Rev 415 | Rev 494 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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415 | leod | 1 | |
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | |||
4 | // Level : Roch5.map - "Roch5" by Pascal Rouaud |
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5 | // Map Date : 2001-03-21 |
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6 | // mapmd4 : 7237551e84db96228ced70c995111ebd |
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7 | // Curr. HRP: r5.2.415 |
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8 | |||
9 | |||
10 | sprite 311 angoff -512 // tile0049 shotgunammo |
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11 | sprite 396 mdzoff 1000000 // tile0990 tire |
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12 | sprite 396 pitch 1 // tile0990 tire |
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13 | sprite 1371 mdxoff -70000 // tile0051 cola |
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14 | sprite 1371 pitch 1 // tile0051 cola |
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15 | sprite 1370 angoff 512 // tile0028 shotgunsprite |
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16 | sprite 1370 mdyoff -7000 // tile0028 shotgunsprite |
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17 | sprite 1370 mdzoff -200000 // tile0028 shotgunsprite |
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18 | sprite 1370 roll 1 // tile0028 shotgunsprite |
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19 | sprite 326 angoff 256 // tile0051 cola |
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20 | sprite 1461 angoff 1024 // tile0025 shrinkersprite |
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21 | sprite 1369 angoff 1024 // tile0049 shotgunammo |
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22 | sprite 1376 angoff 512 // tile0052 sixpack |
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23 | sprite 1376 mdxoff -100000 // tile0052 sixpack |
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24 | sprite 1376 pitch 1 // tile0052 sixpack |
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25 | sprite 329 angoff 512 // tile0052 sixpack |
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26 | sprite 705 notmd // tile1680 liztroop |
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27 | sprite 1624 angoff 256 // tile0055 steroids |
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28 | sprite 1352 angoff 512 // tile0026 heavyhbomb |
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29 | sprite 1553 angoff -256 // tile0052 sixpack |
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30 | sprite 1481 mdzoff 1000000 // tile0044 rpgammo |
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31 | sprite 1481 roll 1 // tile0044 rpgammo |
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32 | sprite 1336 angoff 1024 // tile0024 freezesprite |
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33 | sprite 1336 mdzoff -500000 // tile0024 freezesprite |
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34 | sprite 1336 roll 1 // tile0024 freezesprite |
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35 | sprite 1467 mdzoff -500000 // tile0051 cola |
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36 | sprite 1467 roll 1 // tile0051 cola |
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37 | sprite 1420 angoff -128 // tile0023 rpgsprite |
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38 | sprite 1414 notmd // tile0907 (tile0904 woodenhorse) |
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39 | //sprite 1415 notmd // tile4884 (tabletop) |
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40 | //sprite 1415 mdxoff -1000000 // tile4884 (tabletop) |
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41 | //sprite 1415 pitch 1 // tile4884 (tabletop) |
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42 | sprite 1418 notmd // tile0907 (tile0904 woodenhorse) |
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43 | //sprite 1419 notmd // tile4884 (tabletop) |
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44 | sprite 1416 notmd // tile0907 (tile0904 woodenhorse) |
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45 | //sprite 1417 notmd // tile4884 (tabletop) |
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46 | sprite 1477 angoff 256 // tile0052 sixpack |
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47 | sprite 1493 angoff 1024 // tile0049 shotgunammo |
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48 | sprite 1490 angoff 128 // tile0052 sixpack |
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49 | sprite 180 angoff 1024 // tile0044 rpgammo |
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50 | sprite 210 angoff 512 // tile0041 batteryammo |
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51 | sprite 223 angoff 1024 // tile0041 batteryammo |
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52 | sprite 1554 angoff -512 // tile0049 shotgunammo |
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53 | sprite 1384 angoff 512 // tile0052 sixpack |
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54 | sprite 1476 pitch 256 // tile0047 hbombammo |
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55 | sprite 193 angoff -384 // tile0028 shotgunsprite |
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56 | sprite 193 mdxoff -5000 // tile0028 shotgunsprite |
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57 | sprite 193 pitch 1 // tile0028 shotgunsprite |
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58 | sprite 1468 angoff 512 // tile0037 freezeammo |
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59 | sprite 1460 angoff -512 // tile0049 shotgunammo |
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60 | sprite 302 pitch 256 // tile0023 rpgsprite |
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61 | sprite 497 mdzoff -500000 // tile4496 broom |
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62 | sprite 497 pitch 1 // tile4496 broom |
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63 | sprite 497 roll 1 // tile4496 broom |
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64 | sprite 1408 angoff 512 // tile0028 shotgunsprite |
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65 | sprite 1589 mdxoff 5000 // tile0029 devistatorsprite |
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66 | sprite 1589 mdzoff 300000 // tile0029 devistatorsprite |
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67 | sprite 1589 roll 1 // tile0029 devistatorsprite |
