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727 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Title    : Domino 1.5/Secret
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// Author   : John Henderson
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// Filename : DOMINO2.MAP
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// mapmd4   : 1a053f473ae7e0227797e8a47c96eb2a // 2002-02-21
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// Curr. HRP: r5.4.726
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sprite  1076 angoff    -512        // tile0049 shotgunammo
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sprite   315 angoff    -256        // tile1232 canwithsomething
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sprite   314 angoff    -896        // tile1232 canwithsomething
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sprite   101 pitch     -1          // tile0049 shotgunammo
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sprite   101 mdzoff     300000     // tile0049 shotgunammo
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sprite  1081 roll       1          // tile0053 firstaid
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sprite  1081 mdzoff     400000     // tile0053 firstaid
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sprite   100 angoff     1024       // tile0022 chaingunsprite
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sprite   100 roll      -1          // tile0022 chaingunsprite
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sprite   100 mdzoff     500000     // tile0022 chaingunsprite
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sprite    84 angoff     512        // tile0041 batteryammo
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sprite    86 angoff     1024       // tile0049 shotgunammo
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sprite    67 angoff     512        // tile0054 shield
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sprite    15 pitch     -1          // tile1048 (pipes)
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sprite    15 mdxoff     2000       // tile1048 (pipes)
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sprite    15 mdzoff     120000     // tile1048 (pipes)
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sprite    14 pitch     -1          // tile1048 (pipes)
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sprite    14 mdxoff    -2000       // tile1048 (pipes)
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sprite    14 mdzoff     120000     // tile1048 (pipes)
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sprite    16 pitch     -1          // tile1048 (pipes)
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sprite    16 mdxoff     2000       // tile1048 (pipes)
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sprite    16 mdzoff     120000     // tile1048 (pipes)
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sprite   177 away1                 // tile0963 fempic5
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sprite    39 pitch     -1          // tile0977 genericpole
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sprite    39 mdzoff     20000      // tile0977 genericpole
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sprite    38 pitch     -1          // tile0977 genericpole
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sprite    38 mdzoff     20000      // tile0977 genericpole
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sprite    40 pitch     -1          // tile0977 genericpole
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sprite    40 mdzoff     20000      // tile0977 genericpole
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sprite   178 away1                 // tile0766 (exotica sign)
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sprite    68 angoff     512        // tile0041 batteryammo
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sprite   784 angoff     1024       // tile0956 bottle3
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sprite   782 angoff    -512        // tile0956 bottle3
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sprite   781 angoff     1024       // tile0956 bottle3
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sprite   780 angoff     512        // tile0956 bottle3
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sprite   779 angoff     1024       // tile0956 bottle3
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sprite   778 angoff    -512        // tile0956 bottle3
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sprite   777 angoff     512        // tile0956 bottle3
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sprite   787 angoff    -512        // tile0956 bottle3
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sprite   786 angoff     1024       // tile0956 bottle3
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sprite   789 angoff     1024       // tile0956 bottle3
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sprite   790 angoff    -512        // tile0956 bottle3
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sprite   791 angoff     512        // tile0956 bottle3
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sprite   793 angoff    -512        // tile0956 bottle3
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sprite   773 angoff     1024       // tile0956 bottle3
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sprite   775 angoff     1024       // tile0956 bottle3
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sprite   283 angoff    -640        // tile0768 sushiplate1 (head)
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sprite   285 angoff    -512        // tile0774 sushiplate3 (foot)
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sprite   306 away1                 // tile4568 (wash hands sign)
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sprite   962 notmd                 // tile0577 femmag2
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sprite   300 angoff     768        // tile0774 sushiplate3 (foot)
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sprite   301 angoff    -896        // tile0779 sushiplate4 (eye)
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sprite   303 angoff     768        // tile0768 sushiplate1 (head)
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sprite   305 angoff     512        // tile0779 sushiplate4 (eye)
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sprite   293 pitch      1          // tile0670 (faucet)
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sprite   293 mdzoff     100000     // tile0670 (faucet)
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sprite  1097 angoff    -512        // tile0023 rpgsprite
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sprite  1040 angoff     0          // tile0060 accesscard [blue]
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sprite  1088 angoff     1024       // tile0041 batteryammo
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sprite  1089 angoff     1024       // tile0041 batteryammo
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sprite  1090 angoff     1024       // tile0041 batteryammo
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sprite   963 away1                 // tile1042 (out of order sign)
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sprite   195 away1                 // tile1040 (male pictogram)
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sprite   194 away1                 // tile1041 (female pictogram)
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sprite   967 angoff     1024       // tile4370 desklamp
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sprite   967 roll       1          // tile4370 desklamp
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sprite   967 mdzoff     500000     // tile4370 desklamp
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sprite   973 angoff    -768        // tile0956 bottle3
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sprite   981 angoff     768        // tile0955 bottle2
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sprite    49 angoff     1024       // tile0042 devistatorammo
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sprite    49 pitch     -2          // tile0042 devistatorammo
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sprite    49 roll      -1          // tile0042 devistatorammo
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sprite    49 mdzoff     200000     // tile0042 devistatorammo
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sprite    48 angoff     1024       // tile0042 devistatorammo
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sprite    47 angoff     1024       // tile0042 devistatorammo
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sprite    47 pitch      1          // tile0042 devistatorammo
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sprite    47 mdzoff     200000     // tile0042 devistatorammo
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sprite    50 pitch     -1          // tile0029 devistatorsprite
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sprite    50 mdzoff     400000     // tile0029 devistatorsprite
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sprite   983 pitch     -2          // tile0955 bottle2
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sprite   983 roll      -1          // tile0955 bottle2
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sprite   983 mdzoff     200000     // tile0955 bottle2
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sprite   984 angoff     768        // tile0955 bottle2
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sprite   968 notmd                 // tile0577 femmag2
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sprite  1057 angoff     0          // tile0060 accesscard [red]
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sprite   223 angoff     1024       // tile1079 oozfilter
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sprite    51 angoff    -512        // tile0041 batteryammo
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sprite    52 angoff    -512        // tile0041 batteryammo
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sprite    54 angoff     1024       // tile0044 rpgammo
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sprite    53 angoff     1024       // tile0044 rpgammo
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sprite   794 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   794 pitch      1          // tile0913 maskwall2 (fence)
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sprite   794 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   795 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   795 pitch      1          // tile0913 maskwall2 (fence)
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sprite   795 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   796 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   796 pitch      1          // tile0913 maskwall2 (fence)
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sprite   796 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   797 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   797 pitch      1          // tile0913 maskwall2 (fence)
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sprite   797 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   798 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   798 pitch      1          // tile0913 maskwall2 (fence)
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sprite   798 mdzoff     400000     // tile0913 maskwall2 (fence)
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sprite   799 angoff     1024       // tile0913 maskwall2 (fence)
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sprite   799 pitch      1          // tile0913 maskwall2 (fence)
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sprite   799 mdzoff     400000     // tile0913 maskwall2 (fence)