Rev 726 | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Welcome Home |
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4 | // Author : Alejandro Glavic |
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5 | // Filename : whome.map |
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6 | // mapmd4 : dde67bcee82241aff63d663d4b6173f2 // 2003-05-27 |
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7 | |||
8 | // <-> WHOME-addonpack.mhk |
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9 | |||
10 | // Curr. HRP: r5.4.726 |
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11 | |||
12 | // 0-1564 / / 1653-1792 |
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13 | sprite 1438 angoff -256 // tile0028 shotgunsprite |
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14 | sprite 659 nomdanim // tile2131 (tile2120 lizman) |
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15 | sprite 659 angoff 512 // tile2131 (tile2120 lizman) |
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16 | sprite 38 angoff -768 // tile0049 shotgunammo |
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17 | sprite 38 pitch 1 // tile0049 shotgunammo |
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18 | sprite 38 mdzoff 200000 // tile0049 shotgunammo |
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19 | sprite 372 angoff 512 // tile1247 seenine |
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20 | sprite 303 angoff -256 // tile1238 explodingbarrel |
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21 | sprite 1446 angoff 256 // tile1247 seenine |
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22 | sprite 1448 angoff 512 // tile1247 seenine |
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23 | sprite 1447 angoff -256 // tile1247 seenine |
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24 | sprite 1039 notmd // tile4386 (power line) |
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25 | sprite 1040 angoff -512 // tile0927 (traffic signal) |
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26 | sprite 1040 pitch 1 // tile0927 (traffic signal) |
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27 | sprite 1040 mdxoff 40000 // tile0927 (traffic signal) |
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28 | sprite 1769 angoff 1024 // tile0049 shotgunammo |
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29 | sprite 0 angoff -512 // tile0029 devistatorsprite |
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30 | sprite 1775 angoff 512 // tile0041 batteryammo |
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31 | sprite 1770 angoff 512 // tile0049 shotgunammo |
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32 | sprite 1167 angoff 1024 // tile0051 cola |
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33 | sprite 1167 pitch -1 // tile0051 cola |
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34 | sprite 1167 mdzoff 900000 // tile0051 cola |
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35 | sprite 3 angoff -512 // tile0028 shotgunsprite (multiplayer) |
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36 | sprite 582 angoff -128 // tile0060 accesscard [blue] |
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37 | sprite 4 angoff -256 // tile0028 shotgunsprite (multiplayer) |
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38 | sprite 1792 angoff -896 // tile0049 shotgunammo |
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39 | sprite 402 nomdanim // tile2131 (tile2120 lizman) |
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40 | sprite 402 angoff -512 // tile2131 (tile2120 lizman) |
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41 | sprite 5 angoff 256 // tile0028 shotgunsprite (multiplayer) |
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42 | sprite 31 angoff 512 // tile0049 shotgunammo |
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43 | sprite 1266 pitch -1 // tile0977 genericpole |
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44 | sprite 1266 roll 1 // tile0977 genericpole |
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45 | sprite 1266 mdxoff 10000 // tile0977 genericpole |
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46 | sprite 1266 mdzoff 90000 // tile0977 genericpole |
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47 | sprite 1261 pitch -1 // tile0914 maskwall3 (fence) |
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48 | sprite 1261 roll 1 // tile0914 maskwall3 (fence) |
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49 | sprite 1261 mdzoff 200000 // tile0914 maskwall3 (fence) |
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50 | sprite 1260 pitch -1 // tile0914 maskwall3 (fence) |
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51 | sprite 1260 roll -1 // tile0914 maskwall3 (fence) |
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52 | sprite 1260 mdzoff 200000 // tile0914 maskwall3 (fence) |
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53 | sprite 1262 pitch -1 // tile0914 maskwall3 (fence) |
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54 | sprite 1262 roll 1 // tile0914 maskwall3 (fence) |
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55 | sprite 1262 mdzoff 200000 // tile0914 maskwall3 (fence) |
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56 | sprite 1263 pitch -1 // tile0914 maskwall3 (fence) |
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57 | sprite 1263 roll -1 // tile0914 maskwall3 (fence) |
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58 | sprite 1263 mdzoff 200000 // tile0914 maskwall3 (fence) |
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59 | sprite 1264 pitch -1 // tile0914 maskwall3 (fence) |
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60 | sprite 1264 roll 1 // tile0914 maskwall3 (fence) |
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61 | sprite 1264 mdzoff 200000 // tile0914 maskwall3 (fence) |
