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Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : Mistake |
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4 | // Author : Mikko Sandt |
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5 | // Filename : MSSP1.MAP |
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6 | // mapmd4 : dbf7c0be63b600d7bfa67679b657d853 // 2001-03-12 (GRP) |
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7 | // mapmd4 : b3b20d70f4712f1c2e5d29790d7eb591 // 2013-07-11 (Addon Pack) |
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8 | |||
9 | // Curr. HRP: r5.4.726 |
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10 | |||
11 | sprite 300 angoff 768 // tile0028 shotgunsprite |
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12 | sprite 300 pitch -1 // tile0028 shotgunsprite |
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13 | sprite 300 mdzoff 100000 // tile0028 shotgunsprite |
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14 | sprite 268 angoff -512 // tile0040 ammo |
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15 | sprite 312 angoff 1024 // tile0053 firstaid |
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16 | sprite 313 angoff 896 // tile0049 shotgunammo |
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17 | sprite 313 roll -1 // tile0049 shotgunammo |
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18 | sprite 313 mdzoff 500000 // tile0049 shotgunammo |
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19 | sprite 320 angoff -768 // tile0051 cola |
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20 | sprite 316 angoff 512 // tile0995 pipe6 |
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21 | sprite 316 roll 1 // tile0995 pipe6 |
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22 | sprite 316 mdzoff 400000 // tile0995 pipe6 |
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23 | sprite 327 angoff -512 // tile0040 ammo |
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24 | sprite 328 angoff -512 // tile0040 ammo |
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25 | sprite 329 angoff -512 // tile0040 ammo |
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26 | sprite 317 angoff 512 // tile0996 pipe4 |
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27 | sprite 261 angoff -768 // tile0022 chaingunsprite |
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28 | sprite 260 angoff 1024 // tile0041 batteryammo |
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29 | sprite 259 pitch -1 // tile2060 pigcopdeadsprite |
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30 | sprite 259 mdzoff 350000 // tile2060 pigcopdeadsprite |
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31 | sprite 253 angoff 1024 // tile0691 (cleaver) |
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32 | sprite 253 roll 512 // tile0691 (cleaver) |
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33 | sprite 253 mdzoff -1000 // tile0691 (cleaver) |
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34 | sprite 258 angoff 1024 // tile1734 liztroopdsprite |
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35 | sprite 258 pitch -1 // tile1734 liztroopdsprite |
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36 | sprite 258 mdzoff 1100000 // tile1734 liztroopdsprite |
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37 | sprite 243 angoff 1024 // tile0052 sixpack |
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38 | sprite 256 nomdanim // tile2201 lizmanhead1 |
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39 | sprite 257 nomdanim // tile2205 lizmanarm1 |
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40 | sprite 242 pitch -1 // tile0023 rpgsprite |
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41 | sprite 242 mdzoff 700000 // tile0023 rpgsprite |
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42 | sprite 347 angoff -512 // tile0044 rpgammo |
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43 | sprite 354 angoff -512 // tile0047 hbombammo |
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44 | sprite 354 pitch 1 // tile0047 hbombammo |
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45 | sprite 354 roll 3 // tile0047 hbombammo |
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46 | sprite 354 mdzoff 200000 // tile0047 hbombammo |
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47 | sprite 235 angoff 1024 // tile0569 toilet |
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48 | sprite 233 angoff -512 // tile0060 accesscard [blue] |
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49 | sprite 360 angoff 1024 // tile0051 cola |
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50 | sprite 201 angoff 512 // tile0049 shotgunammo |
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51 | sprite 200 angoff -768 // tile0052 sixpack |
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52 | sprite 39 angoff 512 // tile0053 firstaid |
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53 | sprite 372 angoff 1024 // tile0059 heatsensor |
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54 | sprite 372 pitch 1 // tile0059 heatsensor |
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55 | sprite 372 mdzoff 100000 // tile0059 heatsensor |
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56 | sprite 164 angoff -768 // tile0052 sixpack |
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57 | sprite 92 angoff 768 // tile0049 shotgunammo |
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58 | sprite 91 angoff 512 // tile0041 batteryammo |
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59 | sprite 129 angoff 768 // tile1079 oozfilter |
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60 | sprite 128 angoff -384 // tile1079 oozfilter |
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61 | sprite 127 angoff -512 // tile1079 oozfilter |
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62 | sprite 393 angoff 0 // tile0060 accesscard [red] |
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63 | /* |
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64 | sprite 117 pitch 1 // tile0914 maskwall3 (fence) |
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65 | sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence) |
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66 | sprite 122 pitch 1 // tile0914 maskwall3 (fence) |
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67 | sprite 122 mdzoff 200000 // tile0914 maskwall3 (fence) |
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68 | sprite 118 pitch 1 // tile0914 maskwall3 (fence) |
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69 | sprite 118 mdzoff 200000 // tile0914 maskwall3 (fence) |
