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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : ADG04
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// Author   : Alejandro Glavic
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// Filename : ADG04.map
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// mapmd4   : 277dadace8eebfe5fa797c34e9851a82 // 2001-11-26
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//         <-> ADG04-2001-11-29.mhk
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// Curr. HRP: r5.4.726
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// 0 - 476,477 - 953
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sprite   131 angoff    -512        // tile4580 canwithsomething2
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sprite   129 angoff    -768        // tile1232 canwithsomething
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sprite   130 angoff     640        // tile1232 canwithsomething
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sprite    68 angoff    -320        // tile0049 shotgunammo
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sprite    68 pitch     -1          // tile0049 shotgunammo
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sprite    68 mdzoff     500000     // tile0049 shotgunammo
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sprite    67 angoff     256        // tile0047 hbombammo
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sprite    67 pitch     -1          // tile0047 hbombammo
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sprite    67 mdzoff     900000     // tile0047 hbombammo
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sprite   347 nomdanim              // tile1056 (tile1055 (film reel))
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sprite   384 notmd                 // tile4386 (power line)
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sprite   385 notmd                 // tile4386 (power line)
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sprite   386 notmd                 // tile4386 (power line)
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sprite   381 notmd                 // tile4386 (power line)
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sprite   382 notmd                 // tile4386 (power line)
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sprite   383 notmd                 // tile4386 (power line)
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sprite   356 notmd                 // tile4386 (power line)
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sprite   358 notmd                 // tile4386 (power line)
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sprite   360 notmd                 // tile4386 (power line)
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sprite   355 notmd                 // tile4386 (power line)
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sprite   357 notmd                 // tile4386 (power line)
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sprite   359 notmd                 // tile4386 (power line)
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sprite   533 notmd                 // tile4386 (power line)
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sprite   534 notmd                 // tile4386 (power line)
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sprite   535 notmd                 // tile4386 (power line)
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sprite   597 angoff     640        // tile4454 deskphone
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sprite   839 angoff     512        // tile0049 shotgunammo
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sprite   839 pitch     -1          // tile0049 shotgunammo
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sprite   839 roll      -1          // tile0049 shotgunammo
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sprite   839 mdzoff     900000     // tile0049 shotgunammo
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sprite   302 angoff     768        // tile4438 coffeemug
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sprite   301 angoff     512        // tile1045 donuts
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sprite   301 roll       1          // tile1045 donuts
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sprite   301 mdzoff     300000     // tile1045 donuts
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sprite    38 angoff     768        // tile0051 cola
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sprite    38 pitch     -1          // tile0051 cola
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sprite    38 mdzoff     500000     // tile0051 cola
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sprite    56 angoff    -768        // tile0049 shotgunammo
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sprite    56 pitch     -1          // tile0049 shotgunammo
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sprite    56 mdzoff     500000     // tile0049 shotgunammo
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sprite    57 pitch     -1          // tile0049 shotgunammo
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sprite    57 mdzoff     900000     // tile0049 shotgunammo
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sprite    37 angoff     768        // tile0052 sixpack
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sprite    37 pitch     -1          // tile0052 sixpack
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sprite    37 mdzoff     500000     // tile0052 sixpack
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sprite   850 angoff     256        // tile0049 shotgunammo
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sprite   850 pitch     -1          // tile0049 shotgunammo
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sprite   850 mdzoff     500000     // tile0049 shotgunammo
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sprite    74 angoff    -256        // tile2254 (tile2250 jibs2 (eye))
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sprite    24 angoff    -768        // tile0052 sixpack
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sprite   801 angoff     1024       // tile0051 cola
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sprite   800 angoff     1024       // tile0052 sixpack
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sprite   802 angoff     1024       // tile0051 cola
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sprite    54 angoff    -512        // tile0041 batteryammo
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sprite   865 angoff     128        // tile0049 shotgunammo
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sprite    36 angoff     384        // tile0052 sixpack
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sprite   864 angoff    -832        // tile0037 freezeammo
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sprite   863 angoff     960        // tile0024 freezesprite
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sprite   176 angoff     512        // tile0009 respawn [accesscard blue]
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sprite    65 angoff     128        // tile0049 shotgunammo
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sprite    65 pitch     -1          // tile0049 shotgunammo
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sprite    65 mdzoff     900000     // tile0049 shotgunammo
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sprite    40 angoff     256        // tile0049 shotgunammo
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sprite    40 pitch     -1          // tile0049 shotgunammo
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sprite    40 mdzoff     500000     // tile0049 shotgunammo
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sprite    25 angoff     256        // tile0052 sixpack
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sprite   870 angoff    -512        // tile0049 shotgunammo
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sprite   206 angoff    -512        // tile0060 accesscard [red]
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sprite   813 angoff     512        // tile0060 accesscard [yellow]