Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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415 | leod | 1 | |
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | |||
4 | // Level : glb.map - "Galbadia" by MetHy (aka MetHunter), Steambull, |
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5 | // Mikko Sandt, with the contribution of MRCK |
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6 | // |
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7 | // Map Date : 2012-09-13 |
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8 | // mapmd4 : 3707cd44daebaed46fdaa3e2b233868a |
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9 | // Curr. HRP: r5.2.415 |
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10 | |||
11 | |||
12 | // Playthrough order |
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13 | sprite 1886 angoff 512 // tile0053 firstaid |
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14 | sprite 1885 mdzoff 300000 // tile0021 firstgunsprite |
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15 | sprite 1885 pitch 1 // tile0021 firstgunsprite |
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16 | sprite 1885 roll 1 // tile0021 firstgunsprite |
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17 | sprite 2768 nomdanim // tile1032 (tile1031 glasspieces) |
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18 | sprite 2770 nomdanim // tile1032 (tile1031 glasspieces) |
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19 | sprite 2771 nomdanim // tile1032 (tile1031 glasspieces) |
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20 | sprite 1905 angoff 512 // tile0021 firstgunsprite |
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21 | sprite 1905 mdzoff 1000000 // tile0021 firstgunsprite |
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22 | sprite 1905 roll 1 // tile0021 firstgunsprite |
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23 | sprite 1775 angoff 768 // tile0060 accesscard blue |
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24 | sprite 1705 nomdanim // tile0974 oceansprite4 |
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25 | sprite 1706 nomdanim // tile0974 oceansprite4 |
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26 | //sprite 2877 roll 256 // tile4395 texture flip ??? |
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27 | //sprite 2877 mdzoff 1000000 // tile4395 texture flip ??? |
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28 | sprite 1724 angoff -512 // tile0557 chair2 |
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29 | sprite 1776 angoff 1260 // tile0060 accesscard red |
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30 | sprite 1750 angoff -512 // tile0680 chair3 (near red key) |
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31 | sprite 23 angoff 512 // tile0680 chair3 |
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32 | sprite 1724 angoff -768 // tile0680 chair3 |
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33 | sprite 41 notmd // tile1333 (tile1312 fem1 stripper) |
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34 | sprite 40 notmd // tile1967 (tile1960 recon) |
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35 | sprite 39 notmd // tile4408 (tile4407 robotmouse) |
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36 | sprite 42 notmd // tile1460 (tile1405 duke) |
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37 | sprite 1907 mdzoff 1000000 // tile0029 devistatorsprite |
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38 | sprite 1907 roll 1 // tile0029 devistatorsprite |
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39 | sprite 1021 angoff 512 // tile0905 (tile0904 woodenhorse) |
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40 | sprite 1022 angoff 512 // tile0905 (tile0904 woodenhorse) |
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41 | sprite 1023 angoff 512 // tile0906 (tile0904 woodenhorse) |
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42 | sprite 869 notmd // tile1430 (tile1405 duke) |
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43 | sprite 518 nomdanim // tile1425 (tile1405 duke) |
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44 | sprite 518 mdzoff -500000 // tile1425 (tile1405 duke) |
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45 | sprite 518 pitch 1 // tile1425 (tile1405 duke) |
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46 | sprite 517 mdzoff -300000 // tile1446 (tile1405 duke) |
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47 | sprite 517 pitch 1 // tile1446 (tile1405 duke) |
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48 | sprite 468 notmd // tile1275 (newspaper) |
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49 | sprite 1783 angoff 1024 // tile0060 accesscard yellow |
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50 | sprite 546 nomdanim // tile1430 (tile1405 duke) |
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51 | sprite 547 nomdanim // tile1430 (tile1405 duke) |
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52 | sprite 548 nomdanim // tile1430 (tile1405 duke) |
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53 | sprite 540 nomdanim // tile1439 (tile1405 duke) |
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54 | sprite 539 nomdanim // tile1430 (tile1405 duke) |
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55 | sprite 537 nomdanim // tile1430 (tile1405 duke) |
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56 | sprite 536 nomdanim // tile1430 (tile1405 duke) |
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57 | sprite 1943 angoff 512 // tile0054 shield |
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58 | sprite 2406 angoff 1536 // tile0041 batteryammo |
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59 | sprite 1831 mdzoff -1200000 // tile1840 (1820 octabrain) |
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60 | sprite 1831 pitch 1 // tile1840 (1820 octabrain) |
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61 | sprite 1832 mdzoff -1200000 // tile1835 (1820 octabrain) |
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62 | sprite 1832 pitch 10 // tile1835 (1820 octabrain) |
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63 | sprite 1833 mdzoff -1200000 // tile1840 (1820 octabrain) |
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64 | sprite 1833 pitch 1 // tile1840 (1820 octabrain) |
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65 | sprite 1180 notmd // tile0904 woodenhorse |
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66 | sprite 1181 notmd // tile0904 woodenhorse |
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67 | sprite 1182 notmd // tile0904 woodenhorse |
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68 | //sprite 1295 nomdanim // tile2140 (tile2120 lizman) |
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69 | //sprite 1296 nomdanim // tile2140 (tile2120 lizman) |
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70 | sprite 1297 nomd2anim // tile2126 (tile2120 lizman) |
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71 | sprite 1298 nomd3anim // tile2126 (tile2120 lizman) |
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72 | sprite 2021 angoff 256 // tile0060 accesscard yellow |
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73 | sprite 2517 angoff 512 // tile0556 chair1 |
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74 | sprite 2518 angoff 512 // tile0556 chair1 |
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75 | sprite 2597 roll 256 // tile2962 texture flip ?? |
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76 | sprite 2598 pitch 256 // tile2944 texture flip ?? |
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77 | //sprite 2557 angoff 1024 // tile0556 chair1 |
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78 | sprite 2523 angoff 512 // tile0556 chair1 |
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79 | sprite 2525 angoff 1024 // tile0557 chair2 |
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80 | sprite 3034 angoff 768 // tile1353 spacemarine |
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81 | sprite 2119 nomdanim // tile2640 (tile2630 boss1 battlelord) |
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82 | sprite 2120 nomdanim // tile2640 (tile2630 boss1 battlelord) |
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83 | sprite 2368 angoff 512 // tile0556 chair1 |
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84 | sprite 2369 angoff 512 // tile0556 chair1 |