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477 leod 1
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
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// Level    : MARSBASE.map - "The Last Train to Marsville"
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// Author   : reflex17
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// Map Date : 2007-10-12
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// mapmd4   : 9e987065e3d79b5afa7054adf1cd2874
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// Curr. HRP: r5.3.595
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sprite  1325 angoff     1024       // tile4586 (pipe)
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sprite  1326 angoff     1024       // tile4586 (pipe)
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sprite  1327 angoff     1024       // tile4587 (pipe)
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sprite  2766 angoff     1024       // tile0051 cola
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sprite   955 roll      -80         // tile0026 heavyhbomb
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sprite  2807 angoff    -16         // tile0041 batteryammo
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sprite  2808 mdzoff     500000     // tile0041 batteryammo
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sprite  2808 roll       1          // tile0041 batteryammo
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sprite   967 angoff     512        // tile0060 accesscard red
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sprite  2895 angoff    -768        // tile0045 growammo
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sprite  1354 mdzoff     300000     // tile0556 chair1
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sprite  1354 pitch      1          // tile0556 chair1
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sprite   747 angoff     640        // tile4419 (openbomb)
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sprite  3004 angoff     1024       // tile0051 cola
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sprite  1397 angoff    -512        // tile0610 (lightswitch pole)
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sprite   706 angoff    -512        // tile0610 (lightswitch pole)
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sprite  2942 angoff     1024       // tile0045 growammo
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sprite  3051 angoff     1024       // tile0045 growammo
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sprite  3066 mdzoff     150000     // tile0051 cola
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sprite  3066 pitch     -1          // tile0051 cola
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sprite  3072 angoff     1024       // tile0028 shotgunsprite
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sprite   594 angoff    -512        // tile1079 oozfilter
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sprite   593 angoff     1024       // tile1079 oozfilter
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sprite  3409 angoff    -512        // tile0023 rpgsprite
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sprite  3074 angoff     512        // tile0049 shotgunammo
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sprite  3164 angoff     512        // tile0049 shotgunammo
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sprite   205 angoff    -768        // tile0916 fireext
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sprite  3089 angoff    -512        // tile0023 rpgsprite
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sprite  3131 mdzoff     300000     // tile0047 hbombammo
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sprite  3131 pitch      1          // tile0047 hbombammo
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sprite  3161 angoff     1024       // tile4548 foodobject19
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sprite   128 angoff     512        // tile0060 accesscard yellow
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sprite  3093 angoff     1024       // tile0028 shotgunsprite
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sprite  2003 angoff     1024       // tile0051 cola
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sprite  1999 angoff    -896        // tile0051 cola
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sprite  3191 angoff    -512        // tile0037 freezeammo
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sprite  3099 angoff    -512        // tile0037 freezeammo
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sprite  3101 angoff    -512        // tile0037 freezeammo
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sprite  3194 angoff     512        // tile0024 freezesprite (multiplayer)
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sprite  3193 angoff     512        // tile0049 shotgunammo
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sprite  3193 mdzoff     300000     // tile0049 shotgunammo
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sprite  3193 roll      -1          // tile0049 shotgunammo
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sprite  3350 angoff    -512        // tile0023 rpgsprite
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sprite  3198 angoff     1024       // tile0028 shotgunsprite
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sprite  2777 angoff     512        // tile0053 firstaid
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sprite  3202 angoff     1024       // tile1079 oozfilter
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sprite  3204 angoff     1024       // tile1079 oozfilter
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sprite  3245 pitch      64         // tile0041 batteryammo
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sprite  3245 roll       32         // tile0041 batteryammo
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sprite  3246 pitch      48         // tile0041 batteryammo
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sprite  3246 roll      -32         // tile0041 batteryammo
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sprite  3211 angoff     1024       // tile0028 shotgunsprite
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// go back near start
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sprite  3179 angoff    -512        // tile0995 pipe6
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sprite   149 mdzoff     200000     // tile0047 hbombammo
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sprite   149 roll       1          // tile0047 hbombammo
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sprite   129 angoff     512        // tile0060 accesscard blue
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sprite  3177 angoff     512        // tile0024 freezesprite
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//
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sprite  2000 angoff    -768        // tile0045 growammo
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sprite  2001 angoff    -768        // tile0045 growammo
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sprite  2002 angoff     512        // tile0049 shotgunammo
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sprite  3292 mdzoff     200000     // tile0041 batteryammo
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sprite  3292 pitch     -1          // tile0041 batteryammo
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sprite  3289 angoff    -512        // tile0053 firstaid
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sprite  3272 angoff     1024       // tile0051 cola
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sprite  3330 angoff     1024       // tile0051 cola
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sprite  3330 mdzoff     100000     // tile0051 cola
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sprite  3330 pitch      1          // tile0051 cola
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sprite  3317 angoff    -256        // tile0022 chaingunsprite
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sprite  3317 pitch      64         // tile0022 chaingunsprite
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sprite  3317 roll      -80         // tile0022 chaingunsprite
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sprite  3318 angoff     512        // tile0041 batteryammo
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sprite  3318 roll      -96         // tile0041 batteryammo
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sprite  3358 angoff     512        // tile0037 freezeammo
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sprite  3359 angoff    -512        // tile0037 freezeammo
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sprite  3357 angoff     512        // tile0049 shotgunammo
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sprite  3414 angoff     512        // tile0049 shotgunammo
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sprite  3368 angoff    -256        // tile0029 devistatorsprite
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sprite  2718 angoff     512        // tile0060 accesscard red