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Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : ADG04 |
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4 | // Author : Alejandro Glavic |
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5 | // Filename : ADG04.map |
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6 | // mapmd4 : 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26 |
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7 | |||
8 | |||
9 | // <-> ADG04-2001-11-29.mhk |
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10 | |||
11 | // Curr. HRP: r5.4.726 |
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12 | |||
13 | // 0 - 476,477 - 953 |
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14 | sprite 131 angoff -512 // tile4580 canwithsomething2 |
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15 | sprite 129 angoff -768 // tile1232 canwithsomething |
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16 | sprite 130 angoff 640 // tile1232 canwithsomething |
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17 | sprite 68 angoff -320 // tile0049 shotgunammo |
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18 | sprite 68 pitch -1 // tile0049 shotgunammo |
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19 | sprite 68 mdzoff 500000 // tile0049 shotgunammo |
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20 | sprite 67 angoff 256 // tile0047 hbombammo |
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21 | sprite 67 pitch -1 // tile0047 hbombammo |
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22 | sprite 67 mdzoff 900000 // tile0047 hbombammo |
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23 | sprite 347 nomdanim // tile1056 (tile1055 (film reel)) |
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24 | sprite 384 notmd // tile4386 (power line) |
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25 | sprite 385 notmd // tile4386 (power line) |
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26 | sprite 386 notmd // tile4386 (power line) |
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27 | sprite 381 notmd // tile4386 (power line) |
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28 | sprite 382 notmd // tile4386 (power line) |
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29 | sprite 383 notmd // tile4386 (power line) |
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30 | sprite 356 notmd // tile4386 (power line) |
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31 | sprite 358 notmd // tile4386 (power line) |
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32 | sprite 360 notmd // tile4386 (power line) |
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33 | sprite 355 notmd // tile4386 (power line) |
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34 | sprite 357 notmd // tile4386 (power line) |
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35 | sprite 359 notmd // tile4386 (power line) |
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36 | sprite 533 notmd // tile4386 (power line) |
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37 | sprite 534 notmd // tile4386 (power line) |
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38 | sprite 535 notmd // tile4386 (power line) |
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39 | sprite 597 angoff 640 // tile4454 deskphone |
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40 | sprite 839 angoff 512 // tile0049 shotgunammo |
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41 | sprite 839 pitch -1 // tile0049 shotgunammo |
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42 | sprite 839 roll -1 // tile0049 shotgunammo |
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43 | sprite 839 mdzoff 900000 // tile0049 shotgunammo |
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44 | sprite 302 angoff 768 // tile4438 coffeemug |
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45 | sprite 301 angoff 512 // tile1045 donuts |
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46 | sprite 301 roll 1 // tile1045 donuts |
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47 | sprite 301 mdzoff 300000 // tile1045 donuts |
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48 | sprite 38 angoff 768 // tile0051 cola |
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49 | sprite 38 pitch -1 // tile0051 cola |
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50 | sprite 38 mdzoff 500000 // tile0051 cola |
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51 | sprite 56 angoff -768 // tile0049 shotgunammo |
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52 | sprite 56 pitch -1 // tile0049 shotgunammo |
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53 | sprite 56 mdzoff 500000 // tile0049 shotgunammo |
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54 | sprite 57 pitch -1 // tile0049 shotgunammo |
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55 | sprite 57 mdzoff 900000 // tile0049 shotgunammo |
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56 | sprite 37 angoff 768 // tile0052 sixpack |
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57 | sprite 37 pitch -1 // tile0052 sixpack |
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58 | sprite 37 mdzoff 500000 // tile0052 sixpack |
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59 | sprite 850 angoff 256 // tile0049 shotgunammo |
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60 | sprite 850 pitch -1 // tile0049 shotgunammo |
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61 | sprite 850 mdzoff 500000 // tile0049 shotgunammo |
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62 | sprite 74 angoff -256 // tile2254 (tile2250 jibs2 (eye)) |
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63 | sprite 24 angoff -768 // tile0052 sixpack |
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64 | sprite 801 angoff 1024 // tile0051 cola |
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65 | sprite 800 angoff 1024 // tile0052 sixpack |
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66 | sprite 802 angoff 1024 // tile0051 cola |
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67 | sprite 54 angoff -512 // tile0041 batteryammo |
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68 | sprite 865 angoff 128 // tile0049 shotgunammo |
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69 | sprite 36 angoff 384 // tile0052 sixpack |
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70 | sprite 864 angoff -832 // tile0037 freezeammo |
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71 | sprite 863 angoff 960 // tile0024 freezesprite |
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72 | sprite 176 angoff 512 // tile0009 respawn [accesscard blue] |
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73 | sprite 65 angoff 128 // tile0049 shotgunammo |
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74 | sprite 65 pitch -1 // tile0049 shotgunammo |
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75 | sprite 65 mdzoff 900000 // tile0049 shotgunammo |
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76 | sprite 40 angoff 256 // tile0049 shotgunammo |
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77 | sprite 40 pitch -1 // tile0049 shotgunammo |
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78 | sprite 40 mdzoff 500000 // tile0049 shotgunammo |
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79 | sprite 25 angoff 256 // tile0052 sixpack |
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80 | sprite 870 angoff -512 // tile0049 shotgunammo |
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81 | sprite 206 angoff -512 // tile0060 accesscard [red] |
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82 | sprite 813 angoff 512 // tile0060 accesscard [yellow] |