Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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415 | leod | 1 | |
2 | // Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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3 | |||
4 | // Level : npm1.map - "Grey Lights" by Mister Sinister |
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5 | // Map Date : 2012-10-31 |
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6 | // mapmd4 : ad5f272b276aed77aff12f75eae23bc9 |
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7 | // Curr. HRP: r5.2.415 |
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8 | |||
9 | |||
10 | // Stop debris animation |
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11 | sprite 64 nomdanim // tile1032 (tile1031 glasspieces) |
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12 | sprite 65 nomdanim // tile1032 (tile1031 glasspieces) |
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13 | sprite 102 nomdanim // tile1032 (tile1031 glasspieces) |
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14 | sprite 1243 nomdanim // tile1032 (tile1031 glasspieces) |
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15 | sprite 1244 nomdanim // tile1032 (tile1031 glasspieces) |
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16 | sprite 1245 nomdanim // tile1033 (tile1031 glasspieces) |
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17 | sprite 1294 nomdanim // tile1032 (tile1031 glasspieces) |
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18 | sprite 1295 nomdanim // tile1033 (tile1031 glasspieces) |
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19 | |||
20 | sprite 1455 nomdanim // tile2403 (tile2400 scrap2) |
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21 | sprite 1456 nomdanim // tile2401 (tile2400 scrap2) |
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22 | sprite 1457 nomdanim // tile2405 (tile2404 scrap3) |
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23 | |||
24 | // Rotate keycards |
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25 | sprite 120 angoff 768 // tile0060 accesscard blue |
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26 | sprite 205 angoff 1024 // tile0060 accesscard yellow |
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27 | sprite 2069 angoff 1024 // tile0060 accesscard red |
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28 | |||
29 | sprite 200 angoff 512 // tile4887 pleasewait |
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30 | |||
31 | sprite 2075 angoff 1024 // tile0029 devistatorsprite |
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32 | sprite 2075 mdzoff -1000000 // tile0029 devistatorsprite |
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33 | sprite 2075 roll 1 // tile0029 devistatorsprite |
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34 | |||
35 | // Stop film reel animation |
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36 | sprite 138 nomdanim // tile1056 (tile1055 (film reel)) |
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37 | sprite 139 nomdanim // tile1056 (tile1055 (film reel)) |
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38 | sprite 140 nomdanim // tile1056 (tile1055 (film reel)) |
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39 | sprite 141 nomdanim // tile1056 (tile1055 (film reel)) |
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40 | sprite 142 nomdanim // tile1056 (tile1055 (film reel)) |
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41 | sprite 143 nomdanim // tile1056 (tile1055 (film reel)) |
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42 | sprite 144 nomdanim // tile1056 (tile1055 (film reel)) |
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43 | |||
44 | // Rotate parkometers |
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45 | sprite 251 angoff 1024 // tile0998 (parkometer) |
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46 | sprite 252 angoff 1024 // tile0998 (parkometer) |
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47 | sprite 253 angoff 1024 // tile0998 (parkometer) |
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48 | sprite 254 angoff 1024 // tile0998 (parkometer) |
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49 | sprite 255 angoff 1024 // tile0998 (parkometer) |
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50 | sprite 1108 angoff 1024 // tile0998 (parkometer) |
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51 | sprite 1109 angoff 1024 // tile0998 (parkometer) |
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52 | sprite 1110 angoff 1024 // tile0998 (parkometer) |
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53 | sprite 1111 angoff 1024 // tile0998 (parkometer) |
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54 | sprite 1112 angoff 1024 // tile0998 (parkometer) |
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55 | sprite 1113 angoff 1024 // tile0998 (parkometer) |
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56 | sprite 1114 angoff 1024 // tile0998 (parkometer) |
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57 | |||
58 | // Office |
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59 | sprite 1179 angoff 1024 // tile4454 deskphone |
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60 | sprite 1437 angoff 512 // tile4454 deskphone |
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61 | sprite 1431 angoff 1024 // tile0557 chair2 |
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62 | |||
63 | // Snake Plissken |
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64 | sprite 1228 angoff 768 // tile4590 snakep |
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65 | sprite 2042 angoff 1024 // tile4590 snakep |
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66 | |||
67 | // Power lines |
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68 | sprite 1385 notmd // tile4386 (power line) |
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69 | sprite 1386 notmd // tile4386 (power line) |
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70 | sprite 1818 notmd // tile4386 (power line) |
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71 | sprite 1819 notmd // tile4386 (power line) |
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72 | |||
73 | sprite 2027 angoff 1024 // tile0054 shield |
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74 | sprite 2027 mdzoff 1000000 // tile0054 shield |
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75 | sprite 2027 roll 1 // tile0054 shield |
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76 | |||
77 | // Stop oceansprite animation |
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78 | sprite 1481 nomdanim // tile0974 oceansprite4 |
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79 | sprite 1482 nomdanim // tile0974 oceansprite4 |
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80 | sprite 1480 nomdanim // tile0974 oceansprite4 |
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81 | sprite 1479 nomdanim // tile0974 oceansprite4 |
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82 | sprite 1478 nomdanim // tile0974 oceansprite4 |
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83 | sprite 1849 nomdanim // tile0974 oceansprite4 |
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84 | sprite 1848 nomdanim // tile0974 oceansprite4 |
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85 | sprite 1847 nomdanim // tile0974 oceansprite4 |
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86 | sprite 1846 nomdanim // tile0974 oceansprite4 |
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87 | sprite 1845 nomdanim // tile0974 oceansprite4 |
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88 | sprite 1842 nomdanim // tile0974 oceansprite4 |