Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
415 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Level : Dogville.map - "Dogville" by Taivo Maripuu |
||
4 | // Map Date : 2004-08-11 |
||
5 | // mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c |
||
498 | leod | 6 | // Curr. HRP: r5.2.498 |
415 | leod | 7 | |
510 | leod | 8 | // <-> dogville (extended 2012 version).mhk |
498 | leod | 9 | |
415 | leod | 10 | sprite 3405 angoff -384 // tile0028 shotgunsprite |
11 | sprite 3408 angoff -384 // tile0049 shotgunammo |
||
12 | sprite 410 angoff 1024 // tile1334 fem6 padbabe |
||
13 | sprite 177 angoff 512 // tile0022 chaingunsprite |
||
14 | sprite 128 angoff 256 // tile0052 sixpack |
||
15 | sprite 173 angoff 512 // tile0041 batteryammo |
||
16 | sprite 174 angoff -512 // tile0023 rpgsprite |
||
17 | sprite 3808 angoff -256 // tile0053 firstaid |
||
18 | sprite 123 angoff 512 // tile0681 (tile0680 chair3) |
||
19 | sprite 3806 angoff 512 // tile0680 chair3 |
||
20 | sprite 3805 angoff -512 // tile0682 (tile0680 chair3) |
||
21 | sprite 3804 angoff 512 // tile0681 (tile0680 chair3) |
||
22 | sprite 3647 angoff 512 // tile0049 shotgunammo |
||
23 | sprite 3499 angoff 1024 // tile0060 accesscard yellow |
||
24 | sprite 3646 angoff -512 // tile0049 shotgunammo |
||
25 | sprite 1616 notmd // tile1037 (table) |
||
26 | sprite 1620 notmd // tile1037 (table) |
||
27 | sprite 1621 notmd // tile1037 (table) |
||
28 | sprite 1625 notmd // tile1037 (table) |
||
29 | sprite 1626 notmd // tile1037 (table) |
||
30 | sprite 1630 notmd // tile1037 (table) |
||
31 | sprite 1631 notmd // tile1037 (table) |
||
32 | sprite 1635 notmd // tile1037 (table) |
||
33 | sprite 1209 mdzoff 80000 // tile0542 (globe) |
||
34 | sprite 1209 roll 1 // tile0542 (globe) |
||
35 | sprite 3654 mdxoff 50000 // tile2360 rotategun |
||
36 | sprite 3654 pitch 1 // tile2360 rotategun |
||
37 | sprite 3654 roll 1024 // tile2360 rotategun |
||
38 | sprite 1207 angoff 1024 // tile0557 chair2 |
||
39 | sprite 1208 angoff 1024 // tile0557 chair2 |
||
40 | sprite 308 angoff -768 // tile0060 accesscard yellow |
||
41 | sprite 166 angoff -512 // tile0049 shotgunammo |
||
42 | sprite 168 mdxoff 100000 // tile2360 rotategun |
||
43 | sprite 168 pitch 1 // tile2360 rotategun |
||
44 | sprite 168 roll 1024 // tile2360 rotategun |
||
45 | sprite 141 angoff 768 // tile0024 freezesprite // * |
||
46 | sprite 189 angoff -512 // tile4444 tripodcamera |
||
47 | sprite 3640 angoff -512 // tile4444 tripodcamera |
||
48 | sprite 3639 angoff -512 // tile0686 moviecamera |
||
49 | //sprite ??? angoff 1024 // tile0041 batteryammo |
||
50 | sprite 3673 angoff 1024 // tile0041 batteryammo |
||
51 | sprite 3673 mdzoff -500000 // tile0041 batteryammo |
||
52 | sprite 3673 roll 1 // tile0041 batteryammo |
||
53 | sprite 229 angoff -512 // tile0060 accesscard yellow // * |
||
54 | //sprite ??? angoff 1024 // tile0916 fireext |
||
55 | //sprite ??? angoff 1024 // tile0049 shotgunammo |
||
56 | sprite 3675 angoff 512 // tile0052 sixpack // * |
||
57 | sprite 3688 mdzoff 1000000 // tile0044 rpgammo |
||
58 | sprite 3688 pitch 1 // tile0044 rpgammo |
||
59 | sprite 1704 angoff -512 // tile0753 statue (geisha) |
||
60 | sprite 333 angoff -512 // tile0916 fireext |
||
61 | sprite 1636 angoff 1024 // tile0753 statue (geisha) |
||
62 | sprite 2499 angoff 1024 // tile0753 statue (geisha) |
||
63 | sprite 3784 angoff 512 // tile0049 shotgunammo |
||
64 | sprite 3783 angoff 512 // tile0052 sixpack |
||
65 | sprite 1391 notmd // tile1266 (tile1261 transporterbeam) |
||
66 | sprite 1392 notmd // tile1266 (tile1261 transporterbeam) |
||
