite    18 angoff    -768        // tile0040 ammo
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sprite    19 angoff    -256        // tile0054 shield
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sprite   240 angoff    -512        // tile0060 accesscard red
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sprite   114 mdzoff     50000      // tile0916 fireext
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sprite   114 pitch     -1          // tile0916 fireext
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sprite   102 angoff     512        // tile0040 ammo
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sprite   286 mdzoff     400000     // tile1062 rubbercan
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sprite   286 pitch      1          // tile1062 rubbercan
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sprite   104 angoff    -768        // tile0052 sixpack
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sprite   107 mdzoff     500000     // tile0955 bottle2
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sprite   107 roll      -1          // tile0955 bottle2
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sprite   105 angoff    -512        // tile0040 ammo
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sprite   101 angoff     128        // tile0026 heavyhbomb
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sprite    99 angoff     768        // tile0009 respawn [accesscard blue]
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sprite   334 angoff    -768        // tile0996 pipe4
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sprite   335 angoff     1024       // tile1276 (newspaper)
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sprite    53 angoff     256        // tile0040 ammo
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sprite    59 angoff     1024       // tile0047 hbombammo
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sprite   351 angoff    -128        // tile0060 accesscard yellow
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sprite   370 angoff     640        // tile0026 heavyhbomb
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sprite   352 angoff    -256        // tile0052 sixpack
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sprite   377 angoff     288        // tile0022 chaingunsprite
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sprite   377 mdzoff     200000     // tile0022 chaingunsprite
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sprite   377 pitch      2          // tile0022 chaingunsprite
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sprite   377 roll       3          // tile0022 chaingunsprite
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sprite    34 angoff    -512        // tile0040 ammo
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sprite   397 angoff    -768        // tile0052 sixpack
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sprite    11 angoff     1024       // tile0049 shotgunammo
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sprite    11 mdzoff     500000     // tile0049 shotgunammo
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sprite    11 pitch     -1          // tile0049 shotgunammo
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sprite    11 roll      -1          // tile0049 shotgunammo
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sprite     8 angoff     256        // tile0051 cola