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62 | sprite 1265 pitch -1 // tile0914 maskwall3 (fence) |
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63 | sprite 1265 roll -1 // tile0914 maskwall3 (fence) |
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64 | sprite 1265 mdzoff 200000 // tile0914 maskwall3 (fence) |
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65 | sprite 1267 pitch -1 // tile0977 genericpole |
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66 | sprite 1267 roll 1 // tile0977 genericpole |
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67 | sprite 1267 mdxoff 10000 // tile0977 genericpole |
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68 | sprite 1267 mdzoff 90000 // tile0977 genericpole |
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69 | sprite 1272 angoff 128 // tile0060 accesscard [yellow] |
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70 | sprite 1466 pitch -1 // tile0977 genericpole |
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71 | sprite 1466 roll -1 // tile0977 genericpole |
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72 | sprite 1466 mdzoff 120000 // tile0977 genericpole |
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73 | sprite 1459 pitch -1 // tile0544 (iron bar) |
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74 | sprite 1459 roll 1 // tile0544 (iron bar) |
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75 | sprite 1459 mdzoff 120000 // tile0544 (iron bar) |
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76 | sprite 1467 pitch -1 // tile0977 genericpole |
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77 | sprite 1467 roll -1 // tile0977 genericpole |
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78 | sprite 1467 mdzoff 120000 // tile0977 genericpole |
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79 | sprite 1460 pitch -1 // tile0544 (iron bar) |
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80 | sprite 1460 roll 1 // tile0544 (iron bar) |
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81 | sprite 1460 mdzoff 120000 // tile0544 (iron bar) |
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82 | sprite 1468 pitch -1 // tile0977 genericpole |
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83 | sprite 1468 roll -1 // tile0977 genericpole |
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84 | sprite 1468 mdzoff 120000 // tile0977 genericpole |
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85 | sprite 1461 pitch -1 // tile0544 (iron bar) |
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86 | sprite 1461 roll 1 // tile0544 (iron bar) |
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87 | sprite 1461 mdzoff 120000 // tile0544 (iron bar) |
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88 | sprite 1469 pitch -1 // tile0977 genericpole |
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89 | sprite 1469 roll -1 // tile0977 genericpole |
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90 | sprite 1469 mdzoff 120000 // tile0977 genericpole |
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91 | sprite 1463 pitch -1 // tile0544 (iron bar) |
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92 | sprite 1463 roll 1 // tile0544 (iron bar) |
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93 | sprite 1463 mdzoff 120000 // tile0544 (iron bar) |
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94 | sprite 1470 pitch -1 // tile0977 genericpole |
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95 | sprite 1470 roll -1 // tile0977 genericpole |
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96 | sprite 1470 mdzoff 120000 // tile0977 genericpole |
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97 | sprite 1464 pitch -1 // tile0544 (iron bar) |
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98 | sprite 1464 roll 1 // tile0544 (iron bar) |
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99 | sprite 1464 mdzoff 120000 // tile0544 (iron bar) |
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100 | sprite 1471 pitch -1 // tile0977 genericpole |
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101 | sprite 1471 roll -1 // tile0977 genericpole |
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102 | sprite 1471 mdzoff 120000 // tile0977 genericpole |
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103 | sprite 1465 pitch -1 // tile0544 (iron bar) |
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104 | sprite 1465 roll 1 // tile0544 (iron bar) |
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105 | sprite 1465 mdzoff 120000 // tile0544 (iron bar) |
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106 | sprite 1472 pitch -1 // tile0977 genericpole |
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107 | sprite 1472 roll -1 // tile0977 genericpole |
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108 | sprite 1472 mdzoff 120000 // tile0977 genericpole |
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109 | sprite 1462 pitch -1 // tile0544 (iron bar) |
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110 | sprite 1462 roll 1 // tile0544 (iron bar) |
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111 | sprite 1462 mdzoff 120000 // tile0544 (iron bar) |
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112 | sprite 1473 pitch -1 // tile0977 genericpole |
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113 | sprite 1473 roll -1 // tile0977 genericpole |
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114 | sprite 1473 mdzoff 120000 // tile0977 genericpole |
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115 | sprite 1474 pitch -1 // tile0914 maskwall3 (fence) |
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116 | sprite 1474 roll -1 // tile0914 maskwall3 (fence) |
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117 | sprite 1474 mdzoff 150000 // tile0914 maskwall3 (fence) |