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70 | sprite 119 pitch 1 // tile0914 maskwall3 (fence) |
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71 | sprite 119 mdzoff 200000 // tile0914 maskwall3 (fence) |
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72 | sprite 120 pitch 1 // tile0914 maskwall3 (fence) |
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73 | sprite 120 mdzoff 200000 // tile0914 maskwall3 (fence) |
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74 | |||
75 | sprite 98 pitch 1 // tile0914 maskwall3 (fence) |
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76 | sprite 98 roll -1 // tile0914 maskwall3 (fence) |
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77 | sprite 98 mdzoff 100000 // tile0914 maskwall3 (fence) |
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78 | |||
79 | sprite 97 angoff 32 // tile0914 maskwall3 (fence) |
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80 | sprite 97 pitch 1 // tile0914 maskwall3 (fence) |
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81 | sprite 97 roll -2 // tile0914 maskwall3 (fence) |
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82 | sprite 97 mdzoff 300000 // tile0914 maskwall3 (fence) |
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83 | |||
84 | sprite 99 pitch 1 // tile0914 maskwall3 (fence) |
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85 | sprite 99 roll 1 // tile0914 maskwall3 (fence) |
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86 | sprite 99 mdzoff 200000 // tile0914 maskwall3 (fence) |
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87 | sprite 100 pitch 1 // tile0914 maskwall3 (fence) |
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88 | sprite 100 roll 1 // tile0914 maskwall3 (fence) |
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89 | sprite 100 mdzoff 200000 // tile0914 maskwall3 (fence) |
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90 | sprite 101 pitch 1 // tile0914 maskwall3 (fence) |
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91 | sprite 101 roll 1 // tile0914 maskwall3 (fence) |
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92 | sprite 101 mdzoff 200000 // tile0914 maskwall3 (fence) |
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93 | sprite 102 pitch 1 // tile0914 maskwall3 (fence) |
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94 | sprite 102 roll 1 // tile0914 maskwall3 (fence) |
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95 | sprite 102 mdzoff 200000 // tile0914 maskwall3 (fence) |
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96 | sprite 103 pitch 1 // tile0914 maskwall3 (fence) |
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97 | sprite 103 roll 1 // tile0914 maskwall3 (fence) |
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98 | sprite 103 mdzoff 200000 // tile0914 maskwall3 (fence) |
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99 | |||
100 | sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
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101 | sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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102 | |||
103 | sprite 105 pitch 1 // tile0914 maskwall3 (fence) |
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104 | sprite 105 mdzoff 200000 // tile0914 maskwall3 (fence) |
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105 | sprite 106 pitch 1 // tile0914 maskwall3 (fence) |
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106 | sprite 106 mdzoff 200000 // tile0914 maskwall3 (fence) |
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107 | sprite 107 pitch 1 // tile0914 maskwall3 (fence) |
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108 | sprite 107 mdzoff 200000 // tile0914 maskwall3 (fence) |
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109 | sprite 108 pitch 1 // tile0914 maskwall3 (fence) |
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110 | sprite 108 mdzoff 200000 // tile0914 maskwall3 (fence) |
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111 | sprite 109 pitch 1 // tile0914 maskwall3 (fence) |
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112 | sprite 109 mdzoff 200000 // tile0914 maskwall3 (fence) |
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113 | |||
114 | sprite 104 pitch 1 // tile0914 maskwall3 (fence) |
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115 | sprite 104 mdzoff 200000 // tile0914 maskwall3 (fence) |
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116 | |||
117 | sprite 111 pitch 1 // tile0914 maskwall3 (fence) |
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118 | sprite 111 mdzoff 200000 // tile0914 maskwall3 (fence) |
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119 | sprite 110 pitch 1 // tile0914 maskwall3 (fence) |
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120 | sprite 110 roll -3 // tile0914 maskwall3 (fence) |
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121 | sprite 110 mdzoff 200000 // tile0914 maskwall3 (fence) |
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122 | |||
123 | sprite 112 pitch 1 // tile0914 maskwall3 (fence) |
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124 | sprite 112 mdzoff 200000 // tile0914 maskwall3 (fence) |
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125 | sprite 113 pitch 1 // tile0914 maskwall3 (fence) |
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126 | sprite 113 mdzoff 200000 // tile0914 maskwall3 (fence) |
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127 | sprite 114 pitch 1 // tile0914 maskwall3 (fence) |
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128 | sprite 114 mdzoff 200000 // tile0914 maskwall3 (fence) |
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129 | sprite 115 pitch 1 // tile0914 maskwall3 (fence) |
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130 | sprite 115 roll 1 // tile0914 maskwall3 (fence) |
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131 | sprite 115 mdzoff 200000 // tile0914 maskwall3 (fence) |
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132 | |||
133 | sprite 116 pitch 1 // tile0914 maskwall3 (fence) |
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134 | sprite 116 roll 1 // tile0914 maskwall3 (fence) |
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135 | sprite 116 mdzoff 200000 // tile0914 maskwall3 (fence) |
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136 | |||
137 | sprite 121 pitch 1 // tile0914 maskwall3 (fence) |
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138 | //sprite 121 roll 1 // tile0914 maskwall3 (fence) |
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139 | sprite 121 mdzoff 100000 // tile0914 maskwall3 (fence) |
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140 | */ |