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Rev | Author | Line No. | Line |
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418 | leod | 1 | |
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | |||
4 | // Level : DUKE2013.MAP - "Duke Nukem 2013" by |
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5 | // : Artem "CK Games" Nevinchanny, Maxim "Lezing" Chinyakin, Zykov Eddy |
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6 | // Map Date : 2012-12-31 |
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7 | // mapmd4 : |
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8 | // Curr. HRP: r5.2.418 |
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9 | |||
10 | sprite 439 angoff 1024 // tile0040 ammo |
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11 | sprite 440 angoff 1024 // tile0040 ammo |
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12 | sprite 46 mdzoff 500000 // tile0951 box |
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13 | sprite 46 pitch -1 // tile0951 box |
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14 | sprite 45 mdzoff 500000 // tile0951 box |
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15 | sprite 45 roll -1 // tile0951 box |
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16 | sprite 426 angoff -512 // tile0049 shotgunammo |
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17 | sprite 426 mdzoff -700000 // tile0049 shotgunammo |
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18 | sprite 426 pitch 1 // tile0049 shotgunammo |
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19 | sprite 228 notmd // tile1275 (newspaper) |
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20 | sprite 419 angoff 512 // tile0052 sixpack |
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21 | sprite 425 angoff 256 // tile0028 shotgunsprite |
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22 | sprite 144 notmd // tile1031 glasspieces |
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23 | sprite 147 notmd // tile1031 glasspieces |
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24 | sprite 145 notmd // tile1032 (tile1031 glasspieces) |
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25 | sprite 150 notmd // tile1032 (tile1031 glasspieces) |
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26 | sprite 146 notmd // tile1033 (tile1031 glasspieces) |
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27 | sprite 148 notmd // tile1033 (tile1031 glasspieces) |
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28 | sprite 149 notmd // tile1033 (tile1031 glasspieces) |
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29 | sprite 431 angoff 256 // tile0021 firstgunsprite |
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30 | sprite 418 angoff -256 // tile0052 sixpack |
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31 | sprite 435 angoff 512 // tile0053 firstaid |
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32 | sprite 251 pitch 512 // tile4461 (tile4460 paper) |
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33 | sprite 252 pitch 512 // tile4462 (tile4460 paper) |
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34 | sprite 253 pitch 512 // tile4461 (tile4460 paper) |
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35 | sprite 254 pitch 512 // tile4462 (tile4460 paper) |
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36 | sprite 209 angoff 256 // tile0557 chair2 |
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37 | sprite 258 nomdanim // tile2206 (tile2205 lizmanarm1) |
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38 | sprite 218 angoff 512 // tile0060 accesscard red |
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39 | sprite 420 angoff -256 // tile0052 sixpack |
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40 | sprite 260 angoff -512 // tile0762 mike |
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41 | sprite 511 angoff -512 // tile0762 mike |
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42 | sprite 541 angoff -256 // tile0685 cameralight |
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43 | sprite 539 angoff -256 // tile0685 cameralight |
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44 | sprite 540 angoff 256 // tile0685 cameralight |
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45 | sprite 542 angoff 256 // tile0685 cameralight |
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46 | sprite 543 angoff -768 // tile0685 cameralight |
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47 | sprite 544 angoff -768 // tile0685 cameralight |
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48 | sprite 545 angoff -768 // tile0685 cameralight |
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49 | sprite 546 angoff 768 // tile0685 cameralight |
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50 | sprite 547 angoff 768 // tile0685 cameralight |
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51 | sprite 548 angoff 768 // tile0685 cameralight |
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52 | sprite 481 angoff 512 // tile0060 accesscard blue |
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53 | sprite 482 angoff -512 // tile4496 broom |
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54 | sprite 482 mdzoff -600000 // tile4496 broom |
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55 | sprite 482 pitch 1 // tile4496 broom |
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56 | sprite 270 angoff -128 // tile0685 cameralight |
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57 | sprite 273 angoff -768 // tile0685 cameralight |
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58 | sprite 274 angoff 768 // tile0686 moviecamera |
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59 | sprite 422 angoff 512 // tile0037 freezeammo |
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60 | sprite 423 angoff 512 // tile0037 freezeammo |
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61 | sprite 409 angoff -512 // tile0916 fireext |
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62 | sprite 409 mdzoff 300000 // tile0916 fireext |
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63 | sprite 409 pitch 1 // tile0916 fireext |
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64 | sprite 370 angoff 768 // tile0556 chair1 |
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65 | sprite 424 angoff -128 // tile0049 shotgunammo |
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66 | //sprite 459 mdzoff 900000 // tile0959 (pole) |
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67 | //sprite 459 pitch 1 // tile0959 (pole) |
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68 | //sprite 459 roll -1 // tile0959 (pole) |
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69 | //sprite 466 mdzoff 900000 // tile0958 (lights) |
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70 | //sprite 466 pitch 1 // tile0958 (lights) |
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71 | //sprite 466 roll -1 // tile0958 (lights) |
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72 | //sprite 460 mdzoff 900000 // tile0959 (pole) |
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73 | //sprite 460 pitch 1 // tile0959 (pole) |
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74 | //sprite 460 roll -1 // tile0959 (pole) |
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75 | //sprite 465 mdzoff 900000 // tile0958 (lights) |
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76 | //sprite 465 pitch 1 // tile0958 (lights) |
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77 | //sprite 465 roll -1 // tile0958 (lights) |
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78 | //sprite 461 mdzoff 900000 // tile0959 (pole) |
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79 | //sprite 461 pitch 1 // tile0959 (pole) |
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80 | //sprite 461 roll -1 // tile0959 (pole) |
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81 | //sprite 464 mdzoff 900000 // tile0958 (lights) |
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82 | //sprite 464 pitch 1 // tile0958 (lights) |
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83 | //sprite 464 roll -1 // tile0958 (lights) |
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84 | //sprite 462 mdzoff 900000 // tile0959 (pole) |
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85 | //sprite 462 pitch 1 // tile0959 (pole) |
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86 | //sprite 462 roll 1 // tile0959 (pole) |
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87 | //sprite 463 mdzoff 900000 // tile0958 (lights) |
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88 | //sprite 463 pitch 1 // tile0958 (lights) |
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89 | //sprite 463 roll 1 // tile0958 (lights) |
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90 | sprite 1202 pitch -320 // tile0051 cola |
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91 | sprite 1201 pitch 192 // tile0042 devistatorammo |
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92 | sprite 1200 angoff -512 // tile0049 shotgunammo |
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93 | sprite 1200 roll -192 // tile0049 shotgunammo |
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94 | sprite 1099 angoff -256 // tile0029 devistatorsprite |
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95 | sprite 1194 angoff 1024 // tile0044 rpgammo |
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96 | sprite 1198 angoff -512 // tile0024 freezesprite |
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97 | sprite 1103 angoff 768 // tile0023 rpgsprite |
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98 | sprite 1211 angoff -512 // tile0041 batteryammo |
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99 | sprite 1080 angoff -256 // tile1061 (streetlight) |
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100 | sprite 1094 angoff 1024 // tile1061 (streetlight) |
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101 | sprite 1095 angoff 1024 // tile1061 (streetlight) |
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102 | sprite 1096 angoff 1024 // tile1061 (streetlight) |
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103 | sprite 1097 angoff 1024 // tile1061 (streetlight) |