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118 | sprite 1475 pitch -1 // tile0914 maskwall3 (fence) |
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119 | sprite 1475 mdzoff 150000 // tile0914 maskwall3 (fence) |
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120 | sprite 1476 pitch -1 // tile0914 maskwall3 (fence) |
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121 | sprite 1476 mdzoff 150000 // tile0914 maskwall3 (fence) |
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122 | sprite 1477 pitch -1 // tile0914 maskwall3 (fence) |
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123 | sprite 1477 mdzoff 150000 // tile0914 maskwall3 (fence) |
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124 | sprite 1478 pitch -1 // tile0914 maskwall3 (fence) |
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125 | sprite 1478 mdzoff 150000 // tile0914 maskwall3 (fence) |
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126 | sprite 1479 pitch -1 // tile0914 maskwall3 (fence) |
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127 | sprite 1479 mdzoff 150000 // tile0914 maskwall3 (fence) |
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128 | sprite 1486 pitch -2 // tile0977 genericpole |
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129 | sprite 1486 mdzoff 60000 // tile0977 genericpole |
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130 | sprite 1485 pitch -1 // tile0914 maskwall3 (fence) |
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131 | sprite 1485 mdzoff 150000 // tile0914 maskwall3 (fence) |
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132 | sprite 1484 pitch -1 // tile0914 maskwall3 (fence) |
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133 | sprite 1484 mdzoff 150000 // tile0914 maskwall3 (fence) |
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134 | sprite 1483 pitch -1 // tile0914 maskwall3 (fence) |
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135 | sprite 1483 mdzoff 150000 // tile0914 maskwall3 (fence) |
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136 | sprite 1482 pitch -1 // tile0914 maskwall3 (fence) |
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137 | sprite 1482 mdzoff 150000 // tile0914 maskwall3 (fence) |
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138 | sprite 1481 pitch -1 // tile0914 maskwall3 (fence) |
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139 | sprite 1481 mdzoff 150000 // tile0914 maskwall3 (fence) |
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140 | sprite 1480 pitch -1 // tile0914 maskwall3 (fence) |
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141 | sprite 1480 mdzoff 150000 // tile0914 maskwall3 (fence) |
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142 | sprite 1 angoff 256 // tile0028 shotgunsprite (multiplayer) |
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143 | sprite 1776 angoff 512 // tile0029 devistatorsprite |
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144 | sprite 473 pitch -1 // tile1048 (pipes) |
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145 | sprite 473 mdzoff 150000 // tile1048 (pipes) |
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146 | sprite 474 pitch -1 // tile1048 (pipes) |
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147 | sprite 474 mdzoff 150000 // tile1048 (pipes) |
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148 | sprite 1296 angoff 1024 // tile0916 fireext |
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149 | sprite 1296 pitch -1 // tile0916 fireext |
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150 | sprite 1296 mdzoff 300000 // tile0916 fireext |
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151 | sprite 317 angoff 0 // tile0060 accesscard [red] |
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152 | sprite 1058 nomdanim // tile2131 (tile2120 lizman) |
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153 | sprite 1058 angoff 1024 // tile2131 (tile2120 lizman) |
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154 | sprite 34 angoff 1024 // tile0041 batteryammo |
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155 | sprite 668 pitch 1 // tile0914 maskwall3 (fence) |
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156 | sprite 668 mdzoff 100000 // tile0914 maskwall3 (fence) |
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157 | sprite 667 pitch 1 // tile0914 maskwall3 (fence) |
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158 | sprite 667 mdzoff 100000 // tile0914 maskwall3 (fence) |
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159 | sprite 666 pitch 1 // tile0914 maskwall3 (fence) |
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160 | sprite 666 mdzoff 100000 // tile0914 maskwall3 (fence) |
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161 | sprite 665 pitch 1 // tile0914 maskwall3 (fence) |
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162 | sprite 665 mdzoff 100000 // tile0914 maskwall3 (fence) |
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163 | sprite 664 pitch 1 // tile0914 maskwall3 (fence) |
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164 | sprite 664 mdzoff 100000 // tile0914 maskwall3 (fence) |
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165 | sprite 1056 pitch 1 // tile0914 maskwall3 (fence) |
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166 | sprite 1056 mdzoff 100000 // tile0914 maskwall3 (fence) |
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167 | sprite 1057 pitch 1 // tile0914 maskwall3 (fence) |
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168 | sprite 1057 mdzoff 100000 // tile0914 maskwall3 (fence) |
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169 | sprite 1060 pitch 1 // tile0914 maskwall3 (fence) |
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170 | sprite 1060 mdzoff 100000 // tile0914 maskwall3 (fence) |
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171 | sprite 6 angoff 512 // tile0028 shotgunsprite (multiplayer) |