67 | sprite 2586 notmd // tile1266 (tile1261 transporterbeam) |
||
68 | sprite 2587 notmd // tile1266 (tile1261 transporterbeam) |
||
69 | sprite 301 angoff 512 // tile0060 accesscard yellow |
||
70 | sprite 297 mdxoff 10000 // tile1025 bottle7 (plant) |
||
71 | sprite 297 pitch 1 // tile1025 bottle7 (plant) |
||
72 | sprite 3521 mdxoff 10000 // tile1025 bottle7 (plant) |
||
73 | sprite 3521 pitch 1 // tile1025 bottle7 (plant) |
||
74 | sprite 2643 mdxoff 10000 // tile1025 bottle7 (plant) |
||
75 | sprite 2643 pitch 1 // tile1025 bottle7 (plant) |
||
76 | sprite 114 angoff 512 // tile0009 respawn [blue key] no effect ? |
||
77 | sprite 2663 angoff -512 // tile4496 broom |
||
78 | sprite 2663 mdzoff -500000 // tile4496 broom |
||
79 | sprite 2663 pitch 1 // tile4496 broom |
||
80 | sprite 3851 angoff -512 // tile0049 shotgunammo |
||
81 | sprite 2675 angoff 1024 // tile4444 tripodcamera |
||
82 | sprite 91 angoff 1024 // tile0041 batteryammo |
||
83 | sprite 68 angoff 256 // tile0052 sixpack |
||
84 | sprite 49 mdxoff 50000 // tile2360 rotategun |
||
85 | sprite 49 pitch 1 // tile2360 rotategun |
||
86 | sprite 49 roll 1024 // tile2360 rotategun |
||
87 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
||
88 | //sprite ??? pitch 1 // tile2360 rotategun |
||
89 | //sprite ??? roll 1024 // tile2360 rotategun |
||
90 | //sprite ??? mdxoff 50000 // tile2360 rotategun |
||
91 | //sprite ??? pitch 1 // tile2360 rotategun |
||
92 | //sprite ??? roll 1024 // tile2360 rotategun |
||
93 | sprite 783 notmd // tile4386 (power line) |
||
94 | sprite 784 notmd // tile4386 (power line) |
||
95 | sprite 3892 notmd // tile4386 (power line) |
||
96 | sprite 3893 notmd // tile4386 (power line) |
||
97 | sprite 3062 notmd // tile4386 (power line) |
||
498 | leod | 98 | sprite 3064 notmd // tile4386 (power line) |
415 | leod | 99 | sprite 3887 notmd // tile4386 (power line) |
100 | sprite 3888 notmd // tile4386 (power line) |
||
101 | sprite 3067 notmd // tile1234 (money) |
||
498 | leod | 102 | sprite 917 mdxoff 5000 // tile4453 meter |
103 | sprite 917 pitch -1 // tile4453 meter |
||
415 | leod | 104 | sprite 47 angoff 256 // tile0054 shield |
105 | sprite 3915 angoff 1024 // tile0041 batteryammo |
||
106 | sprite 834 angoff 1024 // tile0916 fireext |
||
107 | sprite 3576 angoff -256 // tile0060 accesscard red |
||
108 | sprite 3577 angoff 1024 // tile0009 respawn [blue key] no effect ? |
||
109 | sprite 781 notmd // tile4386 (power line) |
||
110 | sprite 782 notmd // tile4386 (power line) |
||
111 | sprite 3065 notmd // tile4386 (power line) |
||
112 | sprite 3066 notmd // tile4386 (power line) |
||
113 | sprite 7 angoff 512 // tile0041 batteryammo |
||
114 | sprite 3923 angoff 512 // tile0041 batteryammo |
||
115 | sprite 612 angoff 1024 // tile0684 (tile0680 chair3) |
||
116 | sprite 34 angoff 256 // tile0052 sixpack |
||
117 | sprite 3925 mdxoff 70000 // tile2360 rotategun |
||
118 | sprite 3925 pitch 1 // tile2360 rotategun |
||
119 | sprite 3925 roll 1024 // tile2360 rotategun |
||
120 | sprite 33 mdxoff 70000 // tile2360 rotategun |
||
121 | sprite 33 pitch 1 // tile2360 rotategun |
||
122 | sprite 33 roll 1024 // tile2360 rotategun |
||
123 | //sprite ??? notmd // tile4386 (power line) |
||
124 | sprite 542 notmd // tile4386 (power line) |
||
125 | sprite 543 notmd // tile4386 (power line) |
||
126 | sprite 544 notmd // tile4386 (power line) |
||
127 | sprite 546 notmd // tile4386 (power line) |
||
128 | sprite 545 notmd // tile1731 (dead liztroop) |
||
129 | sprite 29 angoff 1024 // tile0049 shotgunammo |
||
130 | sprite 3609 notmd // tile4386 (power line) |
||
131 | sprite 3610 notmd // tile4386 (power line) |