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Rev | Author | Line No. | Line |
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727 | leod | 1 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
2 | |||
3 | // Title : El Portal |
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4 | // Author : ? |
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5 | // Filename : medieval01.map |
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6 | // mapmd4 : 7fee465b2940a9d24ac4ede9a5536cd4 // 2008-05-15 |
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7 | |||
8 | // Curr. HRP: r5.4.726 |
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9 | |||
10 | sprite 105 angoff 1024 // tile0040 ammo |
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11 | sprite 104 angoff 1024 // tile0040 ammo |
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12 | sprite 2 nomdanim // tile2676 (tile2670 boss1lob (battlelord)) |
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13 | sprite 2 angoff 1024 // tile2676 (tile2670 boss1lob (battlelord)) |
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14 | sprite 106 angoff 1024 // tile0047 hbombammo |
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15 | sprite 170 angoff -768 // tile0051 cola |
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16 | sprite 172 angoff -256 // tile0051 cola |
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17 | sprite 206 angoff 768 // tile0028 shotgunsprite (multiplayer) |
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18 | sprite 213 angoff 512 // tile0049 shotgunammo |
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19 | sprite 173 angoff 512 // tile0049 shotgunammo |
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20 | sprite 173 roll 1 // tile0049 shotgunammo |
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21 | sprite 173 mdzoff 500000 // tile0049 shotgunammo |
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22 | sprite 198 angoff 512 // tile0028 shotgunsprite (multiplayer) |
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23 | sprite 174 angoff -768 // tile0021 firstgunsprite |
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24 | sprite 175 angoff -256 // tile0052 sixpack |
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25 | sprite 85 angoff 0 // tile0060 accesscard [blue] |
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26 | sprite 171 angoff 256 // tile0051 cola |
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27 | sprite 169 angoff 768 // tile0049 shotgunammo |
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28 | sprite 178 angoff 256 // tile0049 shotgunammo |
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29 | sprite 179 angoff 768 // tile0051 cola |
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30 | sprite 176 angoff -768 // tile0051 cola |
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31 | sprite 211 angoff -512 // tile0022 chaingunsprite |
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32 | sprite 96 nomdanim // tile2195 (tile2190 (lizman firing)) |
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33 | sprite 96 angoff -512 // tile2195 (tile2190 (lizman firing)) |
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34 | sprite 177 angoff -512 // tile0054 shield |
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35 | sprite 97 nomdanim // tile2025 (tile2000 pigcop) |
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36 | sprite 97 angoff -512 // tile2025 (tile2000 pigcop) |
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37 | sprite 210 angoff 512 // tile0028 shotgunsprite |
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38 | sprite 182 angoff -256 // tile0051 cola |
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39 | sprite 204 angoff 256 // tile0028 shotgunsprite (multiplayer) |
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40 | sprite 215 angoff 512 // tile0049 shotgunammo |
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41 | sprite 180 angoff -256 // tile0049 shotgunammo |
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42 | sprite 181 angoff 256 // tile0052 sixpack |
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43 | sprite 202 angoff 768 // tile0028 shotgunsprite (multiplayer) |
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44 | sprite 86 angoff 0 // tile0060 accesscard [yellow] |
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45 | sprite 191 angoff 256 // tile0040 ammo |
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46 | sprite 190 angoff 512 // tile0053 firstaid |
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47 | sprite 192 angoff -768 // tile0049 shotgunammo |
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48 | sprite 214 angoff -256 // tile0049 shotgunammo |
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49 | sprite 95 angoff -512 // tile0060 accesscard [red] |
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50 | sprite 212 angoff 1024 // tile0049 shotgunammo |
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51 | //sprite 75 nomdanim // tile2180 (tile2185 lizmandeadsprite) |
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52 | sprite 75 angoff 512 // tile2180 (tile2185 lizmandeadsprite) |
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53 | sprite 75 pitch 512 // tile2180 (tile2185 lizmandeadsprite) |
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54 | sprite 75 mdxoff 220 // tile2180 (tile2185 lizmandeadsprite) |
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55 | sprite 75 mdzoff -4000 // tile2180 (tile2185 lizmandeadsprite) |
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56 | sprite 74 nomdanim // tile1850 (tile1855 octadeadsprite) |
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57 | sprite 74 angoff 1024 // tile1850 (tile1855 octadeadsprite) |
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58 | //sprite 21 nomdanim // tile1731 (tile1680 liztroop dying) |
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59 | sprite 21 angoff -512 // tile1731 (tile1680 liztroop dying) |
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60 | sprite 21 pitch 512 // tile1731 (tile1680 liztroop dying) |
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61 | sprite 21 mdxoff 550 // tile1731 (tile1680 liztroop dying) |
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62 | sprite 21 mdzoff -8000 // tile1731 (tile1680 liztroop dying) |