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68 | sprite 1589 pitch -1 // tile0029 devistatorsprite |
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69 | sprite 245 angoff 512 // tile0049 shotgunammo |
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70 | sprite 293 mdxoff -5000 // tile0051 cola |
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71 | sprite 293 pitch 1 // tile0051 cola |
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72 | sprite 770 notmd // tile0168 dipswitch3 |
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73 | sprite 286 mdxoff -5000 // tile0027 tripbombsprite |
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74 | sprite 286 pitch 1 // tile0027 tripbombsprite |
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75 | sprite 287 mdxoff -5000 // tile0027 tripbombsprite |
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76 | sprite 287 pitch 1 // tile0027 tripbombsprite |
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77 | sprite 285 mdxoff -5000 // tile0027 tripbombsprite |
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78 | sprite 285 pitch 1 // tile0027 tripbombsprite |
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79 | sprite 284 mdxoff -5000 // tile0027 tripbombsprite |
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80 | sprite 284 pitch 1 // tile0027 tripbombsprite |
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81 | sprite 288 mdxoff -5000 // tile0027 tripbombsprite |
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82 | sprite 288 pitch 1 // tile0027 tripbombsprite |
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83 | sprite 354 angoff -768 // tile0060 accesscard blue |
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84 | sprite 367 angoff 1024 // tile0060 accesscard red |
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85 | sprite 233 angoff 512 // tile0051 cola |
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86 | sprite 1015 notmd // tile0138 spacelightswitch |
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87 | //sprite 831 notmd // tile0138 spacelightswitch |
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88 | sprite 231 angoff 512 // tile0052 sixpack |
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89 | sprite 342 angoff 1024 // tile0060 accesscard red |
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90 | sprite 777 angoff -768 // tile0556 chair1 |
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91 | sprite 232 angoff 512 // tile0021 firstgunsprite |
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92 | sprite 226 angoff 1024 // tile0054 shield |
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93 | sprite 1222 angoff 512 // tile0753 statue (geisha) |
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94 | sprite 723 notmd // tile0138 spacelightswitch |
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95 | sprite 1484 angoff 1024 // tile0023 rpgsprite |
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96 | sprite 1492 angoff 1024 // tile0059 heatsensor |
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97 | sprite 262 angoff 256 // tile0052 sixpack |
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98 | sprite 673 notmd // tile0168 dipswitch3 |
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99 | sprite 668 notmd // tile0168 dipswitch3 |
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100 | sprite 1087 notmd // tile0168 dipswitch3 |
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101 | sprite 1092 notmd // tile0168 dipswitch3 |
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102 | sprite 42 angoff -768 // tile0028 shotgunsprite |
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103 | sprite 42 mdxoff -10000 // tile0028 shotgunsprite |
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104 | sprite 42 pitch 1 // tile0028 shotgunsprite |
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105 | sprite 332 angoff -256 // tile0060 accesscard yellow |
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106 | |||
107 | // Power lines |
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108 | sprite 605 notmd // tile4386 (power line) |
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109 | sprite 606 notmd // tile4386 (power line) |
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110 | sprite 607 notmd // tile4386 (power line) |
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111 | sprite 608 notmd // tile4386 (power line) |
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112 | sprite 449 notmd // tile4386 (power line) |
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113 | sprite 450 notmd // tile4386 (power line) |
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114 | sprite 582 notmd // tile4386 (power line) |
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115 | sprite 583 notmd // tile4386 (power line) |
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116 | sprite 609 notmd // tile4386 (power line) |
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117 | sprite 1154 notmd // tile4386 (power line) |
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118 | sprite 529 notmd // tile4386 (power line) |
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119 | sprite 530 notmd // tile4386 (power line) |
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120 | sprite 531 notmd // tile4386 (power line) |
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121 | sprite 532 notmd // tile4386 (power line) |
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122 | sprite 533 notmd // tile4386 (power line) |
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123 | sprite 534 notmd // tile4386 (power line) |
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124 | |||
125 | // Lamp spheres // no effect -> lower poles instead |
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126 | //sprite 629 mdxoff 3500 // tile1220 (sphere) |
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127 | //sprite 629 pitch 1 // tile1220 (sphere) |
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128 | |||
418 | leod | 129 | sprite 630 mdxoff -3500 // tile0977 genericpole |
130 | sprite 630 pitch 1 // tile0977 genericpole |
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131 | sprite 581 mdxoff -3500 // tile0977 genericpole |
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132 | sprite 581 pitch 1 // tile0977 genericpole |
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133 | sprite 1084 mdxoff -3500 // tile0977 genericpole |
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134 | sprite 1084 pitch 1 // tile0977 genericpole |